mapped by sanairrt
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This beatmap wasn't updated since 19 January 2025 so it was graveyarded...
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00:29:271 (3) - would make more sense as a 1/1 slider since you're following drums

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I agree, although he's following the BG hi hat sound it feels empty

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fix!

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00:57:335 (1,2) - The flow is kinda strange, especially there's a tiny buildup by 00:57:335 (1) - , not placing it from where the slider end is point feels the momentum is lost

Something like https://osu.ppy.sh/ss/15186026/0922 would flows better, but just my opinion

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01:17:981 (1,2) - again, the flow would be better if you make the slider point towards the next object so it doesn't seem you forced to make a dropout flow like 00:57:335 (1,2) -

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I actually had no problem playing it, so i'll keep this.

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00:59:916 (1,2) - could work as a 1/1 slider since you're following vocals, or you could do something similar to 02:13:464 (1) - with a 1/2 slider and a circle on white

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I think it's no problem. I want to be more variation on kiai time.

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02:50:722 (6) - Kinda nazi, but it was almost obscured completely, could be hard to read

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I done that visual more easy to reading.

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😍

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03:23:787 (2,1,2) - kinda dangerous to catch, considering all distances are large and anti-flow, would be better if you make it at least closer so player wouldn't rush too much to the next slider (kinda hard to explain how it works though)

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I want expression four strong cymbal sound. I think it is fit to those pattern that hard to play.

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