forum

Depeche Mode - Wrong

posted
Total Posts
73
show more
Topic Starter
gyt
All fixed without
01:34:048 - I don't think a Kiai fountain fits here.
and
00:46:005 (8) - Hidden for me.
Sorry to say it, but you need an easier difficulty.
I made "Down to Up" easier again. I start to get tired of making this beatmap, so I don't will make another difficulty.

[Down to Up]
I understand why so many sliders, but the problem is that, almost all the notes aren't far from the center. It may seem a bit boring for other people.
Notes in "Right to Left" and "Wrong to Wrong" aren't far from the center too.

[Wrong to Wrong]
Woah, be careful with this difficulty. I think I understand why "Wrong to Wrong", but everything looks like a complete mess. o_o;
Lol, I was inspired by the background image. Look at it and notes - complete mess, yes, but I think it's cool.
aRiskOfRain
Right then.

General:

Whoever timed this is a god.

Down To Up:

Fine.

Right To Left:

2 19 478/ Spinner instead?
And the same for those other odd ones.

Wrong to Wrong:


Right, I don't this difficulty. I hate to be so blunt, but the other two were so incredibly stylish, this map kind of puts it all off. There's nothing wrong with it technically, but it doesn't have the same finessé the others had.

Anyway, star.
Lokamp
Your map has an original style of mapping, changing from mode to mode!
Unfortunatly, these modes's spacing isn't always so awesome...
Especially, I'm talking about slider on other sliders, that make maps harder to understand and to play [examples on Wrong to Wrong mode: 00:44:588 (3,4) , 00:47:886 (2,3)]
But I've seen a good hitsound-placing for this map, and that's enough to lend you my star ;3
Just try to create an easier mode, as previous (and more skilled) modders said...
I'll be back again when overall spacing is fixed ;3
Vanmonky
As your request.

Read this first for the icon explanation.
- [?] Asking for the second thought.
- [!] Fatal error. You have to fix this for sure.
- [No icon] Only a suggestion.

[General]
1. Why don't you use the custom hitsound? Use hitnormal-normal as hitsoft-clap.
2. The kiai times are kinda odd.
3. Some inherited timing points are est right on notes. Move them a little off lately since players click early.

[Down to Up.]
01:02:174 (4) - This slider is odd. Change the red point to white point. [!]
01:07:486 (1) - Move one small grid up.
02:09:219 (6) - This hidden slider will be kinda hard for an easy diff. [?]

[Right to Left]
1. A little boring. Consider using other pattern?
2. These dark colors are hiding the notes to the background. [!]
02:24:973 (10) - This slider is like a note. Move it somewhere. [!]
02:25:340 (1) - Overlapping slider IMO. [!]
02:31:201 (1) - ^ [!]
02:37:063 (1) - A little hard to analyze with these slider stacks and the long slider. [!]
02:48:787 (1) - Overlapping slider IMO. [!]
02:50:069 (1) - No sudden jump like this. Spacing error! [!]
02:53:916 (7,8,9,1,1) - Confusing stacks. [!]
03:09:304 (1) - Make the sound soft.

[Wrong to Wrong]
1. It's hard for me to follow those odd-shaped sliders.
02:30:835 (9) - Move it somewhere.
02:31:201 (1) - Overlapping slider. [!]
03:03:075 (4) - Hidden note. orz
Star.
Topic Starter
gyt
Why don't you use the custom hitsound? Use hitnormal-normal as hitsoft-clap.
Maybe I use it. Next time.

All fixed without overlapping sliders. They not so overlapped, I think.
mrtn
set offset to 1724 on all diffs.
set the same preview time on all diffs

[wrong to wrong]
02:19:478 (1) - ugly slider, you might want to change it to a spinner or something
02:25:340 (1) - ^
02:31:201 (1) - ^
02:37:063 (1) - ^
03:00:511 (3) - ugly slider
Topic Starter
gyt
@mrtn
Thanks for star! :)

Spinners are ugly for me, but I change these sliders a bit.
Sushi
[Down to Up]
00:48:619 (4) -1i grid up for perfect diamond

[Right to left]
Fine

[Wrong to Wrong]
01:01:991 (2,5) - stack?


I Like the concept of the 2 first diffs, I feel that the last one is a little random.
Star~
Derekku
[General]
*I don't see that White.png is being used, so please delete it from the folder and do a full submission.
*I see a silent sectionpass.wav in the folder (awesome, by the way), but what about sectionfail.png? Silent pass sounds great, but I think that either regular or silent fail would be okay. It just depends on what you'd like to do. :P
*Downbeat is on the wrong note. Try 624ms offset.
*BPM seems to get a tiny bit slow towards the end. Try using 163.80 instead and remember to resnap all notes.

[Down to Up]
Looks pretty good!

[Right to Left]
00:39:276 (4,5,6,7,8) - This pattern is a bit difficult to read. I advise changing it.
00:45:138 (4,5,6,7,8) - ^
00:49:719 (6) - This slider is a tiny bit hidden under the previous ones, even though this is such a nice pattern that you have going on. =X
01:01:625 (4) - I'd stack this with (1) so that the sliderhead isn't hard to see.
01:14:447 (3,4,5,6,7) - hard to read (again)
01:20:309 (3,4,5,6,7) - ^
01:24:889 (6) - a bit hidden (again)
02:09:219 - Perhaps add this kiai fountain to the other two diffs? (Unless it was unintentional)
02:19:111 (1,2) - I really advise against overlapping these like this.
02:25:340 (1) - ^ Also, I'm pretty sure that this type of overlapping slider would be unrankable.
02:31:201 (1) - ^
02:37:063 (1) - ^
03:03:075 (4,2) - Don't overlap xp
03:04:541 (3,3) - ^
03:05:823 (4,5,6,7,8) - hard to read
03:07:105 (9,10) - Stack 9 on the end.

[Wrong to Wrong]
*I'd change the aqua/light blue hit color to perhaps lavender or yellow to match the background better. :P
00:01:723 (1) - (nazi) I'd try to make this more circular.
01:22:691 (1,1,1) - (nazi) Try to stack the endpoints better (same with the others like this)
02:10:685 (2) - circularrrrr (plus the circles or half circles after this)
*I really don't see anything "wrong" with this diff, but parts of it seem a little bit sloppy. There are overlapping circles/sliders that are kinda messy and I would like to see some better patterns out of everything.

By the way, nice job with the hitsounds in this map! I enjoyed them. :)
Topic Starter
gyt
I don't see that White.png is being used
Now I use it for mini storyboard section.
I see a silent sectionpass.wav in the folder (awesome, by the way), but what about sectionfail.png?
You mean sectionfail.wav? I don't use it, so standart sectionfail sound appears.

Thanks for timing. I change BPM to 163.79 from Gens.
03:03:075 (4,2) - Don't overlap xp
03:04:541 (3,3) - ^
I don't understand what's wrong with it. :?

*I'd change the aqua/light blue hit color to perhaps lavender or yellow to match the background better
.
Why?? Blue sliders stays on blue lines in background.
*I really don't see anything "wrong" with this diff, but parts of it seem a little bit sloppy. There are overlapping circles/sliders that are kinda messy and I would like to see some better patterns out of everything.
Soooooo. Probably I delete this diff. Nobody loves this. :(
Real1
Heey why are the patterns going up and down and left to---- AAAAAAH, nice idea Gyt! You could get a star just from that.

I get some wrong timed hits, but I can't figure out what's wrong with timing.

[Down to up]
Maybe decrease overall diff. and HP drain with a tick or two, so that the noobs will have an easier time. Noobs I spectate have a hard time on sliders.

[Right to left]
Really cool.

[Wrong to wrong]
While cool, because it's all wrong, a mess, if you will... It lacks the charm of the other two diffs. But it's alright
ShaggoN
Blue: Sugestion. Not necessary, but should take good effects.
Green: Notification or cosmetic thing. May, but don't have to be fixed.
Orange: Should be fixed.
Red: Have to be fixed.

[Down to Up]
Fine.

[Right to Left]
  1. 02:37:053 (9) - New combo here.
[CounterClockwise]
  1. These counter-clockwise sliders, are not curved so well.
  2. Too many new combos. It's annoying.
General
  1. Storyboard elements (after [Down to Up] ends). I would set them diff. specific for [Right to Left], and [CounterClockwise]. Reason is simple - these elements, are useless in [Down to Up].
Starrr'd :D
Real1
Kudosu starred for originality and boost!
Chacha17
Woah awesome, but one thing. please remove Sounds of the Universe from the source and put it in the tags~
AdRon Zh3Ro
Well, i can only say, sometimes some circles are hidden and the harder diff can confuse a little but other than that all is fine.
YGOkid8
General:
- Delete .osb file in Song Folder and Full Submit
- Preview time in Down to Up is different from the other diffs.
- I'm... pretty sure silent beats/sliders are unrankable... :|
Sallad4ever
What an original map, this is very cool :)

[General]
- Your hitsound usage is great, make the song very deep cool

[Down to up]
Combo mod
SPOILER
00:48:612 (4) - NC to make it consistent with 01:29:640 (1)
01:03:265 (5) - NC
01:23:779 (4) - ^

[Right to Left]
How about decreasing the circle size by 1?
01:56:931 (1) - this one is partially hidden by 01:55:832 (6) 100/300 hitburst, it took me 3 times until I know this is a slider :o
Combo mod
SPOILER
01:10:408 (5) - NC
01:10:957 (1) - remove NC
02:24:955 (11) - NC to make it consistent with 02:19:093 (1) then remove NC on 02:25:321 (1)
02:30:816 (11) - ^ and remove NC from 02:31:182 (1)
02:36:677 (9) - ^
02:42:538 (9) - ^ right, remove NC from 02:42:904 (1)
02:48:399 (6) - if you following the " Too long" from the lyric then NC this and y know the next one
02:54:260 (9) - ^
03:00:122 (5) - ^

[CounterClockwise]
- Decrease circle size by1/2, I think there aren't many people that like small circle maybe
Combo mod
SPOILER
I took the liberty to change the combo in this diff, cause the current one is to short
ATTACH[Depeche Mode - Wrong (gyt) [CounterClockwise Combo Fix].osu]
Right to left is very challenging because of those hidden note and CounterClokcwise is very fun :)
Great Map
Double Star~

Download: Depeche Mode - Wrong (gyt) [CounterClockwise].osu
NotShinta
General
Why's there different BGs for each diff? I know it's quite common but still
Took a while for me to get the concept, but when I did, I thought the map was quite brilliant.

Right to Left
00:33:776 (5,6) - Move 6 to where 2 is.

...Yeah, that's it. Aha.
Topic Starter
gyt
Why's there different BGs for each diff?
Why not? :D
RandomJibberish
Clever map

General
An easier diff might be nice, but not neccesary
I think the hitsounds should be slightly quieter
I think you should skin away the pass and fail images as well as the sounds

The only problem I have with the mapping is the silenced notes in Right to Left. Silenced notes give the impression that they shouldn't be there, and most of yours wouldn't sound bad if they were just softer. It'd be less confusing and sound better like that IMO

Great map otherwise~
Topic Starter
gyt
The only problem I have with the mapping is the silenced notes in Right to Left. Silenced notes give the impression that they shouldn't be there, and most of yours wouldn't sound bad if they were just softer. It'd be less confusing and sound better like that IMO
Change silenced slider ends to soft? I will think about it..
Xgor
[Right to left]
00:33:959 (6) - Can you please this under (5) instead of over it, I find it very confusing right now and tend to press on that one first.

That's all.
Sexy map.
*Double star*
Mashley
Well, there isn't really much *cough* wrong with this map, but to me the song sounds very 1/3 and you mapped it in 1/2, which sucks. Also, the muted slider ends in left to right feel out of place and awkward.
Topic Starter
gyt
1/3?!
Which BPM/offset would you suggest with this? :?

Also, the muted slider ends in left to right feel out of place and awkward.
fixed, I think.
Mashley
The BPM doesn't need to be changed to use 1/3 snap, but you'll probably need to remap. Listen to the beat of the song.
Topic Starter
gyt
Beats follow 1/1, I think. Voice (which I maped in general) - 1/2.
So can you map small part of the song in 1/3? (Show me how do it. I tried, but without result). Otherwise I will wait other opinions.
wmfchris
I think you need to turn on the elipsy warning for such flashy SB.

For the arranging, I think the spacing is fine enough for me, star~
LesTrucsRoses
[Down to Up]
SPOILER
01:56:931 (1) - Make the beginning of the slider soft.

[Right to Left]
SPOILER
00:32:677 (1,2,3,4,5,6) - Kind of confusing. (suggestion)
01:49:971 (6,7) - Switch where 6 and 7 are.
02:48:399 (1) - Delete this slider, then add a beat at 02:48:582. (Clap)

Excellent map.

Excellent.
braian5234
star ! lucky.. :lol:
K2J
[Down to Up]
Reconsider your third color combo - it sort of blends with the background. Just a touch lighter, I think, would be OK, e.g.,

Combo1 : 100,100,100
Combo2 : 192,192,192
Combo3 : 128,128,128

(Note that for whatever reason the .osu file has them in a different order).

[Right to Left]
I'd also check your combo colors here.
02:17:995 (5,1) - Spacing is too close for the timing.

Looks pretty good. Star'd.
Garven
Sorry I took so long to get to this. -_-

[General]
With the way you chose to switch between sound sets on sliders, it sounds really weird hearing parts of the slider slide half-there, then gone, and back again. Unless this is your intention, in which I would propose that it sounds rather wrong to m- ooooh.
Please add epilepsy warnings to both maps.

[Down to Up]
Remove countdown. It sticks out really bad compared to the song.
02:41:073 (5) - New combo

[Right to Left]
Pretty neat.

Rather interesting maps here. Kudos for that.
Topic Starter
gyt
With the way you chose to switch between sound sets on sliders, it sounds really weird hearing parts of the slider slide half-there, then gone, and back again. Unless this is your intention, in which I would propose that it sounds rather wrong to m- ooooh.
I didn't quite understand you. Can you give me a couple examples?
Garven
Open up Down to Up

00:38:721 (2) - Just listen to the slider. It starts with that "shh" noise to it, then it just disappears and is relatively silent.
00:41:285 (1) - Another one where it's nice and slientish at first, then right before you hit the end, you get a sudden "shh" noise again.

This is mostly because you didn't snap the green timing sections right on the beat (which is now possible from bug fixes). Another thing that might help you is if you make custom sound sets with only one of the two slider slide sounds (I prefer the soft one). Let me know if you need help doing this, if you choose to pursue this.

Don't kudosu this, of course.
Mismagius
CrossWise
00:34:875 (1) - Extend by 1/2, it fits better IMO. Also maybe add a whistle to the end? (soft hitsounds)
00:39:820 (2,3,4) - This is NOT friendly for newbies since it's the easiest diff of mapset >.<
01:09:858 (Timing Section) - Shouldn't this timing section be 1/2 or 1/4 earlier? Because of that hitsound lag problem :/
01:15:170 (3) - Same as 00:39:820 (2,3,4)
02:55:543 (1) - Extend this slider by 1/2
03:00:671 (3) - Same as 00:39:820 (2,3,4)

Down to Up
Nicce difficulty.

Right to Left
00:50:077 (7) - Whistle at start?
00:51:542 (3) - ^
00:53:008 (6) - ^
01:26:709 (3) - ^
01:28:175 (6) - ^
01:31:105 (4) - ^
01:32:571 (3) - ^
03:07:082 (9,10) - Stack (9) properly at the end of (10)?

This is a pretty good map. Star.
jericho2442
weird mapping style done in a lazy way.......srry just a lot of not needed copy paste

i get the feels some of this map is meant to be 1/3 (1/6) but meh i guess it still plays fine

first off i totally agree with Garven, the way the slider works at parts like [crosswise] 00:38:721 (1) - sounds HORRID, having half a slider normal then half of it silent no thanks >_>

CrossWise

get rid of the not used timing points please 00:54:748, 00:55:114, 00:55:480 .......ok there is LOADS of timing sections you need to delete, please go through the whole map and get rid of all the ones you dont use

01:54:916 (4) - newcombo, your breaking your pattern

Down to Up

Combo Colours are too close, make them a bit more different

02:19:093 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,1,2) - come on dude, dont you think this is taking copy paste a bit TOO far, i understand the style your doing, but still at least make your patterns change a little bit >_>

Right to Left

00:50:077 (7) - replace with a single note, sounds and plays MUCH better, atm it is going on one note to far for the part you are following
00:51:542 (3) - same here
00:53:008 (6) - same here
00:54:473 (1) - this spinner plays BAD, it just dont suit having to spin here, a slider insted suits much better
01:17:918 (3) - newcombo, your breaking the pattern you used last time
01:25:244 (7) - replace with a single note, sounds and plays MUCH better, atm it is going on one note to far for the part you are followin
01:26:709 (3) - same here
01:28:175 (6) - same here
01:31:105 (4) - same here
01:32:571 (3) - same here

(suggestion) i think this suits better
02:22:390 (4) - newcombo
02:28:252 (4) - newcombo
02:34:113 (4) - newcombo
02:39:974 (4) - newcombo

---------------------------------------------
kudo for trying something new ;) although with more original patterns this could of been epic, as it is its great
Topic Starter
gyt
Thanks for great mod! :)

jericho2442 wrote:

weird mapping style done in a lazy way.......srry just a lot of not needed copy paste

i get the feels some of this map is meant to be 1/3 (1/6) but meh i guess it still plays fine

first off i totally agree with Garven, the way the slider works at parts like [crosswise] 00:38:721 (1) - sounds HORRID, having half a slider normal then half of it silent no thanks >_> I tried to highlight the "WROoooNG" phrase. But OK, I fixed it. Redownload map.

CrossWise

get rid of the not used timing points please 00:54:748, 00:55:114, 00:55:480 .......ok there is LOADS of timing sections you need to delete, please go through the whole map and get rid of all the ones you dont use ok

01:54:916 (4) - newcombo, your breaking your pattern ok

Down to Up

Combo Colours are too close, make them a bit more different I don't think so. Changed a bit.

02:19:093 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,1,2) - come on dude, dont you think this is taking copy paste a bit TOO far, i understand the style your doing, but still at least make your patterns change a little bit >_> :lol: ok. I remaked this place.

Right to Left

00:50:077 (7) - replace with a single note, sounds and plays MUCH better, atm it is going on one note to far for the part you are following I enlarged sliders instead of this
00:51:542 (3) - same here
00:53:008 (6) - same here
00:54:473 (1) - this spinner plays BAD, it just dont suit having to spin here, a slider insted suits much better ok
01:17:918 (3) - newcombo, your breaking the pattern you used last time ok
01:25:244 (7) - replace with a single note, sounds and plays MUCH better, atm it is going on one note to far for the part you are followin
01:26:709 (3) - same here
01:28:175 (6) - same here
01:31:105 (4) - same here
01:32:571 (3) - same here

(suggestion) i think this suits better ok
02:22:390 (4) - newcombo
02:28:252 (4) - newcombo
02:34:113 (4) - newcombo
02:39:974 (4) - newcombo

---------------------------------------------
kudo for trying something new ;) although with more original patterns this could of been epic, as it is its great sorry, I'm very bad mapper for any original patterns :(
Roddie
Hi

Sorry for the delay. My computer was wasn't working for a couple of days but now its okay....I hope.

General:
  1. Those three difficulties have different Combo Colors setup. Its not a good idea to blend the colors with the background. ._. Just stick with one Combo Color setup and apply it to all the difficulties.
CrossWise:
02:19:460 (2)-Add a clap on the end of that slider?

Down to up:
Nothing I can point out.

Right to Left:
Same here on this one.

Nice work on this map set you have. 8-)

Good luck getting this ranked!

Star!
Topic Starter
gyt

Roddie wrote:

Hi

Sorry for the delay. My computer was wasn't working for a couple of days but now its okay....I hope.

General:
  1. Those three difficulties have different Combo Colors setup. Its not a good idea to blend the colors with the background. ._. Just stick with one Combo Color setup and apply it to all the difficulties.
I don't think so. But if these colors are unrankable, I will change it

CrossWise:
02:19:460 (2)-Add a clap on the end of that slider? noo

Down to up:
Nothing I can point out.

Right to Left:
Same here on this one.

Nice work on this map set you have. 8-)

Good luck getting this ranked!

Star!
thanks for your time
Roddie
Thanks. Oh and I forgot to mention. The file name "depeche-mode" for the Background, its 1023 x 767. ._.

The background size must be @ least 1024 x 768 or 800 x 600. Try and fix that. If you can't, contact me in-game or forum PM me so I can fix it for you.
Natteke
D:
Kurai
[CrossWise]
Fine :3

[Down to Up]
00:22:969 (1) - Whistle at the beginning ?

[Right to Left]
01:45:941 (6) - Add whistle

That's really all °.°
It don't really need to be kudosed xD
Star~
rust45
Sorry for the late mod

[SB]
Unless I'm mistaken, the SB in every map is exactly the same. If this is the case, why not put the SB in the .osb and not in all the maps? It would make the .osu's look cleaner and save some room.

[Right to Left]
I don't really like the beginning with all the breaks.

I couldn't really find anything too wrong with the maps. But Right to Left's style didn't really appeal to me much. The map is fine, I just don't really like the map. Anyway, have a star for having a rankable map.
Topic Starter
gyt

rust45 wrote:

Sorry for the late mod

[SB]
Unless I'm mistaken, the SB in every map is exactly the same. If this is the case, why not put the SB in the .osb and not in all the maps? It would make the .osu's look cleaner and save some room. it's slightly different in CrossWise

[Right to Left]
I don't really like the beginning with all the breaks.

I couldn't really find anything too wrong with the maps. But Right to Left's style didn't really appeal to me much. The map is fine, I just don't really like the map. Anyway, have a star for having a rankable map.
:(
Kiiaa
Nice maps, nice song - star! ^^
Hyde
nice :3 star.
James2250
The 1st and 3rd difficulty combo colors don't seem too bad, but in 'Down to Up" the combo colors blend in slightly too much with the bg in my opinion

CrossWise:
Pretty repetitive but the map looks solid
01:51:253 (1,2) - could spread these out slightly more to look neater

Down to Up:
02:21:291 (3) - extend to white tick?
02:27:153 (6) - ^
02:33:014 (6) - ^
(same for any others if you agree with them)

Right to Left:
Players generally don't like having so many short breaks next to each other
02:17:995 (5,1) - space out more
02:35:212 (3,5) - stack these?
02:48:766 (2,2,3,4) - you could go through and avoid some overlaps like these to make it neater to play
02:54:627 (2,1) - ^

The maps could use some more patterns to keep them interesting but not bad overall
Deserves a star~
Xgor
Please brighten the combo colours on Right to Left. Kinda hard to see the some of those approach circles at the moment

Would gladly bubble this after that
Topic Starter
gyt
Well I'm bad with colors. Fixed, I think.
Xgor
It's wrong with a map being in pending for so long
Topic Starter
gyt
Fuck, I didn't know, that I can't change the description anymore. I'm an idiot. :|
Xgor
Krisom
General-
·I'd say disable letterboxing on all difficulties, on Up to Down and CrossWise they look awkward, specially in Up to Down (it cuts the middle guy's head)

Left to Right-
·03:09:280 (1) - Why is this the only spinner that doesn't ends at 03:10:745 - like in the other difficulties? they all follow the same so you should possibly change it.

I won't pop (because it's not pop worthy), but I think it'd be great if you applied these mods. I'll come back and rebubble if you decide to, just be sure to contact me.
Oh, and nice hitsounds.

EDIT: Happy to see you applied the mod, well then, here's your bubble back. Good luck.
Malar
Nice ^^
Card N'FoRcE

Krisom wrote:

Posted: Wed Feb 23, 2011 6:46 pm (2 weeks ago)
Oh my god.

Let's fix this.

EDIT: i just noticed the extra diff in the description...
IT'S GREAT WHY DIDN'T YOU ADD IT AWWWWW
Xgor
Gratz on finally getting this ranked
Topic Starter
gyt

Card N'FoRcE wrote:

Krisom wrote:

Posted: Wed Feb 23, 2011 6:46 pm (2 weeks ago)
Oh my god.

Let's fix this.

EDIT: i just noticed the extra diff in the description...
IT'S GREAT WHY DIDN'T YOU ADD IT AWWWWW
Thanks!
Extra diff is a total mess. Nobody likes it. :( I remade this diff two or three times and then remove it completely.
Charles445
Yaaay
Firo Prochainezo
I didn't very liked the "Right to Left" difficulty, but congratulations on ranking!
Sallad4ever
wrong~~
finally ranked gratz gyt
Please sign in to reply.

New reply