mapped by ent
submitted
ranked
This beatmap was ranked on 9 October 2022!
nominated by apollodw and wafer
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00:23:194 (4,5,6) - prefer if you turn this into a stack because the drums arent really that intense compared to the spacing you did for the snares 00:21:823 (5,6,7) - here

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ok

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Marked as resolved by Girls Love

00:55:940 - imo this feels better if you start with the notes from here because the slider end doesnt seems to fit that well and add clap to the 1's for the snares. Think this is lot better: https://osu.ppy.sh/ss/16970492/6b97

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gonna sleep on it and see what to do cuz i also like having the sliderend there

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i gave in and replaced the sliderends

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Marked as resolved by Girls Love

00:57:290 (1) - think this is a important change and you've made it the same as 00:56:240 (1,2) - , I suggest you spacing this 00:57:290 (1) - note to give emphasis to that change. https://osu.ppy.sh/ss/16970503/3f77

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i use this theme of perfectly stacking sliders below sliderends/circles throughout the entire map consistently via new comboing and the object under which the slider is stacked (examples: 01:15:440 (1,1,1,2,1,2,1,1,2,1) , 01:39:769 (4,1) , 01:45:102 (1,2,1) etc.) so changing the very first instance of this pattern would feel awkward as i believe the very first appearance of it being right before a high intensity section lets players know that this pattern has some importance

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Marked as resolved by Girls Love

i meant the entire diff not the whole mapset, Expert doesnt do this

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01:02:840 - i feel like spamming triangles here sets the player (AKA me but i think other ppl would) to expect repeated arrangements in the choruses but this isn't the intention it seems: i'd make this clear to the player by varying one of the patterning on either one or two of these instances

something linear or a square would work well IMO

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i like the triangles, they help the gameplay i wanted to achieve

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Marked as resolved by Girls Love

Nitpick

01:37:102 (2) - make this a hook slider then up the SV a bit so the curve of the hook can be felt with the chord

you can copy paste this hool and ctrl g 00:57:290 (1) -

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looks nice good suggestion

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Marked as resolved by Girls Love

01:51:769 (2) - same suggestion with the diff above

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same response, prefer to keep the rhythm & pattern consistency across the map

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Marked as resolved by Girls Love

Nitpick

01:57:602 (2,3,4,5) -

make this a zigzag to go with the string changes

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i want to keep the straight line because i use that specific pattern of circles going in a straight diagonal line multiple times throughout the diff, and making one suddenly zig zag would feel out of place

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Marked as resolved by Girls Love
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Marked as resolved by Girls Love

ya

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Reopened by squirrelpascals
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Marked as resolved by Girls Love

02:00:269 (1) - consider a kickslider? passive rhtyhm to the guitar on 02:00:352 - would go along well with your prev patterns

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u right

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Marked as resolved by Girls Love

02:02:269 (6,1) - space more? some emphasis on 02:02:435 (1) - would be awesome + nice space management with 02:01:602 (2,3,4,5,6) -

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spacing more would break the cross-diff consistency im going for sadly (#3112974/8421031)

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Marked as resolved by Girls Love

nvm i did it by flipping the slider vertically

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02:29:168 (1,1,1,1,1) - don't think it is needed this much new combos since there's no change in the spacing from 02:29:087 (1) - to 02:29:573 (1) - , just remove the new combos

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it's the same principle as in Expert, where the first 6 objects build up the spacing for the following 6 to maintain a higher but consistent one, and to indicate that i choose to use new combos; i didnt make them as spaced as in Expert because that would have been overkill

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Marked as resolved by Girls Love

02:39:845 (1,2,3,4,5,6,7,8,9,10,11,12) - i feel like this pattern is a pretty big diff spike compared to the rest of the map. usually you only use the big spacing like this 02:40:792 (5,6) - around 1 maybe 2 times per measure (like 01:02:840 (1,2,3,4,5,6,7,8,9,1) - 01:14:090 (1,2,3,1,2,1) - ) but here there is a lot of back to back huge spacing. rework the difficulty of this?

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i think its appropriate because this is the final chorus and the song is clearly at its peak with the intensity of its vocals and instrumental

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Marked as resolved by Girls Love
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