Here's my attempt at your map.GeneralExplain why minato is in tags? What is it?
Also why is RyuuseiP in tags? What is his contribution to the beatmap set.
Organize tags so that the guest difficulty makers are separate from other tags?
Garven's Harmony00:26:891 (1) - This is just a minor thing, but I think it would make a small difference if you pointed the end of this slider a tiny bit more toward the next notes in the set. Moving the last move point will do the job.
01:21:319 (2) - Move down 1 unit. (Use DS)
01:56:956 (1) - Move down 1 unit. (Conforms with spacing of 01:54:041 (1,2) - and rest of that blue combo)
02:27:734 (1,2) - Small spacing gap exists. Move 02:28:706 (2,3) - down with DS turned on and it should fix it.
02:30:974 - Add a note here? You could place it below 02:30:164 (1) - so that it looks like this.
http://osu.ppy.sh/ss/22848Keep the spacing gap to avoid overlap of the notes. I feel that it plays more naturally with this note included.
Derrekku's Rhythm00:37:907 (1,2,3,4,5,6,7,8) - These aren't exactly aligned with 00:37:421 (7) - . Notice that 1,2,3isn't straight. Fix this by first checking that note 2 is perfectly aligned with the end of 00:37:421 (7) - . Then turn grid snap off and move 3 until it exactly aligned with the previous couple notes. Do the same for the rest of the combo until everything looks perfect. Make adjustments of notes after this combo if necessary.
http://osu.ppy.sh/ss/2285200:52:809 (3,1) - Eh this doesn't play right to me. All the other instances where you used sliders to stack, the transitions were quick , while this one slurs into the next syllable. Usually sounds that are like that play best while moving, as in they don't play the best as stacks. You could do that and reposition the notes after that or you could reduce 00:52:809 (3) - to 00:53:133 - and resnap the stream slightly to allow this new spacing to work. I think it smoothly transitions into the stream this way and IMO plays a lot better.
http://osu.ppy.sh/ss/2285501:19:051 (6,1) - The position of note 1 looks really strange and breaks pattern. Placing it here and repositioning the notes to this new placement makes the transition play and look better, and it will conform to the designs that you used throughout the map.
http://osu.ppy.sh/ss/2285601:47:885 (1,2) - This vocal is so different than the rest of the song that I don't think pointing it out in such a slow pacing of the song is wise. So my suggestion here is to consider combining these notes so as to remove focus to this off toned vocal.
01:52:421 (1,1) - Same problem as the note at 52:809. I will suggest a similar fix .
02:29:029 (6,1) - Same as 1:19:051
Saku's MelodyIt shouldn't be set to a 1/6th beatsnap.
Set the distance snap back 0.8.
Heheh I get to mod in grid 4 snap.
00:09:397 (1,2,1,2,1,2) - Eh I think it would look better and play better if you used a pattern that's more symmetrical.
http://osu.ppy.sh/ss/22867In the screenshot I centered 00:09:883 (1,2) - and placed it 5 grid 4 units below the center of the screen. The distance from the center doesn't matter much as long as this centered double is placed at a lower point than the other two doubles. If it isn't, then it becomes awkward to play. I placed the last double by moving on top of 00:09:397 (1,2) - and then horizontally flipping it into place.
00:13:447 (5,1,2,3,4,5) - Hmm it's fine as is. But maybe it would look a bit better if 00:13:933 (3,4,5) - looked the same as the first three notes. A more smoother curve of the first three notes may make it play a little less rough. It will require testing if you choose to do it.
http://osu.ppy.sh/ss/2286800:17:496 (1,2,3,4,5,6) - Ugh bad anti stacks. They don't go with the rhythm at all IMO. I really suggest that you make a gap for each note except the last 1/2th note. Remember flow over awkward.
My Fix
Take 2 and place it to the left of note 1 and then reverse selection Note 3 (Edit/Reverse Selection)
http://osu.ppy.sh/ss/22869Take note 4 and place it down where note 5 starts and reverse selection Note 5.
http://osu.ppy.sh/ss/22870Lastly reapply distance snap to 00:20:574 (1) - until it is exactly in between Note 6 and Note 2 of the blue combo.
http://osu.ppy.sh/ss/2287101:18:403 (5,6) - Move roughly left and up 1 grid 4 unit to center these notes. Use the Vertical axis as a guide.
02:14:613 (1,2,3,4,5,6) - Move up 7 grid 4 units so that it lines up with the end of the previous slider. This needs to be fixed.
http://osu.ppy.sh/ss/2287602:26:438 - Add a note? (anti stack >.<)
02:29:030 - ^
Krisom's Color00:16:848 (8) - Please reposition this. Not only is it barely visible under the fading slider, the flow is marled here by the sudden direction change. Make it angled like the rest of the notes in the stream.
http://osu.ppy.sh/ss/22877In the screenshot I have the note placed 1 unit from the horizontal axis and 1 unit from the vertical axis. This new position doesn't have any overlap issues, the note follows pattern, and it is clearly visible. The only thing you would need to change is the position of the next combo. Eh there are lots of ways that can be done. I'll leave that to you, but I don't consider this a suggestion more than a necessity.
00:44:224 (3) - Sounds too long to me. Reduce it by a half note and add a note here 00:44:710 - ?
It can be spaced somewhat like this.
http://osu.ppy.sh/ss/2287800:51:352 (5,6,7) - This plays so awkward to me. I think it plays a lot better if you stack 00:51:837 (6,7) -. Do what you wish with the notes after.
01:45:049 - Add a note here to create a 5 note stream. I feel that the beat is incomplete here. This beat would complete it. I highly recommend it be spaced like this.
http://osu.ppy.sh/ss/22882Nice mapset. Star.