mapped by Zerkarian
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This beatmap wasn't updated since 28 November 2020 so it was graveyarded...
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00:02:828 (1) - Should be the same length as all other sliders in this opening section, unless you have a reason for there to be a slider tick here

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tbh idk why it was like that thx

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Marked as resolved by Katsuragi

00:08:939 - sounds nice adding a fruit here, it helps ease the transition to a more dense section

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added

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Marked as resolved by Katsuragi

00:13:272 (4,1) - Strong sound at white tick, consider making a jump at (4)

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maybe something like this: https://osu.ppy.sh/ss/15852622/0c4c

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00:15:272 - 00:16:161 Try mapping the whole drum beat through this section, might make it sound more full

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00:16:605 (7,8) - slider end and fruit 8 aren't on any sounds

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i think the extra notes are required for transition?

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00:17:438 (4,5) - Strong sound on white tick, hyper jump should be at (4) instead of (5)

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00:18:327 (4) - Ghost note here, there's no sound. Also add a jump from 00:18:272 (3) - to 00:18:383 (5) - since there's strong sound on white tick

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00:18:327 (4) - object on no beat

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00:21:939 (4) - object on no beat

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fixed

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Marked as resolved by Katsuragi

00:30:272 - makes sense to throw a note here just so it follows the same beat that comes directly afterwards

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added note

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Marked as resolved by Katsuragi

00:33:050 (1,2,3) - If you're following vocals maybe make this a single slider instead of 3 objects, it might make this whole section feel a lot better

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yep changed to slider

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Marked as resolved by Katsuragi
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