mapped by SinHay
submitted
last updated
This beatmap wasn't updated since 16 January 2023 so it was graveyarded...
New Discussion
Please sign in to post or reply
Discussions
Sort by

00:08:208 (1,1) - this is weird. Would map this rhythm for consistency with the rest of the intro. https://osu.ppy.sh/ss/17117804/4b8c

permalink

ye

permalink
Marked as resolved by SinHay

00:14:004 (1) - dont NC please :)

permalink

ok pas ok

permalink
Marked as resolved by SinHay

de rien frère :DD

permalink

00:18:367 (1) - think a whistle here would work better than a normalhit, feel like it's way to sharp compared to the sound you're trying to cover rn

permalink

changed 00:08:208 (1) - too

permalink
Marked as resolved by SinHay

00:31:322 (3,4,5) - pattern here feels very weak despite the drums picking up a bit, maybe making spacing similar to patterns like these? 00:15:640 (1,2,3) -

permalink

oops yeah, put a NC 00:31:458 - there to respect my NC on the first part

permalink
Marked as resolved by SinHay

00:56:821 (5) - multi repeats here kinda kill the flow of this section imo, could put a circle on 00:57:230 (6) - maybe to keep it more engaging

permalink

agree, fixed

permalink
Marked as resolved by SinHay
permalink

ok

permalink
Marked as resolved by SinHay

01:11:549 (3,4) - not sure why these are spaced but 01:12:095 (1,2) - isn't? if anything it would feel more appropriate to space the latter pattern since it'd feel more intense

permalink

yeah mb, fixed to something less spaced

permalink
Marked as resolved by SinHay

01:13:049 Voice chop starts here actually

Would do this in terms of rhythm https://i.imgur.com/Ua1t6vz.png

permalink

fixed

permalink
Marked as resolved by SinHay

01:20:276 (3) - this should be nced like the previous patterns 01:15:913 (1,1) -

permalink

yep, nice catch

permalink
Marked as resolved by SinHay

01:42:095 (1) - accidental whistle i assume?

permalink

dunno if you meant accidental by forgetting a whislte or i put a whistle by accident, anyway i put some whistles

permalink
Marked as resolved by SinHay

oh i meant accidentally putting one there lol

permalink

01:47:004 (3) - mentioned this previously but i think the body should definitely have a normal whistle or something because of this held vocal, definitely deserves more feedback than what it has atm

permalink

fixed i think

permalink
Marked as resolved by SinHay

02:15:367 (1,2,1) - players are def gonna read that as a 1/2 jump, something like this would be better imo https://i.imgur.com/t2MOUUF.png

permalink

i don't think they will read it as a 1/2 but changed to be more aesthetic

permalink
Marked as resolved by SinHay

02:38:003 (3) - unstack this one since you didnt do this for the whole map

permalink

done

permalink
Marked as resolved by SinHay

03:01:185 (1,2,3,4,1,2) - might be better to introduce players to this rhythm less intensely, i would suggest moving 03:01:390 (2) - and 03:01:731 (3,4) - closer to 03:01:185 (1) - so it's less harsh to someone not expecting this rhythm

permalink

ye changed

permalink
Marked as resolved by SinHay

03:11:003 (1,1) - not sure why this jump is so large in such a calm part of the song, considering later you do stuff like 03:14:821 (6,1) - and 03:15:639 (4,1) - , i would make it more consistent with the latter patterns imo

permalink

03:19:866 (3,4) - same problem here, having it spaced when none of the other patterns with this rhythm are spaced

permalink

changed, but only for the first part, the second (03:18:639 - to 03:26:275 - ) is like a buildup for the last chorus so spaced jump is fine imo

permalink
Marked as resolved by SinHay

03:20:139 (4) - NC? it looks better and it makes more sense

permalink

ye

permalink
Marked as resolved by SinHay
/