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Kawada Mami - Hishoku no Sora

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Topic Starter
lkp
This beatmap was submitted using in-game submission on 2011年5月13日 at 下午 07:54:46

Artist: Kawada Mami
Title: Hishoku no Sora
Source: Shakugan no Shana
Tags: koko6162006 Muya Lunet S_o_r_d_a
BPM: 169
Filesize: 6529kb
Play Time: 03:52
Difficulties Available:
  1. Frantic (4.89 stars, 581 notes)
  2. Koko's Taiko (4.78 stars, 1399 notes)
  3. Lunety (4.14 stars, 319 notes)
  4. Muya's Hard (4.85 stars, 585 notes)
  5. S o r d a's Easy (2.01 stars, 187 notes)
Download: Kawada Mami - Hishoku no Sora
Information: Scores/Beatmap Listing
---------------
5th map
Shana~Lalalalalalalalalalalalalalalalalalalalalalalalalalala
enjoy xDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD

Change the map3.Please redownload if you have this before 9/5


Thanks for kioukiou's mp3 file,S o r d a's Easy,koko's Taiko,Lunet's Nomal and Muya's Hard :DDDDD

pending~
Muya
I make Hard?
Topic Starter
lkp

Muya wrote:

I make Hard?
ok,you may start now~
Rusty
cooool :)
Kotone
:D
swish
8-)
Orgol
:arrow:
Madoka_old
:D
Muya
aesopl19193

Muya wrote:

:oops:
Moe Map! :)
Mystica
打了两遍感觉不错XD 所以来打星
Muya
Roddie
Irc modding on the Frantic difficulty.

Nicely done, man! :)

Good luck getting this ranked!

Star!
koko6162006
Orgol
Sorry for very very wait you :o

Download: Mami Kawada - Hishoku no Sora (lkp) [Lunet].osu
Rare
nice map~
Suzully
:!:
lovhin456
Heeey ~ Here's my mod >w<

General;
- Try these colors
Combo1 : 90,95,126
Combo2 : 220,35,35
Combo3 : 234,126,30

Lunet;
- I don't really like your hitsound placing, it sounds random
- To all the green timing sections that have 100% volume, lower them to 90% or 80%, because some claps and finishes sound too loud
- 00:06:936 >> Remove whistle, add finish
- 00:08:001 >> Remove the repeat and extend to the white tick
- 00:42:439 >> The repeat is covered with (2)s hitburts a little, I don't know if it is alright
- 01:03:031 >> Too soon after the spinner, shorten the spinner so it ends at the previous white tick
- 01:03:741 >> New combo and finish at start
- 01:05:161 >> New combo
- 01:52:025 >> Too soon after a spinner
- 02:05:516 (6~1) >> Spacing, a jump isn't a nice idea
- 02:48:119 >> Remove a repeat and extend to the white tick
- 03:05:161 >> Too soon after a spinner
- 03:07:646 (1,2,3) >> Spacing
- 03:16:522 >> Too soon after a spinner
- 03:27:883 >> ^
- 03:36:403 (3,4) >> I think these are unnecessary, delete them
- 03:37:113 >> Move to the previous tick

Muya's Hard;
- 01:28:948 >> Add a note
- Really nice diff Muya

Frantic;
- 02:14:747 >> Delete
- 02:40:309 >> I don't think a kiai fountain here makes sense
- 02:51:610 >> I don't know about this fountain meh
- You have some pretty difficult patterns, there are even difficult for my eyes to follow them !! But I guess is okk since this is Insane

* Star ~
MeLLoN
:)
IceBeam
Hey.

Is it for approval? I haven't noticed anything about it in description.
If it's pending ranking,then you need to make easier difficulty,cause Lunet isn't easy enough.

[Lunet]
Why soft hitsounds? They don't fit this song at all.

Hitsounds are way random..
00:29:658 (1,2,3,4,5,6,1,2,3,4,5,1,2,3) - Absolutely nothing here,and then 00:36:403 (4,5,6) - 3 claps in a row all of a sudden.
I think it'd be better if you use them to keep/create some rhytm.

So now I can't really mod hitsounds,cause everything looks wrong to me,sorry.

01:42:084 (5,6,7,8) - It's kinda out of rhytm and lyrics. Try this:
1)Move 01:42:439 (6) - to 01:42:261.
2) Then add a note at 01:42:616.
3) Then remove both 01:42:794 (7,8)
4) Finally add 2 notes at 01:42:971 and 01:43:149.

02:00:545 (4) - Repeat should be at 02:01:256.
02:05:871 (1) - Huh,jump? Fix distance please.
02:17:764 (x) - This break is over 20 seconds. I'm not sure if it's rankable.
02:50:250 (6) - Move to 02:50:086?

[Muya]
01:23:622 (1) - Finish?
02:11:906 (2) - ^
02:40:309 (9) - Whistle?
03:37:113 (1) - Finish?

Nice one.

[Frantic]
00:59:658 (3) - Stack with 00:58:770 (3)?
01:00:900 (1) - Finish?
01:10:664 (1) - ^
01:22:025 (1) - ^
01:26:463 (1) - ^
01:54:865 (1) - ^
02:04:628 (4) - ^
02:48:119 (1) - Reverse-arrow is almost invisible.

Interesting square-spaced jumps.

Nice mapset,star.
koko6162006
Orgol

lovhin456 wrote:

Lunet;
- I don't really like your hitsound placing, it sounds random
- To all the green timing sections that have 100% volume, lower them to 90% or 80%, because some claps and finishes sound too loud fixed
- 00:06:936 >> Remove whistle, add finish fixed
- 00:08:001 >> Remove the repeat and extend to the white tick ?
- 00:42:439 >> The repeat is covered with (2)s hitburts a little, I don't know if it is alright fixed
- 01:03:031 >> Too soon after the spinner, shorten the spinner so it ends at the previous white tick fixed
- 01:03:741 >> New combo and finish at start fixed
- 01:05:161 >> New combo fixed
- 01:52:025 >> Too soon after a spinner fixed
- 02:05:516 (6~1) >> Spacing, a jump isn't a nice idea bit changed
- 02:48:119 >> Remove a repeat and extend to the white tick ?
- 03:05:161 >> Too soon after a spinner fixed
- 03:07:646 (1,2,3) >> Spacing fixed
- 03:16:522 >> Too soon after a spinner fixed
- 03:27:883 >> ^ fixed
- 03:36:403 (3,4) >> I think these are unnecessary, delete them ?
- 03:37:113 >> Move to the previous tick ?

IceBeam wrote:

[Lunet]
Why soft hitsounds? They don't fit this song at all. changed to Normal hitsounds

Hitsounds are way random..
00:29:658 (1,2,3,4,5,6,1,2,3,4,5,1,2,3) - Absolutely nothing here,and then 00:36:403 (4,5,6) - 3 claps in a row all of a sudden.
I think it'd be better if you use them to keep/create some rhytm.bit changed~

So now I can't really mod hitsounds,cause everything looks wrong to me,sorry.

01:42:084 (5,6,7,8) - It's kinda out of rhytm and lyrics. Try this:
1)Move 01:42:439 (6) - to 01:42:261.
2) Then add a note at 01:42:616.
3) Then remove both 01:42:794 (7,8)
4) Finally add 2 notes at 01:42:971 and 01:43:149. not kinda out of rhythm,I think.
02:00:545 (4) - Repeat should be at 02:01:256. bit changed~
02:05:871 (1) - Huh,jump? Fix distance please.Fixed
02:17:764 (x) - This break is over 20 seconds. I'm not sure if it's rankable.ok~ =~=
02:50:250 (6) - Move to 02:50:086? ?
Thank you for modding~ :arrow:

Download: Mami Kawada - Hishoku no Sora (lkp) [Lunet].osu
TTTTTTTTTTTT
感觉不错,没什么可说的。。

直接star~

再附加个pink star~

Lunet的hitsound应该再调整一下。。
S o r d a
:p
Dotsu
Hi~

一点建议:

[General]


  • 我看到了两个osb文件…
    如果要Rank的话需要个Easy(需要的话我给你做个 :D
    Normal和太鼓难度的Stack Leniency和另外两个的不一样
[Lunet]


  • 00:42:794 (4): The reverse arrow is covered by the “hit300”
    00:48:474 (5): Remove this finish
    01:03:741 (1): Add finish to the beginning
    01:29:303 (7): Finish
    02:00:545 (4,1): Too close
    02:14:924 (1): Spinner starts here
    02:25:398 (4): Add finish to the end
    02:44:924 (6): Move to 02:45:279
    02:50:960 : Add a circle
    03:05:871 (2): Add finish and start Kiai Time here
    03:28:593 (4): Add finish to the beginning
    03:44:924 (1): Add whistle to the beginning
    03:51:315 (1): Add finish
[Muya’s Hard]
Great diff :D I love your style~

  • 00:45:812 (6): The reverse arrow is covered by the “hit300”
    01:00:900 (1): Add finish to the beginning
    01:26:463 (2): ^
    01:40:664 (1): Remove whistle at the beginning
    02:11:906 (2): Add finish to the beginning
    02:35:871 (3): This finish hitsound sounds strange
    02:40:309 : Kiai Time here is unnecessary
    03:37:113 (1): Add finish to the beginning
[Hard]


  • 00:33:208 (1,2,1): 间距有点混乱 :o
    01:45:989 (1,2): …这也太措手不及了 建议拖近点
    01:54:865 (1,2,3,4,5,6,7,8): 有点难辨认
    02:48:474 (1): 这个箭头被前面note的“hit300”d挡住了
Good map~

星+星 :D
Topic Starter
lkp

impossiblexu wrote:

Hi~

一点建议:

[General]


  • 我看到了两个osb文件…
    如果要Rank的话需要个Easy(需要的话我给你做个 :D
    Normal和太鼓难度的Stack Leniency和另外两个的不一样
    對不起,有人在弄了t^t
[Lunet]


  • 00:42:794 (4): The reverse arrow is covered by the “hit300”
    00:48:474 (5): Remove this finish
    01:03:741 (1): Add finish to the beginning
    01:29:303 (7): Finish
    02:00:545 (4,1): Too close
    02:14:924 (1): Spinner starts here
    02:25:398 (4): Add finish to the end
    02:44:924 (6): Move to 02:45:279
    02:50:960 : Add a circle
    03:05:871 (2): Add finish and start Kiai Time here
    03:28:593 (4): Add finish to the beginning
    03:44:924 (1): Add whistle to the beginning
    03:51:315 (1): Add finish
[Muya’s Hard]
Great diff :D I love your style~

  • 00:45:812 (6): The reverse arrow is covered by the “hit300”
    01:00:900 (1): Add finish to the beginning
    01:26:463 (2): ^
    01:40:664 (1): Remove whistle at the beginning
    02:11:906 (2): Add finish to the beginning
    02:35:871 (3): This finish hitsound sounds strange
    02:40:309 : Kiai Time here is unnecessary
    03:37:113 (1): Add finish to the beginning
[Hard]


  • 00:33:208 (1,2,1): 间距有点混乱 :o
    01:45:989 (1,2): …这也太措手不及了 建议拖近点
    01:54:865 (1,2,3,4,5,6,7,8): 有点难辨认
    02:48:474 (1): 这个箭头被前面note的“hit300”d挡住了
Good map~

星+星 :D
我等等fix :D
Ulysses
nice map,,star^^
S o r d a
Done.

Add tags s_o_r_d_a sorda Please~>~</

Download: Kawada Mami - Hishoku no Sora (lkp) [S o r d a's Easy].osu
NoHitter
General
Change source to Shakugan no Shana. All other ranked maps use it instead of Shana of the Blazing Eyes.

S o r d a's Easy
02:02:498 (1) - Not too sure about this start at an offbeat. Though it does follow the vocals.
02:56:640 (1) - Shorten by 1/1?
02:59:480 (2) - New combo? Or move this further?
03:05:161 (x) - Start third kiai at 03:05:871 instead?
03:27:883 (1) - Too soon after a spinner. Move the spinner back?

Lunet
Maybe rename this Lunet's Normal?

00:38:179 (4,5,6,7) - Perhaps not make these overlap? They don't look so good.
01:15:102 (4) - Unstack this?
01:27:883 (6) - Looks ugly and plays weirdly. Remove?
02:00:545 (4) - ^
02:02:676 (1) - Don't anti-jump this?
03:05:161 (x) - Start third kiai at 03:05:871 instead?

Muya's Hard
Very nice. A Solid difficulty.

Frantic
Not a fan of spacing changes like that, but I guess fair enough.

00:33:563 (1) - I was kind of expecting this to form a triangle with the same distance between 00:33:208 (1,2).
01:00:013 (2) - This note is hard to see. It's being concealed by the hitbursts of 00:59:480 (2,3).
01:50:960 (1,2,3,4,5,6) - The pattern here is very confusing. I suggest to remove it. The less spacing every even to odd combo note.
01:54:865 (1,2,3,1,2,3,1,2) - Confusing too. The cluster of notes makes it hard to figure out that every note is is evenly spaced in timeline.
02:30:723 (1,2,3,4,5,6) - Same with 01:50:960 (1,2,3,4,5,6).
02:40:309 (x) - Is this fountain intentional?
net45291
-0- ~
DJPop
IRC modded.

Bubbled
Muya
-Frantic-
  1. 01:58:238 (2,3) - WTF
Topic Starter
lkp

Muya wrote:

-Frantic-
  1. 01:58:238 (2,3) - WTF
Oh Shi*
Still not change
Modder please notice it t^t
KSHR
;)
Muya
and..

please delete "soft-hitclap.wav" orz
I hate this hitsound
Topic Starter
lkp

Muya wrote:

and..

please delete "soft-hitclap.wav" orz
I hate this hitsound
Just DJPop tell me to add it
However,even if you want,I'll do it
DJPop

Muya wrote:

and..

please delete "soft-hitclap.wav" orz
I hate this hitsound
Non-custom soft-hitclaps are sounds weird for me :<
NoHitter
Bubbled.
whymeman
Need to do a quick pop before someone makes an overlooked mistake....

I've noticed [Koko's Taiko] has 1,264 ms for the offset and the other difficulties at 1,256 ms. Please make sure to get that corrected. Also, you have two .osb files in the song folder & an unused Taiko BG. Make sure to deal with that as well.
Topic Starter
lkp
all fixed.
whymeman
Alright then, bubbled.
wmfchris
sorry for late.
Mafiamaster
-Removed the silenced timing sections that didn't make much sense in [Easy].

Ranked!
S o r d a
grats~ :oops:
Sure
MP3 quality horrible.

And..
02:33:918 (2,1) - WTF this in Frantic diff.
Gabi
hehe, a shame that the hitburst overlaps the return slider, not sure if BATs think that it's a big enough issue to unrank, however if this does get unranked, i suggest finding a new mp3 or steal kioukiou's mp3 from this map http://osu.ppy.sh/s/3535 :P ( i think kioukiou will let you have it )
Beuchi

ykcarrot wrote:

02:33:918 (2,1) - WTF this in Frantic diff.
Yeah, I'm sorry but hidden reverse arrows are hidden ;~;

I'm unranking the map, sorry for the inconveniences. I don't really know what's the issue with the mp3 quality so I'll ask around... Catch me in-game whenever you can so we can discuss about it, ok?

Again sorry for this :c
SapphireGhost

Still ranked for me?
Starrodkirby86
Try refreshing scores? The scores present in the map is at 0, and everything seems to be consistent to an Unranked map, at least online in the BSS.
Andrea
Moved back to Pending Beatmaps.
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