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Hatsuki Yura - HAMELN [Osu|Taiko]

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Total Posts
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Topic Starter
wmfchris
This beatmap was submitted using in-game submission on 2012年6月6日 at 1:58:03

Artist: Hatsuki Yura
Title: HAMELN
Tags: Koisuru Marionnette Saturio kanpakyin Sandpig SeifuuMeigetsu drop
BPM: 130
Filesize: 5528kb
Play Time: 03:13
Difficulties Available:
  1. Easy (1.78 stars, 155 notes)
  2. Kanpakyin's Hard (4.86 stars, 490 notes)
  3. Normal (3.03 stars, 223 notes)
  4. Sharon's (4.99 stars, 536 notes)
  5. Taiko (4.94 stars, 1002 notes)
Download: Hatsuki Yura - HAMELN
Information: Scores/Beatmap Listing
---------------
http://www.youtube.com/watch?v=j5bijhHX ... re=related

Easy - Sandpig
Insane - Saturio (>3<)
Hard - kpy.
SB - baka sherrie__fay (BG is drawn by her, too :3)
Suzully
Gooood song :D         
I like Hatsuki Yura<3
KanaRin
star by request. (????)

ok let me know if you finished it.

too short 233 too short 233
matthewhln
WTFchris is always WTF

I can't just star with a short message
just as WTF as WTFchris
kongjames1
I love osu song they are very good Fuck the word limit
:)
SPOILER
Your message is too short. Please do not post messages like "star", and make sure you are constructively adding to the thread in question.
Kirito47_old
Bakawmf It is really great & It is really good thank you
aabc271
Star~ :)
ps: Um... Word limit sucks. Seems that not many people star maps after setting the limit Orz
SiU_LeAf
終於連笨蛋wmf也要求星星了, 可憐(?)
加油!!>_<
aesopl19193
:roll:

Your message is too short. Please do not post messages like "star", and make sure you are constructively adding to the thread in question.
Takos
love this song~ :)
you need to get this ranked...
looking forward for the guest insane diff.
Cirno
HAMELN :D glad to see this song sort of revived

字数限制
字数限制字数限制字数限制
SPOILER
字数限制字数限制字数限制字数限制字数限制字数限制字数限制字数限制字数限制字数限制字数限制字数限制字数限制字数限制字数限制字数限制
_Kiva
Oook star before map,
this song sounds nice,
我会做送分图的
kanpakyin
暫存檔 \:D/
做完這部份之後沒梗了,等我2天之後繼續做,應該會做得好一點

不要吐遭spacing,這圖打起來很爽(大誤)

Download: Hatsuki Yura - HAMELN (wmfchris) [Kanpakyin's Insane].osu
Shinki
star(so sorry that ive wasted your diff and kd stars;_; really hope yours can rank soon
Magicphoenix
Numbers 596108
Mod Request from wmfchris (From 596108's Mod Queue)

Before mod please read the meaning represented by the color

Color Help

Red -> Recommended
Orange -> Must to Fixed
Green -> Currect
Blue -> Don't fixed it...
Purple -> If you fixed the one,please fixed the pattern

Taiko

Timing :

00:00:554 130.00 BPM - N - -> OK
00:23:169 1.0x - N - -> Remove
00:41:169 1.0x - K - -> OK
00:55:477 1.0x - N - -> OK
01:56:861 1.0x - K - -> OK
02:11:630 1.0x - N - -> OK

02:26:405 1.0x - N - -> Remove
02:44:861 1.0x - K - -> OK
02:51:900 1.0x - N - -> Remove
[color=#0000BF]02:52:361 1.0x - K - -> Remove
03:14:400 1.0x - N - -> OK


Notes :

00:01:938 (7) -
00:10:015 (7) -
00:10:246 (9) -
00:14:861 (28) -
01:16:707 (210) - why does you put a finish note on this line?
01:18:554 (218) - Change to small note?
01:23:169 (246,247) - :O


Others :

Skipped , as you said :P
_Kiva
T.T
Finished hard by collab with Shinki , since he made this map before :D
Download: Hatsuki Yura - HAMELN (wmfchris) [Collab Hard].osu
Sorry for waiting
Topic Starter
wmfchris

Numbers 596108 wrote:

Mod Request from wmfchris (From 596108's Mod Queue)

Before mod please read the meaning represented by the color

Color Help

Red -> Recommended
Orange -> Must to Fixed
Green -> Currect
Blue -> Don't fixed it...
Purple -> If you fixed the one,please fixed the pattern

Taiko

Timing :

00:00:554 130.00 BPM - N - -> OK
00:23:169 1.0x - N - -> Remove
00:41:169 1.0x - K - -> OK
00:55:477 1.0x - N - -> OK
01:56:861 1.0x - K - -> OK
02:11:630 1.0x - N - -> OK

02:26:405 1.0x - N - -> Remove
02:44:861 1.0x - K - -> OK
02:51:900 1.0x - N - -> Remove
[color=#0000BF]02:52:361 1.0x - K - -> Remove
03:14:400 1.0x - N - -> OK


Notes :

00:01:938 (7) - OK
00:10:015 (7) - same tone so it remains k
00:10:246 (9) - ^
00:14:861 (28) - ^
01:16:707 (210) - why does you put a finish note on this line? to emphasize the finishing
01:18:554 (218) - Change to small note? ^
01:23:169 (246,247) - :O
^

Others :

Skipped , as you said :P
kanpakyin
Finished...Sorry for long delay.. (without hitsound)

Done

Download: Hatsuki Yura - HAMELN (wmfchris) [Kanpakyin's Insane].osu
[CSGA]Ar3sgice
star

I like Hatsuki Yura.~ :)
JauiPlaY
Hi~ :)
Just some suggestions:

[General]
Royal Flare _Kiva Shinki -- Why are they in tags?
紫色的combo色太妨礙讀圖了...有時候approaching circle很難被注意到

[Normal]
HD,OD-1會比較好
00:20:391 (3) - 用個長slider比較合歌詞哦
00:36:545 (4) - 長slider折返比較合歌詞
00:55:006 - 把break拉到00:55:929比較好
01:12:083 (4) - x256y236
01:19:006 (4) - 尾finish
01:52:237 (3) - 長slider折返比較合歌詞
02:08:852 (3,1) - 還不如合成一個slider...
02:27:314 (2) - 再擺上面點比較好
03:12:891 (2,3) - 這個放最后會被1分淹死的...
到后面太難了啦,各種短折返slider...真的需要各種降難度

[Sharon's]
建議結尾處還是和另外2個難度統一一下比較好
00:14:621 (6,7) - clapx2
01:30:314 (6,7) - ^
02:55:698 (T) - 無用綠線
03:12:545 (1,2,3,4,5,6,7) - 前面是slider還好說...這裏全是note還是換1/3吧
不錯的難度啊,不過哨聲大了些...

[Kanpakyin's Insane]
00:55:468 - 把break拉到00:55:929比較好
01:18:891(x) - 加個note
02:33:083 (1,1) - 去掉nc
02:43:006 - 把break拉到02:44:852比較好
02:58:237 (1) - 去掉nc
03:11:391 (5) - 在03:11:621結束

Good luck heh.
Kotone
fu*k you chris
Topic Starter
wmfchris
lol forgotten to delete tags
sherrie__fay
Red : Unrankable/error staff that you must fix them
Blue : Important things that I think you'd better fix
Black : Just suggestions

  • [General]
  1. 如果不准备加SB的话osb就删了吧|_|
  • [Normal]
  1. 00:50:391 (4,5,6,1) - ...会不会有点太遮了0 0
  2. 02:36:083 (5,6,1) - 还是建议空一个拍子出来
  3. 这个……怎么说虽然是N但毕竟是最简单的难度。还是酌情减一点1/2单点比较好(?
  • [KPY]
  1. 00:10:698 (5,1) - spacing..
  2. 00:29:160 (5,6,7) - ..由于stack的原因这里在正式玩的时候堆成一坨了||||
  3. 01:34:468 (3,4,5) - ^
  4. 00:47:852 (7,8) - 诶?....(再打一遍)居然很爽耶OAO..
  5. 01:13:468 (1,2) - spacing
  6. 01:16:237 (4) - ,.,.,,,,不会挡住分数条吗(
  • [Sharon's]
    王墨凡的马子碰不得
  1. whistle太难听了/_\替换一个吧
  2. 01:56:391 (1,2,3) - N:C1
  3. 03:12:429 (9,1,2,3,4,5,6,7) - ……(眯眼
    ……改掉吧
spboxer3

[general]


  • Settings
  1. none

[Normal]



  • Overlaps
    (有些的slider或note有部分的重疊 會導致map不好看~建議都改掉吧)
  1. 02:26:391 (1,2) -
  2. 02:56:391 (2,3) -
mapping
  1. 00:29:160 (5,1) - 不如在同一直線上吧
  2. 00:35:621 (3,4) - 歪掉搂~仔細看一下並沒有對在中間
  3. 00:37:698 (1,1) - 真是的 你是MAT還這麼不注意 轉盤與這個note之間的節奏太近 間距太遠了
  4. 00:55:929 (x) - break在這邊開始吧~
  5. 01:10:698 (1,4) - 不在同一直線上是故意的嗎? 如果不是那就改一下吧~
  6. 01:38:391 (1,2) - 弧度不同? fix掉會比較好看
  7. 01:53:391 (1,1) - 同00:37:698 (1,1) -
  8. 02:31:929 (5) - NC 這個combo長度對於Normal來說太長了
  9. 02:41:391 (1,1) - 同00:37:698 (1,1) -
  10. 03:12:891 (2) - 沒有對到拍點~(結尾)
  11. 03:13:352 (3) - ^

[Sharon'sl]


  • mapping
  1. 00:25:006 (3,4,5) - 不均勻的間距~
  2. 00:42:775 (10) - 用whistle如何~不然這段感覺突然就少了whistle的感覺~
  3. 00:50:160 (11) - ^
  4. 01:43:929 (1,2,3,4,5) - 不均勻的間距~
  5. 01:58:698 (12) - 同00:42:775 (10) -
  6. 02:06:083 (7) - ^
  7. 02:59:621 (1,10,11,12) - 沒有完全覆蓋到~要不要覆蓋呢?
  8. 03:01:468 (12) - 同00:42:775 (10) -
  9. 03:08:852 (7) - ^
  10. 03:12:660 (2,3,4,5,6,7) - 這邊是1/3拍 想必是之前resnap的時候沒有注意到

[Kanpakyin's Insane]


  • KPY說好的真相呢!?

    Settings
  1. kiai與其他的diff不一致~個人建議一致 但是其實沒什麼差啦...反正是GD來著的...
Overlaps
(有些的slider或note有部分的重疊 會導致map不好看~建議都改掉吧)
  1. 03:01:237 (2,3,4,5,6) -
mapping
  1. 00:06:660 (x) - 極度建議加個note 因為這背景音實在太大聲了 大聲到讓人以為這邊有個note
  2. 00:44:852 (1,3,5) - 沒有完全的覆蓋住[nazi]
  3. 01:16:237 (4) - 超出螢幕的slider 這有可能會擋到Rank後的score(rank) board
  4. 02:29:852 (1,2,3,4,5) - 你這間距到底是多少lol 怎麼0.4太多 0.3又太少的...這邊有點不平均的間距~



紅色是unrankable的 一定要改 藍色的是需要討論的問題 黑色就只是建議
kanpakyin
Sandpig
loveFantasy
<3

[General]
  1. 00:55:468處的KIAI line我建議移到00:55:929
  2. kpy的難度可以改成叫Hard, 無論總分數或是玩起來的感覺都是Sharon難些
[Normal]
  1. 00:15:314 (1) - 起頭S finish如何
  2. 00:22:237 (5) - 70% vol綠線移來這, 音效明顯些
  3. 00:29:852 (1) - 改成29:621起頭的repeat slider感覺更合音樂
  4. 00:33:775 (1,2,3,4,5) - 這邊由於音樂本身(1,3,5)有鈸, (2,4)沒有, 導致聽起來比較小聲, 加音到90%好些
  5. 00:55:929 (x) - 把結束的KIAI綠線也移來這, 或者對齊55:006的note
  6. 01:20:852 (2) - 維持白線S finish? 音樂本身是有的, 可以漸漸降音
  7. 01:37:929 (6) - +finish as 00:22:237
  8. 02:04:237 (1) - +finish
  9. 02:25:468 (4) - 我覺得結尾應該有個強點的音效(升音量的clap), 後面的(1)可以上finish
  10. 02:55:698 (1,2,3,4,5,1) - 這段類似其他地方補上S finish?
[Sharon's]
  1. 前奏的部份我覺得靜音sliderslide會好些
  2. 00:33:314 (6) - 覺得remove finish好些
  3. 00:39:314 (1) - 加new combo如何
  4. 00:54:083 (1,2) - 覺得別理vocal全擺1/3比較好聽
  5. 00:57:775 (1,2,3) - 和(4)的間距有點沒擺好, 全體右移1格(grid 3)
  6. 01:10:698 (x) - (超nazi) Breakline手動拉來這
  7. 01:49:006 (6) - 同00:33:314拔掉finish
  8. 01:55:006 (5) - 同00:39:314加上NC
  9. 02:09:775 (1,2) - 同樣理由建議用1/3
  10. 02:43:006 (5) - 同樣理由NC
[Taiko]
  1. 像是22:698~29:160這種輕的段落要不要降點音量?
  2. 00:22:006 (66,67,68) - del (67)並且一樣做成k K
  3. 01:19:814 (227,228) - del (227)並且把(228)改成大圓比較有三連重音的感覺 (228,233,238)
  4. 02:51:891和02:52:352的KIAI line沒對齊, 我不確定在太鼓diff是不是有rules問題
[Kpy's Insane]
  1. 前奏的部份我覺得靜音sliderslide會好些
  2. Slider Tick Rate 2確實會幫助讀那些變速slider, 不過只是建議, 我覺得並不影響音效
  3. 00:28:237 (1) - 改成whistle?
  4. 00:53:852 (2,3,4) - 打起來有微妙的違合感..想辦法讓1/3 slider的起頭都在白線並且上finish?
  5. 01:56:160 (x) - map here, 一致性並且感覺較好
  6. 02:10:698 (3) - +finish
  7. 02:31:929 (2) - 改成whistle?
  8. 03:04:814 (1) - 我確實沒想到這裡藍線會有東西, spacing改成像其他標準的1/2間格一樣?
  9. 03:11:391 (5,1) - 微妙違合感..說不上來..
that's it, +star
Kotone
wtf 改天來mod
KanaRin
Hey guys OAO All hkppl here.
As per your reqeust.
btw some modding info

Color Help:
Red -> You must change it.
Blue -> Change it as well.
Black -> Suggestion only.

Let's go.

[General]


  1. Well, I can see a .osb in the file? but seems it's useless.
  2. Isn't pending?
  3. No Source?
  4. seems lead-in 3000 has a bit too long. try 2500 or 2000? just saying
  5. Ok,let's move on to the diffs
[Easy]


  1. 00:14:852 (1) - You miss a Finish at long white line? add finish as well, sounds better.
  2. 00:55:006 (3) - it has a bit hard for newbie imo , make the slider obviously? for example:
  3. 01:19:468 (2) - clap instead of finish? you can try to add clap here, finish sounds weird for me.
  4. 03:14:391 (x) - also add a note (+finish) here? seems you miss a note here , add this can be more powerful imo.
  5. That's it, good easy diff, like the slider<3
[Normal]


  1. 用番中文, 圓圓可以再大多格?
  2. 其實前part唔落clap? 雖然用background music clap呢個idea唔錯
  3. 00:22:698 (1) - 暫時係前邊都冇一條Slider用4次來回 , 事實上有d fake, 因為我新手果時都死係到. 可以用3來回再加個note?打擊感都好d
    雖然都係個人化,不過都比個例子你
  4. 00:28:698 (4) - 呢到加個whislte 反而奇怪過clap , 所以都加clap好D
  5. 00:52:006 (1) - 係尾,即係長白線到加Finish,呢個結尾可以再有力量D
  6. 00:53:160 (3) - Slider最頭都要加,理由同上
  7. 01:20:852 (2) - 你個大圓高手唔好可以miss咁多個finsih(?)(頭+尾) 我覺得這歌最正就係多finish (液)
  8. 其實少左好多個,如果你有心情就落多D佢啦 (?)
  9. 02:07:698 (1) - 其他唔落都好唔可以唔落呢個(?) 最like this
  10. 02:08:852 (3) - ^
  11. 03:08:852 (4) - repeat太長了, 搵個方法改改佢? 雖然你可以選擇keep (最好改啦,因為影響左流暢性)
  12. 03:10:468 (1) - 呢part開始識做架啦(?)
  13. 係咁多.冇Easy咁好, 不過都係冇咩問題
[Sharon's]


  1. 00:14:391 (5,6,7) - 其實照道理冇問題, 不過想做得更好可以將呢3個note分開, 同一個位其實我覺得冇咁流暢.例如可以跟番spacing咁樣做?
  2. 01:10:698 (x) - 聽上去miss左粒note, 加個finish係到?
  3. 01:30:083 (5,6,7) - 嗯 , 理由同上
  4. 02:06:083 (7) - Stream冇問題,加個New combo係到?好睇D.
  5. 03:08:852 (7) - ^
  6. 做多D stream map <33

[KPY]


  1. 這個Diff多了幾個tags, 問題存在(?)
  2. 00:29:852 (7) - 呢邊有D難睇 , 不過玩上去冇問題,ups to u.
  3. 00:41:160 (1) - 加個finsih更powerful<3
  4. 01:10:583 (1,2,3) - 藍線起連打玩上去果時有D辛苦, 唔介意可以做Slider 1/4 ? 可以偉高可玩性
  5. 01:59:160 (9) - 後邊D NC開始亂 , 跟我一步一步咁做, 呢個先開nc
  6. 02:00:083 (1) - remove nc
  7. 02:00:545 (5) - 最後係到NC就最好了
  8. 02:10:237 (2) - 加少左個Finish?
  9. 02:10:698 (3) - 呢到都最好加埋^
  10. 03:11:391 (5) - 呢個Slider, 藍線完節奏我覺得真係好奇怪, 如果你白線完會相當好, 唔會影響流暢性. 提提你, 你改左白線完再加finish會更有力
  11. 好圖, nice job.
That's it.
之前俾左星啦(?) kds低下
加油!
Sandpig
Takos
Hi~ >w</
PM me if you have any questions.
All Suggestions

Overall
  • The Tags are different in each diff
Easy
  • I think you should use the same distance snap throughout the whole map.Probably 1.50x? (You use 1.00x and 1.50x so this might confuse beginners)
    03:00:314 - Unnecessary green line
    00:00:545 (1,1,1,1,2) - Use 1.50x spacing?
    00:21:314 (4) - Too close to previous note
    01:57:775 (1,2,3) - Use 1.50x?
    02:10:698 (3) - ^
    03:00:545 (2) - Too close to previous note
    03:01:468 (1) - ^
    03:04:698 (3) - ^
    03:10:698 (1,2,1,2,3,1) - Inconsistent spacing
Normal
  • 00:44:391 - Add note?
    00:52:006 (1) - Starting this on the white tick sounds better imo
    01:30:545 - Add note?
    01:52:237 (3) - Maybe curve this slider?
    03:08:852 (4) - End this slider on 03:09:775 - and add notes after this? THis slider is too long
    03:12:545 (1,2,3) - Maybe something like this?
Sharon's
  • No problem
Kpy's Insane
  • 00:14:852 (8) - NC to emphasize the velocity change? (You do it at 00:22:237 (1) - )2.0x is so fasssst
    00:47:852 (7) - NC?
    00:55:237 (5) - ^
    01:50:391 (5) - Normal slider speed fits better imo
    01:52:237 (5) - ^
    02:03:775 (7) - NC?
Nice song~
good luck yo
Sandpig
I think 2 kinds of spacing distance is quite ok in easy diff since the rhythm is very simple

btw if the beginner keep on being confused by such a kind of spacing he will be beginner forever

well ,just remove the useless timing setting

Download: Hatsuki Yura - HAMELN (wmfchris) [Easy].osu
Topic Starter
wmfchris
sorry for the hitsound inconsistancy in normal lol most fixed.
For kpy's diff, fixed what should be fixed, and left some to kpy.

我都好像沒mod過 (逃
sherrie__fay
SB & new BG
太鼓BG没模板懒得做了

--------下面开始SB转移教学--------
1 打开我给你的osb文件
你会看到
[Events]
//Background and Video events
//Storyboard Layer 0 (Background)
Sprite,Background,Centre,"SB\A-1.png",237,73
L,7929,1
V,0,0,116,1,0.1,1,1
V,0,3231,3346,1,1,1,0.1

...(中间略)

Sprite,Background,Centre,"SB\K-8B.png",237,73
L,190698,1
V,0,0,116,1,0.1,1,1
V,0,3231,3346,1,1,1,0.1
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

这个代码

2 然后打开你某个非taiko难度的.osu文件

找到如下代码

[Events]
//Background and Video events
0,0,"BG2.jpg"
//Break Periods
2,55929,69833
2,131821,145179
2,164852,171487
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255


3 接着把.osb

Sprite,Background,Centre,"SB\A-1.png",237,73
L,7929,1
V,0,0,116,1,0.1,1,1
V,0,3231,3346,1,1,1,0.1

...(中间略)

Sprite,Background,Centre,"SB\K-8B.png",237,73
L,190698,1
V,0,0,116,1,0.1,1,1
V,0,3231,3346,1,1,1,0.1

复制到.osu文件的

//Storyboard Layer 0 (Background)

这一行下面

4 存档
重载
所有非taiko难度的diff都这样子处理一下。
最后删除.osb文件。
full sub

Download: SB.7z
Regou
好久沒Mod了~

[Kanpakyin's Insane]
00:14:852 (8) 建議New Combo一下提醒別人2x速度
00:43:929 (1,2,3,4) 放上去一點 三角形弄漂亮點
01:55:006~01:56:852 這裡不如放一些Notes或是加個spinner吧 畢竟HP Drain 7 掉血蠻快的
02:57:775 (3) 放下去一點


[Sharon's]
不知怎的總分比Insane多
00:20:852 (1,2,3,4,5,6)五角形擺漂亮點
00:25:468 (5,6)放下去1個grid
00:38:391 (1,2,3,4,5)這裡spacing可以大一點
00:40:698 (1,2,3)這三個notes刪掉,spinner到這裡結束 感覺這樣會比較簡單點
01:23:160 (1,2,3)^
01:36:545 (1,2,3,4,5,6) 同00:20:852 (1,2,3,4,5,6)
01:41:160 (5,6)放上去1個grid
01:54:083 (1,2,3,4,5) 同00:38:391 (1,2,3,4,5)
01:56:391 (1,2,3)同00:40:698 (1,2,3) 01:23:160 (1,2,3)
02:05:391 (1,2,3,4,5,6,7,8,9,10,11)對Hard diff來說太難了...
02:57:775 (3,4,5)放靠近一點吧
03:08:160 (1,2,3,4,5,6,7,8,9,10,11)同02:05:391 (1,2,3,4,5,6,7,8,9,10,11)

[Normal]
怎麼好像這個diff最少Break Time...
00:14:852 加個note
00:25:929 ^
00:29:621 ^
00:51:545 (5)刪掉這個Note
00:55:929 加個Note
01:26:852 ^
01:37:929 (6)加Finish
02:45:775 (2,3,4,5)改成兩個Sliders?


[Easy]
好像沒問題
Tony
Hi! I'm here cus you currently have opened 5 slots for Special Queue :D

[General]
02:51:891 - I see that you have a Kiai Splash there. I think you should add it to your all difficulties (except taiko), or just delete it :)

[Easy]
00:02:391 (1) - Useless NC. You can remove it
00:06:083 (1) - ^
00:07:468 (3) - You can add a New Combo here. It fits the rhythm change
00:32:391 (3) - this finish sounds a little bit to loud imo. I think you can remove it o3o
00:35:621 (1) - Useless NC. You can remove it
01:18:083 (1) - remove NC
01:19:929 (3) - add NC
01:20:852 (1) - remove NC
01:21:775 (1) - ^
01:51:314 (1) - ^
02:39:314 (1) - ^
02:50:391 (1) - remove NC to keep the pattern, and add a new combo here 02:51:314 -
03:10:698 (1,2,1,2,3,1) - Distance. Though it's not a big difference, but it's an Easy difficulty, and it shouldn't be there :(

[Normal]
00:45:314 (2) - Even I get confused of this kick slider. I think you should remap it :S
01:47:621 (5) - ^
01:58:698 (4,5,6,1) - Awwwww. Isn't this too hard? :s
02:31:929 (5,6,7,8) - ^
... I see that you have a lot of these things in this diff..
00:54:083 (1,1,1) - I really dunno why u used new combo's like that :S delete the last two :S
02:09:775 (1,1,1) - ^

[Sharon's]
Unsnapped inherited (green) timing point at: 01:45:414
The only thing that bothers me is the volume being too high on the kiai. The whistles sound a bit noisy. I think you should reduce the volume by 10%.
and btw 03:12:545 (1,2,3,4,5,6,7) - I think you should make sliders of them :S
omg. I love that style of mapping <3

[Kanpakyin's Insane]
I think 4 different SV is unrankable(0.5, 0.75, 1, 2) . I think u should ask for someone more competent :S
I love the way u used soft whistles <3

I love the song. The maps looked good! Good luck wmf :D
j e a n_old
mod 4 mod ><

sorry i have no kudos....

Easy
00:18:545 (6) - become a short slider? http://puu.sh/gLh1
00:42:083 (1,2,3) - spacing?
01:28:698 (2) - tail grid down a bit? too far away i think
02:10:698 (3) - drag the break to white tick
02:55:006 (4) - blanket the previous note? it isnt that pretty now
03:01:468 (1) - spacing
03:04:698 (3) - spacing

Normal
00:07:929 (1) - cancel whistle, add at repeat there?
01:20:852 (2) - shorten , then add a note? http://puu.sh/gLiG
02:01:929 (3) - NC because previous part too hard (01:58:698 (4,5,6,1) - )
02:36:083 (5) - make 45 degree?looks better with 02:37:006 (6) i think

Sharon
nice diff!
00:07:468 (1,2,3) - maybe space out? should emphasize a bit?
00:28:237 (1,2,3,4,5) - curve more and move further from previous note
00:43:929 (4) - whistle the slider body?
00:47:621 (3) - ^
00:51:314 (5) - ^
same thing at other kiai if you want to fix...

Kanpakyin's Insane
sorry i cant find mistake....
00:25:237 (7) - delete and add repeat at previous slider?
00:36:775 (1) - http://puu.sh/gLkw ?
01:36:083 (7) - ctrl + R to emphasize it

ignore me if my post was not helpful at all!
Cirno
m4m (for special slot) >_>

[General]

letterbox是不是可以去了 bg这字切一块好难看...
easy找不出啥来orz

[Normal]

00:14:391 (4) - 换成到00:14:852 - 结束的slider?
00:44:391 (5,1) - 交换combo?
00:51:775 (5,1) - ^
02:11:160 (1) - 这听起来比较out of place..还是觉得做成02:10:698 (1) - 02:11:160 的slider 02:11:621 - 放circle会比较好= =

[Sharon's]

burn 这星数不科学...这才是insane吧kpy的改叫hard才对 毕竟怎么说都是这diff分多圈多combo多
HPD好低, HPD = 7?
02:43:006 (5) - 这没叠好..
03:13:929 (1) - 往上移点和03:14:391 (1) 对称? 虽然也看不大出来...

[kpy]

00:06:775 (3,5) - 这里的二连节奏和乐器对不上了.. 这两个后移1/4更好大概
00:43:006 (5) - 这个像后面那些一样换成3circle..?
00:44:621 (5,1) - 交换combo?
00:46:237 (1) - 或许向前移1/4去贴vocal? 另外移的话不动hitsound这里不补note也挺顺耳...
01:13:468 (1) - 提早1/4结束然后在现在结尾处补个circle? (maybe also..
01:19:237 (7,8) - 这的1/6不用吗..
01:43:929 (7) - 这flow感觉有点怪异..也许reverse(7)然后把01:44:852 (1) - 01:45:314 (3,4,5) 换个位置?
03:06:083 (3) - 咦不用之前那个梗或者x2了吗..
03:13:006 (5) - 左上移到前后都是x2.87的话三角会看起来不那么歪..

很喜欢这歌XD and good luck

EDIT: forgot pic
Star Stream
Hello :3

*Add 'Sandpig' on tags in Easy diff

Easy
00:21:314 (4) - 1grid right the 2nd tick or intentional?
00:46:698 (3) - (432,112) for surround 00:46:237 (2) -
02:55:006 (4) - (444,136) ^
03:11:621 (2) - ctrl+r for easier to play
03:13:929 (1) - y:140 for same distance

Normal
00:27:314 (2) - 1grid left is more looks good for me
02:11:160 (1) - recommend make it as 1/2 slider for easier to play
02:31:929 (5) - NC?
02:46:237 (3,5) - delete them and add a circle at head of sliders. too hard to play now imo
02:57:775 (1) - same as 02:11:160 (1)

Sharon's
if it's a Hard difficulty, Circle Size -1 and OD -2
00:37:468 (1,2,3,4,1,2,3,4,5) - (367,62) for stacking 00:37:929 (3) - on 00:36:314 (2) -
00:41:160 - (T) reduce volume to 60%. there're so many whistle sounds and too noisy for me
01:53:160 (1,2,3,4,1,2,3,4,5) - (145,322) same as 00:37:468 (1,2,3,4,1,2,3,4,5)
02:05:506 (2) - delete and 02:06:083 (7,8,9,10) - replace with 2 1/4 sliders?

Taiko
why Circle Size and AR is not on center?
Kiai Times Not On Downbeat
Kiai #4: Starts on 02:52:352, ends on 03:14:391
L_P
我也来试试看吧。。反正你需要mod来装饰thread,直接rank皆大欢喜

kanpakyin
00:06:775 (3) - 这个note有些多余,而且摆了不大美观
00:10:929 (6) - 不加note吗。。。
00:29:852 (7) - 这里开始用80 % (或者前面再小声一点?
00:43:352 (6) - whistle还是用在前一个slider尾巴的好听,反正接下来也有变化?
00:47:852 (7,8) - 这个真好玩
00:50:391 (5,6,7,8) - 长stream略显单调,用repeat slider?
01:12:314 (3,4,5) - 如果要跟音乐的话用1/6吧
01:31:006 (1,2,3) - 这里感觉如果用01:23:621 (1,2,3) - 这里的pattern更好玩
03:06:545 (4) - 用那个超快的velocity?
03:11:391 (5) - 不大合适吧

taiko
00:06:198 (1) - 这里放spinner别扭
00:30:083 (109) - finish
00:37:468 (149) - finish?
01:41:506 (333) - delete
01:43:121 (x ) - add note?
01:45:775 (357) - finish
02:45:545 (5,6,7,8,9,10,11,12,13,14,15,16,17,18,19) - 这么冷静的地方长串大丈夫?

sharon
哇 你女朋友进步了
00:37:468 (1,2,3,4,1,2,3,4,5) - 两个大星星有些单调,不如一个用对角的,一个用大的
后面感觉soft whistle更好听。。
01:10:237 (8) - 右移一点
02:05:852 (5,9) - whislte一下

normal 跟 easy 造化弄人,怎么感觉normal有些难嗯
easy的tag没弄好,加sandpig
(不如也加sharon?)
NewRulerNA
[General]
Please delete, supposing you do not use .osb file.

[Easy]
The distance of Easy needs to be constant.

00:12:083 (2) - The slider which is not symmetrical
00:20:391 (3,4) - Distance
00:30:083 (1,2) - ^
00:42:083 (1,2,3) - ^
01:23:621 (1) - The slider which is not symmetrical
01:25:468 (4) - ^?
01:57:775 (1,2,3) - Distance
02:10:237 (2,3) - ^
03:03:775 (2,3) - ^
03:10:698 (1,2,1) - ^
03:13:468 (3,1) - ^


[Normal]

00:13:006 (2) - I think that I should raise a little position upwards.


02:31:929 (5,6,7,8) - The position of 02:32:621 (8) - thinks that it is bad.


[Sharon's]
I think that I should set Slider Tick Rate to 1.

01:23:160 (1,2,3) - add clap, like 00:07:468 (1,2,3) -
03:01:237 (10,11,12) - Please pile up completely.

[Kanpakyin's Insane]

00:29:160 (5,6,7) - I think that I should pile these up completely.
01:35:045 (4,5) - ^

good maps!
Topic Starter
wmfchris
easy -> for sandpig to fix
kpy's insane -> Hard
fix what should be fixed, I made many stupid error.
Saturio
some wrong bits fixed at the beginning

Download: Hatsuki Yura - HAMELN (wmfchris) [Sharon's].osu
Topic Starter
wmfchris
>3< ~
eveless
[Sharon's]
00:52:006 (1) - whistle?
00:58:121 (4) - 串之间的spacing之类还是注意一下吧
02:05:391 (1,2,3,4,5,6,7,8,9,10,11) - 这种口哨声突然在串里面就没有了会破坏连贯性啊..
03:03:083 (1,4) - whistle

[Kanpakyin's Hard]

>kanpakyin's Hard? 毕竟人家ID没大写不是...

00:14:852 (8) - 我觉得这个没必要变速...而且2x太快了 毕竟这还是个hard...
00:17:852 (8) - 一般来说要用这招的话必须保持它到两个slider之间的间距看起来是一致的,也就是说从这个note到两个slider的尾部之间的距离需要相等...
00:22:237 (1) - 你必须要变速的话用1.5也好过2啊...
00:48:314 (x) - 补个note?
00:49:698 (5) - 这里用soft比较好 normal太响了
00:55:698 (x) - 补个note, 00:55:929 (x)同
01:36:545 (1,3,1) - 把他们放在一根直线上?
01:50:391 (5) - slider结束在白线上,然后红线的地方随你加不加note
02:31:006 (1) - 虽然我以前也很爱玩这招不过还是跟着vocal来比较好吧...
02:32:852 (1,2,3) - 感觉好像这梗第一次在这图里出现...我觉得至少你得有个小节对应着一起用不然突然出现什么的还是算了吧...不论是从适应性角度还是整体感上来说都有点乱.

[Normal]
01:13:698 (6) - 这个whistle去掉?
02:36:083 (5) - 中间加whistle?
感觉这难度音效一下有一下没有的...
yeahyeahyeahhh
Sharon's:
02:57:545 (1,2,3) - I don't think the spacing on this is good. I think its bad because this is spacing for 1/3 stream, so it will make you think its 1/3. Maybe just normal spacing.

Hard:
02:43:237 - I think this break feels out of place.. Maybe map up until 02:44:852 - to make it more complete.
kanpakyin
Topic Starter
wmfchris
updated~
LKs
From 【All requests posted here will be modded】 queue



General

  1. 第三段kiai的起始点不统一?
    Easy: 02:52:237
    Normal: 02:44:852
    kpy: 02:52:237
    Sharon's: 02:59:621
    Taiko: 02:44:852


Easy

00:00:545 (1,1,1) - 这三个排列换一下?拉一个(1)然后c&p, Ctrl+Shift+R转120度
http://puu.sh/jmJD

00:46:698 (3) - 这样对准凹的位置比较美观
http://puu.sh/jmKW

01:45:775 (1,2) - 相比之下靠太近了...不叠起来吗
02:51:891 - 这绿线有作用吗



Normal

00:13:006 (2) - whistle改成加在开头
00:18:083 (4) - whistle? 像00:10:698 (4) - 我不太理解你这边是怎么下法, 像后面01:26:391 (4), 01:33:775 (4) 的方式都不同
00:21:314 (4) - 结尾whistle
00:51:775 (1,2,3,4) - 三个之间的空隙平衡一下
http://puu.sh/jmOt

01:22:237 (3) - 用whistle替代, (4)开头的whistle拿掉
01:28:698 (2) - 同00:13:006
02:18:544 (6) - whistle
02:37:006 (6) - 漏clap
02:40:698 (6) - 开头删finish, 这里连续的whistle+finish无意义
02:51:891 - 同Easy



kanpakyin's Hard


00:18:083 (9,1) - 按照前面的, 这里设置成jump会协调一些
01:26:391 (3) - slider不容易看见, 换个位置?
01:37:006 (3) - 漏clap比较那啥...切soft加clap
03:11:391 (5) - 结尾加个finish或者是切normal



Sharon's


Fine
02:55:698 - 无用绿线



歌挺好的
kanpakyin
Topic Starter
wmfchris
updated orz
wcx19911123
2kd

[General]
所有难度的lead-in=2000就足够了,2500跟3000太多了
第三个kiai的起始点不同,建议弄成一样
soft-slidertick.mp3是0kb,所有的hitsound文件必须至少100ms,所以不可能是0kb,可以换成常见的那个44b的
有sb的话最好cancel letterbox during breaks
stack leniency太低了,建议用默认的7

[Easy]
02:46:698 - 这地方开始为啥加大spacing?最好保持原spacing remap下
这难度有些地方的spacing有点奇怪0.0

[Normal]
00:41:621 - 从这里开始为啥clap断断续续的
00:55:468 - add note?
02:57:083 (3,4,5,1) - 这个太难了,circles换折返slider,1/3换1/1slider好点

[Kanpakyin's Hard]
difficulty setting太高了,HD-1 AR-1 OD-1
00:44:621 (1,2,3,4,5,6,7) - 这个由于stack leniency的缘故,play的时候很难看0.0
00:54:237 (3) - 节奏错了,正确节奏参见Insnae
01:34:468 (1,2,3,4,5) - ^
01:36:545 (1,2,3,4) - 这个太跳了,而且一点都不合曲,建议reduce spacing,然后spacing一开始大后来小好点
01:43:929 (7) - 这个shape太丑了。。
02:09:775 (1) - 节奏错了
02:31:929 (2,3,4,5,1,2,3) - 这里vocal很缓和,不知道为啥弄这么多跳
03:04:814 (1) - delete,这节奏多余了,而且很confusing

[Sharon's]
fine

diff spread太差了,KPY那个明显是I,建议弄多个Hard出来0.0
Topic Starter
wmfchris
的確, kpy's Hard太難了
我叫他改一改好了
kanpakyin

wmfchris wrote:

的確, kpy's Hard太難了
我叫他改一改好了
尼馬無節操阿....我原本就是做I的...........放學再看看吧
Topic Starter
wmfchris

kanpakyin wrote:

尼馬無節操阿....我原本就是做I的...........放學再看看吧
你頭像早把你節操丟光了 w 看我的多自重
kanpakyin
Kotone
Compose by drop.And produce by SeifuuMeigetsu
(you know
Topic Starter
wmfchris
updated, seems still quite a lot to deal with in Hard
kanpakyin
Topic Starter
wmfchris
fixed, should be ready now.
Now I can S kpy's hard (run)

wcx19911123
又看了看
Normal是很简单的Normal
Hard是非常难的Hard。。
Hard里面很多元素,像00:49:929 (1,2,3,4,5,6,7,8,1) - ,以及各种跳,感觉已经远远超越Hard了。。
我觉得除了把Hard改简单,也可以试试把Normal改难点0.0
如果I是很鬼畜的I的话,这样的N跟H话还是可以接受,不过I其实很简单,这样就显得diff spread更差了0.0..
总之感觉还是需要再改改0.0
kanpakyin
Topic Starter
wmfchris
updated with a bit easier-normal and easier hard : /
wcx19911123
recheck
NO KD PLZ

[Easy]
02:59:621 - 03:07:468 - 这一段的spacing怎么这么诡异。。

[Kanpakyin's Hard]
02:56:621 - 02:58:698 - 这点跳略鬼畜。。

[Sharon's]
03:12:545 (1,2,3,4,5,6,7) - 这样摆太鬼畜了。。

其实这图diff都还行,就是diff spread可惜了
一开始就做多个hard估计还省事点o.o
嘛,不过算了,搞完了叫我吧
kanpakyin

wcx19911123 wrote:

[Kanpakyin's Hard]
02:56:621 - 02:58:698 - 这点跳略鬼畜。。
jump 漸大大丈夫
wcx19911123
fine now
Sync
[General]
-- You need to cut the mp3. There's roughly 26 seconds unmapped, and seeing that this is not VBR, that's almost 5mb of unused space. To retain the audio's quality, use mp3DirectCut in case you don't already know.

[Sharon's]
02:56:852 (6) - Hate to do it, but the repeat-arrow is hidden. This is my only qualm against this difficulty and as soon as you can fix it I'll rebubble.

[Kanpakyin's Hard]
00:10:006 (5) - Add a hit circle here. Not sure why this isn't a triplet, seeing as it definitely fits and you're using triplets in spots like this anyhow.
01:11:391 (5) - ^
02:02:621 (5) - This slider doesn't fit very well. Make it a 1/2-beat slider and add a beat at 02:03:083 (6).

Looks like that's it. I'd advice against stacking like that in Easy because new players have a hard time playing those. I'd also advise against multiple 1/2 repeats in Normal because they are hard to predict/read. Oh well, just keep that in mind for next time. They're not anything substantial. Anyways, call me back for a recheck whenever you're ready.
Topic Starter
wmfchris
Good catch for the hidden stuff; and those suggestions for [Hard] is fixed. For the mp3 stuffs, I think the ending is worthy to exist so I cut the last ~6 seconds (blanked section)
Sync
Looks good!
Charles445
Agree with Sync about the stacks in the Easy and the repeats in the Normal.

Normal
  1. 02:11:160 (4) - This 1/4 repeat slider doesn't appear to map to any beat. Making it one long slider would be more fitting.
  2. 02:11:737 - This section should be a break like the other difficulties.
  3. 03:12:545 (1,2,3) - This being on 1/3 is EXTREMELY misleading. It looks like it's going to be 1/2 but it's not. You would be better off just replacing the diff's ending with a spinner.
Kanpakyin's Hard
  1. AR +1. This diff is tough, and AR 8 fits it more.
  2. 00:11:045 (1) - Remove circle.
  3. 00:14:852 - This should be able to be heard somewhat. It's too quiet at 5%.
  4. 00:22:237 - Too quiet.
  5. 00:47:852 (7,8) - Instead of doing this, remove the 8 and end the 7 where the 8 used to be.
  6. 01:10:583 (1) - Remove circle.
  7. 02:03:545 (7) - Remove a repeat so players don't slider break too much here.
  8. 02:44:852 - Map this break. It comes so soon after the previous that it's frustrating.

    Not sure about this diff, the spacing is all over the place. It also seems harder than Sharon's diff.
Sharon's
  1. 00:40:698 (1,2,3) - Wasn't expecting these so soon after the spinner, and couldn't see them well either. Move them away from the center or do something different here.
  2. 00:58:698 (6) - This could look a little better. Make it more curved
  3. 01:23:621 - Right here is where the massive copy paste becomes obvious. More people will enjoy the map if you make each section particularly different instead of copying and pasting the previous ones. Please consider remapping any large copy pasted sections.
  4. 01:56:391 (1,2,3) - You don't need to change this, but it's something to note. Because of the previous times where there are stacks after spinners, this one is extremely readable even when it's in the center. So you don't need to change it. The first time this happens is what really matters.
  5. 02:43:121 (1) - Shorten this and do the stack thing that you did before at 01:56:391
  6. 02:45:083 - Map this break. It comes so soon after the previous that it's frustrating.
  7. 02:57:775 (3,4,5) - This isn't immediately readable. It's not immediately clear that these sliders are going to be 1/3. Having two single repeat sliders instead will make it very readable.
  8. 03:12:545 (1,2,3,4,5,6,7) - This 1/3 is barely readable. Use two single repeat sliders (1 2 3 and 4 5 6) to make the beat easier to read.
Topic Starter
wmfchris

Charles445 wrote:

Agree with Sync about the stacks in the Easy and the repeats in the Normal. Fixed a few stacking in easy; removed the hardest multiple-reversing-tick sliders and keeping some sliders with 5 ticks that is easier to read.

Normal
  1. 02:11:160 (4) - This 1/4 repeat slider doesn't appear to map to any beat. Making it one long slider would be more fitting.well yes
  2. 02:11:737 - This section should be a break like the other difficulties. ^
  3. 03:12:545 (1,2,3) - This being on 1/3 is EXTREMELY misleading. It looks like it's going to be 1/2 but it's not. You would be better off just replacing the diff's ending with a spinner.spinner would be too short and it does not goes well with the entire pace, used 1/1 notes instead.
Kanpakyin's Hard
  1. AR +1. This diff is tough, and AR 8 fits it more. well yes
  2. 00:11:045 (1) - Remove circle. the duplet goes well as a pre-phrase pattern but removing it is reasonable too.
  3. 00:14:852 - This should be able to be heard somewhat. It's too quiet at 5%. good catch.
  4. 00:22:237 - Too quiet. ^
  5. 00:47:852 (7,8) - Instead of doing this, remove the 8 and end the 7 where the 8 used to be. reduced 1 tick for (7) corresponding to 02:03.
  6. 01:10:583 (1) - Remove circle. No for this one, it has melodic reference in the music clearly.
  7. 02:03:545 (7) - Remove a repeat so players don't slider break too much here. yes. The same logic has been applied to 0:47
  8. 02:44:852 - Map this break. It comes so soon after the previous that it's frustrating. I fixed insane before I fix hard so refer to the explaination in hard.

    Not sure about this diff, the spacing is all over the place. It also seems harder than Sharon's diff.
    Yes the hard is slightly harder than usual, but several testplays from players suggest that this is easier than [Sharon's].
Sharon's
  1. 00:40:698 (1,2,3) - Wasn't expecting these so soon after the spinner, and couldn't see them well either. Move them away from the center or do something different here.=>01:56
  2. 00:58:698 (6) - This could look a little better. Make it more curved I don't see how it be looked better or curved more, anyway tweeked the shape slightly.
  3. 01:23:621 - Right here is where the massive copy paste becomes obvious. More people will enjoy the map if you make each section particularly different instead of copying and pasting the previous ones. Please consider remapping any large copy pasted sections.Saturio is AFK now and I intend to minimize changes without asking her. The 1st and 3rd sentences sound similar and I changed the 2nd one.
  4. 01:56:391 (1,2,3) - You don't need to change this, but it's something to note. Because of the previous times where there are stacks after spinners, this one is extremely readable even when it's in the center. So you don't need to change it. The first time this happens is what really matters.According to your logic if I moved the 0:40 ones this one will be the "first" time happening so it should be removed. Reversely I decided not to change both.
  5. 02:43:121 (1) - Shorten this and do the stack thing that you did before at 01:56:391 the music is slightly different and the wind-like sound in the music indicates a holding until 02:44:852 - so I'll keep this one.
  6. 02:45:083 - Map this break. It comes so soon after the previous that it's frustrating. As explained above, a vocal-solo section comes after the holding effect, and therefore mappers decided not to map that part and highlight the vocal solo.
  7. 02:57:775 (3,4,5) - This isn't immediately readable. It's not immediately clear that these sliders are going to be 1/3. Having two single repeat sliders instead will make it very readable. Agreed here.
  8. 03:12:545 (1,2,3,4,5,6,7) - This 1/3 is barely readable. Use two single repeat sliders (1 2 3 and 4 5 6) to make the beat easier to read.Agree. Instead I changed the spacing of (8,9,1) so (1,2,3,4,5,6,7) is clearly 1/3.
Charles445
lazy formatting go

[Sharon's]

"According to your logic if I moved the 0:40 ones this one will be the "first" time happening so it should be removed. Reversely I decided not to change both."

Think about it like this. The player plays the spinner and sees the objects easily if it's below the center. This will inform them of how the beat is. Now that they know how the beat is, when the spinner comes later they'll expect a stack somewhere and will be actively looking for it. They'll see it in the center (since they are now paying attention) and will play it easily. That's why as long as you show the beat clearly before, they can play it later.


"Agree. Instead I changed the spacing of (8,9,1) so (1,2,3,4,5,6,7) is clearly 1/3."

I don't think this worked. The spacing of 03:12:545 (1,2,3,4,5,6,7) - looks extremely similar to the stream right before at 03:10:698 (3,4,5). You would be better off with that part being sliders (or if you INSIST on having it circles, make it even more spaced out.)
Topic Starter
wmfchris

Charles445 wrote:

lazy formatting go

[Sharon's]

"According to your logic if I moved the 0:40 ones this one will be the "first" time happening so it should be removed. Reversely I decided not to change both."

Think about it like this. The player plays the spinner and sees the objects easily if it's below the center. This will inform them of how the beat is. Now that they know how the beat is, when the spinner comes later they'll expect a stack somewhere and will be actively looking for it. They'll see it in the center (since they are now paying attention) and will play it easily. That's why as long as you show the beat clearly before, they can play it later.Yes, seems that I misunderstood your "readable", and now I moved both away.


"Agree. Instead I changed the spacing of (8,9,1) so (1,2,3,4,5,6,7) is clearly 1/3."

I don't think this worked. The spacing of 03:12:545 (1,2,3,4,5,6,7) - looks extremely similar to the stream right before at 03:10:698 (3,4,5). You would be better off with that part being sliders (or if you INSIST on having it circles, make it even more spaced out.)originally it's mapped even further but somehow it's changed...now I spaced it further again.
spboxer3
mod in IRC. (Just some nazi. so don't give me KD.)

Re-bubble
Andrea
[Normal]

01:18:083 (4,5) - Wrong spacing.
01:45:083 (1) - Remove new combo.
01:45:314 (2) - New combo.

[Kanpakyin's Hard]

01:35:160 (5,6) - This is pretty confusing.
03:10:698 (3,4) - Sounds weird.

[Taiko]

I guess you should center the Circle Size and Approach Rate.


[Sharon's]

Please rename it to "Sharon's Insane".


03:12:545 (1,2,3,4,5,6,7) - This might be confusing, change it to a slider like you did in the other parts.

Fix everything and I'll probably rank this!

EDIT: Ranked~
spboxer3
瞎了神mapper!!!
ertyukjh010
YOYOYOYOYOYOYOYOYOYOYOYOYOYO
kanpakyin
好快有黑票... ball no black.

anyway congrats
Suzully
Finally, congrats! :D
OnosakiHito
congratulation! o/
So much time...
L_P
all i could say is FINALLY and congratz
Snowy Dream
;) 恭喜wmf
Regou
Congratz~
Meowcenaries
grats!
Kite
Congrats! *late
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