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OP Music Group - FairyLand

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Total Posts
75
Topic Starter
Ulysses
This beatmap was submitted using in-game submission on 2011年1月27日 at 下午 09:54:38

Artist: OP Music Group
Title: FairyLand
Source: FairyLand
Tags: RockeDon
BPM: 148
Filesize: 887kb
Play Time: 00:45
Difficulties Available:
  1. Boring Story (1.79 stars, 45 notes)
  2. History (4.48 stars, 98 notes)
  3. Myth (4.9 stars, 194 notes)
  4. RockeDon's Fairy Taiko (4.89 stars, 254 notes)
  5. Story (2.42 stars, 51 notes)
Download: OP Music Group - FairyLand
Information: Scores/Beatmap Listing
---------------
mold1702
NOONE COULD HELP Him?
wmfchris
童話……細個玩過 :

3 identical osb file in the map, delete two of them.

[Myth]
0:00:250 (3) right 1 grid
0:16:872 (2~11) make them into stright lines?
0:22:750 (1,2,3) spacing
not sure about spacing, but LOL

[History]
stack all the sliders properly
0:06:939 weird pattern
0:10:588 divide this into two combos


SB WTF lol
good luck
SiU_LeAf
遇到了傳說中的小灰喵哇~~
SB悲劇...
Topic Starter
Ulysses

SiU_LeAf wrote:

遇到了傳說中的小灰喵哇~~
SB悲劇...
請問係唔係姐係sb唔可以咁震?.?
定係太多sb-3-
Topic Starter
Ulysses

wmfchris wrote:

童話……細個玩過 :

3 identical osb file in the map, delete two of them.

[Myth]
0:00:250 (3) right 1 grid(OK)0:16:872 (2~11) make them into stright lines?(NO)0:22:750 (1,2,3) spacing(OK)not sure about spacing, but LOL

[History]
stack all the sliders properly
0:06:939 weird pattern(OK)0:10:588 divide this into two combos(OK)

SB WTF lol(UNKNOWN)good luck
Kurai
[General]
Offset : 60

[Boring Story]
HP drain rate +1
Approach rate +2
Overall difficulty +1
00:11:005 - Map this break, your map is 00:47sec long, so you must map this part
00:19:924 (1) - Unsilence this reverse and remove the finish
00:22:762 (1) - The beginning of this slider is hidded by the previous slider, it's bad in an easy diff
00:46:681 - Romove this unused timing section
00:45:059 (1) - End this spinner at 00:47:087

[Story]
00:10:183 (x) - Add note ?

[History]
00:02:480 (7) - New combo
00:09:777 (1) - You should remove 2 reverse on this slider
00:13:831 (8) - New combo
00:15:858 (16) - New combo, and why the spacing has changed here ? °°
00:19:102 (8) - New combo
00:22:750 (1) - Remove 1 reverse
00:23:561 (1) - Begin this spinner 3/4 earlier and end it at the same spo it was
00:39:169 (1) - Begin this spinner 1/2 earlier and end it at 00:40:183

[b][Myth]
Ok, it's a lolrofl diff xD So, just one suggestion.
00:38:966 (1) - Reduce by 1/1

Good luck~
Topic Starter
Ulysses

KuraiPettan wrote:

[General]
Offset : 60

[Boring Story]
HP drain rate +1
Approach rate +2
Overall difficulty +1
00:11:005 - Map this break, your map is 00:47sec long, so you must map this part
00:19:924 (1) - Unsilence this reverse and remove the finish
00:22:762 (1) - The beginning of this slider is hidded by the previous slider, it's bad in an easy diff
00:46:681 - Romove this unused timing section
00:45:059 (1) - End this spinner at 00:47:087

[Story]
00:10:183 (x) - Add note ?

[History]
00:02:480 (7) - New combo
00:09:777 (1) - You should remove 2 reverse on this slider
00:13:831 (8) - New combo
00:15:858 (16) - New combo, and why the spacing has changed here ? °°
00:19:102 (8) - New combo
00:22:750 (1) - Remove 1 reverse
00:23:561 (1) - Begin this spinner 3/4 earlier and end it at the same spo it was
00:39:169 (1) - Begin this spinner 1/2 earlier and end it at 00:40:183

[b][Myth]
Ok, it's a lolrofl diff xD So, just one suggestion.
00:38:966 (1) - Reduce by 1/1

Good luck~
THANKS FOR YOU MOD~

It's really pragmatic.

All of you modding and suggestion are being fixed.
Thanks:>
climbb65588
我只是路過的 mapper
H2O
本來想幫你MOD再STAR的..不過算了D:
Vikon
[General]
1) source應該是FairyLand,而非tag才是吧? (這首歌來自童話的話,就應該填在source..)
2) story的BPM和其他的不一樣,請統一佢地..

[Boring Story]
00:16:276 取消呢個finish, 跟住係00:16:681 (3) 加finish?
00:28:843 (2) - 如果可以ge話,佢唔被(1)遮住會好睇d
00:41:804 改變音量or 轉hit style ge綠線(timing point) 唔可以同hitcircle重疊,所以請將綠線移前少少(最少1/8格, 正常就移前1/4~1格吧)
00:45:668 (1) - 如果跟返速度,呢個spinner應該係00:45:870開始.

[Story]
話說BPM果到記得轉返148... 然後按 TIMING -> RESNAP ALL NOTES , 跟住自己check返有冇hitobject係timeline上移左位,如有,手動拉返佢地,.
00:06:203 呢度連續4個finish實在好刺耳,而且落得有d不合.. 如果想保留ge話,或者首先將佢地音量降低,然後 取消00:06:305果個,係00:05:998果到加返 (同樣低音量, 純粹因為音樂係咁打.... 雖然我唔多鐘意呢種打法.)
00:09:587 (4) - 呢下突然間係咁靜ge環境到,整成堆finish... 好容易引起反感... 如果仲想保留ge話,或者降低音量先,然後取消00:09:8912果個finish?
00:22:762 (1) - 音量突然加得太高,再加上連條slider都有whistle聲有d怪. 或者降少少音量,然後取消slider whistle, 跟住係尾果到加返whistle?
00:42:627 (1) - 如果唔被前面果個遮住+對稱會好睇d.
00:45:972 (1) - ^

[History]
作為hard.. Approach rate 減1吧~?
00:12:019 (4,5,6,7) - 我沙包, 覺得呢段有點難閱讀....有d花
00:19:924 (1,2,3,4,5,6,7,8,9,1) - 老實說,呢段有點濫用finish,而且呢段又冇乜令人覺得要人用finish果種氣勢...濫用finish實在係刺耳,會令人反感的 (拍肩
00:22:762 (1) - 降低音量? 取消00:22:965果個finish? (但咁短時間內用咁多finish其實唔多好.)
00:23:472 (1) - 係00:27:627終結
00:31:884 (1) - 如果唔被遮住會好睇d.
00:35:938 (4,5,6,7,8) - 同樣是花到有d難閱讀,有d唔開胃.
00:40:397 這個break很殘忍,我未休息就叫我準備了 囧

[Myth]
00:00:060 (1,2,3,4,5) - 這星形可以排得再對稱一點. (整左之後,用ctrl+h / ctrl+j check佢對唔對稱)
00:09:789 (1,2,3,4) - ....降低音量? 呢段實在太突然......
00:12:222 (5) - new combo
00:12:728 (1) - 取消new combo
00:13:032 (2) - new combo
00:13:539 (5) - 話說呢個note因為無位而偏斜(扭曲 囧)ge話... 你不如將呢段個pattern重新設計? 唔一定要水平發展,可以先向右下,再向右上,再右下之類... 唔好攪到有一個因無位而咁突兀
00:35:938 (1,2,3,4,5) - 可以排得對稱 / 更星形一點 ,如果因為想貼之前00:34:114果個星而再整粒星...咁唔該整埋00:34:114果粒星,果粒都可以整到更對稱的 (拍肩
00:36:951 (1,2,3,4,5) - ^ 也可以更對稱
00:37:864 (1,2,3,4,5,6,7,8,9,10,11) - .... 每個六角可以更六角形... 如果呢d排成形狀ge話,整得有d扭曲,會令人很不爽的 (拍肩) 。 所以一係就整好呢d形狀,一係就唔好用呢種pattern了.
00:44:046 (8) - new combo
00:45:059 (13) - new combo
00:45:870 (15) - 冇必要飛到咁高吧 囧
00:46:782 (2,3,4) - 既然音樂唔強調,你d hitsound又近乎靜音... 咁呢3個note有咩存在需要呢~? 或者del左佢地?
00:47:087 (2) - 延長,係00:47:289果到終結。

加油了 (拍肩
搵多d中頻的modder吧,佢地d 意見唔錯的~

Download: OP Music Group - FairyLand (nold_1702) [Myth].osu
Topic Starter
Ulysses

Vikon wrote:

[General]
1) source應該是FairyLand,而非tag才是吧? (這首歌來自童話的話,就應該填在source..)
2) story的BPM和其他的不一樣,請統一佢地..

[Boring Story]
00:16:276 取消呢個finish, 跟住係00:16:681 (3) 加finish?
00:28:843 (2) - 如果可以ge話,佢唔被(1)遮住會好睇d
00:41:804 改變音量or 轉hit style ge綠線(timing point) 唔可以同hitcircle重疊,所以請將綠線移前少少(最少1/8格, 正常就移前1/4~1格吧)
00:45:668 (1) - 如果跟返速度,呢個spinner應該係00:45:870開始.

[Story]
話說BPM果到記得轉返148... 然後按 TIMING -> RESNAP ALL NOTES , 跟住自己check返有冇hitobject係timeline上移左位,如有,手動拉返佢地,.
00:06:203 呢度連續4個finish實在好刺耳,而且落得有d不合.. 如果想保留ge話,或者首先將佢地音量降低,然後 取消00:06:305果個,係00:05:998果到加返 (同樣低音量, 純粹因為音樂係咁打.... 雖然我唔多鐘意呢種打法.)
00:09:587 (4) - 呢下突然間係咁靜ge環境到,整成堆finish... 好容易引起反感... 如果仲想保留ge話,或者降低音量先,然後取消00:09:8912果個finish?
00:22:762 (1) - 音量突然加得太高,再加上連條slider都有whistle聲有d怪. 或者降少少音量,然後取消slider whistle, 跟住係尾果到加返whistle?
00:42:627 (1) - 如果唔被前面果個遮住+對稱會好睇d.
00:45:972 (1) - ^

[History]
作為hard.. Approach rate 減1吧~?
00:12:019 (4,5,6,7) - 我沙包, 覺得呢段有點難閱讀....有d花
00:19:924 (1,2,3,4,5,6,7,8,9,1) - 老實說,呢段有點濫用finish,而且呢段又冇乜令人覺得要人用finish果種氣勢...濫用finish實在係刺耳,會令人反感的 (拍肩
00:22:762 (1) - 降低音量? 取消00:22:965果個finish? (但咁短時間內用咁多finish其實唔多好.)
00:23:472 (1) - 係00:27:627終結
00:31:884 (1) - 如果唔被遮住會好睇d.
00:35:938 (4,5,6,7,8) - 同樣是花到有d難閱讀,有d唔開胃.
00:40:397 這個break很殘忍,我未休息就叫我準備了 囧

[Myth]
00:00:060 (1,2,3,4,5) - 這星形可以排得再對稱一點. (整左之後,用ctrl+h / ctrl+j check佢對唔對稱)
00:09:789 (1,2,3,4) - ....降低音量? 呢段實在太突然......
00:12:222 (5) - new combo
00:12:728 (1) - 取消new combo
00:13:032 (2) - new combo
00:13:539 (5) - 話說呢個note因為無位而偏斜(扭曲 囧)ge話... 你不如將呢段個pattern重新設計? 唔一定要水平發展,可以先向右下,再向右上,再右下之類... 唔好攪到有一個因無位而咁突兀
00:35:938 (1,2,3,4,5) - 可以排得對稱 / 更星形一點 ,如果因為想貼之前00:34:114果個星而再整粒星...咁唔該整埋00:34:114果粒星,果粒都可以整到更對稱的 (拍肩
00:36:951 (1,2,3,4,5) - ^ 也可以更對稱
00:37:864 (1,2,3,4,5,6,7,8,9,10,11) - .... 每個六角可以更六角形... 如果呢d排成形狀ge話,整得有d扭曲,會令人很不爽的 (拍肩) 。 所以一係就整好呢d形狀,一係就唔好用呢種pattern了.
00:44:046 (8) - new combo
00:45:059 (13) - new combo
00:45:870 (15) - 冇必要飛到咁高吧 囧
00:46:782 (2,3,4) - 既然音樂唔強調,你d hitsound又近乎靜音... 咁呢3個note有咩存在需要呢~? 或者del左佢地?
00:47:087 (2) - 延長,係00:47:289果到終結。

加油了 (拍肩
搵多d中頻的modder吧,佢地d 意見唔錯的~
r唔該哂:>
RockeDon
uii, I've made a taiko.
if you want, put it to your map pack :)

Download: OP Music Group - FairyLand (nold_1702) [RockeDon's Taiko].osu
Topic Starter
Ulysses

RockeDon wrote:

uii, I've made a taiko.
if you want, put it to your map pack :)
Thanks for your diff :>
wmfchris
呢首始終唔夠長有D危……

[Taiko]
The middle part is seriously overmapped, especially for those long streams (and I don't even hear any drum sound during long streams)
and there's one rbrrrrb in the beginning, I think the drum sound is somdhow like rrbrrrb so please correct this.

For other short streams, I think it's good enough :/

recheck: [Myth]
幾好

都係果句 SB令人不安 我差D打左去廣管局投訴(大誤

anyway加油吧。
RockeDon

wmfchris wrote:

呢首始終唔夠長有D危……

[Taiko]
The middle part is seriously overmapped, especially for those long streams (and I don't even hear any drum sound during long streams)
and there's one rbrrrrb in the beginning, I think the drum sound is somdhow like rrbrrrb so please correct this.

For other short streams, I think it's good enough :/ Why this smiley? ;P

recheck: [Myth]
幾好

都係果句 SB令人不安 我差D打左去廣管局投訴(大誤

anyway加油吧。
Ok, at the beginning the rbrrrrb changed to rrbrrrb.
I'll let mod the diff, and then reuploaded it here!
THX
Kuroneko-sHerald
[General]
I can't find the pics that you use in storybard in the beatmap folder (that is w14_1024.jpg, BG.jpg, 1024D.jpg and w13_1024D.jpg)

Boring Story
Nothing to state.

[Story]
00:14:451 (1,2,3) - This doesn't make sense to me. I cannot associate it to any part of the song.
00:24:587 (2,3,4,5,6,7,8,9,10,11) - Same here.
00:33:911 (1) - Start at 00:34:114 - and remove 1 repeat.

[History]
00:00:060 (1) - Remove 1 repeat.
00:06:546 (7,8) - I suggest to stack.
00:13:843 (1) - Please spacing (and remember to fix 00:14:046 (2) - after that)
00:30:465 (2) - I suggest to remove it, sounds better. After that fix spacing of 00:29:654 (1) (to do that move it 7 grid left and 8 grid up (grid level 3))

[Myth]
I'm not so skilled to mod this, btw I think that there are too slow slider.

Fix and I'll star it ;)

EDIT: Starred :D
Topic Starter
Ulysses

wmfchris wrote:

呢首始終唔夠長有D危……

[Taiko]
The middle part is seriously overmapped, especially for those long streams (and I don't even hear any drum sound during long streams)
and there's one rbrrrrb in the beginning, I think the drum sound is somdhow like rrbrrrb so please correct this.

For other short streams, I think it's good enough :/

recheck: [Myth]
幾好

都係果句 SB令人不安 我差D打左去廣管局投訴(大誤

anyway加油吧。
我唔係del左sb咩-3-
Topic Starter
Ulysses

Kuroneko-sHerald wrote:

[General]
I can't find the pics that you use in storybard in the beatmap folder (that is w14_1024.jpg, BG.jpg, 1024D.jpg and w13_1024D.jpg)

Boring Story
Nothing to state.

[Story]
00:14:451 (1,2,3) - This doesn't make sense to me. I cannot associate it to any part of the song.
00:24:587 (2,3,4,5,6,7,8,9,10,11) - Same here.
00:33:911 (1) - Start at 00:34:114 - and remove 1 repeat.

[History]
00:00:060 (1) - Remove 1 repeat.
00:06:546 (7,8) - I suggest to stack.
00:13:843 (1) - Please spacing (and remember to fix 00:14:046 (2) - after that)
00:30:465 (2) - I suggest to remove it, sounds better. After that fix spacing of 00:29:654 (1) (to do that move it 7 grid left and 8 grid up (grid level 3))

[Myth]
I'm not so skilled to mod this, btw I think that there are too slow slider.

Fix and I'll star it ;)
Thanks your your mod:>
Fixed~

Thanks:>
lkp
哇你真係做O.o
長d丫ma~首歌冇咁短架應該~
star for fairyland***
Topic Starter
Ulysses

lkp wrote:

哇你真係做O.o
長d丫ma~首歌冇咁短架應該~
star for fairyland***
真係咁短-0-我係童話個mp3 file 度拿出泥xd~
仲有你果3粒星xd我知係***=map : >
wmfchris
香港成班童話撚……
我自重
Topic Starter
Ulysses

wmfchris wrote:

香港成班童話撚……
我自重
我們一起玩童話!
Colin Hou
[General]:
  1. RockeDon加到所有难度的Tags里
[Story]:
  1. 00:00:060 (T) - 绿线删掉 然后把红线改成soft
  2. 00:09:587 (T) - 无用section 删掉
  3. 00:24:587 (2,3,4,5,6,7,8,9,10,11) - 意义不明...和音乐不合
[History]:
  1. 00:46:782 (1) - 建议全部难度都改成00:47:087结束 那么这个难度请把spinner换成一个note Myth难度可以不动
[Myth]:
  1. 00:00:060 (T) - 绿线删掉 音量在红线上改
  2. 00:07:041 (T) - 同一时间点有三根绿线 - -
  3. 00:24:587 (4) - 不建议这样 你可以把减速去掉让它多折返两次 如果执意减速那么请new combo
  4. 00:43:337 (2,3,4,5,6,7) - 遮挡导致几乎没法读出来
star~
Topic Starter
Ulysses

Colin Hou wrote:

[General]:
  1. RockeDon加到所有难度的Tags里
[Story]:
  1. 00:00:060 (T) - 绿线删掉 然后把红线改成soft
  2. 00:09:587 (T) - 无用section 删掉
  3. 00:24:587 (2,3,4,5,6,7,8,9,10,11) - 意义不明...和音乐不合
[History]:
  1. 00:46:782 (1) - 建议全部难度都改成00:47:087结束 那么这个难度请把spinner换成一个note Myth难度可以不动
[Myth]:
  1. 00:00:060 (T) - 绿线删掉 音量在红线上改
  2. 00:07:041 (T) - 同一时间点有三根绿线 - -
  3. 00:24:587 (4) - 不建议这样 你可以把减速去掉让它多折返两次 如果执意减速那么请new combo
  4. 00:43:337 (2,3,4,5,6,7) - 遮挡导致几乎没法读出来
star~
ALL FIXED
]00:43:337 (2,3,4,5,6,7) - 遮挡导致几乎没法读出来 沒fix,一fix便會出現60幾個spacing problems and 50 diff problems,而且這可讀出
fine,thanks for your mod :>
Muya
hi :)

General
  • ● delete .osb file & full submission.
    ● very short song... orz
Boring Story
  • ● 00:15:059 - http://puu.sh/GP4 & end at 00:16:276
    ● 00:27:627 (1,2,3) - 00:32:897 (1,2,3,1,2,3) - near?
    ● 00:38:978 (1) - 1grid up
Story
  • ● 00:12:627 (1,2,3,4,5,6) - spacing
    ● 00:20:735 (2,3) - near
    ● 00:21:951 (4,1) - ^ & (1) remove new combo
    ● 00:23:573 (1,2) - far
    ● 00:25:600 (5,6) - near
    ● 00:34:114 (1,2) - far & (2,3) near
History
Myth
Very hard :o


+ star~
aesopl19193
[Myth]
00:11:614 - 這裡開始間距太少很難讀
00:24:587 (1) - 聽不出這裡變慢速的理由
00:30:465 (1) - 跟前面的(7) 重疊吧
00:34:924 (2) - This jump is HENTAI
對不起, 這太難了,小沙包不懂得mod...

[History]
Overall Difficulty +5
HP Drain +2
00:06:951 (Timing) - 增加音量吧, 沒聲的NOTE打起來很怪
00:32:492 (4,5) - finish?

[Story]
Overall Difficulty +1
HP Drain -1
00:01:432 (1) - whistle at start and the end only
00:34:722 (2) - delete it and
00:34:114 (1) - add 1 return
00:42:627 (1) - no new combo
00:46:475 (1) - delete it
00:45:870 - start spinner here, end at 00:47:695

[Boring Story]
00:04:924 (1) - no new combo
00:06:546 (1) - no new combo
00:12:627 (1) - ....不知道該說什麼好...
00:15:059 這裡開始我建議像前面一樣地MAP, 而且音樂很短, 不用加Break

現在先這樣
Topic Starter
Ulysses

Muya wrote:

hi :)

General
  • ● delete .osb file & full submission.
    ● very short song... orz
Boring Story
  • ● 00:15:059 - http://puu.sh/GP4 & end at 00:16:276
    ● 00:27:627 (1,2,3) - 00:32:897 (1,2,3,1,2,3) - near?
    ● 00:38:978 (1) - 1grid up
Story
  • ● 00:12:627 (1,2,3,4,5,6) - spacing
    ● 00:20:735 (2,3) - near
    ● 00:21:951 (4,1) - ^ & (1) remove new combo
    ● 00:23:573 (1,2) - far
    ● 00:25:600 (5,6) - near
    ● 00:34:114 (1,2) - far & (2,3) near
History
Myth
Very hard :o


+ star~
ALL FIXED THANKS :>
Topic Starter
Ulysses

aesopl19193 wrote:

[Myth]
00:11:614 - 這裡開始間距太少很難讀
00:24:587 (1) - 聽不出這裡變慢速的理由
00:30:465 (1) - 跟前面的(7) 重疊吧
00:34:924 (2) - This jump is HENTAI
對不起, 這太難了,小沙包不懂得mod...

[History]
Overall Difficulty +5
HP Drain +2
00:06:951 (Timing) - 增加音量吧, 沒聲的NOTE打起來很怪
00:32:492 (4,5) - finish?

[Story]
Overall Difficulty +1
HP Drain -1
00:01:432 (1) - whistle at start and the end only
00:34:722 (2) - delete it and
00:34:114 (1) - add 1 return
00:42:627 (1) - no new combo
00:46:475 (1) - delete it
00:45:870 - start spinner here, end at 00:47:695

[Boring Story]
00:04:924 (1) - no new combo
00:06:546 (1) - no new combo
00:12:627 (1) - ....不知道該說什麼好...
00:15:059 這裡開始我建議像前面一樣地MAP, 而且音樂很短, 不用加Break

現在先這樣
THANK YOUR MOD:>
HOWEVER , I THINK THAT THE MOD FOR MYTH IS NOT GOOD.THE OTHER DIFF MOD IS VERY USEFUL.
NOT FIXED MYTH . OTHER IS FIXED! THANKS :)
ALSO Overall Difficulty +5
HP Drain +2
Will MAKE THE DIFF BECOMES INSANE,THE MAP WILL BECOME EASY NORMAL INSANE INSANE AND ONE MORE INSANE....HOW SHOULD I DO..
IceBeam
[Boring Story]
00:00:465 - Finish?
00:06:951 (1) - ^
00:19:924 (1) - ^
00:32:897 (1) - ^

[Story]
00:00:465 - Finish.
00:06:951 (1) - ^
00:19:924 - ^

[History]
00:00:465 - Finish?
00:06:141 (6,7,8,1) - Stack it properly.
00:06:951 (1) - Finish?

[Myth]
Silenced beats don't fit.
AR is way too high.

Star~
Topic Starter
Ulysses

IceBeam wrote:

[Boring Story]
00:00:465 - Finish?
00:06:951 (1) - ^
00:19:924 (1) - ^
00:32:897 (1) - ^

[Story]
00:00:465 - Finish.
00:06:951 (1) - ^
00:19:924 - ^

[History]
00:00:465 - Finish?
00:06:141 (6,7,8,1) - Stack it properly.
00:06:951 (1) - Finish?

[Myth]
Silenced beats don't fit.
AR is way too high.

Star~
FIXED
climbb65588
[Taiko]

Overmap.
You should map it with the rhythm of music.

Yes, I know it match up with the music, but it's too difficult.
Don't make it difficult for difficult.

Just that.
RockeDon

climbb65588 wrote:

[Taiko]

Overmap.
You should map it with the rhythm of music.

Yes, I know it match up with the music, but it's too difficult.
Don't make it difficult for difficult.

Just that.
yeah but the song is only 00:47 minutes long, so I think it's good when the whole song is mapped!
But ok, I'll fix it!
Topic Starter
Ulysses

RockeDon wrote:

climbb65588 wrote:

[Taiko]

Overmap.
You should map it with the rhythm of music.

Yes, I know it match up with the music, but it's too difficult.
Don't make it difficult for difficult.

Just that.
yeah but the song is only 00:47 minutes long, so I think it's good when the whole song is mapped!
But ok, I'll fix it!
WAITING AND LOOKING FORWARD YOUR MAP~
RockeDon
fixed! I like the old one more but, okeee! ^^
Think the new one is also good :D
[Shalon]
[General]

* Make the whole map's offset audio-leadin is exactly same 20000 in notepad.

[Boring Story]

00:37:569 - make it slider ? (end it at 00:37:772 )

[Story]

00:10:407 (1) - silience it
00:29:461 (1) - ^

[History]

cool map, but notes are pretty focused on center. how about use the largest circle size?

[RockeDon's Fairy Taiko]

Technically, the whole song patterns are fine.
Many notes are not fit in the song's beats.
Well, In my view, I think this song's taiko map didn't have any object to mapped hard.
Topic Starter
Ulysses

[Shalon] wrote:

[General]

* Make the whole map's offset is exactly same 20000 in notepad.

[Boring Story]

00:37:569 - make it slider ? (end it at 00:37:772 )

[Story]

00:10:407 (1) - silience it
00:29:461 (1) - ^

[History]

cool map, but notes are pretty focused on center. how about use the largest circle size?

[RockeDon's Fairy Taiko]

Technically, the whole song patterns are fine.
Many notes are not fit in the song's beats.
Well, In my view, I think this song's taiko map didn't have any object to mapped hard.
ALL OSU! DIFF ARE FIXED.
TAIKO WILL BE FIXED .
RockeDon
[RockeDon's Fairy Taiko]

Technically, the whole song patterns are fine.
Many notes are not fit in the song's beats.
Well, In my view, I think this song's taiko map didn't have any object to mapped hard.[/quote]

What do you mean with it? No stream? Don't understand this, sorry!
OnosakiHito
SPOILER
[RockeDon's Fairy Taiko]

Technically, the whole song patterns are fine.
Many notes are not fit in the song's beats.
Well, In my view, I think this song's taiko map didn't have any object to mapped hard.[/quote]
^ Damit meint er das die Map nicht hart zu mappen ist. Zu leicht aufgebaut dafür.
What do you mean with it? No stream? Don't understand this, sorry!

Requested Mod:
[Taiko]
- Delete the kiai times and make just one from 32:907 to 37:772. Normaly there are no short kiai times in Taiko.
- delete 08 583 (1) - There is no sound at this time. Maybe it's better to put a slider from 08:380 to 09:394.
- 10:610 (3) - delete and put a slider or spinner in it. Or follow the background sounds.
- 19:934 to 22:367, fill this part?
- 27:840 - add kat
- 28:448 (1,2,1) - change to kkddkkd k ?
- 29:664 (1,2,1,1,2,1,1,2,3,4,5,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,3) - delete them and change to kk kd kk d kkd dd kd dk kk k fits better to the background sound.

If you have some question ask me in IRC.^^

Good luck with the project~
RockeDon

OnosakiHito wrote:

SPOILER
[RockeDon's Fairy Taiko]

Technically, the whole song patterns are fine.
Many notes are not fit in the song's beats.
Well, In my view, I think this song's taiko map didn't have any object to mapped hard.^ Damit meint er das die Map nicht hart zu mappen ist. Zu leicht aufgebaut dafür.
What do you mean with it? No stream? Don't understand this, sorry!

Requested Mod:
[Taiko]
- Delete the kiai times and make just one from 32:907 to 37:772. Normaly there are no short kiai times in Taiko.
- delete 08 583 (1) - There is no sound at this time. Maybe it's better to put a slider from 08:380 to 09:394.
- 10:610 (3) - delete and put a slider or spinner in it. Or follow the background sounds.
- 19:934 to 22:367, fill this part?
- 27:840 - add kat
- 28:448 (1,2,1) - change to kkddkkd k ?
- 29:664 (1,2,1,1,2,1,1,2,3,4,5,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,3) - delete them and change to kk kd kk d kkd dd kd dk kk k fits better to the background sound.

If you have some question ask me in IRC.^^

Good luck with the project~[/quote]

thx, helps a lot. I'll fix it tomorrow! ^^
wmfchris
Taiko recheck:

00:08:583 (1) - delete, or add r r 1/2 later
00:09:799 - try rrrbr b r

later part of the stream : try to use similar patterns like 0:14-, 3-plets / 5-plets may not be suitable there.

That's all.
Topic Starter
Ulysses
Taiko map has been remaped and uploaded~
wmfchris
What : O
remapped again?!?

lol

00:19:326 (1,2,1,2,1,2,1) instead off stream I think single notes (with some finishes) sounds better

other's would be fine

no need to kd this post.
RockeDon
yeah, but it's better, or not? :/

here is thw fixed one!

Download: OP Music Group - FairyLand (nold_1702) [RockeDon's Fairy Taiko].osu
Topic Starter
Ulysses

wmfchris wrote:

What : O
remapped again?!?

lol

00:19:326 (1,2,1,2,1,2,1) instead off stream I think single notes (with some finishes) sounds better

other's would be fine

no need to kd this post.
I gave you a kd without looking your post-,-Now,i read your post..but i gave you a kd XD~SORRY
Vikon
[Boring S]
00:12:637 (1) - 這樣怪的形狀,沒問題嗎 囧
00:34:934 (2) - 作為easy黎講,呢個hitcircle有d陰人 囧,或者將其取消,係00:34:124 (1)到加多個reverse?
00:37:569 (6) - 唔被遮住會好睇d
00:41:826 將呢條綠線移前少少,e.g. 移至00:41:624 (用作改變音量 / sample set的綠線唔可以用hitcircle重疊,避免因誤打所造成的不必要誤差)
00:47:097 呢條都移前少少安全d... 雖然呢條唔係必要.

[Story]
00:46:691 (1) - 綠線移前

[History]
00:03:313 (3) - 不被(1)遮住會好睇d
00:06:151 (6,7,8,1) - 有點難閱讀,建議重排

[Myth]
Overall Difficulty 同 Approach Rate各減2? (最少這樣看起來無咁鬼畜
00:22:772 (1) - 不被(7)遮住會好睇d
00:27:434 (6) - 不被(4)遮住會好睇d
00:30:475 (1) - 點解唯一得呢個slider係左邊凸左出黎? 而00:31:286 (3,5)呢d slider又冇凸? 可唔可以打返呢個slider入去?
00:37:772 (1,2,3,4,5,6,7,8,9,10,11) - 如果冇呢段疾走會好D (拍肩
00:09:777 我見你offset有變過,所以綠線有偏差,如果可以ge話,將呢條用作kiai的綠線放正返係00:09:799 (1) 上面
00:16:872 放前d呢條綠線,e.g. 放在00:16:792
00:20:026 kiai綠線移去00:20:036
00:35:938 kiai綠線移去00:35:948
00:37:762 kiai移去00:37:772..
00:40:407 綠線移前,e.g. 去00:40:306
00:41:816 kiai移去41:826...


hitsound方面無乜大問題,最少聽得舒服。
老實說,如果myth無咁變態地難的話,這map要rank應該不太難 (拍肩
加油了,good luck~
Topic Starter
Ulysses

Vikon wrote:

[Boring S]
00:12:637 (1) - 這樣怪的形狀,沒問題嗎 囧
00:34:934 (2) - 作為easy黎講,呢個hitcircle有d陰人 囧,或者將其取消,係00:34:124 (1)到加多個reverse?
00:37:569 (6) - 唔被遮住會好睇d
00:41:826 將呢條綠線移前少少,e.g. 移至00:41:624 (用作改變音量 / sample set的綠線唔可以用hitcircle重疊,避免因誤打所造成的不必要誤差)
00:47:097 呢條都移前少少安全d... 雖然呢條唔係必要.

[Story]
00:46:691 (1) - 綠線移前

[History]
00:03:313 (3) - 不被(1)遮住會好睇d
00:06:151 (6,7,8,1) - 有點難閱讀,建議重排

[Myth]
Overall Difficulty 同 Approach Rate各減2? (最少這樣看起來無咁鬼畜
00:22:772 (1) - 不被(7)遮住會好睇d
00:27:434 (6) - 不被(4)遮住會好睇d
00:30:475 (1) - 點解唯一得呢個slider係左邊凸左出黎? 而00:31:286 (3,5)呢d slider又冇凸? 可唔可以打返呢個slider入去?
00:37:772 (1,2,3,4,5,6,7,8,9,10,11) - 如果冇呢段疾走會好D (拍肩
00:09:777 我見你offset有變過,所以綠線有偏差,如果可以ge話,將呢條用作kiai的綠線放正返係00:09:799 (1) 上面
00:16:872 放前d呢條綠線,e.g. 放在00:16:792
00:20:026 kiai綠線移去00:20:036
00:35:938 kiai綠線移去00:35:948
00:37:762 kiai移去00:37:772..
00:40:407 綠線移前,e.g. 去00:40:306
00:41:816 kiai移去41:826...


hitsound方面無乜大問題,最少聽得舒服。
老實說,如果myth無咁變態地難的話,這map要rank應該不太難 (拍肩
加油了,good luck~
Fixed Diff-boring story ,story ,history,Myth 's green lines/kiai lines.Have not fixed:Myth style....Because if i fix them,the map will be more diffcult.
Thanks for your modding~: >
gdeath
No main issue can be picked up.

/me shoots star.
Topic Starter
Ulysses

gdeath wrote:

No main issue can be picked up.

/me shoots star.
Thanks.~
kanpakyin
Get a Random Mod~
========================
BluE=Suggestion Only
ReD=I think you should fix this
*Major issue are in Blod

[General]
Offset should be 46... I think(Plz Read my mod before you change the offset)

[Boring Story]
Please consistency the hitsound..it's chaos
00:10:610(2)-whistle at the end of the slider
00:10:015(1)-Seriously,It will make players confused...I think you should Replace it
00:12:637(1)-Nazi here...The slider is quite ugly..
00:15:069(2)-Remove whistle
00:16:691(1)-Remove New combo
00:17:502(1)-Draw it straight
00:18:313(2)-1 grid up
00:29:259(3)-hairlike spacing mistake.Better to fix this
00:30:475(x)Why here has a break?Continue to map here

[Story]
Please consistency the hitsound..it's chaos
Snap all green line
00:00:070(x)-It's a bit loud
00:05:340(8~3)The arrangement is quite chaos
00:09:597(4)-Feel weird if you use 1/4 here
00:12:637(1~6)Sorry to say this...but I want to said it is a bad arrange...Try to think about the arrangement before you put the notes
00:20:745(2~5)-hate this pattern..well..feel free to ignore this :D

[History]
AR+2
Circle +1

00:02:097(6)-2 grid left(LV3)
00:04:124(1~8)-Feel bad of this pattern
00:10:610(1)-New combo
00:17:907(3~7)-Wow..Sudden stream
00:28:042(1~)-It is difficult to read and confused!!
00:29:664(1.2)-Remove Finish..Noisy sound

[RockeDon's Fairy Taiko]
Yeah~1FC
You konw K=blue notes D=red notes right?
Change the CV to 1.4/1.5...Taiko mapper usually use CV1.4
00:05:137(1.2)-kk
00:13:448(2)-Start from here until 0:17:502..check your pattern it doesn't fit the music a lot :/
00:26:522(1)-Remove this note...Feel a bit weird of this note
00:47:097(1)-No need x2BPM here


[Myth]
SPOILER
對晤住...我真係mod晤到呢個diff...首先.你要知道一張map並晤係只要開住distance snap就得..仲要有優良的排列先得.就用你呢個diff為例子..CV set到2.4晤係晤得..但係要make sanse..到最後仲要x1.5. 囧..
又例如00:00:880(1~)-呢到.咁ge JUMP會被人話係random jump..因為確實冇jump的需要
For Now..我會建議你..晤好咁急mapping先...玩多D OSU..睇下d Rank map係點map..然後re-map一次
mapper方面..一下幾個mapper的圖係晤錯:
alace
S i S u R u
DJpop
osuplayer111..好了...係咁多..加油

Good luck ;)
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