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Disturbed - Meaning of Life

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Topic Starter
Mianki
This beatmap was submitted using in-game submission on 29. heinäkuuta 2010 at 19:13:24

Artist: Disturbed
Title: Meaning of Life
Tags: The Sickness lanttu jericho2442
BPM: 125,92
Filesize: 3514kb
Play Time: 02:38
Difficulties Available:
  1. jericho2442's Easy (2,46 stars, 175 notes)
  2. Lanttu's Sane (4,55 stars, 388 notes)
  3. PsYcHo (4,99 stars, 560 notes)
Download: Disturbed - Meaning of Life
Information: Scores/Beatmap Listing
---------------
One of my fav Disturbed songs. Anyways, enjoy ^^
Modding and comments are more than welcome :P

Edit [Mar 8.] Done Chacha's mod
Edit [Mar 21.] Offset change
Edit [Mar 27.] BPM change, finished it
Edit [Mar 29.] Done Chacha's second mod, did Matma's mod and added strobo
Edit [Apr 3.] Done Garven's mod
Edit [May 3.] Added Lanttu's diff
Edit [Jun 10.] Colour change
Edit [Jun 22.] Done Odarils (first?) mod
Edit [Jul 2.] Done eee's mod
Edit [Jul 2.] Done banvi's mod
Edit [Jul 4] Done SadKangaroo's mod
Edit [Jul 5.] Done Midget's mod (offset changed)
Edit [Jul 8.] Added jericho2442's diff
Edit [Jul 21.] Done TheVileOne's mod
Chacha17
Hai.

I thought this map's going for approval.

here we go.

General:
-remove disturbed and meaning of life in the tags because they're already in the Artist and Title of the map.
-aaa black combo colour D: change to gray? and white notes +kiai . D:
- remove .osb file from song folder
-Timing is fine


00:14:778 - this timing section must be placed 1/2 or 1/4 before the beat.
(volume changes / hitsound changes [from normal to soft hitsounds])
Look for other timing sections like this.

00:15:017 (4) - spacing error?
00:17:876 (3) - ^
00:18:829 (6) - ^
00:28:837 (1,2,3) - ^
00:41:228 (2) - align horizontally with 00:41:705 (4)
01:56:168 (1) - remove new combo
01:57:002 (5) - new combo
02:00:577 (7) - ^
02:12:729 (5) - make this slider neater plx

Otherwise it's a great map. :)
Topic Starter
Mianki

Chacha17 wrote:

Hai.

I thought this map's going for approval.

here we go.

General:
-remove disturbed and meaning of life in the tags because they're already in the Artist and Title of the map. Fixed
-aaa black combo colour D: change to gray? and white notes +kiai . D: Gray+silver
- remove .osb file from song folder Fixed
-Timing is fine


00:14:778 - this timing section must be placed 1/2 or 1/4 before the beat.
(volume changes / hitsound changes [from normal to soft hitsounds])
Look for other timing sections like this. Fixed

00:15:017 (4) - spacing error? Redid these
00:17:876 (3) - ^ ^
00:18:829 (6) - ^^
00:28:837 (1,2,3) - ^^
00:41:228 (2) - align horizontally with 00:41:705 (4) Fixed
01:56:168 (1) - remove new combo Fixed
01:57:002 (5) - new combo Fixed
02:00:577 (7) - ^ Fixed
02:12:729 (5) - make this slider neater plx It's supposed to look like that, I call it the "Turd"

Otherwise it's a great map. :)
Mukku
Offset: try 7887
Not sure about it but when I listened to some of the later beats, the offset seemed very early.

This map is awesome.
Topic Starter
Mianki

Mukku wrote:

Offset: try 7887 When I put this, everything seemed to be a bit delayed. So no change
Not sure about it but when I listened to some of the later beats, the offset seemed very early.
-Xero-
mianki told me to give this map a star
well... here it is..
Topic Starter
Mianki
Just wanna say that I didn't force Xero_HT to give me a star or anything like that :D
aRiskOfRain
Nothing I can see. Wow.
Dark
Looks great to me! Only one difficulty though? =/ Make another difficulty or two, whether it be your own work or a guest difficulty, and I'll happily give you a star.
Chacha17
Heya~

General
No tags? Maybe there are some you could put in here, for example the album from which you got this song.
Audio lead in time is not exactly 500ms
Obviously, you need (an) easier diff/s

00:38:487 (1) - Finish here
01:23:158 (3) - finish at slider's end
02:26:770 (1) - extend this spinner to 02:27:723
02:30:582 (1) - ^ to 02:31:535
02:34:156 (1,2,3,4) - stack these 1/8th sliders
03:26:093 - end kiai there

;)
Topic Starter
Mianki

Chacha17 wrote:

Heya~

General Done, except easier diff
No tags? Maybe there are some you could put in here, for example the album from which you got this song.
Audio lead in time is not exactly 500ms
Obviously, you need (an) easier diff/s

00:38:487 (1) - Finish here[/color]
01:23:158 (3) - finish at slider's end ^
02:26:770 (1) - extend this spinner to 02:27:723 ^
02:30:582 (1) - ^ to 02:31:535 ^
02:34:156 (1,2,3,4) - stack these 1/8th sliders ^
03:26:093 - end kiai there ^

;)
Matma Rex
This song *so* asks for some strobe. Lemme do it plz :D


Random caps suck D:
So do black circles on black background D:

01:04:098 (1,2) - that doesn't sound well, delete (2) and make (1) longer?
01:38:644 (7) - D:
02:32:011 (2,1) - not cool.
02:34:156 (1,2,3,4) - oh wtf. DJPop style D:
Matma Rex
Here's your strobe:

Sprite,Foreground,Centre,"strobe.png",320,240
_F,0,0,,0
_T,HitSoundFinish,0,224783
__F,0,0,238,0.7,0
__S,0,0,238,1,1.15

Append this to the end of .osb file. It will automatically appear on every note with "finish" hitsound (you can change it to clap or whistle - replace "HitSoundFinish" with "HitSoundClap" or "HitSoundWhistle").

You can also tweak other stuff - last line, last value sets size of the strobe, and values in line before last its initial opacity (0 - invisible, 1 - fully visible).

Also add this image to folder:
Topic Starter
Mianki

Matma Rex wrote:

This song *so* asks for some strobe. Lemme do it plz :D


Random caps suck D:
So do black circles on black background D: Darkened the colors

01:04:098 (1,2) - that doesn't sound well, delete (2) and make (1) longer? I like the this is, it goes with the strobo too ^^
01:38:644 (7) - D: Goes with the drums
02:32:011 (2,1) - not cool. Just a tiny jump :D
02:34:156 (1,2,3,4) - oh wtf. DJPop style D: I like DJPop, but I didn't "copy" this on purpose
Aight, added your strobo too.
-Xero-
Just want to say that this map is great!
Oh btw:
-Maybe raise the HP Drain/OD by 1 ?
-Black combo colour ... oh noes!
-Not sure bout the Offset (maybe it's the BPM)

Good Luck!
Topic Starter
Mianki

Xero_HT wrote:

Just want to say that this map is great!
Oh btw:
-Maybe raise the HP Drain/OD by 1 ? HP Drain dropped by 1
-Black combo colour ... oh noes! Gray is back...
-Not sure bout the Offset (maybe it's the BPM) It sounds to me that it's pretty much perfect

Good Luck!
Garven
[General]
Set your black combo color to a lighter shade. It's hard to see the approach circles. 110, 110, 110 works fine for me, and it's essentially one of the grays used in the background.

[PsYcHo]
01:50:795 You may as well just map through this break and continue the pattern of slowly accelerating sliders.

Wow, that final Kiai section is brutal - especially the first combo in that section. Maybe you could start with the plain stream, then up it to a smaller mixture of that type of rhythm, then the last one be just crazy like the first one.

Looks good! I'm not quite at this level of play though, hehe. The hitsounds sound fine too, though when they're at that volume nothing bad is really going to stick out anyway. Star~
Topic Starter
Mianki

Garven wrote:

[General]
Set your black combo color to a lighter shade. It's hard to see the approach circles. 110, 110, 110 works fine for me, and it's essentially one of the grays used in the background. Made it 100,100,100

[PsYcHo]
01:50:795 You may as well just map through this break and continue the pattern of slowly accelerating sliders. Mapped

Wow, that final Kiai section is brutal - especially the first combo in that section. Maybe you could start with the plain stream, then up it to a smaller mixture of that type of rhythm, then the last one be just crazy like the first one. Made the first one plain, changed the next one too but left the last one like it is

Looks good! I'm not quite at this level of play though, hehe. The hitsounds sound fine too, though when they're at that volume nothing bad is really going to stick out anyway. Star~
Lanttu
Siinä on, sano toki ihan suoraan jos jokin on huonosti tai et muuten vaan tykkää. :3

Download: Disturbed - Meaning of Life (Mianki) [Hard].osu
Shiro
to change absolutely
not great, to change if possible
suggestions

Normal :
00:08:349 (1) - Clap hitsound
00:09:302 (2) - Clap hitsound
00:10:255 (3) - Clap hitsound
00:11:208 (4) - Clap hitsound
00:12:161 - Clap hitsound on the second hit of the slider
00:13:114 (1) - Clap hitsound
00:14:067 (2) - Clap hitsound
00:15:020 - Clap hitsound on the second hit of the slider
00:15:973 - Clap hitsound on the second hit of the slider
00:16:926 (1) - Clap hitsound
00:17:640 (2) - Normal hitsound
00:23:596 (2) - Clap hitsound
00:25:502 (1) - Clap hitsound
00:27:408 (2) - Clap hitsound on the first hit of the slider
00:28:361 (5) - Clap hitsound on the first hit of the slider
00:29:314 (3) - Clap hitsound
00:30:267 (7) - Clap hitsound on the first hit of the slider only
00:31:220 (2) - Clap hitsound
00:32:173 (5) - Clap hitsound
00:32:888 - add a note here
00:33:126 (8) - Clap hitsound
00:54:092 (2) - Clap hitsound
00:55:045 (5) - Clap hitsound
00:55:998 (3) - Clap hitsound
00:56:951 (2) - Clap hitsound on the first hit of the slider
00:57:904 (4) - Clap hitsound
00:58:857 (1) - Clap hitsound
00:59:810 (4) - Clap hitsound
01:00:763 - Clap hitsound on the last hit of the slider only
01:01:716 (2) - Clap hitsound
01:02:669 (5) - Clap hitsound on the first hit of the slider
01:03:622 - Clap hitsound on the last hit of the slider only
01:04:575 - Clap hitsound on the last hit of the slider
01:09:340 (2) - Clap hitsound
01:10:293 (4) - Clap hitsound
01:33:403 (6) - make it hit once less (that is until 01:34:356 - )
01:39:835 - Clap hitsound on the last hit of the slider
01:40:788 - Clap hitsound on the last hit of the slider
01:41:741 - Clap hitsound on the first hit of the slider (remove the Finish hitsound)
01:42:694 - Clap hitsound on the last hit of the slider (remove the Finish hitsound)3
01:43:647 - Clap hitsound on the first hit of the slider
01:44:600 - Clap hitsound on the first hit of the slider
01:45:553 (5) - Clap hitsound on the first and third hits of the slider
01:47:459 - Clap hitsound on the last hit of the slider
01:48:412 - Clap hitsound on the first hit of the slider
01:49:365 (2) - Clap hitsound (remove the Finish)
01:50:318 (5) - Clap hitsound (remove the Finish)
01:51:271 - Clap hitsound on the last hit of the slider
01:52:224 (3) - Clap hitsound on the first hit of the slider
01:55:083 (3) - Clap hitsound
01:56:036 - Clap hitsound on the last hit of the slider
01:56:989 - Clap hitsound on the last hit of the slider
01:57:942 (3) - Clap hitsound
01:58:895 - Clap hitsound on the first hit of the slider
01:59:848 - Clap hitsound on the last hit of the slider only
02:00:801 (6) - Clap hitsound
02:01:754 - Clap hitsound on the last hit of the slider only
02:02:707 - Clap hitsound on the first hit of the slider
02:03:422 (4) - Clap hitsound
... et caetera, the idea is to add clap hitsounds regularly (but not too many !) to make the rythm even more obvious and lively.

02:58:695 (7) - try moving this spinner to the right so that it is not hidden by the spinner 5

I'll have a look at hard later, right now my head hurts, I'm going to have a break.

Oh ! I forgot : star~
heintsi
Go go for ranks, Brilliant map as always :p
your sliders are <3
Topic Starter
Mianki

Odaril wrote:

to change absolutely
not great, to change if possible
suggestions

Normal :
008000]00:08:349 (1) - Clap hitsound Done
00:09:302 (2) - Clap hitsound ^
00:10:255 (3) - Clap hitsound ^
00:11:208 (4) - Clap hitsound ^
00:12:161 - Clap hitsound on the second hit of the slider Won't change this and the future Finish sounds because the strobe effect comes with Finish hitsound
00:13:114 (1) - Clap hitsound
00:14:067 (2) - Clap hitsound
00:15:020 - Clap hitsound on the second hit of the slider
00:15:973 - Clap hitsound on the second hit of the slider
00:16:926 (1) - Clap hitsound
00:17:640 (2) - Normal hitsound
00:23:596 (2) - Clap hitsound
00:25:502 (1) - Clap hitsound
00:27:408 (2) - Clap hitsound on the first hit of the slider
00:28:361 (5) - Clap hitsound on the first hit of the slider
00:29:314 (3) - Clap hitsound
00:30:267 (7) - Clap hitsound on the first hit of the slider only
00:31:220 (2) - Clap hitsound
00:32:173 (5) - Clap hitsound
00:32:888 - add a note here
00:33:126 (8) - Clap hitsound
00:54:092 (2) - Clap hitsound
00:55:045 (5) - Clap hitsound
00:55:998 (3) - Clap hitsound
00:56:951 (2) - Clap hitsound on the first hit of the slider
00:57:904 (4) - Clap hitsound
00:58:857 (1) - Clap hitsound
00:59:810 (4) - Clap hitsound
01:00:763 - Clap hitsound on the last hit of the slider only
01:01:716 (2) - Clap hitsound
01:02:669 (5) - Clap hitsound on the first hit of the slider
01:03:622 - Clap hitsound on the last hit of the slider only
01:04:575 - Clap hitsound on the last hit of the slider
01:09:340 (2) - Clap hitsound
01:10:293 (4) - Clap hitsound
01:33:403 (6) - make it hit once less (that is until 01:34:356 - )
01:39:835 - Clap hitsound on the last hit of the slider
01:40:788 - Clap hitsound on the last hit of the slider
01:41:741 - Clap hitsound on the first hit of the slider (remove the Finish hitsound)
01:42:694 - Clap hitsound on the last hit of the slider (remove the Finish hitsound)3
01:43:647 - Clap hitsound on the first hit of the slider
01:44:600 - Clap hitsound on the first hit of the slider
01:45:553 (5) - Clap hitsound on the first and third hits of the slider
01:47:459 - Clap hitsound on the last hit of the slider
01:48:412 - Clap hitsound on the first hit of the slider
01:49:365 (2) - Clap hitsound (remove the Finish)
01:50:318 (5) - Clap hitsound (remove the Finish)
01:51:271 - Clap hitsound on the last hit of the slider
01:52:224 (3) - Clap hitsound on the first hit of the slider
01:55:083 (3) - Clap hitsound
01:56:036 - Clap hitsound on the last hit of the slider
01:56:989 - Clap hitsound on the last hit of the slider
01:57:942 (3) - Clap hitsound
01:58:895 - Clap hitsound on the first hit of the slider
01:59:848 - Clap hitsound on the last hit of the slider only
02:00:801 (6) - Clap hitsound
02:01:754 - Clap hitsound on the last hit of the slider only
02:02:707 - Clap hitsound on the first hit of the slider
02:03:422 (4) - Clap hitsound
... et caetera, the idea is to add clap hitsounds regularly (but not too many !) to make the rythm even more obvious and lively.[/color] Aight, got it
02:58:695 (7) - try moving this spinner to the right so that it is not hidden by the spinner 5 Fixed

I'll have a look at hard later, right now my head hurts, I'm going to have a break.

Oh ! I forgot : star~
eee
eeemod GO!!!

[Lantu]
Not much of a [Normal], more like a mild [Hard]. But oh well, if you find the time to make an easier, do so, but I guess this is fine.
03:26:093 (x) - Note here so it ends the same place as [Hard]

[PsYcHo]
I ended up with 75% accuracy. It's probably the overall difficulty/timing/skillz... I'll just blame it on my skillz.
(?) How about up the HP Drain some, it wasn't too insane for me D:
02:34:156 (1,2,3,4) - On my first play through, I didn't notice these as sliders. I saw the first one, sure. I thought the second one was a circle :x
The freaky sliders are pretty cool, especially the ones around 01:39:359

that is all :-/
Topic Starter
Mianki

eee wrote:

eeemod GO!!!

[Lantu]
Not much of a [Normal], more like a mild [Hard]. But oh well, if you find the time to make an easier, do so, but I guess this is fine. I'll prolly not make a easier diff. I've tried couple of times, but it always feels such a pain in the ass to map it :/
03:26:093 (x) - Note here so it ends the same place as [Hard] Fixed

[PsYcHo]
I ended up with 75% accuracy. It's probably the overall difficulty/timing/skillz... I'll just blame it on my skillz.
(?) How about up the HP Drain some, it wasn't too insane for me D: Higher HP Drain it is then
02:34:156 (1,2,3,4) - On my first play through, I didn't notice these as sliders. I saw the first one, sure. I thought the second one was a circle :x Changed 'em a bit, dunno if it's better now?
The freaky sliders are pretty cool, especially the ones around 01:39:359 Thanks ^^

that is all :-/
banvi
Hello :D

Lanttu's Sane
00:30:267 (7) 1 grid right?(grid lv3)
01:01:478 (1,2) 1 grid down?
Oh , this diff is clean overall.
PsYcHo
HP -1 (this is high for OD)
02:05:328 (n) add note?
This diff is also clean.

Sorry for poor my mod. :cry:
star & gl ;)
Topic Starter
Mianki

banvi wrote:

Hello :D

Lanttu's Sane
00:30:267 (7) 1 grid right?(grid lv3) Fixed
01:01:478 (1,2) 1 grid down? Fixed
Oh , this diff is clean overall.
PsYcHo
HP -1 (this is high for OD) Fixed
02:05:328 (n) add note? Fixed
This diff is also clean.

Sorry for poor my mod. :cry: It was fine :D
star & gl ;)
IceBeam
Hello.

It won't be rankable without a difficulty below 3.00 Star Rating.

[Lanttu's Sane]
Oh well..it was supposed to be Normal one I bet.
My suggestion is to remove the rest of spinners - you'll see that SR will be sightly reduced.Or follow the suggestion above and make another diff. below 3 SR.

Otherwise it's fine.
02:30:344 (5) - 1 grid up?

[PsYcHo]
You need more hitsounds.Probably adding clap after each 1 white tick.

02:34:156 (1) - Oh,put all the sliders in one place,allign them.

Well,not much mistakes.Almost perfect.But the main problem is non-Easy difficulty,so work this out.

Good luck,star~
Topic Starter
Mianki

SadKangaroo wrote:

Hello.

It won't be rankable without a difficulty below 3.00 Star Rating.

[Lanttu's Sane]
Oh well..it was supposed to be Normal one I bet.
My suggestion is to remove the rest of spinners - you'll see that SR will be sightly reduced.Or follow the suggestion above and make another diff. below 3 SR. Not gonna do that, because it won't reduce SR to 3 or less /:

Otherwise it's fine.
02:30:344 (5) - 1 grid up? Fixed

[PsYcHo]
You need more hitsounds.Probably adding clap after each 1 white tick. Added some claps

02:34:156 (1) - Oh,put all the sliders in one place,allign them. Fixed

Well,not much mistakes.Almost perfect.But the main problem is non-Easy difficulty,so work this out. I'd hate to do a easier diff but I guess there's no choice then. But thanks for your mod

Good luck,star~
Lanttu
I'm sorry my diff came out too hard. ;_; I wish I had paid more attention to star rating when making it...

btw, maybe you could add my name to tags? :3

**
Topic Starter
Mianki

Lanttu wrote:

I'm sorry my diff came out too hard. ;_; I wish I had paid more attention to star rating when making it...

btw, maybe you could add my name to tags? :3

**
Nah don't worry about, I'll work something out :P. And added your name to tags :D
Oh, and thanks for the kudosu star, appreciated ^^
iDwarf
~Overall~
  1. No Easy/Normal though. Do something.
  2. Offset: 7880
  3. Dark Blue combo color is VERY HARD to see on such BG. Do something.
~Lanttu's Sane~
  1. 01:35:547 (1) - Move new combo to (7)
Rest is fine for me. Good job.
Topic Starter
Mianki

Midget wrote:

~Overall~
  1. No Easy/Normal though. Do something. Working on it
  2. Offset: 7880 Sounds better, changed
  3. Dark Blue combo color is VERY HARD to see on such BG. Do something.Lightened
~Lanttu's Sane~
  1. 01:35:547 (1) - Move new combo to (7) Fixed
Rest is fine for me. Good job.
jericho2442
requested in Guest Diff Request Thread, :p

here's a easy for you so this becomes rankable.

yes its only 2:40 long because i dont agree with mapping easies over this amount of time ;)

anyway should be pretty much perfect if you wanna use it o/
Download: Disturbed - Meaning of Life (Mianki) [jericho2442's Easy].osu
Topic Starter
Mianki

jericho2442 wrote:

requested in Guest Diff Request Thread, :p

here's a easy for you so this becomes rankable.

yes its only 2:40 long because i dont agree with mapping easies over this amount of time ;)

anyway should be pretty much perfect if you wanna use it o/
[attachment=0:8d737]Disturbed - Meaning of Life (Mianki) [jericho2442's Easy].osu[/attachment:8d737]
AWESOME, thank you :D
Kurai
Star~
wmfchris
[Psycho]
0:25:629 (3) spacing...? right a bit
spacing are allright <3

[sane]
0:11:691 (1) down 1 grid to place this is the center

star~
roflninja
Hi,

[jericho2442's easy]
fine

[lanttu's sane]
00:38:494 (1) - start at 00:38:613 ?

[physco]
00:38:494 (1) - start at 00:38:613 ?

everythings fine for me, great map
Topic Starter
Mianki

roflninja wrote:

[jericho2442's easy]
fine

[lanttu's sane]
00:38:494 (1) - start at 00:38:613 ? Fixed

[physco]
00:38:494 (1) - start at 00:38:613 ? Fixed
Shiro
I didn't see anything wrong with this map. Good job on hitsounds.
I think you need another diff from you.

I confirm the star I gave.
TheVileOne
Easy

New rules require this to be just as long as the other difficulties. ( I don't support the rule and if you don't support it either, don't take this advice to heart and make a stand about it. Eh I think it's still new enough that you don't have to worry about it.)

02:21:298 (3,4,5) - This doesn't look very well and looks like something you would see in an easy only snapped greater so it wouldn't look so bad.

Lanttu's Sane

02:32:733 (1,2,3,4,5) - Design this to be more symmetrical? (just a suggestion )
02:36:545 (1,2,3,4,5) - ^

PsYcHo

00:16:933 (1) - I have to say that the approach circle for this note blends nearly completely with the background. I can't even see it when I play.

00:17:648 (2,3) - These are slightly blended but noticable.

00:44:093 (1) - Neat shape, but feels out of place.

01:03:153 (1,2,3,4) - Plays awkward to me and sounds sort of strange.

01:23:165 (3) - Weird shape.... Not sure what to say.

01:34:244 (9,10,11,12) - These are spaced differently than the rest of the stream.

01:38:651 (7) - 1/8th spaced for a 1/4th note?

03:03:944 (1,2,3,4,5,6,7,8) - Curve this stream a little more? So that less notes are leading straight down.

03:14:665 (1,2) - Too close.



Eh it's an alright beatmap. So I'll give it a star.
Topic Starter
Mianki

TheVileOne wrote:

Easy

New rules require this to be just as long as the other difficulties. ( I don't support the rule and if you don't support it either, don't take this advice to heart and make a stand about it. Eh I think it's still new enough that you don't have to worry about it.) Was kinda shocking when I heard of the rule

02:21:298 (3,4,5) - This doesn't look very well and looks like something you would see in an easy only snapped greater so it wouldn't look so bad. Kinda fixed them, with a bigger distance spacing

Lanttu's Sane

02:32:733 (1,2,3,4,5) - Design this to be more symmetrical? (just a suggestion ) Looks symmetrical enough to me :P
02:36:545 (1,2,3,4,5) - ^ ^

PsYcHo

00:16:933 (1) - I have to say that the approach circle for this note blends nearly completely with the background. I can't even see it when I play. Lightened the colors a bit, that should help

00:17:648 (2,3) - These are slightly blended but noticable. ^

00:44:093 (1) - Neat shape, but feels out of place. Random shapes ftw!

01:03:153 (1,2,3,4) - Plays awkward to me and sounds sort of strange. Yeah it's different. Is it a bit overcreative? It goes along to the singing to me, but we all have different tastes when comes to music and stuff

01:23:165 (3) - Weird shape.... Not sure what to say. Crooked letter "M". I kinda have a weird habit to make a signature slider(s) to my maps

01:34:244 (9,10,11,12) - These are spaced differently than the rest of the stream. Fixed

01:38:651 (7) - 1/8th spaced for a 1/4th note? Wanted that it goes along with the drum. Is it wrong?

03:03:944 (1,2,3,4,5,6,7,8) - Curve this stream a little more? So that less notes are leading straight down. Done, 7.8 and pointing straight down.

03:14:665 (1,2) - Too close. Fixed



Eh it's an alright beatmap. So I'll give it a star.
Dosy_old
Why is disturbed in the graveyard. hoped it would be out :( seemed like it was going well. I hope some1 picks this up again. Looking forward to play it. :|
Topic Starter
Mianki

Dosy wrote:

Why is disturbed in the graveyard. hoped it would be out :( seemed like it was going well. I hope some1 picks this up again. Looking forward to play it. :|
I couldn't get this ranked, dunno why BATs ignore me. Anyways, if somebody else would map this, I'd be more than happy to give him/her my diff.
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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