This map has been deleted on the request of its creator. It is no longer available.
Absolutely brilliant idea.LuigiHann wrote:
Maybe bring back the BAT ranking leaderboard, and have higher-priority maps be worth the most points.
I'm sure you know what could happen if a BAT gets greedy.LuigiHann wrote:
I'm fairly neutral on this. If too many restrictions are placed on BATs, then the only result will be that fewer people want to be BATs. I could see the minimum being raised to like 10 or 12, but not much higher. I think what we really need now isn't more restrictions on ranking low-SP maps, but rather, more incentives to mod high-SP maps. Maybe bring back the BAT ranking leaderboard, and have higher-priority maps be worth the most points.
I don't disagree with that. In fact I do agree with you there; modding maps of mappers you are familiar with gives a greater chance of you not "wasting your time."Rolled wrote:
A good reputation is not required for your map to be ranked, but it definitely helps. Whether you are known to help a lot of users with their ranked maps, known to have made good maps in the past, or just a generally friendly person on IRC, your maps are more likely to get looked at by other people. No kudosu system that could ever be put in place will change that, it's just the society we live in.
I have a choice to mod one map. One of them is a person I've known through osu for years, has 10+ maps that I enjoy playing, and is a song I like. I have never seen the other person's name before, other than the daily "can you look at my beatmap" PM I see in my inbox. It's pretty apparently who's map I would look at first.
Maybe my logic is flawed here, but how many of you can say that you wouldn't do the same thing in the above example?
I think this topic is geared more toward the priority system than the kudosu system.Real1 wrote:
I disagree. Why? Because the kd system doesn't work anyways.
Sorry, Pep. >.<peppy wrote:
I think Real1 is a lurker and should stop posting in these threads.
You're saying there are too many maps for players to play?Ryuukun wrote:
But making the guidlines too harsh will result in too many players with too less mappers.
I don't think these are ranking criteria because they are subjective.Echo wrote:
imho people need to learn how to map
song choice
mapping quality
sound effects
visual effects
new, inventive patterns
mapping is an art, just like drawing, music, etc.
if you don't pick the right song, don't map imaginatively, don't add interesting effects to give your map that extra oomph, your map will suck, and no one will want to look at it, no matter how many stars you have
Yes, but it doesn't want the graveyard to pile up either. Effort builds maps, and getting your map modded and starred requires effort.Ryuukun wrote:
No i said that too harsh guidline will result in less people start to make maps.
and this could be the overkill for a young game like osu which is growing.
I see it in Stepmania.
Sometimes you play around 200 songs for 1 year.
I doubt it will ever come to this in osu but doesn't osu want players to contribute?
Priority determines when a beatmap should be looked at.RemmyX25 wrote:
As I said earlier...RemmyX25 wrote:
Priority =/= rankability.
"mapping quality isn't by any means equivalent to star priority. "Star priority is the only means for some mappers to show that they might have some type of quality going.
Unfortunately, to some, Star Priority just means you got a lot of people to play your map, thats it, and doesn't contribute to the map at all.fufe wrote:
one thing i can say without repeating myself too hard is that while -"mapping quality isn't by any means equivalent to star priority. "Star priority is the only means for some mappers to show that they might have some type of quality going.
Yes please. +1 Support.LuigiHann wrote:
Maybe bring back the BAT ranking leaderboard, and have higher-priority maps be worth the most points.
Cute. However, I have to agree. Too much bitching over a game.tieff wrote:
Hey, people... Don't forget it's only a game.
This.tieff wrote:
About foulcoon map... It was ranked without any mod post, but mod post it's not only tecnical mistakes, it's suggestions how improve your map
no no no no. That is a whole new rant thread entirely. Maybe some of Part Foul wouldn't go through nazi-mod standards, but something such as a pattern imperfection should not stop a map from being ranked.fufe wrote:
Things that would NEVER be acceptable going through normal modding.
This is a bit off-topic, but I'll answer you anyway.Gabi wrote:
how do the non famous mappers with maps that happen to be absolutley fine, get their maps looked at by bats with no/very low priority?
... fufe? I thought this thread is about the minimum priority to rank? Why are you discussing about ranking?fufe wrote:
its sad to see this happen.
Mapper 1: Ive 8 stars in less than a week, im ready for rankage! =D (gets ranked)
Mapper 2: Ive got 35 stars over the course of a month, 25 more to go to get top priority D; (unseen)
-mapper 2 may be bad mapper.. but mapper2 may also be pressured to recieve tons of overmodding just for the sake of having to pump that priority number.
I looked at this discussion in a different way:vytalibus wrote:
The priority system does not increase the chances of getting your map ranked, but it sure makes us BATs conscious about them.