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Elanne Kong - Mung Ging Yat Wo (Dream a good day)

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Topic Starter
al2e10
This beatmap was submitted using in-game submission on Sunday, 30 September, 2012 at 23:14:22

Artist: Elanne Kong
Title: Mung Ging Yat Wo (Dream a good day)
Source: Doraemon : Nobita in the Wan-Nyan Spacetime Odyssey
Tags: Chinese Vocal Animation Nobita no Wan nyan Jikuuden
BPM: 92
Filesize: 6893kb
Play Time: 03:26
Difficulties Available:
  1. Alarmabal (4.75 stars, 438 notes)
  2. Normal (2.7 stars, 269 notes)
Download: Elanne Kong - Mung Ging Yat Wo (Dream a good day)
Information: Scores/Beatmap Listing
---------------
The 13th Map (Startint Chinese song for the 3rd map)
Give you --Elanne Kong - Mung Ging Yat Wo (Dream a good day)--

17/05 Up-Date
Almost a year ~~~~~
[KEKE]
个人觉得offset可以不要了.....0就好
EASY:
00:46:941 这个slider不垂直(似乎这种细节问题后面也很多....)
00:54:115 这里好像早了点
01:06:506 这里下一个
01:18:245 这个删掉把大圈圈提前到这里
01:45:962 这里感觉不合适放条
02:08:136 这转盘到02:09:441感觉就可以了,后面的那个音用别的吧...
02:30:326 这个也是到02:33:260就好了

easy来说可以把circle size调大一些
感觉其他小问题还有不少,可能是观点不同吧....不知道你怎么看,我先吃饭,如果这些有用的话回来继续O(∩_∩)O

义理star~
Cyril Scarlet
This is just my suggestion Plz ignore if you feel weird 8-)

-Overall-

 ● add Doraemon in source


-Easy-

00:46:941 (2) - Move the end of slider to right 1 grid (Lv3)
00:52:158 (7) - Remove newcombo
01:01:941 (1) - ^
01:02:593 (2) - New combo


-Alarmabal-

00:17:593 (5) - right 1 Grid (Lv3)
01:09:115 (1) - new combo ?
01:48:897 (9) - ^
01:49:223 (1) - Remove new combo
02:12:375 (1) - ^
02:14:495 (8) - ^
02:15:636 (12) - new combo
eee
eeemod GO!!!

[All Difficulties]
  1. I got an offset of 4895, even though I think it should be on 5221 or 4568 (it's not where the music starts, but where the music starts, it sounds like it's more of a half beat, if that makes sense). What I mean is that your red ticks should be white and vice-versa
  2. 02:10:419 - the following kiai time should start here, imo
[Storyboard] Take Notice that I'm not very good at storyboarding. It would also be easier for me to help if I knew if you used the editor or manual script
  1. The LIGHT02.png at 02:23:462 fades to early, I believe, turn the opacity to 0 (fade out) at 02:23:789
  2. Some/Most of the lyrics have their shadows cut off, making it look as if it's squared, this should be difficult to fix, and doesn't matter much, so you don't have to.
    Here's a link to a similar problem, what Symbolic said in the first spoilerbox, it's like that
[Easy]
nothing actually

[Alarmabal] don't you want Alarmable? or is it some fun play with words
uhh, this has nothing bad too :-/

soo, that's it
Doomsday
Hi

Blue = design/minor issues. you do not have to change these if you don't want to.
Orange = moderate issues. it would be best if you change these.
Red = major issues. you need to change these

  1. I got Offset: 4,886 (A little later than yours)
  2. No tags? Maybe you could put "Chinese Vocal Animation" in there (Anime would be in the genre, so we wouldn't need to add that)
[EASY]

Maybe you could map a normal? I just think that having just an easy and a hard is a bit odd :o

Map itself is fine though

[ALARMABAL]

00:34:115 (1,2,3,4,5) - Because of the uneven spacing before this, its very hard to see that these are 1/3 apart. On my playthrough, I had no idea that these were on 1/3. Maybe you could change the layout here so that it is more clear that these are 1/3 apart? Might be tough though. You could always stack them if you can't find another way to set them out.

Everything else looks great

Very nice. Nicely mapped and fun too. The storyboard is a nice touch too. Its good to see someone put in extra effort in their map. Good job. ;)

Starred
Sallad4ever
Hi KingsAL2
Sorry for the late reply

[General]
  1. use 15646 for the offset, it won't require you to re-snap but this will fix the metronome to the heavy beat on the song
  2. Maybe add the full title of the movie in the tags
  3. Why Normal diff has Slider Velocity lower than Easy, it should be the other way around :o
  4. The second kiai should start at 02:10:429
  5. Nowadays half mapped Easy & Normal are not very welcome anymore so you should map it to the end
  6. Do not use 0% volume. It's not allowed and consider to be unrankable. At least increase it to 10%
[SB]
  1. Some of the lyrics have their shadow cropped away, this made them look bad. I suggest not to add shadow effect on the lyrics. That will avoid any bad cropped like this
  2. From the above image you can also see the small picture of Doraemon & friends have a jagged edge on it, not only them but also on every images that you rotate. To avoid this I suggest you to feather their edge so it won't look bad when they are rotated
  3. Slightly lower (or scale) Doraemon-42 jpg. It didn't perfectly cover the entire play field (I can still see some of the BG on the lower part)
  4. cor.png are also cropped away on the right part, it visible on the bottom middle part of this image (well it maybe a bit hard to see but it still caught my eyes)
  5. 02:51:353 - I can slightly see the BG are shown, maybe lengthen the black BG a bit more
[Easy]
  1. 00:25:103 (1) - it's better if this start along with the vocal (on 00:25:755). It just that all of the previous rhythm are close enough in following the vocal so I highly suggest to made this one follow vocal too. If you think it'll leave a big gap if you follow this advice you can change 00:23:799 (5) into a slider~
  2. 02:08:146 (1) - maybe remove the clap?
  3. 02:30:320 (1) - the spinner is better of start at 02:31:299, it's because I find it strange when the majority of the map have beat following the vocal (if note closely) but then this part you decide to use spinner which almost have no beat on it. I suggest to made the same rhythm as on 01:17:277 (1,2,3,4,1) it sounds good and fits very well
  4. Hmm somehow the hitsound in this diff is kinda random, I thought it'll follow the clap-whistle-clap-whistle pattern as on the Alarmable diff but it's not. I think you should use the same hitsound pattern even if Easy have fewer objects
[Normal]
  1. 00:49:885 (2) - I expect this to be on 00:49:559 with how you're previous rhythm are
  2. 01:15:320 (1) - this one is totally unexpected. I suggest to place it on 01:15:646 to make it consistent with the previous 2 circles
  3. 01:17:277 (1) - same comment as 02:30:320 (1) on Easy diff
  4. 02:30:320 (3,4,5,6,1) - now this is what I want xD
[Alarmabal]
  1. 00:41:081 (5) - shouldn't this be a whistle?
  2. 01:47:929 (7,8) - sounds a bit plain without any hitsound. Maybe a soft-whistle?
  3. 02:25:103 (3,5) - it maybe me being pick but to me this looks crumpled with how the repeat touch the next circle
  4. 03:25:103 (1) - this slow down slider is anti climax for the ending, a normal slider speed is more suitable here
Wow the first post after a year xD
Well you ask me to mod it so here I am, good luck
Topic Starter
al2e10

Sallad4ever wrote:

Hi KingsAL2
Sorry for the late reply
...
Wow the first post after a year xD
Well you ask me to mod it so here I am, good luck
Thanks for your mod!
Love you forever. Later will be the Arashi~
After all, the SB I changed not too much.
- The shadow problem, Dooms pointed out that is OK for that. Because The picture changed to be PNG already.

Some mod already changed but not up-load.
Coz I need to run the exam. So, up-load after the exam.
Thanks for that.
HeatKai
if the song really from the movie at the Background then the source should be:
" Doraemon:Nobita in the Wan-Nyan Spacetime Odyssey "
NoHitter
General
Sorry to be nazi, but there should be a space between the : and N in the Source, Doraemon:Nobita in the Wan-Nyan Spacetime Odyssey
Also is the title really like that?

SB
02:10:428 (x) - IMO 280_20080118155622_3.jpg should appear here.

Normal
00:31:298 (2) - Perhaps make this into a slider ending at 00:32:276?
00:36:189 (1,2) - Plays weirdly as notes. Make them into a slider instead?
00:43:037 (3) - Since you followed the vocals at the start of this combo, I suggest you also follow it for this slider. Remove one repeat then add a note at 00:44:667? You can even make the notes after 00:44:667 like 00:23:798 (2,3).
00:49:559 (2) - Add clap at start.
00:55:102 (1,2,3,4) - Kind of unsure about putting these at the offbeats for a Normal.
01:38:472 (x) - A note should be here. Maybe repeat previous slider?
01:48:254 (4,5) - Plays weirdly IMO. Just make one long slider that ends at 01:49:559.
01:50:537 (1,2,3,4,5,1,2,3) - This part should be remapped to the downbeat instead of the offbeat IMO.
02:31:461 (1) - Make this end at 02:33:906?
03:26:243 (1) - Make this end at 03:28:689?

Alarmabal
Shouldn't this be Alarmable?
IMO you should rename it to Hard or something.

I suggest removing those slowdowns. In fact I only think 00:31:298 (1) should be retained. >.>
00:44:830 (x) - There really should be a note here.
01:37:004 (x) - Add a note here IMO.
01:37:330 (x) - Same as above.
01:44:015 (4) - This sounds better IMO if it ends at 01:44:341, and you just add a note at 01:44:667.
01:56:406 (5) - I suggest you H-flip this.
02:02:276 (1) - IMO don't anti-jump this.
02:31:461 (1) - Make this end at 02:33:906?
03:26:243 (1) - Make this end at 03:28:689?
03:15:645 (1,2,3) - Confusing IMO.
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