mapped by eringiRa
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This beatmap wasn't updated since 16 March 2022 so it was graveyarded...
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00:01:845 (2,1) - small stack error

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00:10:778 (3) - if you move this note to https://osu.ppy.sh/ss/17371961/8456 i think it would look a lot better, since it will form a pattern with 00:10:441 (2) -

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fixed, thx!!

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Marked as resolved by eringiRa

00:10:778 (3,4,5) - this is god spacing for slow part, 00:13:474 (1,2,3) - same here, 00:18:868 (1,2) - and here, i'd suggest you lower the spacing for these

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00:17:182 (3,1,2) - if you could move these notes like this https://osu.ppy.sh/ss/17371971/1f53 they would look much nicer imo

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i fixed~ ty!

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Marked as resolved by eringiRa

00:28:811 (4,5) - maybe move this like https://osu.ppy.sh/ss/17371974/e490 so only the sliderend overlaps with 00:28:137 (2) - ?

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i tried it and it was great idea, tgank you!!

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Marked as resolved by eringiRa

00:35:047 (1,2) - kinda unclean, maybe don't go for that overlap

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00:36:059 (4) - and maybe go for more spacing for this, since it's a cymbal+snare

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00:38:081 (2,4) - these shouldn't kiss for clearer visuals

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00:39:766 (1,2,3,4) - the way you limit the playfield for these jumps causes unclean visuals again, might suggest going for wider angles like the way you did here 00:37:070 (1,2,3,4) -

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00:40:272 (4) - i think you should move this note to the other side of 00:39:935 (2) - since the song gets more intense here so it would be pog if you could also increase the spacing here like this

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00:42:800 (3) - could move just a bit more left

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00:44:148 (4) - , 00:44:823 (3) - , could blanket these

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00:45:665 (4) - you could move this one behind two for more spacing emphasis becuse the jumps there have snaares and louder sounds

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thanks!

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Marked as resolved by eringiRa

00:51:059 (6) - you could replace this with 00:50:890 (5) - but with ctrl+h so they have the same angle which look much better imo

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00:52:154 - i suppose you ignore the triple here?

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01:05:637 - same here?

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01:20:216 (1,2,3) - and a quintuplet here

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00:52:238 (1,2) - i feel like this jump is a bit overdone. its like the biggest jump in the map, but this isnt the most intense section. you could probably nerf this one a bit

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i fixed, ty!!

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Marked as resolved by eringiRa

00:52:744 (2,3,4) - could move these to x:153 y:201

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00:58:811 (2) - can blanket this with the end of 00:57:969 (1) - this

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00:59:317 (1,1,1,1) - you chould either remove nc here or add 00:56:620 (1,2,3,4) - nc here to keep newcombo consistent since both of those map vocals.

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00:59:317 (1,1,1) - while at it, it would be cool to make those into a triangle or something instead of just randomly having those

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i removed 00:59:317 (1,2,3,4) - 's NC, Thanks!

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Marked as resolved by eringiRa

00:59:317 (1,2,3) - these will defo cause sliderends dropped, maybe use a pattern that flows into sliders, or just lower spacing altogether

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01:04:373 (4) - can space this more for better emphasis

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okay thanks

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Marked as resolved by eringiRa

01:06:396 (1,2,3,4,5,6,7,8,1,2,3,4) - these are kinda giga-spacing for the rest of your map, would suggest 0.8 snap

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01:07:407 (1) - slider end not snapped

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fixed~ ty!

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Marked as resolved by eringiRa

01:11:452 (1,2,3,1) - uh rhythm here should be 2/3 not 3/4. the correct rhhythm would be like https://osu.ppy.sh/ss/17374887/df68 using 1/6 divisor

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01:12:126 (1) - and honestyly this could also be active

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i listened carefully, and sure enough, it was. i fixed, Thank you!!

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Marked as resolved by eringiRa

01:24:261 (1,2) - please don't make these go into the slider before

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01:25:946 (3) - maybe move this a bit closer to 01:26:115 (1) - so it will fit into the pattern you did with 01:25:778 (2,1) - , like this https://osu.ppy.sh/ss/17372012/8029

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01:28:643 (1) - i kinda don't like how this slider shape doesn't even relate to the music, maybe just add a spinner?

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01:31:002 (1,1,1) - pattern is unequal, and gimmick kinda unrelated to the map, i'd suggest using regular jumps

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01:32:519 (5) - could suggest you to move this more to the right

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