You won't be able to edit articles soon so make sure to learn how to use GitHub.
Go to the new home of the osu!wiki
Making Properly Centered Spinners
This guide is probably hard to understand for people with little experience with gimp/photoshop. This guide assumes you know how to (and are able to) turn on/off layers, as well as find some things on your own. If you have questions, you can forum PMand I'll try to help. I'm no good at actually generating content, though, just editing someone else's work.
How to make symmetrical spinners
I'm tired of seeing wobbly spinners. Please, if you want to make a spinner, make sure it's perfectly centered.
First open up your image editor, I use GIMP, since it's free.
Make a new document. The template skin is 666x666, and while it's safe to go over that limit, spinners can cause lots of lag on slow computers, so it's best to make it under that limit. Make the document 664x664, so that when we are done, we can pad the edges with transparency, which lets osu! know that it can anti-alias the border, rather than make it a straight edge.
Make a new document
Select your circle
Shrink the selection
I chose 15, but you can choose however much you want. Create a new layer and fill the smaller selection with a different color so you can see it.
Adding an image to the spinner
Copying the image
Set canvas size
Finally, you can add a design in the middle, or recolor the edges. Make sure you reset the canvas size to 666x666 by going to Image -> Canvas Size, and center the image so you have a 1 pixel border around the image.
I won't tell you how to make the edges pretty, or give it depth, that's something entirely different. I chose a very simple image and process. If you want to do that, there are guides everywhere, or you probably already know how to do that. However it seems that symmetry has escaped most of the people who make skins.
How to make spinner backgrounds which match the beatmap background
If you want your spinner to have the same background as the actual map, it can be difficult because of a bug in osu! introduced by a gameplay change which was never fixed. First, we need to match up the background in the game and not in the beatmap editor. The beatmap puts storyboarded elements (background and video) 5 pixels higher on 1024x768 than the rest of the map.
Don't worry if the spinner looks wrong in the editor
Cropping the background
First, take the background at 1024x768 and crop out the top 46 pixels and bottom 30 pixels, giving you a 1024x692 image. The template image is 1023x692, but this doesn't matter; the right side is just pure black due to the nature of how spinners work.
Use the channels tab to turn off editing the alpha channel
Technically, you are done, but if you want to make the background "fill in" with a background spinner meter, then you can use the template skin, or make it yourself. Bring in the template spinner-meter. To recolor it, turn off the alpha channel by selecting it, so you don't modify the transparency at all. Then use the bucket fill and fill the entire area with a gray color or whatever color you want (I used black).
Copy/Paste into new layer, then save your spinner meter
Once you have the color, select the entire alpha channel again (right click on the alpha channel -> channel to selection) copy and paste the spinner background so you have something to fill in for your spinner meter.
Turn down the opacity until you get a color your like
The fully spun spinner background and meter
Then you can see how it looks filled in by turning on the old layer. Note it has a little bit of an outline. If you want to change the size of that outline, you can use the select - grow or shrink tool before you copy/paste to make the spinner meter.
If you do this, the transition from background to spinner will be seamless, and you won't have the background move up a few pixels.
|Getting Started||Registration • Installation • Newbie's guide • Game Interface • Options • Hit Objects|
|osu! Game Styles||Basic explanation • Multi-play|
|World of osu!|
Game » Beatmaps • Game Modifiers • Achievements • Performance Points • Play Styles • Score • Accuracy • Chat Console • BanchoBot ( )
Online » Live streaming osu! • Internet Relay Chat • Tournaments • Showcases • Contests • osu!supporter • osu!store
|Beatmap Editor||Compose / Design (Scripting) / Timing / Song Setup|
|Beatmap forum • Submission • Beatmap Approval (How to Get Your Map Ranked) • Modding (Getting Your Map Modded) • Music Theory • Audio Editing • Kudosu / Star Priority|
|People||The Team • Administrators/Global Moderation Team • Quality Assurance Team • Beatmap Nomination Group • Language Moderators • osu! Alumni • Support Team • Community Contributors • List of notable people|