mapped by Ferretface
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This beatmap wasn't updated since 1 January 2021 so it was graveyarded...
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00:02:626 (1,2) - & 00:03:123 (3,4) - are the same sounds, so use the same a copy/past or something else but atleast the same spacing

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i dont really do the whole "similar pattern for similar sounds" thing in this map, really just trying to have a good flow

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Marked as resolved by Ferretface

00:07:599 (5) - use the same spacing as 00:03:289 (4,5) - so it can be consistant

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i wont use the exact same spacing with that reasoning, however i did change the pattern to something with more reasonable flow

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Marked as resolved by Ferretface

reduce a bit the spacing of 00:21:190 (1,2,3,4,5) - i dont feel like it deserve that much spacing

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its true that i might have overdone it lol

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Marked as resolved by Ferretface

same here 00:25:665 (2,3) - , space it more to be more consistant with 00:26:494 (1,2) -

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yes master

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Marked as resolved by Ferretface

i feel like it's a weird overlaps 00:34:781 (6) - put it somewhere else or use an other shape for your slider

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if you're talking about overlap with 00:33:953 (4), i dont see that as nearly severe enough to warrant a change in the pattern

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Marked as resolved by Ferretface

00:36:936 (7) - make it match with 00:35:942 (4) -

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i assume you mean that it should be parallel with the second part of the long slider, and i think thats a cool idea

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Marked as resolved by Ferretface

00:52:185 (5,6) - too close to this sliderend 00:52:682 (1) -

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i disagree, they're half a second apart and don't even overlap

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00:54:174 (1) - too close to 00:53:345 (3) -

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i do not consider this overlap to be visually damaging. i focus mostly on movement for this part

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Marked as resolved by Ferretface

01:01:467 (1,3) - space it or make an overlaps but dont make this kind of short overlaps

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ok i spaced those two slightly apart to make it cleaner

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Marked as resolved by Ferretface

01:14:726 (3) - make emphasis with 01:15:389 (1) -

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what do you mean?

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resolv

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Marked as resolved by Ferretface

01:25:666 (9) - weird overlaps with 01:25:997 (1) -

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that slider is so large its nearly impossible to not overlap there without making the jumps look horrible, and i'm not going to change any of str0mboli's beautiful sliders

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Marked as resolved by Ferretface

01:34:947 (1,3,5,7,9) - let it breath a bit more and use a better angle

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honestly i don't really like that pattern at all, just felt like its too strict to itself so i completely changed it :3

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Marked as resolved by Ferretface
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02:06:274 (1,2,3) - use the same overlaps to make it match with 02:05:777 (1,2,3) -

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yes

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Marked as resolved by Ferretface

be more specific.

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no ok

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Marked as resolved by Ferretface

02:17:876 (2) - too close to 02:18:540 (7) -

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they're over 650 ms apart, you can only see that in the editor and even then its barely noticeable

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Marked as resolved by Ferretface
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Marked as resolved by GNF5

whoops

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Reopened by GNF5

nope im not letting the first one breathe, but i agree with 02:26:992 (1,2,3,4)

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Marked as resolved by Ferretface

02:33:125 (5,6,7) - space it more so it doesnt overlaps with 02:32:628 (3) -

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none of the circles in that triangle overlap with the middle one. not even the followpoints do

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Marked as resolved by Ferretface

02:46:882 (1,2,3,4,5) - weird overlaps

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big disagree

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Marked as resolved by Ferretface

02:48:540 (6) - make emphasis with 02:47:545 (3,4,5) -

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no

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Marked as resolved by Ferretface

03:03:291 (4) - too close to 03:02:794 (1) -

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ok

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Marked as resolved by Ferretface

03:15:888 (1) - too close to 03:15:225 (4) -

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no

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Marked as resolved by Ferretface

03:15:888 (1,2,3,4,5,6,7,8,9,10) - weird pattern, overlaps doesnt match

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it is a bit weird when you look at it in the editor, but ingame it's just a jump pattern with nice flow

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Marked as resolved by Ferretface

03:57:160 (1) - space it more so it doesnt overlaps to 03:56:330 (3) -

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those are two sliderends half a second apart that overlap on about 2 pixels, nothing worth changing

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Marked as resolved by Ferretface

04:25:336 (5,1) - Oh wow that spacing, tone it down a little bit and have easier lead up

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These 8 beats are the most intense part of the chorus, and I made it therefore more difficult than the rest. A spaced stream without any weird/difficult angles, to make it clear that it's a difficult section. These bursts must be this far away in order to fit with the large spacing between on the streams, and if both of them were toned down, it wouldn't have the difficulty that i want to represent the intensity of the song with.

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Marked as resolved by Ferretface

04:27:657 (1,3) - space it a bit

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ok sure

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Marked as resolved by Ferretface

04:30:309 (1) - weird overlaps with 04:29:480 (2) -

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too far apart in time to see ingame

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Marked as resolved by Ferretface

04:44:729 (4) space it a bit more so it s not too close to 04:45:226 (5) -

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not really

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Marked as resolved by Ferretface

04:46:055 (14,1) - too much spacing

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that spacing is for emphasis on the start of the stream, but it's true i might have overdone it

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Marked as resolved by Ferretface

04:47:547 (1,2,3,4) - space it more

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changing the second one but not the first one

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Marked as resolved by Ferretface
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