lol...Seems to be removed a note...
Download: Kurenainagi Tabibito - Beloved Tomboyish Girl (Glass) [596108 & pokedigi's Taiko].osu
Download: Kurenainagi Tabibito - Beloved Tomboyish Girl (Glass) [596108 & pokedigi's Taiko].osu
There were 2 notes happening at the same time which is impossible to hit.0989596108 wrote:
lol...Seems to be removed a note...[attachment=0]Kurenainagi Tabibito - Beloved Tomboyish Girl (Glass)
I'll rename it to Insane then.theMikeAG wrote:
This beatmap is excellent. My only issue is that the Hard difficulty is kind of decieving. I say it's closer to an Insane due to it's wild jumps and high hp drain. Otherwise, I really love the piano remix you used for this. Great job! ^_^
lol change to "596108 & pokedigi's Taiko"aabc271 wrote:
Hi~
Here is my taiko mod~
Mod request by wmfchris
Blue~ Critical issues, you must fix this
Purple~ I think you should fix this
Pink~ Suggestions only
[Overall]
I prefer offset 275 more, don't change this if you think 280 is OK because i'm not really good at timing~
[596108's Taiko]
00:55:137 (229~245) This stream is quite more difficult compared to other parts of the song. Maybe simplify it a bit ?
02:57:065 (786~800) ^
02:24:280 (595) Add a finish ?
03:22:565 (3) Maybe change the ending point of this slider to 03:24:280 ? I think it is strange to hit the slider without much music ~
No errors found, nice job~
Star and good luck~
All fixed~ Thanks a lot~Rukarioman wrote:
Impssiblexu's Hard:
More than three unique slider speeds. Just saying.
Otherwise everything fine.
Except, Maybe frremove that big kiai section, which is inconsistent with the other diffs? I think the fountains alone make a good effect for this song.
Yup.Blue Dragon wrote:
Insane
01:25:994 (4) - I think a Whistle can work here too, not sure though
<3Blue Dragon wrote:
Man STOP MAKING AWESOME MAPS ;_____; I'm so jealous
I'll let impossiblexu decide , thanks for checking~ykcarrot wrote:
STAR~☆ I love this music.
Moreover nice mapset.
By the way, at impossiblexu's Hard.
I think you considered score and diff spread, but HPDR 2 / OD 3 isn't good at Hard diff IMO.
How about increase each values at least to 5, and remove some notes? Please consider it.
Thanks, Garven.Garven wrote:
[Roddie's Normal]
All those tiny breaks... I'd just delete them. The drain isn't that bad. Okay, I'll delete them.
00:13:994 (1,2) - You may want to consider making these a little sharper-angled so that 00:17:422 (1) - doesn't look so weird against the 2 slider. Its fixed. I hope I got it right.
00:32:208 (2) - Hrm, add whistle to start of slider? Okay.
00:58:137 (4,1) - It plays fine but... I dunno. Having that red slider on top of the teal one just looks really ugly for some reason. I don't think so really..
01:23:422 (6) - Delete? Doesn't feel right after following the strong piano parts. Okay.
01:40:994 (3,4,5,6,7,1,2,3) - whistlewhistlewhistlewhistlewhistlewhistlewhistlewhistle D: And? I find that quite fitting.
02:28:351 (3,4,5) - Although okay for a normal, maybe a tad too difficult in the context of this being the easiest of the set. Fixed.
Uploaded Roddie's diff.Garven wrote:
[General]
The two dark blue combo colors are very similar in hue. Perhaps change the order in which they show up? Yup, changed those.
[Insane]
02:18:280 (1,2,3,4) - I was kind of expecting some beautiful accelerated spacing here. ;_; If anything, it was kind of weird seeing it have wider spacing than 02:20:208 (1) - Rearranged this part.
02:35:422 (1) - <3 <3
ykcarrot wrote:
By the way, at impossiblexu's Hard.
I think you considered score and diff spread, but HPDR 2 / OD 3 isn't good at Hard diff IMO.
How about increase each values at least to 5, and remove some notes? Please consider it.
Download: Kurenainagi Tabibito - Beloved Tomboyish Girl (Glass) [Impossiblexu's Hard].osuGarven wrote:
[Impossiblexu's Hard]
Edit: I also agree with yk about the difficulty settings on this. At least raise HP drain a little. The Star Difficulty will increase a lot and be rated as [Insane] if I do that But if the creator don't mind,I 'll increase them
Not digging the extra rhythms during the nothing in the song like at 00:07:779 (2) - and 00:12:065 (1) - but oh well
00:39:708 (1) - Remove whistle from sliderslide Removed
03:02:851 (3) - ^ Removed
03:04:565 (4) - Was kind of weird having this end on the white tick instead of with the piano at 03:04:887 - Fixed
I removed all triplet hits,but the star rating is still too high.So I increase it to 4 to keep the star rating under 4.5Glass wrote:
You can increase them to 5 if you remove all the triplet hits (not counting repeat sliders).
Download: Kurenainagi Tabibito - Beloved Tomboyish Girl (Glass) [596108 & pokedigi's Taiko].osuGarven wrote:
[Taiko]
pokedigi:
01:30:279 (89,90,91,92) - What is this rhythm? :/ <- sorry...after fixing...i forgot to move it
01:37:994 (104,105,106,107) - ^ ^
03:19:137 - Both names are displaying at the same time? <- i tnink it is ok,so...i don't want to fix it~~
03:22:780 (1) - This .. doesn't fit at all. <- Really? i don't think so...sorry D:
om nom nom
Thank you for the suggestions ^^, I'll update the map later.Tachanne wrote:
Sortof my second time 'modding'. >u>;;
Hope this helps.
[ Insane ]
00:46:939 (3,4,5,6,7,8) - Louder.
01:00:867 (1,2,3,4,5) - Louder.
01:17:796 (2,3,4,5,6,7,8) - Louder.
01:29:153 (1,2) - Whistle first.
01:31:082 (1) - Whistle and finish.
01:42:867 (1) - Whistle.
01:48:224 (1) - No whistle here.
02:32:475 (2) - Clap.
02:49:725 (5,6,7) - 5, no whistle. 6, clap. 7, no whistle.
03:12:546 (6) - Clap.
Very smexeh sliders and good to follow along.
I approve. =w=b
You already did a Taiko diff with Numbers 596108 o.opokedigi wrote:
May I have an inner Taiko guest diff?
Yeah, I'm just wondering if I can have another diff for this song...Glass wrote:
You already did a Taiko diff with Numbers 596108 o.opokedigi wrote:
May I have an inner Taiko guest diff?
ok you can make anotherpokedigi wrote:
Yeah, I'm just wondering if I can have another diff for this song...Glass wrote:
You already did a Taiko diff with Numbers 596108 o.o
it is finished, I dropped the extended diff because it got too repetitive :/Garven wrote:
I just want it finished. ;_;
Fixed, merciKuraiPettan wrote:
GeneralImpossiblexu's Hard
- Tags : 0989596108 a changé son pseudo en Numbers 596108, tu dois changer les tags.
Je pense que c'est tout o.o (No kd)
- AiBAT :
- 02:17:412 (1) - Unsnapped slider (end).
- 02:19:127 (1) - Unsnapped slider (end).
- 02:19:984 (3) - Unsnapped slider (end).
- 02:20:412 (4) - Unsnapped slider (end).
Thanks for modcRyo[iceeicee] wrote:
[Insane]SPOILERwhistle mod sry (/ω\)Nice diff
- 00:18:055 (2) - whistle ok
- 00:18:698 (1) - remove whistle (add it at 00:18:912 (2) - ) added to both
- 01:12:912 (3) - whislte head ok
- 01:43:127 (2) - whistle tail ok
- 01:47:198 (3) - whistle ok
- 01:48:270 (4) - whistle head ok
- 01:52:555 (3) - whistle ok
- 01:55:127 (3) - whistle head and tail only head
- 01:57:698 (2) - whistle ok
- 01:58:555 (3) - whistle ok
- 01:59:412 (1) - whistle ok
- 02:01:984 (1) - whistle ok
- 02:02:841 (2) - whistle ok
- 02:04:555 (5) - whistle ok
- 02:08:841 (1) - whistle only head
- 02:09:698 (2) - whistle only head
- 02:10:555 (3) - whistle tail ok
- 02:13:127 (3) - whistle ok
- 02:15:698 (2) - whistle ok
wmfchris wrote:
[Normal]
00:27:591, 02:24:162 - excess timeline I'm not entirely sure what you mean on that. ._.
01:45:269 (4,5,6) - this may be quite hard for beginners...
02:19:984 (2,3) - sliders with 2 reverse ticks are kinda hard to players, but this is even harder for players to predict the time <_<
feeling that the clap in the first half is a bit too loud comparing to the rest of the diff...
I've done a lot of changes before you posted your mod, man. Its just that my difficulty wasn't updated before hand. ):
Fixed, thanks for moddingwmfchris wrote:
[General]
I wonder why there's no tag like cirno...
[Insane]
*many excess timeline between 0:23 ~ 0:56, you may want to delete them.
nice o.o
=========================
in overall they looked nice so I think we can have a try there...when you find some more mods later ask me for rechecks.
thank youGarven wrote:
This song is too beautiful to be ignored.
[General]
Update your tags due to number changing his name. fixed
Check the green lines in the guest difficulties. Looks like they weren't updated quite right with the mp3 change and the kiai fountains are way off. fixed
[Hard]
03:11:367 (3) - eew whistle on sliderslide fixed for him
There's a ton of small overlaps, but it seems to be your thing. I'd prefer the map without them though.
[Insane]
00:37:725 (4,5) - It'd be cool if you could have the 5 slider centered through the 4 slider fixed
01:49:939 (2,3) - Easily avoidable overlap :< fixed
02:32:367 (1,2,3,4) - The hitsounds feel overpowering here lowered their volume a bit
02:43:510 (1,2,3,4) - ^ etc. Applies to the instances in Extended as well, if you wish to change them ^
03:06:225 (5) - Remove clap fixed
[Extended]
Mostly just the 1/4 stream hitsounds with the clap spam really. Nice work on this one. lowered their volume a bit
[Taiko] I haven't heared from them for quite a long time so I'll take over, also changed Soft hitset to Normal
Whoa, fix that first note. fixed
Volume feels way too loud during the quiet intro.
00:27:010 (1) - Speed up feels better starting here I agree
01:30:224 (89,90,91) - :/ changed
01:37:939 (104,105,106) - aaah whyyy changed
02:17:367 (1) - Snap the green line so the sv change isn't wonky changed
02:44:689 (169) - Uh changed
I really with you two used more finishes. There were plenty of spots where it could have been awesome to have them. Added some in obvious spots
thank you again (:wmfchris wrote:
~
Having kiai flash in taiko diff is unrankable. fixed
[Extended]
00:39:332 (2) - imo (1,2,3,4,5) should be equally spaced considering the music, you may consider placing like that http://osu.ppy.sh/ss/329176 fixed
01:13:725 (6,7) - it's discouraged to hide slider under another slider like that. Maybe you can curve (6) more so that the ending of (7) is more visible. fixed
02:17:367 (1,2) - ^ fixed
02:43:510 - the drum sound in the music is heavier in the white tick and consecutive claps might be a bit loud. Remove clap or reduce the loudness in (2,3,4)? fixed
02:50:796 (3) - A bit nazi, but this is not curving (1) well comparing with (2,4). fixed
04:47:367 (1,2) - similar to 1:13. fixed
05:35:046 (2,3,4) - similar to 02:43 fixed
[Hard]
HP3 and OD3 is toooooo low for hard. Try HP4 OD5. fixed
not much to complain with upon last mod, taiko looks fine. Find me when stuffs are fixed.
Thanks, Chris.wmfchris wrote:
[Normal]
...and it seems that this difficulty setting is harder than hard? Yea and Glass was able to fix that. I suppose I'll just decrease the HP Drain Rate and Overall Difficulty by one anyway.
00:19:725 (2,3,4) - these notes are heavily covered by the previous slider Okay, those are rearranged.
not much problem but some claps maybe too loud comparing with the song like 01:24:653 (2,4) - Not really. It sounds fine the way it is.
not much to complain with upon last mod, taiko looks fine. Find me when stuffs are fixed.
thank you for the modSaturos-fangirl wrote:
[596 Taiko]
02:31:082 (89) - no finishes at the beginning of a 1/4 stream. Double-checked with people in #taiko and this shouldn't be ranked Fixed
[Extended]
00:01:939 (5) - new combo at the beginning of a new musical phrase please Fixed
00:08:796 (5) - ^ etc. Fixed
00:39:010 (1,2,3) - the sudden switch between melodic lines combined with the spacing change makes this feel unintuitive I like it :/
02:18:867 (5,6) - this overlap looks ugly (both of them) Fixed
03:06:225 (3) - I don't think that this jump is really necessary or particularly fitting here. Jumps are like spices, they work best if you put them in places that work with the rest of the dish and can end up being rather distasteful if you put them in places they don't belong. This isn't a *terrible* place for a jump because it is during a rather exciting general area of the song, but there isn't anything in the song or the patterns of the map to induce a jump here and thus it feels a bit out-of-place. Generally, jumps work well when either 1. they make up an entire phrase of the song that stands out 2. they occur between musical phrases (a sort of phrase-breaker if you will) 3. they are required to form a symmetrical pattern in your map or 4. there is a discernible shift in the music midphrase (a random note much higher or lower than the rest, a key change, etc). Usually, placing jumps in a location that does not fit one of these will be suboptimal for your map. Fixed
04:07:082 (1,2,3,4,1,2,3,4,5) - nice thanks (:
05:54:546 (2,3) - could you increase the spacing on these three combos so that the timing of the notes is a little more obvious? you have them spaced the same as 1/2 notes from the previous combo but they aren't Fixed
[Taiko]
you might want to consider looking over the places where you put finishes around and during the kiai time and consider making the ones that fall on cymbal crashes into katsu-finishes instead of don-finishes change some
Popped for 593 Taiko, call me back when you are ready to be rechecked. Talk to me in IRC if you have any questions about my mod and I'll be happy to clarify and talk things out with you.
yes I believe it is on purposeBreeze wrote:
[Impossiblexu's Hard]Other than that, this map is awesome, simple but funny
- 00:27:653 - 01:25:939 - I just found custom soft sound didn't used in this part, on purpose?
I had to ask SFG the "bubble back" is 1st or 2nd bubble so I can 2nd bubble or apprpval this map
Thank youIceBeam wrote:
hi Glass Hi IceBeam
this mapset is fantastic,I can't get enough of it Glad you like it
few issues for guests:
[Roddie's Normal]
00:38:367 (1,2) - honestly I don't get this rhythm well maybe something like this? I'll let Roddie do the change
[Impossiblexu's Hard]
00:55:082 - maybe use a custom normal clap for this part as well? I don't think standard soft clap fits well here + the volume is really low,so normal hits would be extra cool I'll enable custom set for this section
01:44:367 (3,4) - it plays really weird to me,I just can't skip a note at 01:44:582,so please start a slider there Added a note
also you could extend 01:42:225 (5) and 02:02:796 (5) to the next red tick. there's no good reason to make such a simplified rhythm in Hard imo (even for slow part) Done
and Glass,your custom clap weights 200 kb,maybe reduce the size a little,as your folder is over 10mb? reduced the size of the BGs instead since I don't wanna mess with the sound
Thank you, IceBeam.IceBeam wrote:
[Roddie's Normal]
00:38:367 (1,2) - honestly I don't get this rhythm well maybe something like this?
I rearranged that part to something different.