mapped by apoq
submitted
ranked
This beatmap was ranked on 13 November 2022!
nominated by VINXIS and Okoayu
New Discussion
Please sign in to post or reply
Discussions
Sort by

00:01:575 - 00:06:627 - can u add soft whistle here to claim u have hitsoudns

permalink

00:09:154 - too g gi igi

permalink

ye

permalink
Marked as resolved by apoq

did u do this cuz i still dont hear any whistles

permalink
Reopened by VINXIS

i did on 00:01:575 (1), 00:06:627 (1) and 00:09:154 (1) - thats how i understood it bujt i can add it for the vocals on that whole intro section if thats better

permalink

no thats fine i guessr i misunderstood

permalink

tho the normals are kinda weird

permalink

ya i expected jsut soft whistles they should have sounded fine lol

permalink

removed normals

permalink
Marked as resolved by apoq

00:11:048 (2) - could nc or something to indicate sv change, cause it literally looks identical to 00:10:733 (1) -

permalink
permalink

nc'd both

permalink
Marked as resolved by apoq

00:33:469 (3) - could increase the spacing to be similar to 00:32:996 (1,2) - since the melody is quite important here, and you often use spacing that is larger for more important sounds

permalink

i don't think this is an issue

permalink
Marked as resolved by apoq

00:54:943 (2,2) - nice subtle funny for vocals

i think u could capture it more if 00:56:206 (2) - was lower sv where its not super noticeable but enough where if anyone was paying attention would be like Lol Epic

permalink

gonna be honest i don't think that was intentional and i don't think the change in vocals is substantial enough to warrant an sv change, it'd just look out of place if anything considering it'd be like the only place in the map with this gimmick, i get what u mean tho..

permalink
Marked as resolved by apoq

01:02:048 - 02:12:785 - etc

ur killing me with these fuckin breakdown sections completely ignoring the synth thats popping off .

permalink

01:07:890 (2,3,1,2,3,4,5,6) - like BRUH THE SYNTHH IS RIGHT THEREE!!!!! ITS SCREAMING SOS

permalink

i'm pretty much ignoring the synth for the entirety of the map so i don't know why i should bring focus to it in breakdown sections where arguably the biggest change in music is the drum beat, which is mapped, and the extended vocals that are also mapped by the 2/1 sliders (the only places in the map that has em, so they make a nice contrast).

if i mapped the synth in those sections it would just be a different flavor of variation introduced into the map, sure it might be more musically accurate but not every sound has to get mapped, and i think the way they're mapped right now matches the intensity of the song better than if they had passive/active 1/4 rhythms in there

willing to discuss this but i don't see a reason to remap those parts

permalink

resolved in dm ✅✅

permalink
Marked as resolved by apoq

01:02:838 (2,3) - 01:05:364 (2,3) - could decrease the spacing of these as 01:06:627 (3,4) - 01:07:890 (2,3) - these are very low spacing compared to those, or you could increase the spacing of the latter

permalink
permalink

the spacing follows the pitch of the vocals, 01:07:890 (2,3) - and 01:09:154 (4,5) - have equal spacing too

permalink
Marked as resolved by apoq

01:27:785 (2,3,4,1) - would jump more, esp 4,1 just look like u didnt know where to put circle so u stacked which is somewhat odd, sth like https://i.imgur.com/I2mSMPf.png could work or whatever

permalink

if u do that i guess u should do it o 02:59:364 (4,1) - as well

permalink

it's stacked cus of the vocal, i do it consistently at 02:39:154 (4,1) - and 04:22:733 (4,1) - too

permalink
Marked as resolved by apoq

01:35:048 (1,2,3) - the same direction thing is funny but not doing it at all at 01:32:522 (1,2,3) - is a missed opportunity for vocal impact

permalink

nahh i really like how that section plays as it is honestly

permalink
Marked as resolved by apoq

02:18:627 (3) - could make this spacing larger as you make the other snares in this section quite larger in spacing such as 02:13:575 (3) - and 02:16:102 (3) -

permalink

02:21:154 (3) - this maybe as well but i can see you're grouping them in a triangle bc of vocals

permalink

i don't think this is an issue, the spacing is tiny on 02:20:996 (2) - so the jumps right after work better as a buildup

permalink
Marked as resolved by apoq

02:36:943 (1) - Bruhh rotate and stack this with 02:35:680 (1,3) - !!!!!!!!

permalink

i tried rotating it more but it just started looking ugly, i did the stack tho idk maybe that's what u meant anyway

permalink
Marked as resolved by apoq

02:48:312 (1,2,3,4,5,6,1,2,3,4,5) - i think lowering the sv here would be much better than keeping the kiai's sv since it's much lower intensity and the fast sliders kind of misrepresent that

permalink

also you made spacing smaller so having sv go down would be good too

permalink

agree, decreased sv a little

permalink
Marked as resolved by apoq

03:05:522 (1) - map the sliderend as a clickable somehow, rn this rhythm feels a bit off since the kick with slowdown is mapped but the isolated vocal isn't.

either that or you could map the slider as a circle and leave the vocal unmapped to give it some emphasis. (i prefer this option!!!!!!)

permalink

was originally a slider cause of the hi-hat sound but i changed it to a circle like u said, it's better like that too imo

permalink
Marked as resolved by apoq

03:12:312 (1,2,1,2) - personally feel like this is suuuuuuuper undermapped. could at least make the second set of reverses (03:12:943 (1,2) - ) active :D

permalink

changed this completely and made the svs increase together with the hs volume to emphasise the original idea, i think it's better now

permalink
Marked as resolved by apoq

super subjective but, considering your super clean approach so far, 03:13:259 (2,1,2) - this sort of overlapping feels kind of off and a bit cluttered. could do this for an easy fix https://gyazo.com/f55f4021e537f0d94ade6ba941c1c7e5

permalink

agree, removed overlap

permalink
Marked as resolved by apoq

03:26:206 (1,2,3,4) - highly suggest a different setup for the guitar triple here so that its actually not the same exact thing as 03:25:259 (1,2,3,4) - except just higher Lol like even a 1/4 slider at 03:26:363 (3) - could be good enough

or just make 03:25:417 (2,3,4) - a repeat slider lol 03:27:943 (1) - 03:30:469 (1) - exist anyway

permalink

made it more Epic

permalink
Marked as resolved by apoq

03:51:469 (1,2,1,2,1,2,3) - dunno about striaght up back and forths considering first combo is 2 kicks next combo is snare -> kick and then 3rd is the combination of the 2

so maybe liuke first combo stack second combo jump third combo jump and stack or some shit would be cool idk

permalink

oh LOL yea u even do it at 00:39:469 (1,2,1,2,1,2,3) - 03:31:259 (1,2,1,2,1,2,3) - etc too anyway, for 03:51:469 (1,2,1,2,1,2,3) - u can proly pump it up hard on spacing to contrast hard with these cases if thats the idea here

also this should probably be a general point really not a timestamp point cuz i think not doing teh same jump patterning perma for different shit that happens in the song will make ur map feel less turn off brain to play and way more engaging by adding key contrast points like that

not that u should only do it that way tho lol

permalink

changed the stacking and bumped up the spacing also made it symmetrical cus the triangle pattern right before is perfectly in the middle of the playfield so now the entire section is a bit more structured, also i get what u mean with the second comment there's a lot u can do with jump patterns to make them less braindead it's just that i didn't wanna play around too much on this map just keeping the angles and spacing mostly comfortable but i agree 100%

permalink
Marked as resolved by apoq

03:53:838 (1) - ok more subjective stuff but this slider kinda looks off for the map being super clean and awesome. idk u can roast me ig...........

permalink

ur right but i don't know how to make sliders so it just be like that u know.

permalink
Marked as resolved by apoq

03:58:890 (1) - i wouldve gone down instead of back to sliderend, looks kinda weirder than e.g. https://i.imgur.com/wSNWXTJ.png or something like it

permalink

changed

permalink
Marked as resolved by apoq

04:15:469 (1) - ok but if u stacked this at 04:16:732 (1) - head or somethign instead itd be a way more epic release off the stream + 04:16:101 (1,2,1) - going back to the position would be horny as helll

permalink

yea thats 🔥🔥🔥 also moved (2) a bit

permalink
Marked as resolved by apoq

04:18:627 (1) - i feel like this could be spaced or placed in some way that makes the player have to kind of jump, as this linear movement feels a bit awkward considering the transition. 01:21:154 (1,2) - the way you did it here sort of achieves it really well

permalink

made this into 2 sliders and higher sv i think it fits the change in the music better now

permalink
Marked as resolved by apoq

04:31:416 (1) - uhhhh idk if this should be 1/6 the rhythm here in the song is alreayd super ambiguous (though i do only hear 3 hits between red and white) and if this was just a triple instead the impact of the triple -> 2 -> next slider would go hard

permalink

goes hard now

permalink
Marked as resolved by apoq

04:34:101 (1) - this nc has no point and it kinda ruins the entire grouping of 04:33:785 (1,2,1) - honestly

permalink

map in general honestly kind of nc spams a bit too much like this where groupings kind of get ruined like in the streams the circle stacks will be in a differnt combo than the 1/4 sliders after for like no reason

permalink

sure i fixed the one u mentioned, i usually have some sort of reason for nc'ing like for the streams i think i just grouped the kicksliders into pairs of 1-2 but it's done consistently for the entire map i'm pretty sure, agree it might be a bit spammed but i kinda like it that way and i don't think it ruins the patterns

permalink
Marked as resolved by apoq

04:38:837 - dont start at 5% hs vol its too low for hs feedback esp. if when coming off of a break

03:12:312 - 03:12:627 - too tho not as bad as the one above

permalink

adjusted both, should be ok now i think

permalink
Marked as resolved by apoq

u rly need to buff the vols at 04:36:627 - too honestly

permalink
Reopened by VINXIS

lmk if its loud enough now the volumes are so weird on this cus the song is so quiet

permalink

i think ur underestimating the song vol like u could even have the kiais be 55% and it should still be fine

permalink

upped vols on the entire map by 10%

permalink
Marked as resolved by apoq
/