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Kurenainagi Tabibito - Beloved Tomboyish Girl

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Numbers 596108
Topic Starter
Glass

0989596108 wrote:

lol...Seems to be removed a note...[attachment=0]Kurenainagi Tabibito - Beloved Tomboyish Girl (Glass)
There were 2 notes happening at the same time which is impossible to hit.

@JInxyjem : Thank you.
theMikeAG
This beatmap is excellent. My only issue is that the Hard difficulty is kind of decieving. I say it's closer to an Insane due to it's wild jumps and high hp drain. Otherwise, I really love the piano remix you used for this. Great job! ^_^
Topic Starter
Glass

theMikeAG wrote:

This beatmap is excellent. My only issue is that the Hard difficulty is kind of decieving. I say it's closer to an Insane due to it's wild jumps and high hp drain. Otherwise, I really love the piano remix you used for this. Great job! ^_^
I'll rename it to Insane then.

Thanks for checking ;)
ignorethis
cheers
ignorethis
cheers
Topic Starter
Glass
I'm gonna wait a bit to get this bubbled because I might want to change some stuffs around~
Numbers 596108

aabc271 wrote:

Hi~
Here is my taiko mod~
Mod request by wmfchris

Blue~ Critical issues, you must fix this
Purple~ I think you should fix this
Pink~ Suggestions only

[Overall]

I prefer offset 275 more, don't change this if you think 280 is OK because i'm not really good at timing~

[596108's Taiko]

00:55:137 (229~245) This stream is quite more difficult compared to other parts of the song. Maybe simplify it a bit ?

02:57:065 (786~800) ^

02:24:280 (595) Add a finish ?

03:22:565 (3) Maybe change the ending point of this slider to 03:24:280 ? I think it is strange to hit the slider without much music ~



No errors found, nice job~ :)

Star and good luck~ ;)
lol change to "596108 & pokedigi's Taiko"
mod again(?)
Rukario
General:
- Why did you SB the Taiko BG in the Taiko diff and not set it as background? This confused me a bunch. It's basically just making the SB Load higher for players because it's showing both backgrounds.
- Is this the real artist? I think I heard this song already with the artist Liverne. I mean you put Liverne in the tags but I'd like an explanation. Otherwise it would be cool to be consistent with artist^^.

Roddie's Normal:
00:25:780 (2) - stack this with (1)?
01:46:994 - add a note here?
02:18:280 - add a note here to be consistent with the next combo?

Impssiblexu's Hard:
More than three unique slider speeds. Just saying.
Otherwise everything fine.
Except, Maybe frremove that big kiai section, which is inconsistent with the other diffs? I think the fountains alone make a good effect for this song.

Insane:
01:36:065 (1) - stack this with (2)?
02:18:280 - add a note here and stack it with (2)?

596108 & pokedigi's Taiko:
Okay the kiai here makes sense, because you get extra points in Taiko with kiai time.
Everything fine.

Great mapset.~

Cirno is not a ⑨~
Topic Starter
Glass
Yes this is the real artist, Liverne is the publisher so I threw that into the Tags instead.

Fixed those 2 spacing changes. Gonna let my guests decide what to change on their respective diffs.

Thanks for the mod ;)
Dotsu

Rukarioman wrote:

Impssiblexu's Hard:
More than three unique slider speeds. Just saying.
Otherwise everything fine.
Except, Maybe frremove that big kiai section, which is inconsistent with the other diffs? I think the fountains alone make a good effect for this song.
All fixed~ Thanks a lot~ :D

Download: Kurenainagi Tabibito - Beloved Tomboyish Girl (Glass) [Impossiblexu's Hard].osu
Mok
[Roddie]
00:05:422 - Useless Break, remove it.
00:12:280 - ^.
00:19:137 - ^.
00:20:851 (1,2,3,4) - Maybe like this? http://osu.ppy.sh/ss/40526

Good job, everyone :3
Topic Starter
Glass
Ok except for those breaks, I'm leaving them in.
Mismagius
Normal
Nothing much to comment here, but I don't like overlaps :(

Hard
AR +1? Looks a bit slow :<

Reminds me of my Style D:

Insane
01:25:994 (4) - I think a Whistle can work here too, not sure though



Man STOP MAKING AWESOME MAPS ;_____; I'm so jealous
Topic Starter
Glass

Blue Dragon wrote:

Insane
01:25:994 (4) - I think a Whistle can work here too, not sure though
Yup.


Blue Dragon wrote:

Man STOP MAKING AWESOME MAPS ;_____; I'm so jealous
<3

Thanks for checking this :D
Sharp
;)
Sure
STAR~☆ I love this music. :)
Moreover nice mapset.

By the way, at impossiblexu's Hard.
I think you considered score and diff spread, but HPDR 2 / OD 3 isn't good at Hard diff IMO.
How about increase each values at least to 5, and remove some notes? Please consider it.
Topic Starter
Glass

ykcarrot wrote:

STAR~☆ I love this music. :)
Moreover nice mapset.

By the way, at impossiblexu's Hard.
I think you considered score and diff spread, but HPDR 2 / OD 3 isn't good at Hard diff IMO.
How about increase each values at least to 5, and remove some notes? Please consider it.
I'll let impossiblexu decide :D , thanks for checking~

@Sharp: Thanks for the star o/
Garven
[General]
The two dark blue combo colors are very similar in hue. Perhaps change the order in which they show up?

[Roddie's Normal]
All those tiny breaks... I'd just delete them. The drain isn't that bad.
00:13:994 (1,2) - You may want to consider making these a little sharper-angled so that 00:17:422 (1) - doesn't look so weird against the 2 slider.
00:32:208 (2) - Hrm, add whistle to start of slider?
00:58:137 (4,1) - It plays fine but... I dunno. Having that red slider on top of the teal one just looks really ugly for some reason.
01:23:422 (6) - Delete? Doesn't feel right after following the strong piano parts.
01:40:994 (3,4,5,6,7,1,2,3) - whistlewhistlewhistlewhistlewhistlewhistlewhistlewhistle D:
02:28:351 (3,4,5) - Although okay for a normal, maybe a tad too difficult in the context of this being the easiest of the set.

[Impossiblexu's Hard]
Edit: I also agree with yk about the difficulty settings on this. At least raise HP drain a little.
Not digging the extra rhythms during the nothing in the song like at 00:07:779 (2) - and 00:12:065 (1) - but oh well
00:39:708 (1) - Remove whistle from sliderslide
03:02:851 (3) - ^
03:04:565 (4) - Was kind of weird having this end on the white tick instead of with the piano at 03:04:887 -

[Insane]
02:18:280 (1,2,3,4) - I was kind of expecting some beautiful accelerated spacing here. ;_; If anything, it was kind of weird seeing it have wider spacing than 02:20:208 (1) -
02:35:422 (1) - <3

[Taiko]

pokedigi:
01:30:279 (89,90,91,92) - What is this rhythm? :/
01:37:994 (104,105,106,107) - ^

03:19:137 - Both names are displaying at the same time?
03:22:780 (1) - This .. doesn't fit at all.

om nom nom
Roddie

Garven wrote:

[Roddie's Normal]
All those tiny breaks... I'd just delete them. The drain isn't that bad. Okay, I'll delete them.
00:13:994 (1,2) - You may want to consider making these a little sharper-angled so that 00:17:422 (1) - doesn't look so weird against the 2 slider. Its fixed. I hope I got it right.
00:32:208 (2) - Hrm, add whistle to start of slider? Okay.
00:58:137 (4,1) - It plays fine but... I dunno. Having that red slider on top of the teal one just looks really ugly for some reason. I don't think so really..
01:23:422 (6) - Delete? Doesn't feel right after following the strong piano parts. Okay.
01:40:994 (3,4,5,6,7,1,2,3) - whistlewhistlewhistlewhistlewhistlewhistlewhistlewhistle D: And? I find that quite fitting. :P
02:28:351 (3,4,5) - Although okay for a normal, maybe a tad too difficult in the context of this being the easiest of the set. Fixed.
Thanks, Garven.

Download: Kurenainagi Tabibito - Beloved Tomboyish Girl (Glass) [Roddie's Normal].osu
Topic Starter
Glass

Garven wrote:

[General]
The two dark blue combo colors are very similar in hue. Perhaps change the order in which they show up? Yup, changed those.

[Insane]
02:18:280 (1,2,3,4) - I was kind of expecting some beautiful accelerated spacing here. ;_; If anything, it was kind of weird seeing it have wider spacing than 02:20:208 (1) - Rearranged this part.
02:35:422 (1) - <3 <3
Uploaded Roddie's diff.

Thanks for the mod Garven :D
Dotsu

ykcarrot wrote:

By the way, at impossiblexu's Hard.
I think you considered score and diff spread, but HPDR 2 / OD 3 isn't good at Hard diff IMO.
How about increase each values at least to 5, and remove some notes? Please consider it.

Garven wrote:

[Impossiblexu's Hard]
Edit: I also agree with yk about the difficulty settings on this. At least raise HP drain a little. The Star Difficulty will increase a lot and be rated as [Insane] if I do that :| But if the creator don't mind,I 'll increase them
Not digging the extra rhythms during the nothing in the song like at 00:07:779 (2) - and 00:12:065 (1) - but oh well
00:39:708 (1) - Remove whistle from sliderslide Removed
03:02:851 (3) - ^ Removed
03:04:565 (4) - Was kind of weird having this end on the white tick instead of with the piano at 03:04:887 - Fixed
Download: Kurenainagi Tabibito - Beloved Tomboyish Girl (Glass) [Impossiblexu's Hard].osu
Topic Starter
Glass
You can increase them to 5 if you remove all the triplet hits (not counting repeat sliders).
Ekoro
Awesome. <33
Dotsu

Glass wrote:

You can increase them to 5 if you remove all the triplet hits (not counting repeat sliders).
I removed all triplet hits,but the star rating is still too high.So I increase it to 4 to keep the star rating under 4.5

Download: Kurenainagi Tabibito - Beloved Tomboyish Girl (Glass) [Impossiblexu's Hard].osu
Numbers 596108

Garven wrote:

[Taiko]

pokedigi:
01:30:279 (89,90,91,92) - What is this rhythm? :/ <- sorry...after fixing...i forgot to move it :?
01:37:994 (104,105,106,107) - ^ ^

03:19:137 - Both names are displaying at the same time? <- i tnink it is ok,so...i don't want to fix it~~
03:22:780 (1) - This .. doesn't fit at all. <- Really? i don't think so...sorry D:

om nom nom
Download: Kurenainagi Tabibito - Beloved Tomboyish Girl (Glass) [596108 & pokedigi's Taiko].osu
Topic Starter
Glass
Tachanne
Sortof my second time 'modding'. >u>;;
Hope this helps.

[ Insane ]
00:46:939 (3,4,5,6,7,8) - Louder.
01:00:867 (1,2,3,4,5) - Louder.
01:17:796 (2,3,4,5,6,7,8) - Louder.

01:29:153 (1,2) - Whistle first.

01:31:082 (1) - Whistle and finish.

01:42:867 (1) - Whistle.

01:48:224 (1) - No whistle here.

02:32:475 (2) - Clap.

02:49:725 (5,6,7) - 5, no whistle. 6, clap. 7, no whistle.

03:12:546 (6) - Clap.

Very smexeh sliders and good to follow along.
I approve. =w=b
Topic Starter
Glass

Tachanne wrote:

Sortof my second time 'modding'. >u>;;
Hope this helps.

[ Insane ]
00:46:939 (3,4,5,6,7,8) - Louder.
01:00:867 (1,2,3,4,5) - Louder.
01:17:796 (2,3,4,5,6,7,8) - Louder.

01:29:153 (1,2) - Whistle first.

01:31:082 (1) - Whistle and finish.

01:42:867 (1) - Whistle.

01:48:224 (1) - No whistle here.

02:32:475 (2) - Clap.

02:49:725 (5,6,7) - 5, no whistle. 6, clap. 7, no whistle.

03:12:546 (6) - Clap.

Very smexeh sliders and good to follow along.
I approve. =w=b
Thank you for the suggestions ^^, I'll update the map later.

Edit: Updated!
Tachanne
;) You're welcome.
Garven
Extended - 1 note

...fack.
Topic Starter
Glass
Still working on it :)
Magicphoenix
awesome !! :D
Topic Starter
Glass
antigrave bump
Topic Starter
Glass
k Extended is like 1/2 done

or somewhere around that
Sekai
;)
theMikeAG
Edit: Oops, I forgot to put my intro message, let me try again.
...
THIS BEATMAP IS THE STRONGEST. :D

~General~
Maybe make the red combo more pinkish? As is, it kind of clashes with the blues.

Note: You've got some crazy quest difficulty names, so I'm just going to use the regular names.
~Normal~
02:55:939 (2) - Whistle on front and end of this slider.

~Hard~
00:01:939 (1) - Whistle on front end.
00:03:653 (1) - Whistle.
00:10:510 (1) - ^^
00:11:796 (4) - ^^
00:24:225 (1) - ^^
00:25:510 (5) - ^^
etc.

00:11:367 (3,4,1) - Spacing's kind of iffy here. Fix.

~Insane~
00:26:153 (2) - Whistle.
03:15:867 (x) - Add a spinner here. I don't see any reason not to have one like the other difficulties.

~Extended~
I don't feel like it right now. If you want, you can pm me sometime later and I mod THIS one separately. Just be sure not to give any extra kudosu.

I imagine that this beatmap will be beloved too. St... Oh wait, I've already...
...This is awkward. :o
Garven
Revived~
Topic Starter
Glass
bump

"Your message is too short."

still too short

nvm
Garven
You can revive your own maps now btw. =P
Topic Starter
Glass
I swear I will finish this soon, only remapping the Insane diff for like the 5th time :C
pokedigi
May I have an inner Taiko guest diff?
Topic Starter
Glass
re
Topic Starter
Glass

pokedigi wrote:

May I have an inner Taiko guest diff?
You already did a Taiko diff with Numbers 596108 o.o
pokedigi

Glass wrote:

pokedigi wrote:

May I have an inner Taiko guest diff?
You already did a Taiko diff with Numbers 596108 o.o
Yeah, I'm just wondering if I can have another diff for this song...
Garven
I just want it finished. ;_;
Topic Starter
Glass

pokedigi wrote:

Glass wrote:

You already did a Taiko diff with Numbers 596108 o.o
Yeah, I'm just wondering if I can have another diff for this song...
ok you can make another

Garven wrote:

I just want it finished. ;_;
it is finished, I dropped the extended diff because it got too repetitive :/
Kurai
General
  1. Tags : 0989596108 a changé son pseudo en Numbers 596108, tu dois changer les tags.
Impossiblexu's Hard
  1. AiBAT :
    1. 02:17:412 (1) - Unsnapped slider (end).
    2. 02:19:127 (1) - Unsnapped slider (end).
    3. 02:19:984 (3) - Unsnapped slider (end).
    4. 02:20:412 (4) - Unsnapped slider (end).
Je pense que c'est tout o.o (No kd)
Topic Starter
Glass

KuraiPettan wrote:

General
  1. Tags : 0989596108 a changé son pseudo en Numbers 596108, tu dois changer les tags.
Impossiblexu's Hard
  1. AiBAT :
    1. 02:17:412 (1) - Unsnapped slider (end).
    2. 02:19:127 (1) - Unsnapped slider (end).
    3. 02:19:984 (3) - Unsnapped slider (end).
    4. 02:20:412 (4) - Unsnapped slider (end).
Je pense que c'est tout o.o (No kd)
Fixed, merci :)

-waiting for pokedigi's taiko diff-
dNextGen
all is good

ranked
cRyo[iceeicee]
[General]
Your mp3 is 128kb/sec, mb change it to 192kb/sec for better qualitty ?
Combo colors:
#Impossiblexu's Hard have different combo colors, since u using only 1 bg why not make same combo color set for every diff ?

[Roddie's Normal]
SPOILER
  1. 00:32:198 (2,3) - dont like this part,try this http://puu.sh/fiVM (note #3 add clap) sounds better for me
  2. 01:01:127 (4) - whistle
  3. 01:04:341 (3) - ^
  4. 01:06:269 (2,4,6) - whistle (and remove whistle from 01:06:698 (3) - )
  5. 01:11:198 (4) - whistle
  6. 01:14:412 (4) - whistle on slider tail
  7. 01:16:341 (2) - whstle
  8. 01:17:412 (4) - whistle
  9. 01:45:269 (4) - whislte tail (remove whistle from 01:46:019 (5) - )
  10. 01:52:555 (4) - whistle
  11. 01:53:841 (2) - whistle tail (remove whistle from 01:54:698 (3) - )
  12. 01:55:127 (4) - whistle
  13. 01:55:555 (5) - remove whistle from head, put it on tail
  14. 01:58:555 (2) - whistle head
  15. 02:02:412 (5) - whistle tail
  16. 02:11:198 (2) - whistle
  17. 02:12:055 (4) - remove note, make it like this http://puu.sh/fiYO (+ add whistles on head and tail)
  18. 02:16:127 (7) - dont like this part, try this http://puu.sh/fiZg (+add whistles #6 and #8)
  19. 02:18:484 (1) - whistle head and 3-rd tick
  20. 02:19:984 (2) - make this note as Normal hit with 30-40 volume (sounds good imo)
  21. 02:20:198 (3) - whistle head and 3-rd tick
  22. 02:21:698 (4) - finish head (i hear some finish sound on background music )
  23. 02:24:698 (1) - whistle head and tail
  24. 02:25:555 (1) - dont like this part, this mb ? http://puu.sh/fj0G (whistle #1 tail, #2 clap, #3 whistle head
  25. 02:28:555 (4) - - whistle head and reverse
  26. 02:29:412 (5) - whistle
  27. 02:30:270 (7) - whistle
  28. 02:33:698 (5) - whistle
  29. 02:40:127 (3) - whistle tail
  30. 02:42:055 (6) - whistle
  31. 02:43:984 (2) - whistle
  32. 02:45:698 (2) - dont like this, try this http://puu.sh/fj2F (#2 whistle head)
  33. 02:46:555 (3) - whistle head and tail
  34. 02:54:270 (5) - whistle head and tail
  35. 02:55:984 (2) - dont like this, make it like before !! http://puu.sh/fj3k ( #2 whistle head and reverse, #3 whistle)
  36. 02:57:698 (5) - whistle
  37. 02:59:841 (3) - whistle tail
  38. 03:07:555 (3) - dont like this part, try this http://puu.sh/fj4a (#3 clap, #4 whistle head and tail)
  39. 03:09:484 (5) - whistle
  40. 03:11:412 (2,3) - dont like this, try http://puu.sh/fj5b (#2 whistle head, finish tail, #3 clap head, whistle tail, #4,5 whistles)

[Impossiblexu's Hard]
SPOILER
  1. 00:01:984 (1) - whistle
  2. 00:03:698 (1) - whistle
  3. 00:05:412 (1,2) - dont like this part, i tried to find better way but i couldnt.....maybe its better just to delete this notes and make short break ? (same as insane diff)
  4. 00:07:127 (1) - whistle head
  5. 00:08:841 (1) - whistle head
  6. 00:10:555 (1) - whistle
  7. 00:11:412 (3) - remove whistle (place it at 00:11:841 (4) - )
  8. 00:15:698 (1) - whistle head
  9. 00:17:412 (1) - whistle
  10. 00:18:912 (1) - whistle head
  11. 00:20:841 (1) - whitle
  12. 00:22:555 (1) - whistle head
  13. 00:24:270 (1) - whistle
  14. 00:25:770 (6) - whistle head
  15. 00:48:269 (1) - remove whistle, add finish
  16. 00:52:341 (2) - whistle
  17. 00:53:412 (1,2) - dont like this part, try this http://puu.sh/fjbw 00:53:412 (1,2) - (#1 finish head, whistle reverse, #2 whistle head
  18. 01:15:698 (1) - remove whistle, add finish
  19. 01:41:412 (4) - whistle
  20. 01:43:127 (1) - whistle
  21. 01:44:412 (3,4) - dont like this part, mb this http://puu.sh/fjcI ? (#4 whistle head)
  22. 01:46:555 (1) - whistle head, remove from tail
  23. 01:48:270 (3) - ^
  24. 01:49:984 (1) - ^
  25. 01:51:269 (2,4) - whistle (and remove from 01:51:484 (3) - )
  26. 01:55:127 (3) - whislte
  27. 01:56:841 (1) - whistle
  28. 01:58:555 (3) - whistle
  29. 02:00:269 (1) - whistle
  30. 02:01:984 (4) - whistle
  31. 02:03:698 (1) - whistle
  32. 02:05:412 (4) - whistle
  33. 02:08:841 (3) - whistle
  34. 02:10:555 (1) - whistle head
  35. 02:12:055 (2,3) - dont like this part, try this http://puu.sh/fjdt (#2 add whistle head)
  36. 02:13:984 (1) - whistle head
  37. 02:22:984 (2) - whistle
  38. 02:28:555 (3) - add whistle on reverse, remove from tail
  39. 02:35:734 (5) - whistle
  40. 02:36:270 (1) - whistle reverse
  41. 02:37:127 (2) - ^
  42. 02:40:555 (3) - whistle on reverse, remove from tail
  43. 02:46:877 (2) - whistle (remove from 02:47:198 (3) - )
  44. 03:02:841 (3) - whistle on reverse, remove from tail
  45. 03:05:198 (5) - whistle
  46. 03:11:412 (3) - add whistle on reverse, remove from tail
  47. 03:15:270 (5) - whistle tail

[Insane]
SPOILER
  1. 00:18:055 (2) - whistle
  2. 00:18:698 (1) - remove whistle (add it at 00:18:912 (2) - )
  3. 01:12:912 (3) - whislte head
  4. 01:43:127 (2) - whistle tail
  5. 01:47:198 (3) - whistle
  6. 01:48:270 (4) - whistle head
  7. 01:52:555 (3) - whistle
  8. 01:55:127 (3) - whistle head and tail
  9. 01:57:698 (2) - whistle
  10. 01:58:555 (3) - whistle
  11. 01:59:412 (1) - whistle
  12. 02:01:984 (1) - whistle
  13. 02:02:841 (2) - whistle
  14. 02:04:555 (5) - whistle
  15. 02:08:841 (1) - whistle
  16. 02:09:698 (2) - whistle
  17. 02:10:555 (3) - whistle tail
  18. 02:13:127 (3) - whistle
  19. 02:15:698 (2) - whistle
Nice diff
whistle mod sry (/ω\)
Topic Starter
Glass

cRyo[iceeicee] wrote:

[Insane]
SPOILER
  1. 00:18:055 (2) - whistle ok
  2. 00:18:698 (1) - remove whistle (add it at 00:18:912 (2) - ) added to both
  3. 01:12:912 (3) - whislte head ok
  4. 01:43:127 (2) - whistle tail ok
  5. 01:47:198 (3) - whistle ok
  6. 01:48:270 (4) - whistle head ok
  7. 01:52:555 (3) - whistle ok
  8. 01:55:127 (3) - whistle head and tail only head
  9. 01:57:698 (2) - whistle ok
  10. 01:58:555 (3) - whistle ok
  11. 01:59:412 (1) - whistle ok
  12. 02:01:984 (1) - whistle ok
  13. 02:02:841 (2) - whistle ok
  14. 02:04:555 (5) - whistle ok
  15. 02:08:841 (1) - whistle only head
  16. 02:09:698 (2) - whistle only head
  17. 02:10:555 (3) - whistle tail ok
  18. 02:13:127 (3) - whistle ok
  19. 02:15:698 (2) - whistle ok
Nice diff
whistle mod sry (/ω\)
Thanks for mod :D
Roddie
Took a couple of suggestions cRyo left out.

Also, I've done major changes on my difficulty. Hope you like it~

Download: Kurenainagi Tabibito - Beloved Tomboyish Girl (Glass) [Roddie's Normal].osu
wmfchris
[General]
I wonder why there's no tag like cirno...

[Insane]
*many excess timeline between 0:23 ~ 0:56, you may want to delete them.
nice o.o

[Hard]
well... nice -w- just thinking about some sliders like 00:20:198 (2) - can be reflected to avoid notes overlapping and looks better

[Normal]
00:27:591, 02:24:162 - excess timeline
01:45:269 (4,5,6) - this may be quite hard for beginners...
02:19:984 (2,3) - sliders with 2 reverse ticks are kinda hard to players, but this is even harder for players to predict the time <_<
feeling that the clap in the first half is a bit too loud comparing to the rest of the diff...

[Taiko]
S hitsound -> N hitsound
00:32:627 - k?
01:02:948 - music's does not sound 3 in a group so kkdkkd's not so appropiate. Try kkkdkk
你的舊風格...不能吐嘈太多 <_<
not bad for me.

=========================

in overall they looked nice so I think we can have a try there...when you find some more mods later ask me for rechecks.
Roddie

wmfchris wrote:

[Normal]
00:27:591, 02:24:162 - excess timeline I'm not entirely sure what you mean on that. ._.
01:45:269 (4,5,6) - this may be quite hard for beginners...
02:19:984 (2,3) - sliders with 2 reverse ticks are kinda hard to players, but this is even harder for players to predict the time <_<
feeling that the clap in the first half is a bit too loud comparing to the rest of the diff...

I've done a lot of changes before you posted your mod, man. Its just that my difficulty wasn't updated before hand. ):
Topic Starter
Glass

wmfchris wrote:

[General]
I wonder why there's no tag like cirno...

[Insane]
*many excess timeline between 0:23 ~ 0:56, you may want to delete them.
nice o.o

=========================

in overall they looked nice so I think we can have a try there...when you find some more mods later ask me for rechecks.
Fixed, thanks for modding :)

bump
Topic Starter
Glass
ok remaking Extended now hopefully I'll finish this by the end of 2014
Garven
ヽ(`⌒´メ)ノ
Topic Starter
Glass
;_;
Topic Starter
Glass
first half done
Topic Starter
Glass
ok all done
Garven
This song is too beautiful to be ignored.

[General]
Update your tags due to number changing his name.
Check the green lines in the guest difficulties. Looks like they weren't updated quite right with the mp3 change and the kiai fountains are way off.

[Normal]
01:41:796 (5,7) - Kinda ugly overlap
02:12:224 (1,3) - ^
02:24:653 (1) - Way too soon after a spinner for a Normal - especially the easiest of the set
02:26:796 (3) - This slider left a hole in your drum hit for the clap pattern and it felt really empty
03:12:225 - Having no beat here to go with the cymbal crash is a crime. Also 03:11:367 (3,4) - ugly overlap

Modded via IRC.

[Hard]
03:11:367 (3) - eew whistle on sliderslide
There's a ton of small overlaps, but it seems to be your thing. I'd prefer the map without them though.

[Insane]
00:37:725 (4,5) - It'd be cool if you could have the 5 slider centered through the 4 slider
01:49:939 (2,3) - Easily avoidable overlap :<
02:32:367 (1,2,3,4) - The hitsounds feel overpowering here
02:43:510 (1,2,3,4) - ^ etc. Applies to the instances in Extended as well, if you wish to change them
03:06:225 (5) - Remove clap

[Extended]
Mostly just the 1/4 stream hitsounds with the clap spam really. Nice work on this one.

[Taiko]
Whoa, fix that first note.
Volume feels way too loud during the quiet intro.
00:27:010 (1) - Speed up feels better starting here
01:30:224 (89,90,91) - :/
01:37:939 (104,105,106) - aaah whyyy
02:17:367 (1) - Snap the green line so the sv change isn't wonky
02:44:689 (169) - Uh
I really with you two used more finishes. There were plenty of spots where it could have been awesome to have them.
Roddie
Updated from Garven's mod. I also did some minor changes in my difficulty. New combo placements, mapping pattern arrangements and resnapped timing points with kiai fountains properly on the white ticks.

Download: Kurenainagi Tabibito - Beloved Tomboyish Girl (Glass) [Roddie's Normal].osu
Topic Starter
Glass

Garven wrote:

This song is too beautiful to be ignored.

[General]
Update your tags due to number changing his name. fixed
Check the green lines in the guest difficulties. Looks like they weren't updated quite right with the mp3 change and the kiai fountains are way off. fixed

[Hard]
03:11:367 (3) - eew whistle on sliderslide fixed for him
There's a ton of small overlaps, but it seems to be your thing. I'd prefer the map without them though.

[Insane]
00:37:725 (4,5) - It'd be cool if you could have the 5 slider centered through the 4 slider fixed
01:49:939 (2,3) - Easily avoidable overlap :< fixed
02:32:367 (1,2,3,4) - The hitsounds feel overpowering here lowered their volume a bit
02:43:510 (1,2,3,4) - ^ etc. Applies to the instances in Extended as well, if you wish to change them ^
03:06:225 (5) - Remove clap fixed

[Extended]
Mostly just the 1/4 stream hitsounds with the clap spam really. Nice work on this one. lowered their volume a bit

[Taiko] I haven't heared from them for quite a long time so I'll take over, also changed Soft hitset to Normal
Whoa, fix that first note. fixed
Volume feels way too loud during the quiet intro.
00:27:010 (1) - Speed up feels better starting here I agree
01:30:224 (89,90,91) - :/ changed
01:37:939 (104,105,106) - aaah whyyy changed
02:17:367 (1) - Snap the green line so the sv change isn't wonky changed
02:44:689 (169) - Uh changed
I really with you two used more finishes. There were plenty of spots where it could have been awesome to have them. Added some in obvious spots
thank you :D

gonna need some more taiko mods
Fiya
http://puu.sh/v8iq

[Taiko]
- This is really overmapped, just gonna say that now P:
- You're cutting Sunny's face in half in the BG lol
- Maybe move the SB'd names into the left side so that people can see who mapped what part while playing without looking as far away from the track?
- Make circle size and approach rate default 5 since they don't affect the map there's no reason to change them
- Drain and OD -1
- Use soft hitsound set please, normal is too loud for the song
- There is a lack of finishes in many places where finishes would fit

00:11:153 (29) - don
00:11:367 - add kat here if you did the above
00:30:010 (19) - kat
00:35:796 (54) - kat
00:48:653 (4) - don
00:49:082 - add don?
00:51:332 (10) - move this to 00:51:546 - and make it a don
00:51:439 (10) - Make this a kat if you did the above
01:08:367 (96,97,98,99) - there is no 1/6th here make it 1/4th
01:11:582 - add don
01:24:653 (68) - kat
01:25:510 (76,77) - both kat
01:28:939 (85) - remove note
01:35:796 (97) - remove note
01:44:796 (124) - remove note
02:09:010 (182,183) - both don
02:12:439 (196,197) - both don as well
02:13:510 - add kat
02:23:796 (45,46,47,48,49,50,51) - there is no 1/6th here, remove it and replace it with 1/4th
02:34:082 (111) - don
02:44:582 (173) - don

That's about the best I can give without just saying "make this so it isn't overmapped" which would ruin the style of mapping you both have.
Topic Starter
Glass
Thanks for the mod, fixed most of these. also made my own taiko diff.

bump
wmfchris
~

Having kiai flash in taiko diff is unrankable.

[Extended]
00:39:332 (2) - imo (1,2,3,4,5) should be equally spaced considering the music, you may consider placing like that http://osu.ppy.sh/ss/329176
01:13:725 (6,7) - it's discouraged to hide slider under another slider like that. Maybe you can curve (6) more so that the ending of (7) is more visible.
02:17:367 (1,2) - ^
02:43:510 - the drum sound in the music is heavier in the white tick and consecutive claps might be a bit loud. Remove clap or reduce the loudness in (2,3,4)?
02:50:796 (3) - A bit nazi, but this is not curving (1) well comparing with (2,4).
04:47:367 (1,2) - similar to 1:13.
05:35:046 (2,3,4) - similar to 02:43

[Hard]
HP3 and OD3 is toooooo low for hard. Try HP4 OD5.

[Normal]
...and it seems that this difficulty setting is harder than hard?
00:19:725 (2,3,4) - these notes are heavily covered by the previous slider
not much problem but some claps maybe too loud comparing with the song like 01:24:653 (2,4) -

not much to complain with upon last mod, taiko looks fine. Find me when stuffs are fixed.
Topic Starter
Glass

wmfchris wrote:

~

Having kiai flash in taiko diff is unrankable. fixed

[Extended]
00:39:332 (2) - imo (1,2,3,4,5) should be equally spaced considering the music, you may consider placing like that http://osu.ppy.sh/ss/329176 fixed
01:13:725 (6,7) - it's discouraged to hide slider under another slider like that. Maybe you can curve (6) more so that the ending of (7) is more visible. fixed
02:17:367 (1,2) - ^ fixed
02:43:510 - the drum sound in the music is heavier in the white tick and consecutive claps might be a bit loud. Remove clap or reduce the loudness in (2,3,4)? fixed
02:50:796 (3) - A bit nazi, but this is not curving (1) well comparing with (2,4). fixed
04:47:367 (1,2) - similar to 1:13. fixed
05:35:046 (2,3,4) - similar to 02:43 fixed

[Hard]
HP3 and OD3 is toooooo low for hard. Try HP4 OD5. fixed

not much to complain with upon last mod, taiko looks fine. Find me when stuffs are fixed.
thank you again (:
Roddie

wmfchris wrote:

[Normal]
...and it seems that this difficulty setting is harder than hard? Yea and Glass was able to fix that. I suppose I'll just decrease the HP Drain Rate and Overall Difficulty by one anyway.
00:19:725 (2,3,4) - these notes are heavily covered by the previous slider Okay, those are rearranged.
not much problem but some claps maybe too loud comparing with the song like 01:24:653 (2,4) - Not really. It sounds fine the way it is.

not much to complain with upon last mod, taiko looks fine. Find me when stuffs are fixed.
Thanks, Chris.

http://puu.sh/zlAt
Topic Starter
Glass
updated
Jenny
So harmonic and intuitive, loving it! <3

dNextGen
FOREVER PENDING
Sure
Is this a mature wine? x_x

BTW Taiko diff has two unsnapped notes.


EDIT : Extra star!
Topic Starter
Glass
fixed, thx
wmfchris
sorry for late but this looks fine.

bubbled!
Garven
Crap, chris isn't the only one that's late >_>

Bub #2 for approval on Extended.
Sure
inb4 Ranked! \:D/
Reisen Udongein
i love your style~ >_< good luck!! one more bubble!
Topic Starter
Glass
thank you guys :D
Aurele
Two bubbles from two BATs, this can be Ranked & Approved easily.
Yuukari-Banteki
[Roddie]
looks good

[Impossiblex]
looks good

[Insane]
looks good

[596 Taiko]
02:31:082 (89) - no finishes at the beginning of a 1/4 stream. Double-checked with people in #taiko and this shouldn't be ranked

[Extended]
00:01:939 (5) - new combo at the beginning of a new musical phrase please
00:08:796 (5) - ^ etc.
00:39:010 (1,2,3) - the sudden switch between melodic lines combined with the spacing change makes this feel unintuitive
02:18:867 (5,6) - this overlap looks ugly (both of them)
03:06:225 (3) - I don't think that this jump is really necessary or particularly fitting here. Jumps are like spices, they work best if you put them in places that work with the rest of the dish and can end up being rather distasteful if you put them in places they don't belong. This isn't a *terrible* place for a jump because it is during a rather exciting general area of the song, but there isn't anything in the song or the patterns of the map to induce a jump here and thus it feels a bit out-of-place. Generally, jumps work well when either 1. they make up an entire phrase of the song that stands out 2. they occur between musical phrases (a sort of phrase-breaker if you will) 3. they are required to form a symmetrical pattern in your map or 4. there is a discernible shift in the music midphrase (a random note much higher or lower than the rest, a key change, etc). Usually, placing jumps in a location that does not fit one of these will be suboptimal for your map.
04:07:082 (1,2,3,4,1,2,3,4,5) - nice :D
05:54:546 (2,3) - could you increase the spacing on these three combos so that the timing of the notes is a little more obvious? you have them spaced the same as 1/2 notes from the previous combo but they aren't

[Taiko]
you might want to consider looking over the places where you put finishes around and during the kiai time and consider making the ones that fall on cymbal crashes into katsu-finishes instead of don-finishes

Popped for 593 Taiko, call me back when you are ready to be rechecked. Talk to me in IRC if you have any questions about my mod and I'll be happy to clarify and talk things out with you.
Topic Starter
Glass

Saturos-fangirl wrote:

[596 Taiko]
02:31:082 (89) - no finishes at the beginning of a 1/4 stream. Double-checked with people in #taiko and this shouldn't be ranked Fixed

[Extended]
00:01:939 (5) - new combo at the beginning of a new musical phrase please Fixed
00:08:796 (5) - ^ etc. Fixed
00:39:010 (1,2,3) - the sudden switch between melodic lines combined with the spacing change makes this feel unintuitive I like it :/
02:18:867 (5,6) - this overlap looks ugly (both of them) Fixed
03:06:225 (3) - I don't think that this jump is really necessary or particularly fitting here. Jumps are like spices, they work best if you put them in places that work with the rest of the dish and can end up being rather distasteful if you put them in places they don't belong. This isn't a *terrible* place for a jump because it is during a rather exciting general area of the song, but there isn't anything in the song or the patterns of the map to induce a jump here and thus it feels a bit out-of-place. Generally, jumps work well when either 1. they make up an entire phrase of the song that stands out 2. they occur between musical phrases (a sort of phrase-breaker if you will) 3. they are required to form a symmetrical pattern in your map or 4. there is a discernible shift in the music midphrase (a random note much higher or lower than the rest, a key change, etc). Usually, placing jumps in a location that does not fit one of these will be suboptimal for your map. Fixed
04:07:082 (1,2,3,4,1,2,3,4,5) - nice :D thanks (:
05:54:546 (2,3) - could you increase the spacing on these three combos so that the timing of the notes is a little more obvious? you have them spaced the same as 1/2 notes from the previous combo but they aren't Fixed

[Taiko]
you might want to consider looking over the places where you put finishes around and during the kiai time and consider making the ones that fall on cymbal crashes into katsu-finishes instead of don-finishes change some

Popped for 593 Taiko, call me back when you are ready to be rechecked. Talk to me in IRC if you have any questions about my mod and I'll be happy to clarify and talk things out with you.
thank you for the mod :D
Mercurial
Glass has a unique style who nobody can duplicate.


GO GO RANK-APP ♥
Yuukari-Banteki
[593 Taiko]
much better

[Extended]
lookin' good

[Taiko]
excellent


^^ Have your bubble back~
Breeze
[Impossiblexu's Hard]

  1. 00:27:653 - 01:25:939 - I just found custom soft sound didn't used in this part, on purpose?
Other than that, this map is awesome, simple but funny
I had to ask SFG the "bubble back" is 1st or 2nd bubble so I can 2nd bubble or apprpval this map
Topic Starter
Glass

Breeze wrote:

[Impossiblexu's Hard]

  1. 00:27:653 - 01:25:939 - I just found custom soft sound didn't used in this part, on purpose?
Other than that, this map is awesome, simple but funny
I had to ask SFG the "bubble back" is 1st or 2nd bubble so I can 2nd bubble or apprpval this map
yes I believe it is on purpose

thank you (:
Breeze
Since SFG poped the bubble for a unrankable thing in taiko, so the bubble back is another 1st bubble
Let me 2nd bubble this map for app extended diff.
Faust
It's been so long since then.

Just a little more.
Saturnalize
I just love it, really.
Topic Starter
Glass
thanks for the stars
IceBeam
hi Glass

this mapset is fantastic,I can't get enough of it
few issues for guests:

[Roddie's Normal]
00:38:367 (1,2) - honestly I don't get this rhythm well :( maybe something like this?

[Impossiblexu's Hard]
00:55:082 - maybe use a custom normal clap for this part as well? I don't think standard soft clap fits well here + the volume is really low,so normal hits would be extra cool
01:44:367 (3,4) - it plays really weird to me,I just can't skip a note at 01:44:582,so please start a slider there

also you could extend 01:42:225 (5) and 02:02:796 (5) to the next red tick. there's no good reason to make such a simplified rhythm in Hard imo (even for slow part)

and Glass,your custom clap weights 200 kb,maybe reduce the size a little,as your folder is over 10mb?
Topic Starter
Glass

IceBeam wrote:

hi Glass Hi IceBeam :D

this mapset is fantastic,I can't get enough of it Glad you like it
few issues for guests:

[Roddie's Normal]
00:38:367 (1,2) - honestly I don't get this rhythm well :( maybe something like this? I'll let Roddie do the change

[Impossiblexu's Hard]
00:55:082 - maybe use a custom normal clap for this part as well? I don't think standard soft clap fits well here + the volume is really low,so normal hits would be extra cool I'll enable custom set for this section
01:44:367 (3,4) - it plays really weird to me,I just can't skip a note at 01:44:582,so please start a slider there Added a note

also you could extend 01:42:225 (5) and 02:02:796 (5) to the next red tick. there's no good reason to make such a simplified rhythm in Hard imo (even for slow part) Done

and Glass,your custom clap weights 200 kb,maybe reduce the size a little,as your folder is over 10mb? reduced the size of the BGs instead since I don't wanna mess with the sound :(
Thank you :D
Frizz
Everything in this is just really beautiful
;_;
Roddie

IceBeam wrote:

[Roddie's Normal]
00:38:367 (1,2) - honestly I don't get this rhythm well :( maybe something like this?

I rearranged that part to something different.
Thank you, IceBeam.

http://puu.sh/FYhC
Topic Starter
Glass
updated
IceBeam
nice ;)

so then,ranking this masterpiece
[CSGA]Ar3sgice
呵呵
Frizz
\:D/
Sure
Finally! Congratulations! :D :) :D :) :D
dNextGen
gratz bruh <3
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