Both the song and map were cool.. 't'
*stars
*stars
Thanks ^^Fluorine wrote:
Both the song and map were cool.. 't'
*stars
[Aramary] wrote:
title:Ishidatami no Akaki Akuma I'm not sure. I've seen both Akeki and Akaki being used, and Akeki seems to be the more common one ><
good luck~
btw why not fullver?When I mapped the fullver for [Shaytan], the score went way over 10 mil ):
Thanks ^^ I fixed everything (:Beuchi-chan wrote:
Storyboard Mod!!
Thoughts and Suggestions
- This is pretty cool to be your first storyboard, good job!! >w</
- A little tip to help you making sb's easier: If you want any image to cover the full screen without having to scale/move it, resize the image to 640x480px, you'll only have to select the sprite and it will be already covering the whole playfield. This is so useful for white flashes or black bacgrounds and you won't have any unnecessary SB load.
Issues and Adjustments
- The max size of storyboard elements is 800x600px, please resize the following images:~ 00:00:000 - You don't need to have "pic1" on the screen while you have the black image totally opaque, this only adds unnecessary SB load.
- black.jpg (it would be even better if you resize it to 640x480 to reduce the SB load)
~ 00:28:707 - pic1 dissapears so suddenly, please fade it out! Remember that in CTB mode spinners doesn't cover the screen!!
~ 00:29:616 - lyric1 dissapears so suddenly, please fade it out!!
~ 00:37:002 - ishidatami and no appear at different times, is this on purpose? I think it looks weird, but if it's on purpose then it's okay It's on purpose (:
~ 02:28:820 - The black background appears so suddenly, fade it like you did to make it dissapear?
~ 02:43:707 - I suggest to scale this lyrics line to make it a bit smaller. You don't have to do it though xP
~ 03:02:343 - pic2 dissapears so suddenly, please fade it out!!
~ 03:11:548 - black is still on the screen, but the picture is covering it, so it's adding unnecessary load (it also appears for a moment when the picture is dissapearing). Remove it here please.
Not bad, not bad!! Just remember for your next storyboards to think about removing elements from the screen when they're completely covered with anything else, and to fade images even if they're covered by spinners!
Call me if you need a recheck, good luck!!
All fixed, thanks ^^ I guess I'll map an easier difficulty ><wmfchris wrote:
[Shaytan]
0:36:548 (4,5,6,1) down 1 grid
0:42:684 delete break
1:04:275 (6) up 1 grid
1:05:070 (8) up 1 grid
1:13:139 (5) right 1 grid
1:18:593 (8) up 1 grid
1:41:775 (4,5,6) uneven spacing
1:45:866 (5,6,7) ^
1:51:434 (2,3) up 1 grid
1:52:457 (5,6,7) uneven spacing
2:34:729 (7,8,9)^
2:52:684 (8) it has correct spacing, but down 1 grid looks better
3:25:866 (12,13) (12) down+left 1 grid, (13) down 1 grid
Just some nazi spacing adjustment, not bad~
[Layla]
0:54:048 (5) up 1 grid looks better
1:05:866 (2) left 2 grids
1:49:502 (5) up 1 grid
2:07:002 (4) spacing
3.67 stars, a normal, maybe need an easier diff.
star~
Thanks (:SapphireGhost wrote:
First of all: Sorry for the late mods! Don't you hate it when real life gets in the way of osu!? Anyway,
Beginner
00:55:184 (1, 2) You should curve these so they don't overlap. Fixed!
00:57:002 (1) This slider is not my favorite, but that's just an opinion. I think it's okay ^^"
Layla
02:16:775 (1) Aah this note is hiding. It's okay, but consider a change. Fixed!
Final Thoughts
Wow, very well done. Notes work well together and skin/storyboarding shows a lot of effort. Flow is natural, unlike this sentence. This is most definitely a Star from me.
Thanks for the mod and timing help (:Selee wrote:
I think this is one of the best songs of Sound Horizon&Revo...lol, really hope someone can map a 6 min full ver...
[General]
- Timing:132.010 (You can tell the timing is off if you listen the kiai carefully.)
Offset:645
Lyric1.png is too small imo.
layla.png dispears too fast, I suggest to end at 02:29:502
Make a little SB for the last part?
Title: Because it's only half of the song, use "Ishidatami no Akeki Akuma (Short Ver.)" ?
Move Seisen no Iberia to tags? (viewtopic.php?f=6&t=24765)
Tags: also add "The Crimson Demon under the Stone Pavement" ?
[Beginner]
Nice[Layla]
- 00:20:643 (2) - Remove whistle end? and whistle at 00:22:007 (1)?
00:24:279 (4,1) - ^
00:57:004 (3) - I suggest to remove new combo, 1 grid up and 1 grid right? Move the shift point further to make a symmetry?
00:59:276 (1) - Clap?
02:36:542 (X) - add a note with clap?
02:38:814 (2) - Finish at begining?
02:51:995 (2,3) - Switch hitsounds
02:53:813 (5,6) - ^[Shaytan]
- 00:57:911 (1,2,3) - add Clap / remove whistle / add clap?
02:31:866 (3) - Shorten 1/4 and move 1/4 beat forward?
02:51:548 (3) - clap at 1st and 3rd reverse instead of 2Well made SB and skin! Have my star~
- 00:21:093 (5) - whistle begin, and remove end whislte?
00:42:457 (1) - Make a small jump like this?
01:13:701 (X) - Add a note?
01:13:928 (X) - ^
01:15:519 (X) - ^
01:15:746 (X) - ^
02:20:401 (1) - 1 grid up?
02:27:002 (1) - Extend it for 1/4 beat?
02:50:070 (10,11) - To follow the rhythm, remove 10, extend 11 for 1/4 beat and move 1/4 beat backward.
Thanks for the diff and for fixing the source/tags ^^gdeath wrote:
Done !
Source: Seisen no Iberia
Tag: The Crimson Demon under the Stone Pavement, Revo, Yuuki, Rikki, Remi, Kaori
The info above i found is probably more precise
Thanks for modding ^^aesopl19193 wrote:
Shaytan
02:17:907 (5) - finish? fixed!
Good mapset! I cannot find other problems![]()
star
Thanks for the mod ^^galvenize wrote:
[General]
-5 to the offset? The streams in [gdeath] would actually sound better with it.
[Layla] and [Beginner] are fine as they are.
[Shaytan]
02:16:998 (3,4,5) - Spacing issue.
02:52:677 (1) - New combo? The actual one is pretty long.
That's about it.
Also, Re-mapped 2 parts in order to get it more fun.Garven wrote:
[gdeath]
Ahaha, I was wondering if you were going to do a guest diff on one of all these new Sound Horizon maps showing up.![]()
Becoz of love =)
Really cool rhythms here.
01:43:814 (4) - Maybe just do a normal hit instead of a slider? Changed another pattern and looked better now.
02:25:969 (6) - Hrm, I think starting with this repeating slider and going into the two sliders into the stream would play a lot better. That or maybe have the 4 and 5 be a normal stream with all circles, then make the 6 into two short sliders into the stream.
kk, fixed.
03:31:533 (1) - Maybe do an audible soft whistle on the end of this? It sounds better with slience imo.
The ending got a little anti-climactic though. Maybe follow the violin a bit more and try to keep a good velocity going?
Been taking account of this nice idea x.x
Also, Re-mapped the last part for the suggestion on your previous post.Garven wrote:
[gdeath]
01:43:586 (2) - Reduce by one repeat? kk, done.
Thanks for modding once again ^^ Now I'm just waiting for gdeath's diff.Garven wrote:
[Layla]
02:42:449 (1) - Remove new combo
[gdeath]
02:58:812 (3) - Finish on the start of this?
02:59:721 (6) - Finish on the start, and other two hits as custom clap? Also maybe have higher volume on these? That drum part that you're following sticks out a lot compared to the volume of the hit sounds.
03:11:540 - Extend the beginning of the break so it starts here? Has a cooler effect.
Love what you did with the ending, btw.
SB looks great now, thanks for putting up with me.
Let me know what you think with those mods and I'll bubble~
Download: Sound Horizon - Ishidatami no Akeki Akuma (Ichigo-Sora) [gdeath].osuGarven wrote:
[gdeath]
02:58:812 (3) - Finish on the start of this? Done
02:59:721 (6) - Finish on the start, and other two hits as custom clap? Also maybe have higher volume on these? That drum part that you're following sticks out a lot compared to the volume of the hit sounds. Done
03:11:540 - Extend the beginning of the break so it starts here? Has a cooler effect. Really hard to map this part which is no vocal & drum. I tried mapping with sliders only in the beginning but it doesnt look good after testing, so i just leave a spinner here. Perhaps will remove this extend stuff if someone point out or i change my idea someday.
Love what you did with the ending, btw.
SB looks great now, thanks for putting up with me.
Let me know what you think with those mods and I'll bubble~
-Enclosed update osu file.James2250 wrote:
gdeath:
-Has a break near the start but still the breaks are pretty short... Already exsit a breat at 00:42:676...
02:11:881 (9,10,11) - sounds odd being so quiet kk, fixed.
All fixed~James2250 wrote:
-Seeing as the ending of the first 2 aren't too far off from the others I would just end them all at the same place (include the ending break the last 2 have as well)
-You could say what each difficulty matches up to (Easy, Normal etc) in the song info just so people can tell?
-Your spinner circle doesn't really have a visible center for players to spin around if you could add one
-Seems pretty random where you are ending your kiai right now, end it at 03:00:631 instead?
Layla:
02:58:812 (1,2) - space out more
Shaytan:
-Almost 3 minutes without a break, put a break in the first half of the map like the other difficulties if you can
02:35:403 (1) - make sure every spinner has a new combo (old bug that existed)
03:31:540 (1) - ^
gdeath:
-Has a break near the start but still the breaks are pretty short...
02:11:881 (9,10,11) - sounds odd being so quiet
Call me back after fixes and I will rebubble~