This map has been deleted on the request of its creator. It is no longer available.
osuplayer111 wrote:
[Timing]
Offset and BPM fine.
[Overall]
Add background because is a requirement. Soon
Some sections have confused spacing.
And, some jumps are really impossible. They are all possible D:
[Hard]
00:03:01 (1) - I don't know if this spinner can be ranked. Fixed
00:03:01 (1) - Change on this spinner sound to soft and add clap! It's not a spinner anymore now
00:11:01 (2) - New combo. Fixed
00:19:07 (2,3,4,5,6) - This spacing confusing much. I'm thinking of something else for the moment
00:46:65 (3) - 1 square up. Fixed
00:49:27 (2) - Align perfectly with (1). Fixed
Download: Savage Genius - Forever... (Inozuma) [aopst's Edil Raid].osuMafiamaster wrote:
aopst~
- 00:10:00 (1) - Add finish here instead of on 00:10:21 (2).OK
- 00:23:09 (4) - Lengthen to the nearest white tick and add a finish at the end instead of at the beginning. OK
- 00:32:96 (1) - Suggestion: Add finish good one :)
- 00:33:76 (3) - Suggestion Add finish as above
- 00:44:64 (2) - Suggestion: Remove finish. I somehow like it :P
- 00:45:44 (6) - Suggestion: Add finish Feels a bit in the middle of lyrics, most of my finishes in verses were in the endings, I guess I'll keep them that way :)
Thanks for star and mod.Jeffro wrote:
[Easy]
00:49:67 (2) - This sounds off in some sort of way. Hmm, I let this atm, don't know what to change
01:21:68 (4) - No-sound sliders are bad ;o. Please at least make it a little audible. No
[Normal]
01:21:68 (4) - No-sound sliders are bad ;o. Please at least make it a little audible. No
[Hard]
01:21:68 (4) - No-sound sliders are bad ;o. Please at least make it a little audible. No
Very Nice map.
Starred!
Well, thanks for star and mod.Mystearica wrote:
[Easy]
Okay, though I think you should fade out the last 2 notes too as you have faded out on the sliders. Sliders follow lyrics, the last 2 notes follow instrument.
[Normal]
Same as Easy. Same
[Hard]
There are quite a few sudden huge jumps in this difficulty, I strongly recommend that you reduce those jumps, but if it's your style then meh. I don't want to change anything on those jumps. It's already reduced
00:18:46 (4) - this tripped me up pretty bad, I guess it's a little bit "hidden." You mean (6)? And it's meant to be hidden.
00:44:23 (5,6) - New combo here and space them out further, this got me as well. I like it this way
00:59:33 (9) - New combo here. Part of the lyrics
Same suggestion on the last 2 notes. Same as Easy and Normal
Thanks for modding and star.Matma Rex wrote:
[All (except aopst's)]
00:03:969 (break) - it's gonna piss some people off. Like, you are trying to SS/FC this map - so you start it over and over, and every time you click five notes and have to wait 5 seconds at beginning. Map it. No.
[Easy]
That's a weird diff. Beginning looks very easy - big circles, small overall difficulty - but then appear some nasty things that are hard to pass for beginner. So, you didn't play it.
00:35:17 (1,1) - too quick on Easy, IMO. Agree, but I won't change, because it'll make this ugly.
00:36:58 (1) and following - remove slowdown, it's ugly. No.
00:45:04 (1,2) - unstack (2). Done.
00:47:05 (1,1) - too quick, too. No.
01:03:56 (1,2) - nasty. Yes.
01:15:64 (3,1) - spacing. Or place note at 01:16:05 (x) and stack it over (1). Done.
01:19:27 (1,2,3,4) - it doesnt look too nice IMO. But it's probably just me. I like it.
[Normal]
00:36:58 (1) - I dont like slowdown here, too, but eh. Same as Easy.
00:48:86 (1) - ugly, make it like this: image Fixed, partially.
01:04:37 (7) - slider here? Yes.
[Hard]
This diff sucks. Too many jumps. Or you suck at jumps.
Download: Savage Genius - Forever... (Inozuma) [aopst's Edil Raid].osuMatma Rex wrote:
overnazi'd mod :p fixed everything
[aopst]
00:02:66 (2,3) - nazi - move 1 grid (2nd level) to the right.
00:36:58 (1,2,3,4,1,2,3,4,5,6,1,1,1,1,1,1) - lulz. indeed.
00:51:48 (8) - nazi - move 1 grid (2nd level) to the right.
01:10:61 (4,5) - yeah, I know it's insane, but this one is ugly. too bad - I like it
01:19:27 (1) - 1 grid up? (lol nazi)
aopst, these are just little alignment fixes. 'cept for them your diff is win.Inozuma wrote:
Matma Rex wrote:
[Easy]
That's a weird diff. Beginning looks very easy - big circles, small overall difficulty - but then appear some nasty things that are hard to pass for beginner. So, you didn't play it. I played it. I can pass it easily - but think about all those folks who can't.
[Hard]
This diff sucks. Too many jumps. Or you suck at jumps. Sure I do - but so does this diff.
Matma Rex wrote:
[Easy]
That's a weird diff. Beginning looks very easy - big circles, small overall difficulty - but then appear some nasty things that are hard to pass for beginner. So, you didn't play it. I played it. I can pass it easily - but think about all those folks who can't.If I didn't, I wouldn't make an easy in the first place.
[Hard]
This diff sucks. Too many jumps. Or you suck at jumps. Sure I do - but so does this diff.At least, you don't like it.
Kudosu for IRC mod!Alace wrote:
All good
you really do a good job in hitsounds
star~