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Kitamura Eri - Happy Girl (TV Size)

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Total Posts
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Topic Starter
Abe Nana
This beatmap was submitted using in-game submission on 2012년 4월 27일 금요일 at 오후 1:44:45

Artist: Kitamura Eri
Title: Happy Girl (TV Size)
Source: Papa no Iukoto wo Kikinasai!
Tags: opening mura_77 KDS papakiki paikoki
BPM: 145
Filesize: 13160kb
Play Time: 01:26
Difficulties Available:
  1. Easy (2.62 stars, 96 notes)
  2. Hard (4.82 stars, 231 notes)
  3. Insane (5 stars, 301 notes)
  4. Mura's Normal (3.78 stars, 138 notes)
  5. Taiko DS (4.83 stars, 555 notes)
Download: Kitamura Eri - Happy Girl (TV Size)
Download: Kitamura Eri - Happy Girl (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
map set
Taiko DS by KDS
Easy by -Chata-
Normal by Mura_77
Hard by -Chata-
Insane by -Chata-
source : http://www.nicovideo.jp/watch/sm16966227

:D


ハッピハッピガーwww

まったく、幼女は最高だぜ!
KDS
만든다 나는 이것 Taiko diff
받는다 너 반드시 Taiko DS
-s u i r e n-
おもしろい譜面です:3 応援してます=3=
Minos2012
wow, Nice map with a nice song :D
Could I make a guest Hard diff for you, -Chata-? :)
Topic Starter
Abe Nana

Minos2012 wrote:

wow, Nice map with a nice song :D
Could I make a guest Hard diff for you, -Chata-? :)
So sorry that I'm already making the hard diff X<
Kawayi Rika
Hi ~ -Chata- ~ :)

Random mod for this ~

Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[General]


  1. Add 'opening' in tags.
  2. Don't forgot Remove OSB file ><.
  3. 00:26:482 - I think Add Default Soft finish will be better.(피니시 히트사운드 하나만 지적했는데요 ~ 다른 포인트에 피니시 추가할 곳이 많아요 ~ 지적필요하시면 게임에서 알려드릴게요 ^^)
  4. Your Mp3 file it's 320 kbps,this is unrankable.need change for 192 kbps.
  5. Change same 'PreviewTime : 54620' in all diff.
  6. You need fixed Source : Papa no Iukoto wo Kikinasai!

[Insane]


  1. 00:16:241 (2) - Try move to here X:4 Y:220.
  2. 00:21:931 (3) - Add new combo to here,Does not make them confused.
  3. 00:35:172 (2,3,4,5,6,7,8) - Not need many note to here,overmapped.
  4. 00:55:034 (2,3,4) - Try like this.
  5. 00:57:310 - Remove whistle and Add clap.
  6. 01:21:931 (5) - Add new combo to here and Remove 01:22:344 (1).

[Hard]


  1. 00:30:620 - Add clap.
  2. 01:06:000 (4) - Try change this rhythm,will be fine with me.

[Normal]


  1. 00:26:068 - Add note to here.
  2. 00:36:413 (6) - Add new combo to here, long combo hard for beginner.
  3. 01:26:896 - Change a slider to end 01:27:413 same as other diff.

[Easy]


  1. 00:53:379 (1) - This is unrankable error,Add new combo to here.

That's all ~ I like this song moe moe ~ fight ranked it ~

Good luck ~ ;)
YTYuyu
Mod request taken from modreqs :D

General:
The mp3 bitrate is at 320. thats unrankable. change it between 128-192kbps
i think itd be better if u set the lead in to 2000.

Easy:
00:11:586(3,4) - replace the clap for a finish at (3) and remove the finish at (4)
00:18:206(1,1) - IMO beginners wont be able to recover in time after this. i suggest that u put (1) near the middle
00:24:827(1) - add a finish at the end
00:25:655(2) - how about switching the hitsounds? move the finish at the end and move the clap at the beginning?
00:27:310(3) - i think u forgot to add a finish at the end?
00:50:482(2) - replace the clap for a finish
01:06:620(4) - add a finish at the beginning
01:15:724(2) - replace the whistle for a finish
01:16:137(3) - same as above but at the repeat arrow
01:20:275(3) - the clap should be at the beginning and the whistle should be at the end
overall it looks like the hitsounds wer put randomly IMO

Normal:
00:10:758(3) - replace the whistle for a finish
00:12:000(6) - same as above at the end
00:29:793 - add a circle?
00:36:413(6) - NC
00:46:344(1) - add a finish at the repeat arrow
00:48:000(3) - same as 00:12:000
00:51:310(1,1) - this isnt a good idea for a normal diff because itll be hard for players to recover after the spinner
01:00:000(5) - replace the clap for a finish
01:03:103(4,5,6) - remove the finishes on (4,6) and add it on (5)
01:14:482(1,3) - add a finish at the repeat arrow
01:17:793(1) - ^
01:21:103(1) - replace the whistle for a clap at the end
01:22:344(2,4) - remove the claps
01:24:827(1) - remove the clap

Hard:
00:01:241(3) - replace the whistle for a finish
00:02:068(2,3) - add a finish at the beginning at (2) and a finish at (3) at the repeat arrow
00:31:034(3) - replace the clap for a finish

Insane:
00:01:241(3) - same as my suggestion on hard
00:02:068(2 - ^
00:40:344(5) - NC
01:02:482(6) - this slider can be nicer

this is the best i can do. GL :D
Topic Starter
Abe Nana

Kawayi Rika wrote:

Hi ~ -Chata- ~ :)

Random mod for this ~

Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[General]


  1. Add 'opening' in tags.
  2. Don't forgot Remove OSB file ><.
  3. 00:26:482 - I think Add Default Soft finish will be better.(피니시 히트사운드 하나만 지적했는데요 ~ 다른 포인트에 피니시 추가할 곳이 많아요 ~ 지적필요하시면 게임에서 알려드릴게요 ^^)
  4. Your Mp3 file it's 320 kbps,this is unrankable.need change for 192 kbps.
  5. Change same 'PreviewTime : 54620' in all diff.
  6. You need fixed Source : Papa no Iukoto wo Kikinasai!

[Insane]


  1. 00:16:241 (2) - Try move to here X:4 Y:220.
  2. 00:21:931 (3) - Add new combo to here,Does not make them confused.
  3. 00:35:172 (2,3,4,5,6,7,8) - Not need many note to here,overmapped.
  4. 00:55:034 (2,3,4) - Try like this.
  5. 00:57:310 - Remove whistle and Add clap.
  6. 01:21:931 (5) - Add new combo to here and Remove 01:22:344 (1).

[Hard]


  1. 00:30:620 - Add clap.
  2. 01:06:000 (4) - Try change this rhythm,will be fine with me.

[Normal]


  1. 00:26:068 - Add note to here.
  2. 00:36:413 (6) - Add new combo to here, long combo hard for beginner.
  3. 01:26:896 - Change a slider to end 01:27:413 same as other diff.

[Easy]


  1. 00:53:379 (1) - This is unrankable error,Add new combo to here.

That's all ~ I like this song moe moe ~ fight ranked it ~

Good luck ~ ;)
어딜 어떻게 수정했는지 기억나지 않음.
일부 fix
Topic Starter
Abe Nana

Byakugan249 wrote:

Mod request taken from modreqs :D

General:
The mp3 bitrate is at 320. thats unrankable. change it between 128-192kbps
i think itd be better if u set the lead in to 2000.

Easy:
00:11:586(3,4) - replace the clap for a finish at (3) and remove the finish at (4)
00:18:206(1,1) - IMO beginners wont be able to recover in time after this. i suggest that u put (1) near the middle
00:24:827(1) - add a finish at the end
00:25:655(2) - how about switching the hitsounds? move the finish at the end and move the clap at the beginning?
00:27:310(3) - i think u forgot to add a finish at the end?
00:50:482(2) - replace the clap for a finish
01:06:620(4) - add a finish at the beginning
01:15:724(2) - replace the whistle for a finish
01:16:137(3) - same as above but at the repeat arrow
01:20:275(3) - the clap should be at the beginning and the whistle should be at the end
overall it looks like the hitsounds wer put randomly IMO

Normal:
00:10:758(3) - replace the whistle for a finish
00:12:000(6) - same as above at the end
00:29:793 - add a circle?
00:36:413(6) - NC
00:46:344(1) - add a finish at the repeat arrow
00:48:000(3) - same as 00:12:000
00:51:310(1,1) - this isnt a good idea for a normal diff because itll be hard for players to recover after the spinner
01:00:000(5) - replace the clap for a finish
01:03:103(4,5,6) - remove the finishes on (4,6) and add it on (5)
01:14:482(1,3) - add a finish at the repeat arrow
01:17:793(1) - ^
01:21:103(1) - replace the whistle for a clap at the end
01:22:344(2,4) - remove the claps
01:24:827(1) - remove the clap

Hard:
00:01:241(3) - replace the whistle for a finish
00:02:068(2,3) - add a finish at the beginning at (2) and a finish at (3) at the repeat arrow
00:31:034(3) - replace the clap for a finish

Insane:
00:01:241(3) - same as my suggestion on hard
00:02:068(2 - ^
00:40:344(5) - NC
01:02:482(6) - this slider can be nicer

this is the best i can do. GL :D
:< fixed
thanks for mod
OhAHO
:) good








ふぅ・・・・・////
Ra-s
[Easy]
00:06:604 - 왜 이지만 초록선이 여기있는가
00:38:518 (1) - 이 스핀 이지에서는 조금...뭐랄까 뉴비들이 첨 했는데 스핀 나오는게 늦게 알고 막 돌렸는데 시발! 이러면서 틀렸는데 노트 바로 뒤에 있는데 돌리다보니까 커서가 딴데 가있고 얼릉 가려니까 주금. 이런상황 연출하기엔 딱 좋은 패턴...쓸대없이 말 많아졌네 ㅋㅋ

[Normal]
00:05:622 ~ 00:06:656 - adjust volume like other diffs?
00:23:208 (6) - NC?

:)

[Hard]
:3

[Taiko DS]
내꺼 빨리 만들어

[Insane]
00:11:208 (5,6) - 노트가 완전히 안겹친다!...근데 이거 플레이할 때 상관 없음 ㅋ
00:37:277 (1) - NC?
00:39:760 (4,1) - 4 : NC / 4 : NC제거?
01:14:518 (1) - NC?
Miya
Hi -Chata- :3

General
  1. Easy diff has different audio lead in. Please fix it via notepad.
  2. Inconsistencies kiai time detected, please fix this. You can look it through here : http://puu.sh/fxvP
Easy
  1. 00:02:518 (3) - How about adding a whistle here at the endpoint for consistencies with previous rythim?
  2. 00:12:863 (3, 4) - I think finish sound from 4 should be 3 - endpoint if i following your hitsound rythim. Also, clap at the 3 startpoint is doesn't fit with your finish rythim. I suggest you changing it to finish too.
  3. 00:26:518 (1) - A default soft finish sounds is perfect if it placed here rather than clap.
  4. 00:28:173 (1,2) - Hitsounds here are not consistent with your previous rythim. I suggest change clap sound at 1 repeat into finish then add clap into it's endpoint. Then add a finish into 2. It will be more consistent.
  5. 00:31:070 (2) - I think you need a clap sound at the startpoint since i can hear a drum sound at this spot.
  6. 00:33:139 (1) - This one will be perfect too if you add a default soft finish sound at the startpoint.
  7. 00:34:794 (3) - This one need a finish sounds too at the endpoint to make it consistant with the rythim >.<
  8. 00:38:518 (1) - Spinner here is perfect too if you add a default soft finish sounds.
  9. 00:54:656 (1) - Put a default soft finish sound at this startpoint too please.
  10. 00:59:622 (3) - This one is look a bit too close with 01:00:449 (4) - which doesn't look symetrical if you compare with your previous pattern. Make it more further?
  11. 01:05:415 (3) - I think this slider is not really fit the song. How about reducing this slider length to 01:05:829 and then add a note at 01:06:242 - . Then please put a finish sound at 3 endpoint and readd clap sound at 3 startpoint. Also add a finish sound at a newly maded note. Then i fear you have to change 01:06:656 (4) - startpoint sound into clap to make things more consistant if you follow this suggestion.
  12. 01:07:898 (1) - A default soft finish sound again at the startpoint.
  13. 01:20:311 (3) - I don't like mixing clap and whistle together like you do at endpoint. It sounds awkward to me. If you can please remove the clap from it's hitsounds.
  14. 01:23:622 (5) - Well, a default soft finish sounds again at the endpoint.
Mura's Normal
  1. Please make a good use of default soft finish sounds like i mention in easy diff at this diff too. Please refer to easy diff which spot you need to add it.
  2. 00:23:208 (6) - I think you need to add a clap sounds at the endpoint to make things more consistent. Also the new combo seems long. Put a new combo in this note?
  3. 00:30:656 (2) - A clap sounds is needed too here at the startpoint to make hitsound more consistent.
  4. 00:31:898 (4) - ^
  5. 00:39:760 (2,3) - A clap sound at this note sounds awkward since your next rythim doesn't consist any clap on it. Please consider to delete it. Or add a clap sound to your next rythim so things will be more consistent.
  6. 01:06:036 (3) - It has a big spacing over your previous note. I think this is spacing issue which can break a game flow. Please fix this
Hard
  1. Please make a good use of default soft finish sounds like i mention in easy diff at this diff too. Please refer to easy diff which spot you need to add it.
  2. 00:01:691 (1) - i think you need a whistle at the startpoint to make hitsounds more consistent.
  3. 00:52:380 (2,3,4,5,6,7,8) - A 7 note of stream like is too hard for 'hard' diff imo. Consider reduce the note to make it easier to play
  4. Enjoyable hard diff. Good :)
Insane
  1. Please make a good use of default soft finish sounds like i mention in easy diff at this diff too. Please refer to easy diff which spot you need to add it.
  2. 00:42:656 (4) - I think you need a finish sound over here to make hitsound more consistent.
  3. 01:19:070 (6) - ^
  4. Nothing can be found again. Great diff :)
That's all from me.
Good luck~
Topic Starter
Abe Nana
Ra-s, and Miya's mod

All done!


but, I didn't added default soft finish. because, this is not my style :(
Ranger
모딩 들어갑니다

[Easy]
01:26:932 (1) - 이지니 스페이싱은 일정한게 좋을듯 합니다.x:340 y:124에 놓아주세요

[Mura's Normal]
00:23:208 (6) - Add NC

[Hard]
00:34:173 (5) - 슬라이더가 약간 비대칭같습니다.왼쪽 점을 한칸 내려주세요

[Insane]
00:39:760 (1) - 시작부분에 피니시 넣어보는게 어떨까요?
00:44:725 (7) - NC
00:45:967 (1) - NC제거
00:46:380 (1) - NC
00:54:656 (1) - 피니시 넣으시는게 좋을것 같아요
01:07:898 (1) - ^


모딩할려해도 딱히 할부분이 없네요
별은 이미 드렸군요
랭크되기를~
Topic Starter
Abe Nana

[Ranger] wrote:

모딩 들어갑니다

[Easy]
01:26:932 (1) - 이지니 스페이싱은 일정한게 좋을듯 합니다.x:340 y:124에 놓아주세요done

[Mura's Normal]
00:23:208 (6) - Add NC

[Hard]
00:34:173 (5) - 슬라이더가 약간 비대칭같습니다.왼쪽 점을 한칸 내려주세요 왼쪽포인트+2중앙포인트+1

[Insane]
00:39:760 (1) - 시작부분에 피니시 넣어보는게 어떨까요?:(
00:44:725 (7) - NCdone
00:45:967 (1) - NC제거done
00:46:380 (1) - NCdone
00:54:656 (1) - 피니시 넣으시는게 좋을것 같아요:(...
01:07:898 (1) - ^^


모딩할려해도 딱히 할부분이 없네요
별은 이미 드렸군요
랭크되기를~


하나 더주셔도 문제는 괜찮은데..
Topic Starter
Abe Nana
모드로 두번 더 피니시 지적이 온다면 그때 넣겠지만, 힛사를 뜯어고쳐야 되게 될것입니다..
Ranger
하나 더주셔도 문제는 괜찮은데..
그럼 하나 더 먹으세용
Topic Starter
Abe Nana

[Ranger] wrote:

하나 더주셔도 문제는 괜찮은데..
그럼 하나 더 먹으세용
문제는 없는데 라고 하려다가 미처 지우지 못한 문제는.

감사합니다 :ㅁ!

쿠도스 한개 더 먹여도 안들키겠지?
Kei
Hello! :3

I modded this with my lovely, cute, beautiful, adorable and perfect Snepif <3 thank you, my beloved Sora~

  • General
  1. At the beatmap score/listing it says to "Download without video" but the .osz doesn't include a video file at all when the map is downloaded normally (supposedly with video). I think that is because of this:

    [Events]
    //Background and Video events
    0,0,"haahaa.jpg"
    Video,0,"hinaaaaa.avi"

    If you're not going to add that video file again, delete from all the .osu files that "Video,0,"hinaaaaa.avi" code and do a full submission. I think that this should fix this issue.
  • [Easy]

    This is a tough Easy difficulty in my opinion. I'll give you some suggestions to make this difficulty more easier and simple.


    The 2nd and 3rd Kiai Times of this difficulty aren't placed downbeat (they aren't snapped). Please fix them.
  1. 00:01:691 (2) - The new combos here are inconsistent. To have combo consistency, you should add a new combo here since you added a new combo at 00:03:346 (1). Also, how about adding a finish at the start of this slider? It sounds good. The 1st note has a finish but the next ones doesn't, and that sounds weird.
  2. 00:03:346 (1) - Add a finish here? (for the same reason as above).
  3. 00:10:794 (2) - Hm. This pattern would look better if you move this note to x:256 y:84 since you aligned (1) and (3).
  4. 00:07:484 (1) - I think you should move this slider more closer to the spinner centre since this is a Easy difficulty.
  5. 00:12:863 (4) - I suggest you to delete this note. I find this combo a bit difficult for beginners, plus the note isn't necessary at all.
  6. 00:16:173 (3) - ^
  7. 00:18:036 (1) - This spinner starts way to early after 00:16:587 (1). I think that you should delete this spinner and make the slider 00:16:587 (1) end at 00:18:242. It's way more easy and sounds good in my opinion.
  8. 00:19:898 (1,2,3,4) - This combo is way too difficult for an Easy. You should simplify this part. I suggest you to try this. Sounds good and it's easy to play:
  9. 00:53:415 (1) - This note is placed way too early after the spinner, so I suggest you to delete it. (again, for the same reason as above).
  10. 00:24:863 (1) - Again, to simplify everything a bit.. I suggest you to replace this slider and the next one with a long slider with 1 repeat:
  11. 00:28:173 (1) - Aaaand again.. to make this difficulty more easier, I think you should replace this slider with a long one without repeat.
  12. 00:29:415 (2,1) - Hm. This notes placement isn't friendly for beginners. I don't recommend you to stack notes in a Easy difficulty. It may be considered difficult too.
  13. 00:31:070 (2) - Replace this with something else. It's way too difficult and unnecessary in my opinion.
  14. 00:34:794 (3) - This is inconsistent with your previous combos. You should add a new combo here since you were following the vocals.
  15. 00:49:277 (3) - I think that this note is unnecessary. I suggest you to delete it.
  16. 00:53:829 (1) - If you did what I told you before about 00:18:036 (1), you should delete this slider to fit the rhythm that I suggested you, but if you didn't, you should move this note a bit down since it gets a bit overlapped with the spinner-osu. It's easy to see for me.. but I'm not a beginner player, so I think it's better if you avoid overlappings like this. Easiest difficulties have to be done in the most clear way possible in my opinion.
  17. 01:06:242 (4) - To avoid high and unnecessary combo numbers, I suggest you to add a new combo here. Fits nice with the vocals in my opinion.
  18. 01:26:104 (3,4) - Again, the same as I told you before about stacking notes.
  19. 01:26:932 (1) - This new combo is inconsistent with your previous combos because you didn't added a new combo at 00:21:553 (3). I recommend you to add a new combo at 00:21:553 (3) instead of removing the new combo at 01:26:932 (1) to avoid a high combo number at the end of the song.

    Not bad. You should make this difficulty more easier by replacing notes with long sliders like I already suggested you to do in some cases.
  • [Mura's Normal]


    I feel the approach rate a bit fast. I suggest you to decrease it to 4 (-1).
  1. 00:00:036 (1) - How about adding a whistle at the repeat of this slider? I think that it fits with the music.
  2. 00:01:691 (2) - ^
  3. 00:08:311 (1,1) - Why do you added new combo to this notes? It doesn't fit with the music, and it's unnecessary in my opinion. I think that you should remove them.
  4. 00:11:415 (4) - This is such a long combo for a Normal difficulty. A new combo here would fit with the vocals and also fixes this problem.
  5. 00:13:277 (1) - If I'm not wrong, here's a missing hitfinish at the end of this slider.
  6. 00:15:553 (4) - ^
  7. 00:17:415 (3) - ^
  8. 00:18:656 (5) - Another unnecessarily long and combo. You should add a new combo here.
  9. 00:19:898 (1) - Why do you added a finish at the start of this slider? It is not following your samples pattern in my opinion.
  10. 00:23:208 (6) - And again, due to a unnecessary long combo you should add a new combo here.
  11. 00:24:863 (3) - ^
  12. 00:28:173 (4) - ^
  13. 00:31:277 (3) - ^
  14. 00:34:794 (4) - ^
  15. 00:37:898 (6) - I think that the end of this slider should be placed where the previous notes (1) and (2) were. Move this slider somewhere or change his shape.
  16. 00:41:415 (4) - For combos consistency, you have to add a new combo here and remove the nc at 00:43:070 (1) since your previous combos are like that (00:38:932 (1)). And also, if you do this, add a new combo at 00:43:898 (4) to avoid that long combo. It also fits good with the music.
  17. 00:50:104 (2,3) - The hitburst of these 2 notes get overlapped with the HP bar. You should move them a bit down.
  18. 00:59:415 (3) - Spacing.
  19. 01:02:932 (3,4,5,6,7) - I find it difficult for a Normal difficulty and it doesn't sound good. I suggest you to try this. This image also suggests you to add a combo to (3):
  20. 01:06:036 (3) - And again, due to a unnecessarily long combo, I think you should add a new combo here. It also fits nice with the vocals so I don't see why not.
  21. 01:12:863 (3,4,5,6) - How about trying a different pattern? Linear patterns are boring to play and even more in a slow Normal difficulty.
  22. 01:27:242 (4) - This note is placed at a blue tick, and this cannot happen in a Normal difficulty. I suggest you to try this:

    Not bad too. Just too many unnecessary long combos and some combo inconsistency. With more work and mods this can be a great Normal difficulty.
  • [Hard]


    The 2nd and 3rd Kiai Times of this difficulty aren't placed downbeat (they aren't snapped) just like in the Easy difficulty. Please fix them.
  1. 00:20:725 (4,5) - Hm this overlap doesn't look good in a Hard difficulty. I think you should move (5) in a way that it doesn't get overlapped with (4) and also, in a way that the hitburst of this slider doesn't get overlapped with the HP bar.
  2. 00:53:001 (4) - Maybe add a new combo here like I suggested you in the other difficulties?
  3. 00:54:656 (1) - The end of this slider is unsnapped.
  4. 01:02:932 (4) - Maybe add a new combo here too? It fits nice with the vocals, don't you think? :3
  5. 01:06:036 (4) - ^
  6. 01:25:898 (6) - For combos consistency, you have to add a new combo here and remove the new combo at 01:26:932 (1) like you did before at 00:21:553 (1).

    I like this difficulty. It's fun to play and it has good-looking patterns.
  • [Insane]
  1. 00:51:967 (5) - How about adding a new combo here? Fits with the music :3
  2. 01:15:346 (3) - Hm I suggest you to replace this slider with a copy the slider (1). Copy (1), press ctrl+J, and after that press ctrl+R. It looks better in my opinion. Ah and also, it would look even more beautiful if you move (2) to the X axis (x:192).
  3. 01:26:932 (1) - For combos consistency, you should remove this new combo.

    Nice difficulty. :3
Your easiest difficulties need more work, but overall, this is a good mapset.
Oh and, before I forget lol ikari_kyon will take care of modding the Taiko difficulty.
Good luck!
jossieP
taiko mod requested by kei >v<

00:29:518 (2) - delete this? there is no vocal change supporting this note
00:48:449 (1) - katsu since the support the vocal with previous katsu
00:56:415 (2) - no vocal supporting again
01:09:656 (2) - ^
01:11:208 (1) - katsu to follow vocals

awesome >v<
also a little present

taiko bg and star for taiko D:
show more
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