mapped by Plaudible
submitted
ranked
This beatmap was ranked on 6 May 2021!
nominated by Akito and SMOKELIND
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00:09:158 (7,8,9) - 00:12:794 (7,8,9) - rhythm doesnt really make sense here since u just randomly stop following the guitar tbhi wouldve done smth liek https://akito.s-ul.eu/ARd71F02 here. it also fits how you're doing your whistles which is probably how u want it to be

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actually yeah, fair point. i instead made it match how i did the rhythms in the section ahead

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just following up that it likely doesnt follow guitar as precisely, but it's more consistent at least now which im hoping is preferable

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00:33:249 (1,2) - despite that vocals r off here slapping random 1/3 in 1/4 part isnt rly fair, would just snap to 1/4 since there's still smth on it and other one 00:33:590 would land properly, atm its off

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just in case u still wanna catch vocals accurately https://i.imgur.com/z1uLAWK.png is the actual rhythm

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made it snap to 1/4 instead

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shee u right

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01:05:294 (1,2) - this is kinda gross cause 2 goes agianst whats implied by 1. even tho u dont actually play the sliderpath i think u def coudl use some shapes that complement each other better or go in a more natural direction

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i do this at 02:44:612 (2) - and 00:21:885 (2) - as well, i wanted a jarring direction switch, just feel it fits

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ok i see that those arent missing in other diffs so perhaps double check urself or recopy stuff properly cuz idk what happened

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there r still more later 01:50:520 (2) - etc but u get the point

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ok ok, think i got them and fixed across all diffs

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01:53:816 (2,3) - maybe slightly offset these so that it's not a perfect overlap with 01:53:021 (2,2) ? right now it's kind of a reading thing that the map doesn't have anywhere else (at least not as much as it is here, nothing else rly stuck out to me as hard to read) but this one is a bit confusing

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ahhh i think its intuitive enough as part of the stream

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01:54:839 (1,2,3,4,5) - feels a bit unnatural to start placing perfectly stacked back and forth quints when nothing similar really exists in the map. its a bit unexpected and confusing in gameplay and it doesnt feel like its highlighting anything too special so i'd recommend just offsetting the stack or manually overlapping them in some other way

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fair, i tried offsetting it. not super happy with it aesthetically but i'll upload as is, if it's better (no news = good news) im fine with keeping it

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bring back additive hsing 02:22:453 (2,3,4) - drum add. + whistle perhaps

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done

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