mapped by Micleak
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This beatmap wasn't updated since 29 March 2022 so it was graveyarded...
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00:03:642 (3642|0) - ghost note, no piano here

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00:12:370 (12370|1) - this and similar parts etc. Having these doesn't do much to the song + it is frowned upon by many, so they are better removed.

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Deleted

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Marked as resolved by Micleak

00:04:188 (4188|3) - shouldn't be an LN, since this is the "left-hand" piano similar to 00:03:779 (3779|3,3915|1,4051|0) -

See: 00:08:551 (8551|3) - where it is similar pitch but is a rice

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Fixed

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Marked as resolved by Micleak

Fixed everything except

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00:20:415 the player is expecting a melody here because you were playing these sounds at 00:18:370 (18370|1,18506|2,18779|3) - , so I would suggest adding a note for the sound

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Added

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Marked as resolved by Micleak

Shouldn't 00:24:915 (24915|3) - be the same as 00:25:290 (25290|3,25324|1) - since they're the same ringing sound.

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True

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Marked as resolved by Micleak

00:27:233 (27233|1,27301|0) - These notes should be doubles since they are louder than 00:26:960 (26960|2,27029|1) , and also 00:27:370 (27370|2,27370|3) - This should be single since there is no drum.
So something like this is what I'm suggesting https://osu.ppy.sh/ss/17671382/d450

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Changed

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Marked as resolved by Micleak

00:28:733 to 00:28:870 there is a 1/8/fast drums so it should be a 1/8 grace so it should've been something like this https://osu.ppy.sh/ss/17671392/ab2b

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Same for 00:33:097 and other similar fast drums

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Added

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Marked as resolved by Micleak

00:30:370 to 00:30:642 are 1/6 beats not 1/8

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Kinda fixed???

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Marked as resolved by Micleak

Fixed

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Marked as resolved by Micleak

00:37:460 (37460|2,37460|3,37529|0,37597|3,37597|1,37665|2) - This is uhh a bit too dense for that part since there are only 1/4 drums

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Fixed ?

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Marked as resolved by Micleak

My timings recomendation would be to add timing points at 00:39:645 - (offset 39645), 01:14:547 - (offset 74547), 01:32:011 - (offset 92011), 02:06:914 - (offset 126914), and 02:28:731 - (offset 148731),

You might have to resnap the objects inside these re-timed sections as a whole!

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Questionable but quite a good idea :thumbsup:

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Marked as resolved by Micleak

I personally think the 00:56:824 (56824|0,57063|3) - Roll should not be there, there isn't really a roll type of sound going, it's more of a snare hit only.

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Changed to LN.

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Marked as resolved by Micleak

01:07:324 (67324|3,67597|3) - This part has a 1/6th noise that could be used instead of the 1/4th, this could bring a little bit of variety to the patterns aswell in my opinion.

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you're kinda right :thinking:

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Marked as resolved by Micleak

01:38:398 (98398|3,98551|3) - This 1/8 Spacing between the two ln's might be a little bit rough to acc consistently

This particular instance happens more than once, so i would do the changes for every parts where this happens.

02:01:870 (121870|3,122142|3) -

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nerfed it by a liiiiiiitle bit

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:thumbsup:

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Marked as resolved by Nezu-

01:39:847 (99847|0,100051|0) - This part could be complemented with a nice 1/8 roll or short stream burst, which would fit better the sound its going with.

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Ooooooooh :astonished:

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Marked as resolved by Micleak

03:07:733 (187733|3,189029|0) - I'm not sure what this part is snapped to, but i hear a stream burst and i don't thing the Flams particularly fits the basshit in that situation.

03:10:171 (190171|3,191210|2) - Same thing except the burst

03:13:392 (193392|3) - 03:13:392 (193392|3,196716|1,197756|0) - 03:18:898 (198898|0,199938|3) -

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I don't quite get your point, can you point out specifically what you think is unclear? (the weird snap you were talking about is (maybe) just jumpstreams with 1/16th graces btw xD)

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Hello! Yes, those are 1/16th Flams (grace) on the Bass hits, which in my opinions don't quite fit what is heard, since those are solid hits and not some kind of delayed noises

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That is true and I did consider making it into normal jumpstreams but I feel like its not that diverse and fun anymore though I really need to change that then !!

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Marked as resolved by Micleak
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