This map is incredibly frustrating to play. It feels like there are a billion SV changes and also painfully slow sliders and weird rhythm which make this map more of a guessing game, constantly thinking "I wonder how long I have hold the slider down this time" because missing slider tails because all the things mentioned above makes for a bad experience.
If anything I would've not spammed sliders on this map, or atleast not went crazy with all the SV changes.
Really terribly frustrating to play, especially considering this map is in the frickin 4* range which might delude a lot of players into trying it, only to have the same experience as I had. (Even as someone who likes to play old maps and rhythmically challenging maps)
Dunno if you could map it better, but that's just how I feel about this one. I had to endure this one for the achievement attached with it. D:
Shotgun Symphony+ feels fair compared to this one.
Great map, seriously. I wouldn't have dared mapping such a rhythmically complex song. But you did it absolutely brilliantly, and made a very pleasing map out of this.
The answer is very simple : you see all these people complaining about the timing being off? Well that would have been even worse if he didn't overuse sliders which allow some rhythmical leniency. You can't map this conventionally.
i played this after reading the comment and this is weird but not off beat , it fellow perfectly the song , it something refreshing , and push me to finnish the slidders , everything is good to take in this to progress , i like this
The only issue I have with this map is that its unreadable for me. I mean you dont have use the same DS all over the map but, the distance spacing make no sense at all. There are other ways to read a map but when the rythm isnt obvious its very nice if you can visually read a map by comparing distance spacing relative to what came before. And that dont mean you have to use the same distance spacing at all to make it readable. But I liked the map except for that part.
Not as if you didnt know all that already so im problably wrong and just have to complain less and practice more.. but still
i don't know why this map is disliked so much.. the fact that you have to have a sense of rhythm to get this down is really unique, and i love that it's not a "play 2 times to S" map. i don't see problems with the timing, considering this song has an "off" rhythm. anywayss.. great map imo^^
because its boring af. In songs like this you expect second drop to be mapped in a completely different way, but they are pretty much the same, except some sliderstreams in the end. Buildups are the most boring thing i've ever seen, with all these sliders and stuff. Maybe i am wrong, but RLC in "the near distant future" handled same rhythm in a pretty entertaining way. But i am not 100% sure, too lazy to compare 2 maps.
well first of all, 2 different drops are mapped differently. These drops are almost identical, therefore they would be mapped similar. 2nd, spacing increases to show that the song is coming closer and closer to its end. You don't know what you're talking about about and you're just saying a load of bull to try and sound like you do. If you want to insult a map then at least get what you're saying correct
Comments72