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The Corrs - Long Night

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Topic Starter
alvisto
This beatmap was submitted using in-game submission on Friday, January 01, 2010 at 4:49:11 PM

Artist: The Corrs
Title: Long Night
Source: Borrowed Heaven
BPM: 149
Filesize: 5207kb
Play Time: 03:45
Difficulties Available:
  1. Advanced (4.49 stars, 381 notes)
  2. Beginner (2.47 stars, 146 notes)
  3. Long Night (4.76 stars, 452 notes)
Download: The Corrs - Long Night
Information: Scores/Beatmap Listing
---------------
I like this song, thanks to my friend, who influenced me. xD ( And I seldom listen to English song too~~ xD)

Many thanks to the modders and BATs who helped me in getting this map ranked. I appreciate it. xD
Azure_Kite
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
alvisto

Azure_Kyte wrote:

Here's my mod

Blue = Suggestion Red = Check this

[Long Night]
01:36:070 (6) - Start kiai here? ORZ, I FORGOT Kiai again, will do that later...
01:58:065 (4) - Move forward 1/4 beat Sure, sounds a lot better
02:39:052 (11) - Extend 1/2 a beat and silence the end Sure thing too, extended it and used x0.5 timing section, and again "S" slider. *I abuse S slider too much xD*

Good map. But why do I see styles from Happiness of Marionette there? o_O Coz that's my style and I have no ideas left ? xD *copied some of your ideas too xD* *hides*

Starred :D
Thanks for the mod.... :3------o
Teara
Everything seems to be in order~

Nice song~
blissfulyoshi
Beginner:
Combo mod:
02:17:799 (4) - new combo to be consistent with 02:04:913 (1)

Timing section mod:
irc

Advanced:
Combo mod:
01:09:745 (1,2,1,2,3,1,2,3,4,5,6,1,2,3,4,5,6,7,8,9,1,2,3,1,2,3,4,5,6,1,2,3,4,5) - the combo pattern here is different than most of your map, so I don't know what I will change.
02:17:396 (5) - new combo to be consistent with 02:04:510 (1)
02:56:859 (6) - new combo for lyrics
03:00:483 (10,1) - remove 1's new combo and add a new combo to 10 to follow the lyrics
03:09:745 (9,10,1) - I would want the new combo here to follow the lyrics, but I don't want to ruin the pattern, so I'll let you decide what to do here
03:16:993 (1,3) - remove 1's new combo and add a new combo to 3 to follow the lyrics
03:22:832 (6) - same as 02:17:396 (5)
03:35:517 (5) - ^

Timing section mod:
irc

Long night
Combo mod:
look at the same spots as advanced and do the same changes as advised above.
01:37:530 (1) - remove new combo to follow the rest of the nearby combos

Timing section mod:
irc

---
Nice map. Star.
Topic Starter
alvisto

blissfulyoshi wrote:

Beginner:
Combo mod:
02:17:799 (4) - new combo to be consistent with 02:04:913 (1) Done !

Timing section mod:
irc

Advanced:
Combo mod:
01:09:745 (1,2,1,2,3,1,2,3,4,5,6,1,2,3,4,5,6,7,8,9,1,2,3,1,2,3,4,5,6,1,2,3,4,5) - the combo pattern here is different than most of your map, so I don't know what I will change. Discussed in IRC, remove 1 combo.
02:17:396 (5) - new combo to be consistent with 02:04:510 (1) Sure
02:56:859 (6) - new combo for lyrics Agreed
03:00:483 (10,1) - remove 1's new combo and add a new combo to 10 to follow the lyrics Followed
03:09:745 (9,10,1) - I would want the new combo here to follow the lyrics, but I don't want to ruin the pattern, so I'll let you decide what to do here Decided to fix the combo. xD
03:16:993 (1,3) - remove 1's new combo and add a new combo to 3 to follow the lyrics Sure
03:22:832 (6) - same as 02:17:396 (5)
03:35:517 (5) - ^
Yeah and yeah~

Timing section mod:
irc

Long night
Combo mod:
look at the same spots as advanced and do the same changes as advised above.
01:37:530 (1) - remove new combo to follow the rest of the nearby combos Done
Yeah and yeah~ same as advanced

Timing section mod:
irc

---
Nice map. Star.
Thanks for the mod and fulfiliing my request, yoshi. xD :3 =D
Mystearica
This map has been deleted on the request of its creator. It is no longer available.
Andrea
New "Detailed" modding style for help maps <3

You don't have to follow my post, remember there are not directions, but suggestions!

[File Checking...]

Video: No.
Storyboard: No.
Custom Skin: No.
Background: Yes.
Source: No. (Add some.)
Tags: No. (Same here.)
File Size: 4,80MB/24,00MB

[Overall]

After the offset change, select all notes and move 1/2 backward.

Timing: BPM: 149,00 - Offset: 13.775 (Remember to resnap all notes.)

[Difficulties]

[Beginner]

Increase HP Drain by 2 or 3 ticks.

No major problems found.


[Advanced]

Increase Overall difficulty by 1 tick for balance with HP Drain.

01:16:099 (10) - New combo.
02:24:004 (2,3,4,5,6) - Weird spacing.
02:37:093 (9) - New combo.
03:41:096 (6) - ^

03:45:058 (5) - Too much kiai on this slider.

[Long Night]

00:40:095 (4) - New combo.
01:12:056 (6) - Partially offscreen.
01:16:099 (12) - New combo.
01:19:000 (6) - Same as 00:12:056.
02:37:093 (9) - New combo.
03:41:096 (6) - ^

03:45:058 (5) - Too much kiai on this slider.
Kytoxid
[General]

Tags? Source?
Maybe change the background colour to black.
The song starts pretty quiet; the 3-2-1-GO! may not fit the mood.
Hitsounds could be louder.
I thought some of the 0.5x BPM sliders were a bit surprising.

[Beginner]

01:57:066 (3,1) - This slider positioning makes the second slider look a bit messy.

I felt it ended a bit unnaturally.

[Advanced]

Drain might be a bit high.

osuplayer111's covered everything I saw.

[Long Night]

osuplayer111's covered everything I saw here too. :P

You can have another star though, just don't shoot it. :P
Topic Starter
alvisto

Mystearica wrote:

I like your hitsound pattern, but at parts it's too quiet. Can you please up the volume in those sections? The steady switch to normal hit is really good imo.

As well, disable countdown since the beginning of this song is very quiet.

That's for all now, good job. Also a nice song ;)

PS: Forgot to mention, offset feels wrong?
Raise hitsounds by 1 tick at some parts, and 2 ticks at the other parts. Generally I have reset the whole hitsound there.

Disabled countdown too as well.

Thanks for the testplay and mod Mystearica ! =D

osuplayer111 wrote:

New "Detailed" modding style for help maps <3 This looks like whymeman ! :O


Source: No. (Add some.) Added the album name "Borrowed Heaven"
Tags: No. (Same here.)


[Overall]

After the offset change, select all notes and move 1/2 backward.

Timing: BPM: 149,00 - Offset: 13.775 (Remember to resnap all notes.) I know you suggested this offset to change all the red ticks to white tick, but there will be a note before this offset if I use this. Thus, I used +3ms instead. Still, I need intense offset/timing check. xD

[Difficulties]

[Beginner]

Increase HP Drain by 2 or 3 ticks. Done~

No major problems found.


[Advanced]

Increase Overall difficulty by 1 tick for balance with HP Drain. Sorry, no there...

01:16:099 (10) - New combo.
02:24:004 (2,3,4,5,6) - Weird spacing. Actually the spacing is correct, anyhow, rearrange to clear up the messiness
02:37:093 (9) - New combo.
03:41:096 (6) - ^

03:45:058 (5) - Too much kiai on this slider. That's my intention. =P

Used 1 or 2 of your combo mods.

[Long Night]

00:40:095 (4) - New combo.
01:12:056 (6) - Partially offscreen. Fixed
01:16:099 (12) - New combo.
01:19:000 (6) - Same as 00:12:056.
02:37:093 (9) - New combo.
03:41:096 (6) - ^

03:45:058 (5) - Too much kiai on this slider.
Used 1 or 2 of your combo mod too~~ Thanks for the voluntary mod osuplayer ! =D

Kytoxid wrote:

[General]

Done for all the general. Except the 0.5x slider part.


[Beginner]

01:57:066 (3,1) - This slider positioning makes the second slider look a bit messy. Thanks. Fixed it already. xD

I felt it ended a bit unnaturally. xD
Thanks for the mod kytoxid. :3
Azure_Kite
This map has been deleted on the request of its creator. It is no longer available.
Breeze
Yea Alvi map >w<

Now mod start

[Beginner]

  1. 00:16:392 and 00:22:835 - HP Drain Rate都已经很低,这两个Break没什么必要放这
  2. 01:00:486 (the start of 3) - finish 加 clap声效听起来有点大声,只用其中一个好一点(Great custom sound)
  3. 01:03:708 spinner finish - ^
  4. 01:06:929 (1) - 这个听起来顺耳的多...好像其实也都挺不错的..无视前面的好了
[Advanced]

  1. 00:36:929 (3) - 说实话,这个slider看起来有点吓人 >:(
  2. 02:24:245 (3,5) - oops,overscreen notes are unrankable
[Long Night]

  1. 01:21:829 (3) - 这个spacing有点诡异,太突然了
  2. 03:24:647 (1-5) - slider之间的note连接有点眼花,把slider向外拍是不是更好?
  3. 03:31:090 (1-5) - ^
Great map
Star~
Topic Starter
alvisto

Azure_Kyte wrote:

Here's my mod

Blue = Suggestion Red = Check this

[Beginner]
00:51:22 (3) - Make the last timing section here a Normal Custom hitsounds 2. Then add a timing section after the end setting it back to S C:1 I don't have custom hitsound 2 ? xD Anyway, I ma keep the way it is now, coz I personally not really like normal finish hitsound for this sound (too echo-y), hence custom normal 1. =P
Awesome :) Thanks.


[Advanced]
00:38:013 (2,1) - Extend the slider by half a beat, and move the slider so that it starts on 00:38:84 and ends at 00:40:95 Yea, nice suggestion, done.
-The first chorus sounds like it's missing a lot of hitsounds, could you possibly add in a few more? Done too (I hope ?)
Awesome too :)

[Long Night]
No problems found :) Coz you modded it before already. ;p

Great job as usual, good sir, have a star! uryu~ Uguu~

Breeze wrote:

Yea Alvi map >w<

Now mod start

[Beginner]

  1. 00:16:392 and 00:22:835 - HP Drain Rate都已经很低,这两个Break没什么必要放这 Will map these parts, coz previously, there are notes here, but I deleted it for lower diff's sake.
  2. 01:00:486 (the start of 3) - finish 加 clap声效听起来有点大声,只用其中一个好一点(Great custom sound)
  3. 01:03:708 spinner finish - ^
  4. 01:06:929 (1) - 这个听起来顺耳的多...好像其实也都挺不错的..无视前面的好了
Done for your hitsounds suggestion.

[Advanced]

  1. 00:36:929 (3) - 说实话,这个slider看起来有点吓人 >:( LOL, ok ok, I will fix it once I can think of another slider idea, coz that makes me uncomfortable too. xD
  2. 02:24:245 (3,5) - oops,overscreen notes are unrankable xD Rearranged and fixed.
[Long Night]

[list][*]01:21:829 (3) - 这个spacing有点诡异,太突然了 没办法,为了美,林北豁出去了
[*]03:24:647 (1-5) - slider之间的note连接有点眼花,把slider向外拍是不是更好?
[*]03:31:090 (1-5) - ^ 那个是故意的design. xD[/list]

Great map
Star~
Thanks for the mod Breeze~ :3
gdeath
[Beginner]
01:01:292 (1) - make the spinner end on 01:04:513.it will sound better.(suggestion)
remove clap and finish and just use soft finish(not custom finish)~volume 40% or 50%~(have a try)
01:09:345 (7) - a bit off screen.
01:23:842 (1) - finish or make it end on 01:25:654 and make it totally quiet.(suggestion)
01:46:392 (1) - the same suggestion as the first spinner.

[Advanced]
Cool

[Long Night]
03:15:38 (6) - new combo?

pretty nice mappset
star.
abalee
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
alvisto

gdeath wrote:

[Beginner]
01:01:292 (1) - make the spinner end on 01:04:513.it will sound better.(suggestion) Yea, it does, but I am afraid the end of spinner would be too close to the start of another notes for beginners, so, I would love 2nd opinion on this.
remove clap and finish and just use soft finish(not custom finish)~volume 40% or 50%~(have a try)
01:09:345 (7) - a bit off screen. Fixed
01:23:842 (1) - finish or make it end on 01:25:654 and make it totally quiet.(suggestion) Changed to finish only.
01:46:392 (1) - the same suggestion as the first spinner. ^

[Advanced]
Cool

[Long Night]
03:15:38 (6) - new combo? Sure

pretty nice mappset
star.
Thanks for the mod gdeath. xD

abalee wrote:

pretty good. just few suggestions:

offset @ 13372ms(前一条红线).虽然BPM和offset没错,不过在timing里面听起来用这个offset会更好。想改很久了,只是不知道可以吗,这样的话我就改吧!

建议在0.5x BPM区域的spacing和1.0x的一样。ok ! Because this is the commonest place where people trip off. Fix.

starz
Thanks for the mod abalee. xD
Shinxyn
O_o two different volume of the same hitsound

Beginner-
Fine, though I don't like how the ending of the map just starts the vocal, maybe end somewhere where it sounds like 02:21:082?
The maps could use some more (default) soft-finishes, but that's just how I heard it

Advanced-
Why does the start have more whistles than when the music picks up? Just enhancing the sound for the start?
01:21:042 (2,4) - totally hated how this sounds, its disrupts the pace of the map (cuz of the 1/4 sounds)
02:39:034 (10,11) - just plays weird for me, actually, the timing on this part is weird (sounds like it can go on 1/4, but that would play bad).... avoid mapping it?
02:59:007 (3) - this slider starts on a vocal suddenly (the rest around this follows the beat), and why isn't there a hitsound at the end of this?
03:24:064 to 03:39:074 - were those slider tick sounds on purpose?

Long Night- Whoa, high drain, oh well
Nazi~
SPOILER
01:15:088 (9) - this clap makes this part sounds a tad bit fast, but it works either way (with or without)
01:16:099 (12) - ...new combo?
01:21:002 (1,2,3,4,5) - try matching 01:14:058 (1,2,3,4,5,6,7,8,9,10,11)'s hitsounds more (not all the way, but just so this part doesn't sound too "new")
01:37:083 (9) - same as 01:15:088 (9)
01:54:064 (9) - new combo due to own beats/vocal ended?
02:04:091 (3) - ultra exteme nazi~ I say use the "clap" instead of the "finish" (the quieter one)
02:37:093 (9,10,11) - same feel and issue as Advanced
03:24:064 to 03:39:074 - same as Advanced
Dusty
I really like the song+map, but I think the hitsounds are way too soft at the beginning

*star
Topic Starter
alvisto
This map has been deleted on the request of its creator. It is no longer available.
Shinxyn
Just replying~

alvisto wrote:

02:59:007 (3) - this slider starts on a vocal suddenly (the rest around this follows the beat), and why isn't there a hitsound at the end of this? Changed the pattern of hitsound, imo, still plays weird, your opinion ? And I have added clap there.... remove 02:59:007 (3), don't bother with the vocal here, just follow the beat's pace, then it feels better (for me at least)
02:37:093 to 02:39:054 still sounds weird D; can't do too much about it >.<
Topic Starter
alvisto

Shinxyn wrote:

Just replying~

alvisto wrote:

02:59:007 (3) - this slider starts on a vocal suddenly (the rest around this follows the beat), and why isn't there a hitsound at the end of this? Changed the pattern of hitsound, imo, still plays weird, your opinion ? And I have added clap there.... remove 02:59:007 (3), don't bother with the vocal here, just follow the beat's pace, then it feels better (for me at least)
Yea, finally decided to give up on that vocal, lol, done. =P

Shinxyn wrote:

02:37:093 to 02:39:054 still sounds weird D; can't do too much about it >.<
Yea, I do notice, coz that part is like a sudden decrease in BPM or sth.... Hrmmm, how about this, I totally shorten the sliders in both difficulty, and delete the notes after that. xD Sound betterer ?

Thanks for the recheck shinxyn, lol. =P Not many people do that.... xD
Armin
[Beginner]

No problems. Nice diff :D

Advanced

00:33:305 Whistle
00:33:708 Clap
00:38:942 Reduce the lenght of this spinner of 1/4
00:43:573 Clap
00:46:594 Remove the clap
01:39:748 Clap at the start
02:04:714 (2,3,4)I think that's a bad position Try something like this:



[Long night]

00:59:278 Clap?
01:04:513 Clap at the start
01:06:123 (x) Add a hitcircle here?
01:50:620 This hitcircle doesn't follow the rythm, you should remove it
01:50:720 As above
02:31:493 Clap

Nice map, starred.
Topic Starter
alvisto

Armin wrote:

[Beginner]

No problems. Nice diff :D

Advanced

00:33:305 Whistle There was a whistle here previously, and at other places too, but were removed because whistles here are kinda extra hitsound that imo the map doesn't need. xD
00:33:708 Clap I added clap to the note before this, I think you refer to that ? xD
00:38:942 Reduce the lenght of this spinner of 1/4 Sorry, not going to change this xD
00:43:573 Clap Nothing justify a clap there. xD
00:46:594 Remove the clap Done
01:39:748 Clap at the start Sorry, no
02:04:714 (2,3,4)I think that's a bad position Try something like this: Hrmm.... yours doesn't look bad, but I am running a symmetry theme there, you can see it's a direct reflection of the previous combo. xD Thanks for giving me suggestions. ^.^ I ma keep the way it is now even though your suggestion is not bad too.



[Long night]

00:59:278 Clap? Sure
01:04:513 Clap at the start Sure
01:06:123 (x) Add a hitcircle here? Sure, and shorten the slider before this too
01:50:620 This hitcircle doesn't follow the rythm, you should remove it xD No.
01:50:720 As above No xD
02:31:493 Clap Sure

Nice map, starred.
Thanks for the mod armin ! =D
Armin

alvisto wrote:

Thanks for the mod armin ! =D
Can I have the kudosu now? °-°
Topic Starter
alvisto

Armin wrote:

alvisto wrote:

Thanks for the mod armin ! =D
Can I have the kudosu now? °-°
Aicks, I forgot, sorry T.T
Xgor
This map has been deleted on the request of its creator. It is no longer available.
Rena-chan
[Beginner]
All cool.

[Advanced]
Probably the best difficulty. I don't see any problems here.

[Long night]
I REALLY don't like your use of unnecessary 1/4 streams here.
00:35:031 (8,9,10) - Like this one. Ew.
00:52:043 (9,10,11) - Here, too.
01:05:031 (6,7,8) - ^
01:14:098 (3,4,5) - ^
01:15:078 (8,9,10) - ^
...Okay, I'll stop bitching about triplets here.
02:06:052 (1,2,3,4,5) - Feels kinda weird, probably because you didn't slow the spacing down as well as the sliders.
02:12:096 (1,2,3,4,5) - ^
02:19:041 (1,2,3,4,5) - ^
02:25:085 (1,2,3,4,5) - ^
02:38:942 - What's with the timing zones in this break ? Why are they there ?
03:04:091 (4,5,6,7,8,1,2,3,4,5,6,7,8,9) - I just wanted you to know, I love you for this pattern.
03:13:077 (1,2,3,4,5) - Stream... WHY ?
03:15:038 (1,2,3,4,5) - ^

03:43:097 (1,2,3,4,5) - Best combo in this difficulty. Clearly.

Apart from using 1/4 streams in an attempt to make the map harder, it's decent.
Topic Starter
alvisto

Xgor wrote:

~I'm picked~ YUSH you are !

[Beginner]
No main problem in the map but the hit sound volume could be allot better.... Some of the soft sections are very low and suddenly it's very high for one circle (i suggest you change it a bit) Hrmmm... I prolly won't change hitsound anymore because I am quite satisfied with my current version of hitsound volume. xD

[Normal]
00:21:062 - add circle here Your suggestion sounds alright, but I won't add a note here cause I think I wanna emphasize the "clap" hitsound there.
02:53:023 (1) - I hate when it's almost inpossible when it's gonna end D: xD It's better than stream right ?

[Long Night]
Well i suggest you should lower the HP drain a bit (Maybe do it also on advanced too) Need other 2 person to comment on the HP drain, coz I was having this issue initially, and everybody think the HP drain is fine.
Nothing other found

Pretty good and fun map although i think that you need to change a bit with the hitsounds... Changed already actually. xD
*star*
Thanks for the mod Xgor ! :3

Rena-chan wrote:

[Beginner]
All cool.

[Advanced]
Probably the best difficulty. I don't see any problems here. Yea, I like this the best too.

[Long night]
I REALLY don't like your use of unnecessary 1/4 streams here. D: I think I stream at suitable places though, some other testers/players said so as well.
00:35:031 (8,9,10) - Like this one. Ew. The corrs is singing "lone~~~" here, in which if you split it, it would be 3 notes actually.
00:52:043 (9,10,11) - Here, too. No comment.
01:05:031 (6,7,8) - ^
01:14:098 (3,4,5) - ^
01:15:078 (8,9,10) - ^
...Okay, I'll stop bitching about triplets here. Okay, I won't be touching any triplets too. xD
02:06:052 (1,2,3,4,5) - Feels kinda weird, probably because you didn't slow the spacing down as well as the sliders. Previously it's mapped closer, but changed it to become wider after abalee's mod, and I quite like this spacing tbh, coz a lot people tripped here thinking that the spacing mess them up.
02:12:096 (1,2,3,4,5) - ^
02:19:041 (1,2,3,4,5) - ^
02:25:085 (1,2,3,4,5) - ^
02:38:942 - What's with the timing zones in this break ? Why are they there ? There are notes there previously, anyway, removed.
03:04:091 (4,5,6,7,8,1,2,3,4,5,6,7,8,9) - I just wanted you to know, I love you for this pattern. LOL, alright, I love you too for loving me. xD
03:13:077 (1,2,3,4,5) - Stream... WHY ? Coz I don't want it to be similar to advanced. D: well, need more opinions on this. xD
03:15:038 (1,2,3,4,5) - ^

03:43:097 (1,2,3,4,5) - Best combo in this difficulty. Clearly. :3 ? *confused*

Apart from using 1/4 streams in an attempt to make the map harder, it's decent.
Thanks for the mod, feedback and honest comment Rena, I would keep your comment about triplets and that 5 notes stream in mind. :)
Topic Starter
alvisto
OOPS double post
yaya
really good map .
下面是中文。我英文烂 :o
一点hitsound的建议。
刚开始部分建议50%音量刚刚好。你那样太小。
然后是你的hitfinish/clap加的有点怪。因为你的slider开始的地方往往是歌曲的比较重音的部分,可以加一下。前面有些不是重音的地方,虽然是白线,但唱的比较平淡,可以统统用soft带过。
不要两种音效一起用 :idea:
for ex.
[advanced]
00:32:29 (3) - 开头只用clap
00:32:90 (1) - 只用whistle.
00:35:11 (7) - 在折返的地方加whistle
00:36:12 (1) - 只用clap .
………………

map做的pretty good.
Topic Starter
alvisto

osu_CN_yaya wrote:

really good map . Thanks~
下面是中文。我英文烂 :o
一点hitsound的建议。
刚开始部分建议50%音量刚刚好。你那样太小。
然后是你的hitfinish/clap加的有点怪。因为你的slider开始的地方往往是歌曲的比较重音的部分,可以加一下。前面有些不是重音的地方,虽然是白线,但唱的比较平淡,可以统统用soft带过。
不要两种音效一起用 :idea:
for ex.
[advanced]
00:32:29 (3) - 开头只用clap
00:32:90 (1) - 只用whistle.
00:35:11 (7) - 在折返的地方加whistle
00:36:12 (1) - 只用clap .
………………

map做的pretty good.
Alright, since Shinxyn, Xgor and also you think that the hitsound needs more improvement, I will go through all the 3 difficulties again, fine tune them, raise volume at appropiate places, and also try to see where I can use soft finish at appropriate places as suggested by other modders. I will post here once it's done. xD

Thanks for the voluntary mod yaya and comments ! =D

Translation
好的,我会重新看过全部diff的hitsound,包括它们的volume,应该下clap的地方等等,然后再加以修改。好了我会在update.

谢谢雅雅的tips和劝告。 =D 希望我改过后你能再给我意见。 xD也谢谢你的称赞,我害羞了~
EDIT : HITSOUNDS are done for all difficulty.
Nachy
For me an offset of 12,966 (huge change in offset +406ms) works, but 13,375 (+3ms) seems to also work remember to change the offsets on the inherited sections as well, and a BPM of 149.10. Seems like the BPM is more of a factor on the weird timing you're getting. So try the new BPM mostly.
Other than that, awesome job, star~
arsrun
awesome。 :idea:
Topic Starter
alvisto

NachoPiggy wrote:

For me an offset of 12,966 (huge change in offset +406ms) works, but 13,375 (+3ms) seems to also work remember to change the offsets on the inherited sections as well, and a BPM of 149.10. Seems like the BPM is more of a factor on the weird timing you're getting. So try the new BPM mostly.
Other than that, awesome job, star~
Hrmm.... the BPM seems like doesn;t work though. xD Anyway, thanks for taking a look into this map ! =D
yaya
nothing to say .
you did really good
Topic Starter
alvisto

osu_CN_yaya wrote:

nothing to say .
you did really good
xD Thanks. If you haven't notice, you need to re-download the whole map though because I changed soft_finish1 hitsound. xD And I myself like the change too. :3
DJPop
~Beginner~
02:25:085 (1) - end on 02:28:271 and silence the ending

~Advanced~
Fine.

~Long Night~
00:52:003 (8) - new combo
01:41:096 (1,2,3,4,5,6) - :o


+Star
Topic Starter
alvisto

DJPop wrote:

~Beginner~
02:25:085 (1) - end on 02:28:271 and silence the ending Done ! =D Nice suggestion

~Advanced~
Fine.

~Long Night~
00:52:003 (8) - new combo xD I would keep the way it is now, coz if I put a new combo here, every similar parts in all difficulties would need new combos then. xD
01:41:096 (1,2,3,4,5,6) - :o =O


+Star
Thanks for the mod Djpop. =D
awp
Offset: 12965ms ho hum~

Also, you need to fix your custom samplesets - right now there's a bit of silence before the "oomph" of the sound effect, which is extremely disorienting during play.
Topic Starter
alvisto

awp wrote:

Offset: 12965ms ho hum~

Also, you need to fix your custom samplesets - right now there's a bit of silence before the "oomph" of the sound effect, which is extremely disorienting during play.
Sorry for the late fix and kudosu because when I check my map thread, I see no increase in SP, thus I assume no one has modded it. xD

So, I used your new offset, and apply -4ms to all the other timing sections then, ;p Thanks~

And about the custom sampleset, can you specify which one has the "silence" beginning one ? Because these custom hitsounds are actually default osu default, and I didn't alter at all their timing property except the volume. Plus, I rechecked all of them with Adobe Audition already, and no silence moment before the "oomph" was found. xD

Thanks for the timing help. =D
XepherX3
nice map

can't find anything wrong except the bg( i don't think it suits the song)

try this one
oh yea...with a comboburst to go with it


star from me :lol:

Topic Starter
alvisto
This map has been deleted on the request of its creator. It is no longer available.
eee
eeemod GO!!

[Beginner]
00:59:027 (1) - remove the new combo
01:31:089 (6) - new combo? at least somewhere in this combo, it goes pretty high >.< too late for me, I saved log, now it's fixed after I updated

[Advance]
02:06:522 (inherited section) - move sections like these (0.5 bpm) for reason stated below v
02:15:381 (inherited section) - need I explain? it's a volume change and it's placed on the same tick as the beginning of the slider. If somebody hits it too early, they wouldn't hear the desired sound. Move the section back, or delete it, and edit that "useless" one that's before it.
02:30:481 (inherited section) - ^ same
I think the kiai time is not very appealing :/ don't hate me ._. I mean, it's alright, it's not like "THIS IS TERRIBLE!!"

[Long Night]
00:51:062 (7,8) - not a problem, but this spacing kinda confused me :( I thought it was the same speed as the other notes, but that's just me :P I'd say a new combo mark on (8) would work, or further the spacing (NO, it's a good pattern)
02:08:013 (5) - I dunno if this is considered "offscreen" which is unrankable.
02:25:005 (7) - I see why you copied this from Advance (or vice versa), because it's a pretty cool slider
03:24:064 (1,2,3,4,5) - not sure if this is unrankable (hidden sliders) or just plain confusing (which it was to me) I saw the sliders, sure, but it was pretty confusing
I just noticed I had to update the map, if any of these are repeated, sorry ;_;

Mapping is good, hitsounds are cool
Topic Starter
alvisto

eee wrote:

eeemod GO!!

[Beginner]
00:59:027 (1) - remove the new combo Done
01:31:089 (6) - new combo? at least somewhere in this combo, it goes pretty high >.< too late for me, I saved log, now it's fixed after I updated Yea, done previously. ;p

[Advance]
02:06:522 (inherited section) - move sections like these (0.5 bpm) for reason stated below v
02:15:381 (inherited section) - need I explain? it's a volume change and it's placed on the same tick as the beginning of the slider. If somebody hits it too early, they wouldn't hear the desired sound. Move the section back, or delete it, and edit that "useless" one that's before it.
02:30:481 (inherited section) - ^ same Thanks for pointing those out, I didn't realize the volume for those x0.5 section is lower than the previous timing section. Thus, I have adjusted so that the volume of all the timing sections are the same, and hence, eliminate the need of moving/adding timing sections. ;p
I think the kiai time is not very appealing :/ don't hate me ._. I mean, it's alright, it's not like "THIS IS TERRIBLE!!" xD Thanks for pointing that out, need more opinion on that. =)

[Long Night]
00:51:062 (7,8) - not a problem, but this spacing kinda confused me :( I thought it was the same speed as the other notes, but that's just me :P I'd say a new combo mark on (8) would work, or further the spacing (NO, it's a good pattern) Changed the pattern a bit so that it's a more obvious spacing change.
02:08:013 (5) - I dunno if this is considered "offscreen" which is unrankable. Adjusted to avoid dissapoinment later. =D
02:25:005 (7) - I see why you copied this from Advance (or vice versa), because it's a pretty cool slider I hope it can give the feel of "violin" suddenly playing distorted strings there. =P
03:24:064 (1,2,3,4,5) - not sure if this is unrankable (hidden sliders) or just plain confusing (which it was to me) I saw the sliders, sure, but it was pretty confusing Is it ? xD Coz my intention is like making the feeling of dancing around with your mouse. ;p
I just noticed I had to update the map, if any of these are repeated, sorry ;_;

Mapping is good, hitsounds are cool Thanks~
Thanks for the mod eee ! =D :3 <3
Mashley
Use 12,953 offset.

Beginner
All good.

Advanced
01:39:074 (5) - Weird spacing here, move it down and maybe right a little.
03:43:097 (1,2,3,4,5) - I don't like this last combo. Would probably be better as a spinner.

Long Night
Where's the background?
00:25:004 (6) - Nazi, but could you make this symmetrical with (5)?
00:40:095 (1,3) - This feels a little weird. I'd prefer it as a pattern like in this screenshot http://osu.ppy.sh/ss/1057
00:52:002 (8) - New combo please
01:22:022 (4) - Remove the clap from the end of this slider
01:42:036 (3,4,5) - aaaaaaaah >O< These jumps are so confusing. Please change them.
02:30:048 (2) - New combo for speed change.
03:43:097 (1,2,3,4,5) - As with advanced, spinner here?

Awesome map dude.
Topic Starter
alvisto

Agent Spin Here wrote:

Use 12,953 offset. I feel more comfortable with awp's offset, but yea, I know, offsets in this map seems so fluctuating. I have been using at least 5 offsets since I map this. xD Anyway, thanks for your timing suggestion. =D

Beginner
All good.

Advanced
01:39:074 (5) - Weird spacing here, move it down and maybe right a little. Done. ;p
03:43:097 (1,2,3,4,5) - I don't like this last combo. Would probably be better as a spinner. Sorry, have to say no here.... D:

Long Night
Where's the background? orz, actually it's Beginner and Advanced that I forgot to insert BG, coz I use a new BG.
00:25:004 (6) - Nazi, but could you make this symmetrical with (5)? Sure, done ! Thanks ! =D
00:40:095 (1,3) - This feels a little weird. I'd prefer it as a pattern like in this screenshot http://osu.ppy.sh/ss/1057 Your suggestion is not bad, but I think mine can work too. It's either A or B, and for now, I would like to keep the way it is. ;p
00:52:002 (8) - New combo please Sorry, no there, or else it would be inconsistent. xD
01:22:022 (4) - Remove the clap from the end of this slider After much consideration and feedback from RL friends, yea, removed, and also remove the similar one before this too.
01:42:036 (3,4,5) - aaaaaaaah >O< These jumps are so confusing. Please change them. Actually it isn't. I asked many players test play it already, and they are fine. But I guess after much consideration, it doesn't fits well, hence, I change the spacing already. Thanks !
02:30:048 (2) - New combo for speed change. Sure.
03:43:097 (1,2,3,4,5) - As with advanced, spinner here?

Awesome map dude.
Thanks for the mod and comments ASH. =D
Mashley
Dude, your new background is kinda dull... maybe storyboard it to change to the old one in the chorus and the epic bits?
Andrea
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
alvisto
This map has been deleted on the request of its creator. It is no longer available.
Andrea
Alright. Here's your bubble!
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