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Sound Horizon - Ishidatami no Akeki Akuma

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Topic Starter
Ichigo-Sora
This beatmap was submitted using in-game submission on Saturday, March 26, 2011 at 9:18:17 PM

Artist: Sound Horizon
Title: Ishidatami no Akeki Akuma
Source: Seisen no Iberia
Tags: The Crimson Demon under the Stone Pavement Revo Yuuki Rikki Remi Kaori gdeath
BPM: 132
Filesize: 8125kb
Play Time: 03:31
Difficulties Available:
  1. Beginner (1.34 stars, 138 notes)
  2. gdeath (4.96 stars, 609 notes)
  3. Layla (3.51 stars, 215 notes)
  4. Shaytan (4.88 stars, 484 notes)
Download: Sound Horizon - Ishidatami no Akeki Akuma
Information: Scores/Beatmap Listing
---------------
MARCH 26, 2011 - NEW FILES, PLEASE REDOWNLOAD!

5th Beathmap~
This is Ishidatami no Akeki Akuma from Sound Horizon's Seisen no Iberia ^^

[Beginner] ---> [Easy]
[Layla] ---> [Normal]
[Shaytan] ---> [Hard]/[Insane]
[gdeath] ---> [Insane] (gdeath's guest difficulty)

12/30/10: DJ Lightning's mod (mapped a bit more of [Shaytan])
12/31/10: Sandpig's mod
01/02/11: Beuchi-chan's storyboard mod. Please redownload because of smaller black.jpg
01/04/11: wmfchris' mod; [Beginner] difficulty added.
01/06/11: SapphireGhost's mod
01/07/11: Selee's mod
01/09/11: Added gdeath's diff + fixed tags and source
01/10/11: aesopl19193's mod
01/13/11: Sallad4ever's mod
01/15/11: gdeath's changed difficulty
01/26/11: galvenize's mods (except gdeath's)
02/10/11: Garven's mod + gdeath's updated difficulty
02/26/11: MathiasXII's and Garven's mods
03/02/11: Garven's mod; waiting for gdeath's diff
03/03/11: gdeath's diff
03/26/11: Jamess2250's mod
DJ Lightning
Shaytan
00:29:957 - 00:44:161 map it

star~

i looked at it 4 times but can´t find anything and tested with a player #90k
good job
Topic Starter
Ichigo-Sora
Thank you (:
Sandpig
hi :D

(>'(oo)')> my mod <('(oo)'<)


consider changing the combo colour. they aren't obvious on the backgroud

Shaytan

00:40:298 (5) - I'd prefer if you make it 1/4 later. it seems not to match the previous rhythm
02:01:775 (7) - add new combo here instead of 02:02:229 (1)
02:13:593 - make this note 1/4 later?
02:38:366 - add a note?


Layla

00:49:048 - add a note?
01:05:639 (7) - add new combo here instead of the next one
01:09:275 (7) - ^. and I don't like this stack here because of the long halt
01:20:184 (7) - ^
01:24:275 (1,2,3) - why are there such few notes here?
02:19:957 (6) - add new combo here instead of 02:20:411 (1)
02:24:048 (1,2,3,4) - more notes
02:49:957 (4,1) - spacing(the note on 02:50:866 and 02:51:093 (1,2) should be together conso I don't think a jump fits this part)


star 8-)
gdeath
That's quite a good effort for the map,especially for the awesome sb stuffs.

btw, could i create a diff which might be a chanllenging style like i mapped before if possible?
Axey
:) very good
Daiguren
star~ :)
Topic Starter
Ichigo-Sora

Sandpig wrote:

hi :D

(>'(oo)')> my mod <('(oo)'<)


consider changing the combo colour. they aren't obvious on the backgroud Changed combo colours.

Shaytan

00:40:298 (5) - I'd prefer if you make it 1/4 later. it seems not to match the previous rhythm fixed.
02:01:775 (7) - add new combo here instead of 02:02:229 (1) fixed.
02:13:593 - make this note 1/4 later? fixed.
02:38:366 - add a note? fixed.


Layla

00:49:048 - add a note? fixed.
01:05:639 (7) - add new combo here instead of the next one fixed.
01:09:275 (7) - ^. and I don't like this stack here because of the long halt fixed.
01:20:184 (7) - ^ fixed.
01:24:275 (1,2,3) - why are there such few notes here? Hmm. I kept it same here for now.
02:19:957 (6) - add new combo here instead of 02:20:411 (1) fixed.
02:24:048 (1,2,3,4) - more notes
02:49:957 (4,1) - spacing(the note on 02:50:866 and 02:51:093 (1,2) should be together conso I don't think a jump fits this part) fixed.


star 8-)
Thanks for modding!


gdeath wrote:

That's quite a good effort for the map,especially for the awesome sb stuffs.

btw, could i create a diff which might be a chanllenging style like i mapped before if possible?
Sure ^^ Go ahead =D
Fluorine_old
Both the song and map were cool.. 't'
*stars
[Aramary]
title:Ishidatami no Akaki Akuma

good luck~


btw why not fullver? >:(
Topic Starter
Ichigo-Sora

Fluorine wrote:

Both the song and map were cool.. 't'
*stars
Thanks ^^

[Aramary] wrote:

title:Ishidatami no Akaki Akuma I'm not sure. I've seen both Akeki and Akaki being used, and Akeki seems to be the more common one ><

good luck~


btw why not fullver? >:( When I mapped the fullver for [Shaytan], the score went way over 10 mil ):
Beuchi
Storyboard Mod!! :)

Thoughts and Suggestions
- This is pretty cool to be your first storyboard, good job!! >w</
- A little tip to help you making sb's easier: If you want any image to cover the full screen without having to scale/move it, resize the image to 640x480px, you'll only have to select the sprite and it will be already covering the whole playfield. This is so useful for white flashes or black bacgrounds and you won't have any unnecessary SB load.

Issues and Adjustments
- The max size of storyboard elements is 800x600px, please resize the following images:
  1. black.jpg (it would be even better if you resize it to 640x480 to reduce the SB load)
~ 00:00:000 - You don't need to have "pic1" on the screen while you have the black image totally opaque, this only adds unnecessary SB load.
~ 00:28:707 - pic1 dissapears so suddenly, please fade it out! Remember that in CTB mode spinners doesn't cover the screen!!
~ 00:29:616 - lyric1 dissapears so suddenly, please fade it out!!
~ 00:37:002 - ishidatami and no appear at different times, is this on purpose? I think it looks weird, but if it's on purpose then it's okay
~ 02:28:820 - The black background appears so suddenly, fade it like you did to make it dissapear?
~ 02:43:707 - I suggest to scale this lyrics line to make it a bit smaller. You don't have to do it though xP
~ 03:02:343 - pic2 dissapears so suddenly, please fade it out!!
~ 03:11:548 - black is still on the screen, but the picture is covering it, so it's adding unnecessary load (it also appears for a moment when the picture is dissapearing). Remove it here please.

Not bad, not bad!! Just remember for your next storyboards to think about removing elements from the screen when they're completely covered with anything else, and to fade images even if they're covered by spinners!

Call me if you need a recheck, good luck!! ;)
Topic Starter
Ichigo-Sora

Beuchi-chan wrote:

Storyboard Mod!! :)

Thoughts and Suggestions
- This is pretty cool to be your first storyboard, good job!! >w</
- A little tip to help you making sb's easier: If you want any image to cover the full screen without having to scale/move it, resize the image to 640x480px, you'll only have to select the sprite and it will be already covering the whole playfield. This is so useful for white flashes or black bacgrounds and you won't have any unnecessary SB load.

Issues and Adjustments
- The max size of storyboard elements is 800x600px, please resize the following images:
  1. black.jpg (it would be even better if you resize it to 640x480 to reduce the SB load)
~ 00:00:000 - You don't need to have "pic1" on the screen while you have the black image totally opaque, this only adds unnecessary SB load.
~ 00:28:707 - pic1 dissapears so suddenly, please fade it out! Remember that in CTB mode spinners doesn't cover the screen!!
~ 00:29:616 - lyric1 dissapears so suddenly, please fade it out!!
~ 00:37:002 - ishidatami and no appear at different times, is this on purpose? I think it looks weird, but if it's on purpose then it's okay It's on purpose (:
~ 02:28:820 - The black background appears so suddenly, fade it like you did to make it dissapear?
~ 02:43:707 - I suggest to scale this lyrics line to make it a bit smaller. You don't have to do it though xP
~ 03:02:343 - pic2 dissapears so suddenly, please fade it out!!
~ 03:11:548 - black is still on the screen, but the picture is covering it, so it's adding unnecessary load (it also appears for a moment when the picture is dissapearing). Remove it here please.

Not bad, not bad!! Just remember for your next storyboards to think about removing elements from the screen when they're completely covered with anything else, and to fade images even if they're covered by spinners!

Call me if you need a recheck, good luck!! ;)
Thanks ^^ I fixed everything (:
wmfchris
[Shaytan]
0:36:548 (4,5,6,1) down 1 grid
0:42:684 delete break
1:04:275 (6) up 1 grid
1:05:070 (8) up 1 grid
1:13:139 (5) right 1 grid
1:18:593 (8) up 1 grid
1:41:775 (4,5,6) uneven spacing
1:45:866 (5,6,7) ^
1:51:434 (2,3) up 1 grid
1:52:457 (5,6,7) uneven spacing
2:34:729 (7,8,9)^
2:52:684 (8) it has correct spacing, but down 1 grid looks better
3:25:866 (12,13) (12) down+left 1 grid, (13) down 1 grid
Just some nazi spacing adjustment, not bad~

[Layla]
0:54:048 (5) up 1 grid looks better
1:05:866 (2) left 2 grids
1:49:502 (5) up 1 grid
2:07:002 (4) spacing

3.67 stars, a normal, maybe need an easier diff.

star~ :D
Topic Starter
Ichigo-Sora

wmfchris wrote:

[Shaytan]
0:36:548 (4,5,6,1) down 1 grid
0:42:684 delete break
1:04:275 (6) up 1 grid
1:05:070 (8) up 1 grid
1:13:139 (5) right 1 grid
1:18:593 (8) up 1 grid
1:41:775 (4,5,6) uneven spacing
1:45:866 (5,6,7) ^
1:51:434 (2,3) up 1 grid
1:52:457 (5,6,7) uneven spacing
2:34:729 (7,8,9)^
2:52:684 (8) it has correct spacing, but down 1 grid looks better
3:25:866 (12,13) (12) down+left 1 grid, (13) down 1 grid
Just some nazi spacing adjustment, not bad~

[Layla]
0:54:048 (5) up 1 grid looks better
1:05:866 (2) left 2 grids
1:49:502 (5) up 1 grid
2:07:002 (4) spacing

3.67 stars, a normal, maybe need an easier diff.

star~ :D
All fixed, thanks ^^ I guess I'll map an easier difficulty ><
SapphireGhost
First of all: Sorry for the late mods! Don't you hate it when real life gets in the way of osu!? Anyway,

Beginner
00:55:184 (1, 2) You should curve these so they don't overlap.
00:57:002 (1) This slider is not my favorite, but that's just an opinion.
Layla
02:16:775 (1) Aah this note is hiding. It's okay, but consider a change.

Final Thoughts
Wow, very well done. Notes work well together and skin/storyboarding shows a lot of effort. Flow is natural, unlike this sentence. This is most definitely a Star from me.
Topic Starter
Ichigo-Sora

SapphireGhost wrote:

First of all: Sorry for the late mods! Don't you hate it when real life gets in the way of osu!? Anyway,

Beginner
00:55:184 (1, 2) You should curve these so they don't overlap. Fixed!
00:57:002 (1) This slider is not my favorite, but that's just an opinion. I think it's okay ^^"
Layla
02:16:775 (1) Aah this note is hiding. It's okay, but consider a change. Fixed!

Final Thoughts
Wow, very well done. Notes work well together and skin/storyboarding shows a lot of effort. Flow is natural, unlike this sentence. This is most definitely a Star from me.
Thanks (:
Selee
I think this is one of the best songs of Sound Horizon&Revo...lol, really hope someone can map a 6 min full ver...

[General]

  • Timing:132.010 (You can tell the timing is off if you listen the kiai carefully.)
    Offset:645

    Lyric1.png is too small imo.

    layla.png dispears too fast, I suggest to end at 02:29:502

    Make a little SB for the last part?

    Title: Because it's only half of the song, use "Ishidatami no Akeki Akuma (Short Ver.)" ?

    Move Seisen no Iberia to tags? (viewtopic.php?f=6&t=24765)

    Tags: also add "The Crimson Demon under the Stone Pavement" ?

[Beginner]

Nice

  • 00:20:643 (2) - Remove whistle end? and whistle at 00:22:007 (1)?
    00:24:279 (4,1) - ^
    00:57:004 (3) - I suggest to remove new combo, 1 grid up and 1 grid right? Move the shift point further to make a symmetry?
    00:59:276 (1) - Clap?
    02:36:542 (X) - add a note with clap?
    02:38:814 (2) - Finish at begining?
    02:51:995 (2,3) - Switch hitsounds
    02:53:813 (5,6) - ^
[Layla]

  • 00:57:911 (1,2,3) - add Clap / remove whistle / add clap?
    02:31:866 (3) - Shorten 1/4 and move 1/4 beat forward?
    02:51:548 (3) - clap at 1st and 3rd reverse instead of 2
[Shaytan]

  • 00:21:093 (5) - whistle begin, and remove end whislte?
    00:42:457 (1) - Make a small jump like this?
    01:13:701 (X) - Add a note?
    01:13:928 (X) - ^
    01:15:519 (X) - ^
    01:15:746 (X) - ^
    02:20:401 (1) - 1 grid up?
    02:27:002 (1) - Extend it for 1/4 beat?
    02:50:070 (10,11) - To follow the rhythm, remove 10, extend 11 for 1/4 beat and move 1/4 beat backward.
Well made SB and skin! Have my star~
Topic Starter
Ichigo-Sora

Selee wrote:

I think this is one of the best songs of Sound Horizon&Revo...lol, really hope someone can map a 6 min full ver...

[General]

  • Timing:132.010 (You can tell the timing is off if you listen the kiai carefully.)
    Offset:645

    Lyric1.png is too small imo.

    layla.png dispears too fast, I suggest to end at 02:29:502

    Make a little SB for the last part?

    Title: Because it's only half of the song, use "Ishidatami no Akeki Akuma (Short Ver.)" ?

    Move Seisen no Iberia to tags? (viewtopic.php?f=6&t=24765)

    Tags: also add "The Crimson Demon under the Stone Pavement" ?

[Beginner]

Nice

  • 00:20:643 (2) - Remove whistle end? and whistle at 00:22:007 (1)?
    00:24:279 (4,1) - ^
    00:57:004 (3) - I suggest to remove new combo, 1 grid up and 1 grid right? Move the shift point further to make a symmetry?
    00:59:276 (1) - Clap?
    02:36:542 (X) - add a note with clap?
    02:38:814 (2) - Finish at begining?
    02:51:995 (2,3) - Switch hitsounds
    02:53:813 (5,6) - ^
[Layla]

  • 00:57:911 (1,2,3) - add Clap / remove whistle / add clap?
    02:31:866 (3) - Shorten 1/4 and move 1/4 beat forward?
    02:51:548 (3) - clap at 1st and 3rd reverse instead of 2
[Shaytan]

  • 00:21:093 (5) - whistle begin, and remove end whislte?
    00:42:457 (1) - Make a small jump like this?
    01:13:701 (X) - Add a note?
    01:13:928 (X) - ^
    01:15:519 (X) - ^
    01:15:746 (X) - ^
    02:20:401 (1) - 1 grid up?
    02:27:002 (1) - Extend it for 1/4 beat?
    02:50:070 (10,11) - To follow the rhythm, remove 10, extend 11 for 1/4 beat and move 1/4 beat backward.
Well made SB and skin! Have my star~
Thanks for the mod and timing help (:
Fixed mostly everything (I didn't follow some of the hitsound mods). I also changed the tag/source thing, but I left the title the same for now ><
gdeath
Done ! :)

Source: Seisen no Iberia
Tag: The Crimson Demon under the Stone Pavement, Revo, Yuuki, Rikki, Remi, Kaori


The info above i found is probably more precise :)

Download: Sound Horizon - Ishidatami no Akeki Akuma (Ichigo-Sora) [gdeath].osu

Download: soft-hitclap2.rar
Kuroneko-sHerald
Nice and simple storyboard, I like it :)

Sorry but I can't find any thing wrong, so just take this star.
Topic Starter
Ichigo-Sora

gdeath wrote:

Done ! :)

Source: Seisen no Iberia
Tag: The Crimson Demon under the Stone Pavement, Revo, Yuuki, Rikki, Remi, Kaori


The info above i found is probably more precise :)
Thanks for the diff and for fixing the source/tags ^^

And thanks Kuroneko for the star ^^
aesopl19193
Shaytan
02:17:907 (5) - finish?

Good mapset! I cannot find other problems :)
star
Topic Starter
Ichigo-Sora

aesopl19193 wrote:

Shaytan
02:17:907 (5) - finish? fixed!

Good mapset! I cannot find other problems :)
star
Thanks for modding ^^
Sallad4ever
Hi Sora~

[General]
- you're missing the spinner approach circle, please add one even if it's from the default skin
- section fail really destroy the mood of the song
- missing tags on gdeath's diff
- gdeath's diff has different offset
- check the "display story board in front of the combo fire" in case there are some players who enabled the combo fire
- and maybe unable the letter box during break option
- see this if you want to make a perfect symmetry slider ;)

[SB]
- it'll be cool if you can SB the english translation too (if there any)
- layla.png fade out too fast imo, I suggest you to start the fade out at 149502 and end it in 149616
- extend the fade in of pic3?
- end the story board as the same time as the map end, you really should do this for Beginner and Layla diff. just copy the code from the osb file into the osu file of each diff to make it diff spec (make sure not to paste all of the code for 2 of the lower diffs)

[Beginner]
This is enough as the easiest diff
00:26:097 (2) - add finish at the end
01:26:547 (1) - ^
01:55:636 (4) - disable grid snap then position this so it right under the 3's curve
02:16:998 (1) - make this into an elbow slider (see general)
02:40:632 (3) - NC

[Saythan]
01:27:229 (1) - move the finish to this spinner's end?
01:44:273 (1) - this slider should end 1/4 beat later
02:13:362 (1) - finish?
02:35:406 (1) - you can remove NC from this spinner to end the combo here. This doesn't really matter, just making it more hard :P
02:49:836 (8) - seems out of place
02:50:063 (10) - start this 1/4 sooner then lengthen it 1/4 beat
03:26:083 (1) - add finish at the start
03:31:538 (1) - lengthen this 1/2 later

[gdeath]
00:42:229 (8,9) - make this into a slider repeat
01:43:820 (4) - change into a single circle
02:11:775 (5) - the repeat is hidden by 02:10:979 (2) score burst
03:31:548 (1) - lengthen this 1/2 later
the 2x slider speed is too extreme, I suggest you to change it to 1.5 slider speed
That way your unique slider speed will be down to 3 and it's more predictable

Nice map and Great SB the word layla is using arabic words? I'm surprised :o
Good Luck~
~STAR
Topic Starter
Ichigo-Sora
Thanks of the mod, Sallad4ever ^^ I fixed mostly everything, but there were a couple things I didn't change ><
I didn't make any changes to gdeath's diff either.
gdeath
Changed some parts accroding to Sallad4ever's mod.
Thanks =)

Download: Sound Horizon - Ishidatami no Akeki Akuma (Ichigo-Sora) [gdeath].osu
galvenize
[General]
-5 to the offset? The streams in [gdeath] would actually sound better with it.

[Layla] and [Beginner] are fine as they are.

[Shaytan]

02:16:998 (3,4,5) - Spacing issue.
02:52:677 (1) - New combo? The actual one is pretty long.


[gdeath]

01:12:230 (2,3,4,5,6,7,8) - this stream doesn't really fits the song. Or, could you add a note at 01:13:139?
01:47:677 (8,1) - sounds weird. Remove 01:48:245 (2); Set the slider at 01:47:904; Add a circle at 01:47:790. Fix the spacings afterwards.
Should look like this in the time table:

Kiai mode sure gives! Not that I don't like it, on the contrary, I love it but there is a big contrast between the kiai part and the rest of the song which may piss off some people.
02:57:222 (6) - New combo, not really easy to guess that triplet.

That's about it.
Topic Starter
Ichigo-Sora

galvenize wrote:

[General]
-5 to the offset? The streams in [gdeath] would actually sound better with it.

[Layla] and [Beginner] are fine as they are.

[Shaytan]

02:16:998 (3,4,5) - Spacing issue.
02:52:677 (1) - New combo? The actual one is pretty long.

That's about it.
Thanks for the mod ^^
galvenize
Oh, just noticed now but gdeath isn't in the tags, add him.

No kudosu.
Daiguren
:)
Croix666
:) :) :) good~~
KiriNoMorii
Star~
KiriNoMorii
Star~
Garven
Sound Horizon! :D
I think I grabbed this off #modreqs, but I'm not sure.

[Storyboard]
I think some of the scene transitions would work better if you timed them with the music. So like with the first transition at 00:28:819 - with the horse whinny, I think it would go better with the cymbal crash.
02:36:082 - The transition here might work better at the cymbal crash too, so at 02:36:991 - and maybe extending the fade out for the end of it
02:50:854 - Same thing here - I think the really fast transitions into the image like this would be better timed with big hits, but if you do a slower transition, have them go fully into the image right at the beginning of a new musical phrase for the best impact, imo. This also would work better with a slower fade out. Maybe also keep the lyrics on screen longer than the image itself to keep the karaoke effect.

[General]
Timing feels iffy. Can you get someone to double check the offset?

[Beginner]
01:26:542 (1) - Extend this spinner to 01:29:951 -
02:01:539 (3) - Hrm, move the middle point down and right one grid point (level 4)
Really nice. Kind of squarish, but it works.

[Layla]
01:26:542 (1) - Extend this spinner to 01:29:951 -
02:26:538 (1) - Extend this spinner to 02:28:810 -
02:35:173 (4) - Think you can make this symmetrical so you get the slider tick centered in the apex of this?

[Shaytan]
03:31:533 (1) - Maybe do an audible soft whistle on the end of this?

[gdeath]
Ahaha, I was wondering if you were going to do a guest diff on one of all these new Sound Horizon maps showing up. :D
Really cool rhythms here.
01:43:814 (4) - Maybe just do a normal hit instead of a slider?
02:25:969 (6) - Hrm, I think starting with this repeating slider and going into the two sliders into the stream would play a lot better. That or maybe have the 4 and 5 be a normal stream with all circles, then make the 6 into two short sliders into the stream.
03:31:533 (1) - Maybe do an audible soft whistle on the end of this?
The ending got a little anti-climactic though. Maybe follow the violin a bit more and try to keep a good velocity going?

Really solid set here. Call me back.
gdeath

Garven wrote:

[gdeath]
Ahaha, I was wondering if you were going to do a guest diff on one of all these new Sound Horizon maps showing up. :D
Becoz of love =)
Really cool rhythms here.
01:43:814 (4) - Maybe just do a normal hit instead of a slider? Changed another pattern and looked better now.
02:25:969 (6) - Hrm, I think starting with this repeating slider and going into the two sliders into the stream would play a lot better. That or maybe have the 4 and 5 be a normal stream with all circles, then make the 6 into two short sliders into the stream.
kk, fixed.
03:31:533 (1) - Maybe do an audible soft whistle on the end of this? It sounds better with slience imo.
The ending got a little anti-climactic though. Maybe follow the violin a bit more and try to keep a good velocity going?
Been taking account of this nice idea x.x
Also, Re-mapped 2 parts in order to get it more fun.

Download: Sound Horizon - Ishidatami no Akeki Akuma (Ichigo-Sora) [gdeath].osu
Topic Starter
Ichigo-Sora
@Garven: Thanks for the mod (: I fixed most of them; I didn't add the whistle at the end of the spinner though.
@gdeath: Thanks!
MathiasXII
Hi!!!! I got your request :3.

Well umm as for the offset. I'm gonna say 631... It was very hard to determine in gameplay, so in this case, I'll just trust the tick of the timer :). See if it makes sense for you!

Oh... and the BPM is EXACTLY 132,000. Remove the extra 0,010 :), otherwise, the song is kinda off near the end.

VERY NICE map btw !!!! Starrrrrrr *
Menat
:D
Garven
Alrighty then

[SB]
Hrm, with the pic3.png transition, I was thinking more a long the lines of it start to fade it at 156764 (02:36:764 - ) and be fully in at 156991 (02:36:991 - ) changing right at 164263 (02:44:263 - ) for the phrase change/cymbal crash. Right now it feels a little premature.
There's something weird going on with the fading of pic2.png btw. This happens in all difficulties except for gdeath's.

[Shaytan]
Hrm, maybe reduce HP drain by 1? It's kind of hard to regain HP for a Hard difficulty.

[gdeath]
01:43:586 (2) - Reduce by one repeat?

Get that weird fading problem in the SB fixed up and call me back!
Glass
Keep it up~
gdeath

Garven wrote:

[gdeath]
01:43:586 (2) - Reduce by one repeat? kk, done.
Also, Re-mapped the last part for the suggestion on your previous post. :)

Download: Sound Horizon - Ishidatami no Akeki Akuma (Ichigo-Sora) [gdeath].osu
Topic Starter
Ichigo-Sora
All fixed! Thanks for the mods ^^
Garven
[Layla]
02:42:449 (1) - Remove new combo

[gdeath]
02:58:812 (3) - Finish on the start of this?
02:59:721 (6) - Finish on the start, and other two hits as custom clap? Also maybe have higher volume on these? That drum part that you're following sticks out a lot compared to the volume of the hit sounds.
03:11:540 - Extend the beginning of the break so it starts here? Has a cooler effect.
Love what you did with the ending, btw.

SB looks great now, thanks for putting up with me. :P

Let me know what you think with those mods and I'll bubble~
Topic Starter
Ichigo-Sora

Garven wrote:

[Layla]
02:42:449 (1) - Remove new combo

[gdeath]
02:58:812 (3) - Finish on the start of this?
02:59:721 (6) - Finish on the start, and other two hits as custom clap? Also maybe have higher volume on these? That drum part that you're following sticks out a lot compared to the volume of the hit sounds.
03:11:540 - Extend the beginning of the break so it starts here? Has a cooler effect.
Love what you did with the ending, btw.

SB looks great now, thanks for putting up with me. :P

Let me know what you think with those mods and I'll bubble~
Thanks for modding once again ^^ Now I'm just waiting for gdeath's diff.
gdeath
Will revert it tonight.

Garven wrote:

[gdeath]
02:58:812 (3) - Finish on the start of this? Done
02:59:721 (6) - Finish on the start, and other two hits as custom clap? Also maybe have higher volume on these? That drum part that you're following sticks out a lot compared to the volume of the hit sounds. Done
03:11:540 - Extend the beginning of the break so it starts here? Has a cooler effect. Really hard to map this part which is no vocal & drum. I tried mapping with sliders only in the beginning but it doesnt look good after testing, so i just leave a spinner here. Perhaps will remove this extend stuff if someone point out or i change my idea someday.
Love what you did with the ending, btw.

SB looks great now, thanks for putting up with me. :P

Let me know what you think with those mods and I'll bubble~
Download: Sound Horizon - Ishidatami no Akeki Akuma (Ichigo-Sora) [gdeath].osu
Garven
Alrighty. Everything looks good now!

:U
Topic Starter
Ichigo-Sora
Thank you ^^
James2250
-Seeing as the ending of the first 2 aren't too far off from the others I would just end them all at the same place (include the ending break the last 2 have as well)
-You could say what each difficulty matches up to (Easy, Normal etc) in the song info just so people can tell?
-Your spinner circle doesn't really have a visible center for players to spin around if you could add one
-Seems pretty random where you are ending your kiai right now, end it at 03:00:631 instead?

Layla:
02:58:812 (1,2) - space out more

Shaytan:
-Almost 3 minutes without a break, put a break in the first half of the map like the other difficulties if you can
02:35:403 (1) - make sure every spinner has a new combo (old bug that existed)
03:31:540 (1) - ^

gdeath:
-Has a break near the start but still the breaks are pretty short...
02:11:881 (9,10,11) - sounds odd being so quiet

Call me back after fixes and I will rebubble~
gdeath

James2250 wrote:

gdeath:
-Has a break near the start but still the breaks are pretty short... Already exsit a breat at 00:42:676...
02:11:881 (9,10,11) - sounds odd being so quiet kk, fixed.
-Enclosed update osu file.

Download: Sound Horizon - Ishidatami no Akeki Akuma (Ichigo-Sora) [gdeath].osu
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