mapped by Servatory
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This beatmap wasn't updated since 27 February 2021 so it was graveyarded...
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sdvx konami arcade championship rebirth the end long extended full version 4th kac original song contest オリジナル楽曲コンテスト marshal voltenizer maxima imperial army IV HEAVENLY HEAVEN rhythm video game marathon metal orchestral electronic instrumental

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No need for so many genres in the tags. I don't think this song is rock and metal at the same time anyways.

Keep only metal, orchestral and electronic and remove rock

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ok

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Marked as resolved by Servatory

00:48:768 - add a 85% green line here to prevent players getting 45% sound (basically inaudible with the loudness of the music here). Otherwise, players playing the first note slightly early would receive 45% loudness

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ok

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Marked as resolved by Servatory

i literally fall in love with this map.....

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this is not suppose to be a suggestion. But I'd appreciate it

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Marked as resolved by Servatory

The 270 bpm red line will be more precise at 48861 (offset) instead of 48871, you can check this by listening to snares after this red line at 25% playback rate

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(I'll continue to mod after you fix this since all timestamps will be affected and the mod will result quite confusionary with wrong timestamps)

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if I put it -10ms, the drum will sound too fast. There are actually drum sound that don't match with the current offset. But I leave it like that since the rest of the song is more accurate using my current offset.

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Marked as resolved by Servatory

already tested and sure the result was too early (tested by raytoly)

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DeletedUser_9022173

Hype! Good luck~

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You have a bunch of notes unsnapped by 1 ms that you can easily fix from Timing -> Resnap all objects. Before doing this be sure to have set a snap divisor that contains every snap you used (for example you you used 1/4, 1/3 and 1/6, put it at 1/12), then you can proceed

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I don't think there is any problem for unsnapped notes
https://i.imgur.com/uWzfLm7.png

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Marked as resolved by Servatory

https://prnt.sc/wy1ebe because you have to watch in the difficulty, non in General

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Reopened by Arach

https://prnt.sc/wy1gnq almost 120 unsnapped notes

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Also why your General page is totally empty? :thinking: It should appear like this https://prnt.sc/wy2g8a maybe something wrong with your mapset verifier?

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BNs said it doesn't need to be changed unless it's classified as a problem on AImod and MV. This is only minor problem and don't really need to be fixed. tbh, it's not really changing anything if it's only 1ms off

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Marked as resolved by Servatory

In fact, you will found this minor problem on almost every map out there. They didn't know this problem occur if they didn't use MV or MA. This is why MV or MA should not be the standard for a map. It's unfair for a lot of players who don't use it.

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You dont need that huge amount of red lines at the beginning, just change the bpm of the first timing point to 135 instead of 133 and you'll be ok with deleting all those red lines

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this is a BIG NO, every version of this song had this problem. None of them are using only a single bpm during that intro

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Marked as resolved by Servatory

owo

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^-^~

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Ganteng doang map gk di akui

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have i hyped this yet?

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HYPEE

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