Metadata:
Artist: れをる
Romanised Artist: Reol
Title: Q? (TV Size)
Romanised Title: Q? (TV Size)
References: https://www.youtube.com/watch?v=ks-KJWs_3uk
http://www.toei-anim.co.jp/tv/digimon/about/#music
Source: デジモンアドベンチャー:
Suggested Tags: Digimon Adventure: 2020 Ending ED 2 Japanese Anime
Hitsound Mod:
Hitsounds are ok for the most part. Just maybe a couple things here and there.
00:37:083 (5,6) - Remove whistles? They seem out of place since you rarely use hit-whistles.
00:43:333 (2,3,4) - Drum sampleset? If you listen closely there are some kicks in the background too which is what it sounds like you're mapping to.
00:58:250 (1,2,3,4) and 00:58:667 (2,3,4) - This ending is pretty significant. I feel like adding some additional hitsounds here would make a lot of sense to give feedback. Maybe using a clap or another hitsound that would give vibrant feedback on this pattern.
Could additionally hitsound her vocals; not really mandatory but it'd be more feedback on the lower diffs which are only the clap and kicks.
oh i understand it now.
kinda messed up at 00:43:917 (2) - so removed it, and 00:44:417 (5) - is supposed to have it
I think your mapset could use a bit more change in volume. Right now it's kind of stagnant being only from 50-75%, the song would support more changes and would really enhance the beatmap :D
For example:
Up to 00:11:583 could be 60%
00:11:583 - 00:31:417 could be 70%
00:31:417 - 00:32:917 could have an increasing vol changes to match the song to like 80%
00:32:917 - 00:54:250 could be 85%/90%
00:54:250 to end could be 75%
Your audio cuts off at 16.5khz which is equivalent to a 128kbps. Your current audio is encoded as 192kbps.
Spek: https://i.imgur.com/1KTSMN2.png
You can either
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