Update: There's a major problem with the STD maps and I've just discovered this.
They were all completely hitsounded before, but because I had the backup .osz before applying the HS difficulty given to me, it kinda 'updated' the map and wiped those changes... and also wiped out the hitsounding on the maps. I do not have the mental energy right now to salvage the hitsounding.
[Update Log]
2021.04.15 06:30 UTC+9
RE: WIP Status
RE: GD mappers on tags
2021.04.30 05:40 UTC+9
2021.05.04 02:00 UTC+9
2021.05.05 22:25 UTC+9
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(Will post updates here but in edits since a lot of people are finding this map. I'll be extremely busy with IRL responsibilities too.)
[CTB Notes & Rationale]
Changed the CS spread from a 0.8 spread to a 0.7 spread (i.e., SPR 2.4 → 3.2 → 4.0 to 2.0 → 2.7 → 3.4 → 4.1) due to the need to create a Cup diff., leading the Salad, Platter, and Rain diffs having their CS buffed.
Rationale for the CS spread: Since it's an upbeat song I decided to make a 1.1 AR spread with nerf (CSPR AR/OD spread now at 5.5 → 6.6 → 7.7 → 8.8). AR is easier than most beatmaps (to be newbie-friendly because it's a hybrid set) but the AR progression is 10% harsher.
While it's a norm to use 6-7-8-9 spread, I want to diverge since I feel like the lack of AR/OD variance in CTB mapsets makes CTB an AR-dependent gamemode. So enjoy the 75ms, 60ms, 45ms, and 30ms AR tripping for Cup, Salad, Platter, and Rain, respectively. (No, seriously, this is also a cognitive experiment. Also IDK why this needs to be explained.)
In no way is the AR/OD spread devised for ease of use of DT/HR nor for the difficulty of use of HD. NoMod alone trips you with the, say, quasi-30ms input lag for Rain.
Make sure that every guest mappers' nicknames are included in tag. NO EXCEPTION for taiko diffs and Catch diffs too.
FakeAngelOfOsu
Houtaro
-Amber
Kirai-kun
duplicate: #2282714
Currently still waiting for a few GD mappers. I already have 11 .osu files to edit so I want to add them to the tags when everyone has submitted already. Also leaving open so that not only do I remain reminded, but also other potential modders to see when they click on Pending.
taiko diifs - Taiko template backgrounds must not be used. Due to various screen resolutions being common they do not work as they were originally intended to.
Taiko BG is in fact working as originally intended to—title bar is visible and the text is unobstructed across resolutions from 800x600 up to 1920x1080 and I tested it myself. This is because the background is placed in storyboard. There are variations with how the anime photo at the bottom gets cropped between 4:3 and 16:9 but that's not the focus of taiko backgrounds.
Time-Distance equality with SV 0.9-1.1 and SV multiplier of 1x (going between 0.9-1.1) is a must for easy + normal diffs
QUALITY PILIPIN MAPPING HERE I ENJOY THIS MAPSET SO MUCH WHEN IT GETS RANKED I'LL GET NUMBER 1 AT ANY DIFF VERY PROMISING MAP AND VERY PROMISING MAPPER БРАТ УВАЖАЮ ЗА ТАКИЕ КАРТЫ РЕАЛЬНО ЧЁТКО ВОТ ЗАЕБИСЬ ОДНИМ СЛОВОМ КАК ТУТ НЕ ХАЙПИТЬ КОГДА КАЖДЫЙ ДЕНЬ ПРАЗДНИК Я ТУСУСЬ МНЕ ПЛАТЯТ HOW WE SAY IN RUSSIA: PAG MAY TIYAGA , MAY NILAGA VERY GOOD FRUIT OF LABORS 10/10 BEST MAP ?