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osu! Public Release b1696

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Topic Starter
peppy
Time for another release, this time with a heavy focus on taiko mode improvements! LuigiHann and I have been working to get the default osu! skin for taiko completed, so now we don't need to rely on the extra taiko skin for it to be playable! Read on for screenshots and more details.

  1. New countdown and comboburst (by SaruMaru) sprites







  2. New original taiko hitcircle and score explosion sprites





  3. New taiko comboburst format -- now appears above the drum rather than on top.





  4. Improvements to spinner display in taiko mode -- the spinner is now transparent, and also disaplayed on the taiko timeline.







  5. The taiko scrolling background now changes state when you miss.





  6. Fully original taiko hitsounds for both normal and soft sample sets.
  7. Fully skinnable taiko mode sprites, separate from osu! skin sprites (more details coming soon).
  8. Removed some elements in taiko mode that didn't make sense (countdown/warning arrows).
  9. Overall improvements to Kiai Time (more accurate pulsing display, less intense glow).
  10. Added localisation updates for all languages. Options screen should now have relatively complete localisations!
  11. Removed catmull/linear slider types. All sliders from now on will be bezier (use multi-part/red points for linear).
  12. Highlights are logged to #highlight even when they occur in the active channel.
  13. Editor option to open .osb file in notepad.
  14. Taiko skin update to v6 (with a much more authentic look) thanks to LuigiHann.



  15. Bug fixes ahoy!
Hopefully something in this list excites you :)!

Things that you may want to know

If you liked the authentic taiko skin and it is not being used anymore, go to Options, Skin Select, and tick the "Use Taiko Skin for Taiko Mode" checkbox.



If you want to make linear sliders now, you can still do so by double-clicking for sharp corners. The slider guide point will turn red as an indication (you can also ctrl-click an existing point).



Known Issues (will be fixed next build)
  1. Chinese font looks ugly.
  2. The authentic taiko skin update had a problem with hitsound filenames for the first hour. If you updated in this time, please remove the space before the .wav from the following hitsound filenames:
    1. taiko-soft-hitwhistle.wav
    2. taiko-soft-hitfinish.wav
    3. taiko-normal-hitnormal.wav
yeahyeahyeahhh
yay for taiko patch
LuigiHann
Taiko skin updated as well. Lot of fun doing this version
Rena-chan
Lookin' awesome, yo.
dkun
Exciting. Maybe I should try out Taiko again.. :P
Ibuki Suika
:D
Great Job ppy
Sander-Don
.......you can change the taiko graphics....right? cause that is....... i would like authentic over this honestly....
nevermind, didn't see the update ><
Topic Starter
peppy

peppy wrote:

  1. Fully skinnable taiko mode sprites, separate from osu! skin sprites (more details coming soon).
  2. Taiko skin update to v6 (with a much more authentic look) thanks to LuigiHann.
Shino

peppy wrote:

New original taiko hitcircle and score explosion sprites

Yay for new hitcircle *cheers*
Ballance
I love the taiko skin :D
Tatsuo
Awesome! Bug fixes!

Just a bit saddened to see the removal of the other slider types. Oh well.
Topic Starter
peppy

I_Tatsuo_I wrote:

Just a bit saddened to see the removal of the other slider types. Oh well.
You can achieve linear using bezier sliders. Cat-mull is so ugly it isn't needed anymore. Nothing lost ;).
Tatsuo
Oh I know. I wanted to show some love for the slider types. Heh.
TKiller
inb4 people not reading manuals start asking how to make a linear slider

That new comboburst is cute.
An-Don
<3 ppy and luigihan awesome :D
lepidopodus
Hmm, I should have set to force TnT skin in my Taiko maps, as normal/soft new hitsound for Taiko might not suit the music well, as I mapped with TnT hitsound when I mapped Taiko map before.

Otherwise, I'm really looking forward to this new update. Gameplay itself isn't that much problem but Taiko mapping will be changed a lot.

EDIT: I think we don't need to worry about. It's nice indeed.
Mara
Holy shit, both of them (default and taiko) looks awesome. Gonna try them once I get home.
Lunah_old
Awesome skins, nice job to the team !

No-Informations about flashlight ? x_x
Topic Starter
peppy
For the time being flashlight is still a no-go, sorry.
Galkan
I can say nothing but "Awesome work, guys!"
ac17407
Change the Taiko hit sound back to the previous one! Plz
The new one sounds really terrible!
Topic Starter
peppy

ac17407 wrote:

Change the Taiko hit sound back to the previous one! Plz
The new one sounds really terrible!
If you mean the default skin ones as opposed to the taiko skin, please make sure you have the "use taiko skin" ticked.

If you mean the change from Taiko skin v4 to v6, take it up with Luigi :).
mekadon_old

ac17407 wrote:

Change the Taiko hit sound back to the previous one! Plz
The new one sounds really terrible!
Read peppy's first post please.
I might as well turn back to the default skin, yaay.
EDIT: Ninja'd
ac17407

peppy wrote:

ac17407 wrote:

Change the Taiko hit sound back to the previous one! Plz
The new one sounds really terrible!
If you mean the default skin ones as opposed to the taiko skin, please make sure you have the "use taiko skin" ticked.

If you mean the change from Taiko skin v4 to v6, take it up with Luigi :).
Well thx anyway.
Ive try what U say before and still not work, but after I reinstalled the program the problem solved.
Explorer09
The new skin caused me to realize that in the original Taiko no Tatsujin, the text ド カ ド カ (do ka do ka) etc. helps colorblind players.
Because the color of the notes are a bit hard for me to distinguish, especially without texts. (Namco :()
Sure
Linear slider type was gone. :(
Natteke
Wow! LH and peppy - I fucking love you guys <3
Miu Matsuoka

peppy wrote:

For the time being flashlight is still a no-go, sorry.
waiting for the update of FL mode!! :)
brmelon
My osu! cant update :(

Topic Starter
peppy
It seems like you might be running the wrong copy of osu!? You shouldn't have the updater and osu! open at the same time for a start.
If you still can't update, please delete osu!.exe and osu.dll and run the updater again.
brmelon
It's updated now but it always says that there's a newer version available..

Would it be better if I install osu all over again?
Hakurei Reimu
A little request.
Chinese font should be more smaller,too big..
Topic Starter
peppy

Hakurei Reimu wrote:

A little request.
Chinese font should be more smaller,too big..

brmelon wrote:

It's updated now but it always says that there's a newer version available..

Would it be better if I install osu all over again?
what version number is display in the top-right corner of the options screen?
brmelon

peppy wrote:

Hakurei Reimu wrote:

A little request.
Chinese font should be more smaller,too big..

brmelon wrote:

It's updated now but it always says that there's a newer version available..

Would it be better if I install osu all over again?
what version number is display in the top-right corner of the options screen?
It says osu! b1696.

And I could used the newly implemented languages so i think it is the latest version
Nakagawa-Kanon
[quote=peppy]•Removed catmull/linear slider types. [/quote]

why!!

why!!!!!!!!
wmfchris
I wonder if we can choose between simplified and traditional Chinese.
Topic Starter
peppy
@brmelon please delete osu!.cfg and try again (the config file _without_ your username).

@dksslqj because catmull is ugly and linear isn't necessary anymore.

@wmfchris i will look at adding this soon to pTransl.
rcmero
Something's wrong with my update. It's stopped at 56% for the Taiko skin.
brmelon
It's still the same :(
Topic Starter
peppy
@rcmero close the updater and run it again.
@brmelon that's really strange and wrong... try deleting osu.dll and osu!.exe and running the updater?
brmelon
I deleted all the three files that you have mentioned and ran the updater again.
The problem still persists..
Topic Starter
peppy
Where does it say you have an update available? And does it actually download anything in the updater?
brmelon
It downloads osu!.dll

The message pops out when I start osu!
Sure

peppy wrote:

If you want to make linear sliders now, you can still do so by double-clicking for sharp corners. The slider guide point will turn red as an indication (you can also ctrl-click an existing point).

peppy wrote:

@dksslqj because catmull is ugly and linear isn't necessary anymore.
I agree with Catmull is ugly, but linear is still useful.
Almost experienced mapper already know how to make sharp corner with bezier.
Double click is little bit annoying when make slider like this.

Please restore linear type.
Topic Starter
peppy
Could you please open osu!.cfg in notepad and paste the line containing osu.dll?
Topic Starter
peppy

ykcarrot wrote:

Double click is little bit annoying when make slider like this.
Please restore linear type.
I actually approve of this being harder to do. It's horribly ugly and broken! (also no)
brmelon
h_osu.dll = 002f5ad5fa3c2a3f218225a4597f9365
Topic Starter
peppy
That seems to be correct. The only other thing I can think of is are you running osu! from a shortcut? If so, can you try running it by directly clicking the exe?
brmelon

peppy wrote:

That seems to be correct. The only other thing I can think of is are you running osu! from a shortcut? If so, can you try running it by directly clicking the exe?
I always run it by clicking the exe =x
Topic Starter
peppy
Okay I'm totally out of ideas. Your PC seems to be betraying both you and me. Try backing up your old osu! install and reinstall maybe!
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