Easy:
Slider velocity of 1.4 is kind of fast for a map with distance spacing of .6, consider making it around 1.0
Try to get consistent new combos- that is, every 2 measures or some other constant.
00:15:674 (3) - Drop a grid to align with (1,2)
00:25:960 (4,5) - 1 grid right to mirror (1,2)
00:27:674 (1,2,3,4,5,6,7,8) - Move so centered on the y-axis?
00:41:388 (1,2,3,4,5,6) - Uneven pentagon shape. Try this instead:
126,149,41388,5,8
256,56,42245,1,8
385,149,43102,1,8
335,302,43960,1,8
256,152,44817,1,0
176,302,45674,1,8
Remember to hitsound this.
(If you don't know how to use this feel free to pm me)
01:00:245 (1) - Asymmetric
01:05:388 (4,6) - Use 4 nodes instead of 3 to get this to wrap around (5) better. See also
this guide.
01:24:245 (1) - Not new combo, set at 01:25:960 (3) - instead.
01:29:388 (1,2) - Tuck (2) into (1) like you do for (2, 3,4)
01:31:960 (4,1) - ^
01:32:817 (1,2,3,4,1,2,3,4,1,2) - Move all these notes to the closest point of a regular hexagon and the dot in the middle. (Pm for help on this, if you don't know how)
02:10:531 (4) - New combo
02:18:245 (4) - ^
02:20:817 (4) - ^
02:25:960 (1,1) - Not new combo
Some nice sliders, some not so much, but pretty good easy diff overall.
Normal:
Increase circle size? Most normals have circle sizes bigger than that.
Slider velocity still feels fast.
Again, go for consistent new combos (NC):
SPOILER00:23:388 (1) - NC on (3) instead.
00:26:388 (1) - Not NC
00:32:817 (1) - NC on (4) instead.
00:36:245 (1) - Not NC
00:39:674 (1) - ^
00:43:531 (1) - NC on (4) instead.
00:46:531 (1) - Not NC
00:49:960 (1) - ^
Actually, from here on out you then go to new combos every new measure. Which is fine, but then that's not consistent with the first section. Choose whether you want new combos every measure or every other measure and stick with that. So ignoring NC:
00:27:674 (1) - You could make this curve nicer with more nodes, see the guide again.
00:36:674 (4) - Too pointed, try with more nodes to make flatter
00:52:531 (2,3) - Adjust so (2) is horizontally aligned with (1) and (3) stacks on its end.
01:15:674 (1,2) - Move up until (2) is in the center of the grid
01:17:388 (1,2,3) - Adjust so (1,2) are aligned to the previous slider, and (3) stacks with (2)
01:26:388 (2,3,4,1,2,3,4) - Spread this out a bit more, so notes don't overlap?
01:39:674 (1,2,3,4,5,6,7,8) - Feels very random
01:49:531 (4,2) - Align to the notes before and after
02:37:960 (1) - Drag start node up 2 grids, and drag the entire thing left 1 grid
02:41:388 (1) - Copy ^
Hard:
Circles still feel kind of small but this is more acceptable
Slider velocity is way, way high. Maybe increase distance spacing instead to match this.
Again, create consistent new combos
00:22:102 (3) - Stack with end of (1)
00:20:817 (1,4) - Make one of these a copy of the other
01:16:531 (2,3) - I don't like where these are placed, feels like it lacks a pattern
02:10:531 (1,6) - These feel 1/2 beat too long. Also, make (1) a copy of 6 for nice mirror images
02:14:817 (2) - 1 grid left
02:15:245 (3,4,5) - Spacing
02:17:817 (4) - Align to (3)
Overall, most of the time the style felt pretty rectangular, so some of the novel curved sliders were really awesome- 00:55:102 (5,7) in Hard, for example. Also, it's good that everything was mapped to the music instead of the vocals- though somebody really needs to create a for-approval difficulty that's vocals only.
Anyways, starred!
Oh, and for Crimmi:
Crimmi wrote:
Delete Unused OSB and full submit.
This is not necessary, see this thread:
viewtopic.php?f=6&t=38547