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Kami Nomi zo Shiri-tai - Ai no Yokan (TV EDIT) [Osu|Taiko]

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Total Posts
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Topic Starter
bossandy
This beatmap was submitted using in-game submission on 2014年5月15日 at 上午 06:48:37

Artist: Kami Nomi zo Shiri-tai
Title: Ai no Yokan (TV EDIT)
Source: Kami Nomi zo Shiru Sekai II
Tags: boss the world god only knows devil soul game ending qoot8123 spboxer3 Fumika Netsukawa
BPM: 160
Filesize: 10039kb
Play Time: 01:33
Difficulties Available:
  1. Easy (2.63 stars, 105 notes)
  2. Fumika's Taiko Muzukashii (4.63 stars, 290 notes)
  3. Insane (5 stars, 315 notes)
  4. Normal (4.19 stars, 147 notes)
  5. qoot8123's Taiko Oni (4.83 stars, 442 notes)
  6. Sp3's Hard (4.97 stars, 190 notes)
Download: Kami Nomi zo Shiri-tai - Ai no Yokan (TV EDIT)
Download: Kami Nomi zo Shiri-tai - Ai no Yokan (TV EDIT) (no video)
Information: Scores/Beatmap Listing
---------------

The song from "神のみぞ知るセカイ"
~ ENJOY ~
Mp3 file from Barry's
 
Easy 100% by me
 
Normal 100% by me
 
Sp3's Hard 100% by spboxer3
 
Insane 100% by me
qoot8123's Taiko Oni 100% by qoot8123
 
Special Thanks!
  1. qoot8123
  2. spboxer3
  3. Fumika
 
Thanks for mod!
  1. backstep
  2. Gina!
  3. HelloSCV
  4. P o M u T a
  5. Amamiya Yuko
  6. kajiyatta
  7. Strawberry Thanks for recheck!!
  8. Taris
  9. Pereira006
  10. OnosakiHito
  11. kanpakyin
Flask
沙發!
Dino99
地板!
Sure
It seems that you missed (TV Size) in the title. o3o
Topic Starter
bossandy

ykcarrot wrote:

It seems that you missed (TV Size) in the title. o3o
Oops!! What a stupid mistake >_<
Thanks for reminding~
Changed!
Backstep
First mod as your request via FB o.o?

General

- You should make Taiko diff with Fuutsu or Muzukashii to get this map rank orz ._.

Easy

00:04:161 (3) - Add whistle at end slider.
00:06:036 (3) - Add whistle at start slider.
00:33:036 (2,3) - Maybe you can make slider from (2) to (3)
00:54:036 (1) - Remove NC
00:57:786 (3) - Whistle at start and reverse slider, so remove at end slider (It's look sound better :) )

Normal

00:34:536 (1) - Add finish ?
00:35:286 (3,4,5,6) - Move 1 grid up ? for symmetrical square shape.
00:48:036 (3) - Remove NC
00:57:786 (5) - Same as above reason.

qoot's taiko

00:23:661 (1,1) - dk
00:24:973 (2,1) - dk
00:27:973 (1,1) - dk
00:28:911 (3) - k
00:29:286 (1) - d
00:40:161 (3) - k

Sp3's Hard

00:04:161 (8) - NC here, so remove NC in 00:04:536 (1) too.
00:12:036 (1) - I think this spinner should end 00:13:161
00:25:536 (5) - NC here ?

Insane

00:04:536 (1,3) - Whistle sound should put at start slider orz ._.
00:10:348 (4) - Whistle here.
01:04:161 (5) - Rotate this slider to make square shape like this ?


Not much to say this song orz ._.

Good luck
:)
Topic Starter
bossandy

backstep wrote:

First mod as your request via FB o.o?

General

- You should make Taiko diff with Fuutsu or Muzukashii to get this map rank orz ._. I will make one >~<

Easy

00:04:161 (3) - Add whistle at end slider. ok
00:06:036 (3) - Add whistle at start slider. ok
00:33:036 (2,3) - Maybe you can make slider from (2) to (3) Fixed
00:54:036 (1) - Remove NC oh!! I won't change this , Thanks for remind!! I added a NC here on Normal difficulty :D
00:57:786 (3) - Whistle at start and reverse slider, so remove at end slider (It's look sound better :) ) Nice idea~ Fixed!

Normal

00:34:536 (1) - Add finish ? oh!! sure!! And change it on Easy difficulty too :3
00:35:286 (3,4,5,6) - Move 1 grid up ? for symmetrical square shape. ok I make a square here
00:48:036 (3) - Remove NC No change here~
00:57:786 (5) - Same as above reason. Same

Insane

00:04:536 (1,3) - Whistle sound should put at start slider orz ._. ok
00:10:348 (4) - Whistle here. ok
01:04:161 (5) - Rotate this slider to make square shape like this ? sure


Not much to say this song orz ._.

Good luck
:)
Thanks for modding!! backstep ^_^
GiNa
Easy looks fine :)

[Normal]
00:21:223 (2) – maybe finish again ? because it fits the music well too ~
00:21:973 (4) – ^, beginning of slider
00:59:286 (2,3,4) – I think this is better, http://osu.ppy.sh/ss/546293
01:12:036 (5) – NC
01:24:973 (1,2) – add finish at the end of these sliders sounds good too
01:26:848 (4) – ^, beginning of slider

[Sp3’s Hard]
01:25:348 (1) – maybe add finish at the beginning of slider
01:26:098 (1) – ^
01:26:848 (1) – ^
Those finishes fit the instrument well
Btw, just curious, why these have longggg combos D: ?
1. 00:24:223 (1,2,3,4,5,6,7,8,9,10)
2. 00:36:223 (1,2,3,4,5,6,7,8,9,10,11)

[Insane]
00:45:036 (1,1,1,1,2) – what is the meaning of this … ?
00:48:598 (2) – change the shape please, it’s too annoying as it is right now ;w; try sth like this: http://osu.ppy.sh/ss/546315
00:49:161 (3,1) – stack these perfectly too
If you decide to use my slider shape suggestion, you have to move the other notes too, it will look sth like this after all: http://osu.ppy.sh/ss/546317
00:56:848 (1) – up 1 grid so it will stack with 00:55:161 (3) and add finish at both beginning and end of the slider
01:25:348 (3) – finish
01:26:098 (3) – ^
01:26:848 (3,1) – ^

I really think this song fits finish quite well ;w;

Sorry for noob mod too
Topic Starter
bossandy

GiNa wrote:

Easy looks fine :)

[Normal]
01:12:036 (5) – NC 不了 我想維持我下NC的重音

[Sp3’s Hard]
All done

[Insane]
00:45:036 (1,1,1,1,2) – what is the meaning of this … ? 不知為什麼 我覺得這樣很好玩 keep for now

I really think this song fits finish quite well ;w;

Sorry for noob mod too
其他都Fix了~
Niko-nyan
may i give hitsound for this ? :D
HelloSCV
Hi! M4M request! ヽ( ・∀・)ノ
thank you for taking my request~

SPOILER
Easy
00:55:536 (1) - add finish instead whistle?

Normal
00:48:036 (1) - delete NC?
01:05:848 (3) - 1 gird down ( perfect straight ) -nazi
01:26:848 (4) - add finish on start instread whistle

Sp3's Hard
00:00:973 ~ 00:04:536 frankly speaking i think there are so many whistles, how about reducing some?

00:07:536 (1) - move 3 girds left? looks better -nazi
00:09:411 (5) - add whsitle on start?
00:12:036 (1) - reduce spinner's length by here? 00:13:348 -
00:27:036 (4,5) - is this looks better? http://puu.sh/1InBS ( i know you tried symetical pattern, so just suggeston ) -nazi
01:20:848 (3) - this ? http://puu.sh/1InMF - nazi

Insane
00:05:286 (3) - add whistle on start is better than end :p
00:48:598 (2,3) - this is better? http://puu.sh/1In88
( if you fix like above, 00:48:598 (2) - delete clap and 00:48:787 (3) - delete whistle on end and add clap )
00:12:786 (3,4) - i think this is so hard, i know this is Insane diff but, how about reducing repeat just once?
00:55:161 (3) - ctrl + G?
00:55:536 (1) - add finish?
00:56:286 (1) - ^ ( like before )
01:04:161 (5) - delete clap on end? ( like after and hears better )
01:04:536 (1) - delte whistl on start? ( when you add finish, you didn't add other hitsounds in other pattern )

sorry for my poor english and mod both :( hope my mod can help you enough

Nice beatmap + Nice song + Nice hitsound = lol
(╯ ´ ・ω ・`)╯ 彡
good luck for rank!
Topic Starter
bossandy
HelloSVC Thanks!!
Almost fixed !!
DarknessAngel
啊呀
都不知道你有做map了
丟星支持下:>
P o M u T a
EDIT: HELLO!! from your queue M4M.
[General]
  1. fmm, Taiko 1 mapset ? o.o
[Insane]
  1. 00:13:536 (1) - Slider Head add Finish.
  2. 00:28:161 (4) - Let's perfect stack. (x:60 y:113)
  3. 00:45:786 (1) - Additions Drum.
  4. 00:46:348 ~ 00:58:536 is volume +10(60) i think good
  5. 01:22:911 (2) - Let's perfect stack. (x:416 y:52)
  6. 01:23:661 (2) - Let's perfect stack. (x:488 y:196)
    Very nice map.
[Sp3's Hard]
  1. AR7 ?
  2. 00:34:536 - volume +10(60) i like.
  3. 00:22:161 (7) - (x:472 y:20)
  4. 00:24:223 (1,2) - switch NC?
  5. 00:33:598 (6) - Additions Drum?
  6. 00:55:536 (1) - Add finish i think good.
  7. 00:45:598 (5) - Additions Drum + Add Clap sounds better. and remove whistle?
    beautiful map.
[Normal]
  1. i think AR5 better. (Normal) and OD+1?
  2. 00:42:411 (4) - Let's perfect stack. (x:400 y:88)
  3. 00:50:098 (2,3) - Let's perfect stack plz. so (x:117 y:282)
  4. 00:54:036 (1) - Remove NC?
  5. 01:15:786 (2) - Add finish slider end?
  6. 01:26:848 (4) - Add NC?
[Easy]
  1. 00:27:598 (2) - Add whistle slider end?
  2. 01:11:661 (2) - i like 1/1 slider.
good luck <3!! star!
Skystar
m4m
[General]
  1. TV Size但沒有video嗎>_>?
  2. lead-in太短 改成1500
[Easy]
  1. 00:08:848 (3,5) - 不均勻的blanket 將(3)的2nd錨點往右一格可破
  2. 00:39:036 (3) - 弧度太大導致包不住circle非常難看...這東西我以前被谷子吐槽過
  3. 01:13:536 (5,1) - ^
[Normal]
  1. 00:05:286 (5) - 前面2個都折紅點了這個為何不折? lol
  2. 00:17:848 (1,2) - blanket不均勻 請用approach circle檢查
  3. 00:30:786 (4,2) - 同上 嘛不過這只是normal如果不想修也無所謂啦
  4. 00:57:786 (5,1) - 同上...>_>
  5. 01:16:348 (3,1,2,3) - 作為normal這種有點難讀的節奏我建議用長滑條來代替...
[Hard]
  1. kiai啟動時間似乎比boss的diff早了一個紅線?
  2. 我試圖從這個diff中找出哪怕半個槽點,然而這只是徒勞的. \\薯片//
[Insane]
  1. 00:19:348 (1) - 弧線部份為甚麼要多用一個錨點呢...因為比較短多用1個錨點blanket看起來會很難看的說 幫你重新拉了一下
    276,264,19348,6,0,P|360:280|360:280|396:240|452:252,1,180,4|0,0:0|0:0,0:0:0
  2. 00:28:161 (4,5,6,1) - 試試將4放到5上面 然後5,6疊到後面的1上面? 4疊在slider尾感覺也不是不行但是好像這樣會更好點 http://puu.sh/1KffN
  3. 00:34:536 (1) - 這個blanket有點難看啊lol 將4th錨點移到x:300 y:364可破
  4. 00:38:098 (2,3,4) - 只是建議 這樣會不會順一點 http://puu.sh/1Kfis
  5. 00:45:036 (1) - 這裏這樣搞不是不行但是這個滑條跟00:44:848 (7) - 離得太遠了打起來很別手.. 我最近有張圖也用了這種梗自己test的時候蛋疼無比 試著將00:45:036 (1,1) - CTRL+G?
  6. 00:51:036 (1) - 反正也是blanket 何不這樣? http://puu.sh/1KfmJ
  7. kiai之後感覺神了 無槽可吐 01:09:786 (1,2,3,4,5,6,7,8) - 不過還是想說說這串真的necessary嗎...既然要善良為何還搞這麼鬼畜的/_\
第一次給老大mod \:D/ Good Luck
kajiyatta
hi, M4M here.
General
almost suggetions
Easy
Placement
00:39:306(3) maybe like this? this flow seems more better
01:09:411(3) a bit curved?

Rhythm
00:00:973(1) the end of slider should be at 00:01:348 imo because you followed the vocal not song at head.
00:45:786(4,5) a bit difficult for newbie, so maybe like this?

Normal
Rhythm
00:36:036(4,5,6) to follow the vocal, maybe this would be better.
00:44:473(3) delete this note? a bit diifcult for Normal because of lower back music.
Hit Sonud
01:13:536(1) add whistle at head? you already did it in other diffs.

Sp3's Hard
maybe AR7 better because Insane has reached AR8.
Placement
00:24:411(2,3) current placement seems fine but if you like, maybe this would be better.
00:42:411(3,4,5) maybe like this?
01:01:536(1,2,3) not overlapped seems beautiful><
01:27:598(3,4,5) like this? it's more nice flow
Hit Sonud
00:06:786(3) why missing whistle at head?
00:34:348(7) delete whistle? not hear it here.

Insane
Placement
00:23:098(2) this note isn't clear and a bit confused I suppose, so to avoid that maybe like this?
00:45:036(1) Ctrl+G? it will be nice flow
00:45:786(1)^
01:18:411(2)^
Hit Sonud
00:06:786(3,4) swap whistle better imo.
00:08:098(7) add whistle?

nice map and star~
Topic Starter
bossandy

P o M u T a wrote:

EDIT: HELLO!! from your queue M4M.
[General]
  1. fmm, Taiko 1 mapset ? o.o Will added
[Insane]
  1. 00:13:536 (1) - Slider Head add Finish. Already added o.o
  2. 00:28:161 (4) - Let's perfect stack. (x:60 y:113) ok
  3. 00:45:786 (1) - Additions Drum. sure
  4. 00:46:348 ~ 00:58:536 is volume +10(60) i think good Okay
  5. 01:22:911 (2) - Let's perfect stack. (x:416 y:52) Okay
  6. 01:23:661 (2) - Let's perfect stack. (x:488 y:196) Okay
    Very nice map. Thanks
[Sp3's Hard]
  1. AR7 ?
  2. 00:34:536 - volume +10(60) i like.
  3. 00:22:161 (7) - (x:472 y:20)
  4. 00:24:223 (1,2) - switch NC?
  5. 00:33:598 (6) - Additions Drum?
  6. 00:55:536 (1) - Add finish i think good. ok
  7. 00:45:598 (5) - Additions Drum + Add Clap sounds better. and remove whistle? ok
    beautiful map.
[Normal]
  1. i think AR5 better. (Normal) and OD+1? ok , sense this is a hard normal
  2. 00:42:411 (4) - Let's perfect stack. (x:400 y:88) ok
  3. 00:50:098 (2,3) - Let's perfect stack plz. so (x:117 y:282) ok
  4. 00:54:036 (1) - Remove NC? No
  5. 01:15:786 (2) - Add finish slider end? ok
  6. 01:26:848 (4) - Add NC? ok
[Easy]
  1. 00:27:598 (2) - Add whistle slider end? no , I want keep my whistle on every long white tick
  2. 01:11:661 (2) - i like 1/1 slider. ok
good luck <3!! star!

Amamiya Yuko wrote:

m4m
[General]
  1. TV Size但沒有video嗎>_>? 加了
  2. lead-in太短 改成1500
[Easy]
  1. 00:08:848 (3,5) - 不均勻的blanket 將(3)的2nd錨點往右一格可破
  2. 00:39:036 (3) - 弧度太大導致包不住circle非常難看...這東西我以前被谷子吐槽過 改了點
  3. 01:13:536 (5,1) - ^ 改了!
[Normal]
  1. 00:05:286 (5) - 前面2個都折紅點了這個為何不折? lol 不知道 就是想這樣
  2. 00:17:848 (1,2) - blanket不均勻 請用approach circle檢查 OwO?
  3. 00:30:786 (4,2) - 同上 嘛不過這只是normal如果不想修也無所謂啦 就不修了
  4. 00:57:786 (5,1) - 同上...>_> ^
  5. 01:16:348 (3,1,2,3) - 作為normal這種有點難讀的節奏我建議用長滑條來代替... 不了 這個Normal是Hard Normal =w=
[Hard]
  1. kiai啟動時間似乎比boss的diff早了一個紅線?
  2. 我試圖從這個diff中找出哪怕半個槽點,然而這只是徒勞的. \\薯片//
[Insane]
  1. 00:19:348 (1) - 弧線部份為甚麼要多用一個錨點呢...因為比較短多用1個錨點blanket看起來會很難看的說 幫你重新拉了一下 好 就用你的 =w=b
    276,264,19348,6,0,P|360:280|360:280|396:240|452:252,1,180,4|0,0:0|0:0,0:0:0
  2. 00:28:161 (4,5,6,1) - 試試將4放到5上面 然後5,6疊到後面的1上面? 4疊在slider尾感覺也不是不行但是好像這樣會更好點 http://puu.sh/1KffN 好 這個好
  3. 00:34:536 (1) - 這個blanket有點難看啊lol 將4th錨點移到x:300 y:364可破 破解成功!
  4. 00:38:098 (2,3,4) - 只是建議 這樣會不會順一點 http://puu.sh/1Kfis 對耶
  5. 00:45:036 (1) - 這裏這樣搞不是不行但是這個滑條跟00:44:848 (7) - 離得太遠了打起來很別手.. 我最近有張圖也用了這種梗自己test的時候蛋疼無比 試著將00:45:036 (1,1) - CTRL+G?
  6. 00:51:036 (1) - 反正也是blanket 何不這樣? http://puu.sh/1KfmJ
  7. kiai之後感覺神了 無槽可吐 01:09:786 (1,2,3,4,5,6,7,8) - 不過還是想說說這串真的necessary嗎...既然要善良為何還搞這麼鬼畜的/_\ 總是要鬼蓄的嘛 先保留
第一次給老大mod \:D/ Good Luck

kajiyatta wrote:

hi, M4M here.
General
almost suggetions
Easy
Placement
00:39:306(3) maybe like this? this flow seems more better Keep for now , I like current one
01:09:411(3) a bit curved? ok

Rhythm
00:00:973(1) the end of slider should be at 00:01:348 imo because you followed the vocal not song at head. I follow the music here
00:45:786(4,5) a bit difficult for newbie, so maybe like this? not so hard in my opinion , this is a challenge for Newbie! xD

Normal
Rhythm
00:36:036(4,5,6) to follow the vocal, maybe this would be better. ok
00:44:473(3) delete this note? a bit diifcult for Normal because of lower back music. ok
Hit Sonud
01:13:536(1) add whistle at head? you already did it in other diffs. ok

Sp3's Hard
maybe AR7 better because Insane has reached AR8.
Placement
00:24:411(2,3) current placement seems fine but if you like, maybe this would be better.
00:42:411(3,4,5) maybe like this?
01:01:536(1,2,3) not overlapped seems beautiful><
01:27:598(3,4,5) like this? it's more nice flow
Hit Sonud
00:06:786(3) why missing whistle at head? ok
00:34:348(7) delete whistle? not hear it here. ok

Insane
Placement
00:23:098(2) this note isn't clear and a bit confused I suppose, so to avoid that maybe like this? ok
00:45:036(1) Ctrl+G? it will be nice flow did on previous mod post
00:45:786(1)^ ^
01:18:411(2)^ no
Hit Sonud
00:06:786(3,4) swap whistle better imo. Add whistle both
00:08:098(7) add whistle? Added

nice map and star~
Thanks for mods!!!
Strawberry
Random mod ;d

[ General]
 
  1. 然有了Taiko Oni,还要一发muzukashii唷~~(感觉咱在废话诶 xDD
  2. btw, you also need a taiko BG~~
[ Hard]
 
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. None!
     
  2. Beatmap design/Suggestion
    ( Most of them are my suggestion , you can disagree if you want )
    1. 00:10:536 - 建议这里加一个circle(with finish),然后spinner往后移1/4或者1/2~这里就spin过去了总是感觉不完整 lol
    2. 00:27:036 (4,5) - 不太确定这里的slider following circle有点遮到HP bar有没有问题..
    3. 00:28:161 (6) - 同样还有这个结尾
    4. 00:40:161 (7) - 同上~
    5. 00:43:536 (1) - 这个结尾还可以藏得再好点~ 尾巴上的锚点向下挪一点点就好了.
     
  3. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. 00:00:973 - ~00:05:848 - 和insane一样,感觉这里whistle可以修一修~
      00:01:911 (3) - remove the whistle on that head~
      00:02:473 (4) - same thing on that tail.
      00:04:536 (1) - add whistle on that tail?
      00:05:286 (2) - same as above~
    2. 00:08:098 (2) - 然后这个尾巴加whistle? 因为感觉vocal这里还蛮重的~加上以后听上去不错的感觉:3
    3. 00:08:848 (4) - 同上~就不废话囖 :p
    4. 01:27:598 (3) - 这个开头加个finish? 感觉这样可以让结尾更燃一点 :3
 
[ Insane]
 
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. None!
     
  2. Beatmap design/Suggestion
    ( Most of them are my suggestion , you can disagree if you want )
    1. 00:13:348 - 其实可以理解这里要空一拍的原因,但是前面接着一个鬼畜滑条~这里很容易就顺着flow撸下来了,然后突然空了一拍让我打的时候有一种很违和的凝滞感,bgm也很正常的在走..所以感觉这个break把整个的flow有点破坏掉了..所以啦,还是建议这个加一个circle~ 或者是把后面的repeat slider前移1/2 tick,再加circle. (但还是推荐第一种,因为后面也有相同的节奏~就不用麻烦地去改了:3!
    2. 00:46:442 (2,1) - 这两个没有stack好哦~( o><o老大不要扁我
    3. 00:50:098 (4) - 现在这样感觉有点over了~~ 其实1/2就好啦.. 然后摆成类似这样?就是把后面的repeat slider翻转过来做个对称 然后还可以和前面的circle做个blanket :3
    4. 00:58:067 - 这里理当加个circle啊 xD 我觉得相比这样就断掉然后突然很快的滑条这种有一点过渡的反而让人打起来很舒服 :3
    5. 01:05:848 (6) - 感觉这里没有必要刻意的向右收,然后导致和左边滑条接的有点蹩手。。向左移一点吧~~ x:236 y:340 ~
    6. 01:06:411 (2,3) - 至少我觉得这里跳的很别扭。。而且接下来的连打还是向右,整个flow都有点乱..~ 试试这样呢~?(语言表达太烂.. 还是画图吧!!
    7. 01:09:786 (1,2,3,4,5,6,7,8) - 这里一点也不鬼畜 xDDD (不要改!!
     
  3. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. 00:00:973 - ~00:05:661 - 这一段whistle让我感觉是乱的..咱感觉可以更均匀些~~ try this?
      00:01:723 (2) - remove the whistle on that repeat.
      00:02:661 (2) - remove
      00:03:411 (4) - 感觉这个repeat上的也可以去掉,看老大需不需要囖?~
      00:03:973 (5) - +whistle
      00:04:348 (7) - +whistle
      00:04:536 (1) - remove the whistle on that tail.
      00:05:098 (2) - +whistle
    2. 00:09:036 (2) - sounds wired because the whistle is so close with the previous one, and there has also a note by bass, the whistle sounds like broke the melody imo~
    3. 00:22:254 (6,8) - 其实觉得这两个whistle有点不太必要加~移掉试试? 个人觉得移掉以后过渡的自然点(?)
    4. 00:34:254 (7,9) - 同上~
    5. 01:10:254 - 这里做个渐强? 感觉有点太突然惹 lol
    6. 01:27:223 (1) - add a finish here is more suitable for the song~
 
[ Taiko Oni]

d= don ( Normal )
k= katsu ( Clap or Whistle )
D= Big Don ( Finish )
K= Big Katsu ( Clap/Whistle + Finish )
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. None!
     
  2. Beatmap design/Suggestion
    ( Most of them are my suggestion , you can disagree if you want )
    1. Nothing!
     
  3. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. 00:05:098 (2) - d
      00:17:848 (1) - k?
      00:24:786 (2) - k
      00:24:973 (2) - d
  --------------------------------------------------------
Normal一开始的音效也可以参考一下我给I和H的建议..别的感觉没什么挑的惹 lol (实际上咱就是来送sp的xDDD
Tari
M4M request

Let's see...

[General]

Seem clean.

[Easy]

OD+1,AR+1

00:05:661 (2) - Seem like extra note to me, maybe remove cause not seem to follow vocals to me.
00:09:411 (4) - 1/4th rhythm in easy pretty rare, to be honest. but its okay I guess.
00:45:786 (4,5) - Maybe you should remove note 5 and reverse slider 4, for easier and simpler rhythm
00:48:036 (3) - I think you should put finish here, there a strong beat in start of this.
00:51:036 (3) - ^
01:27:786 (5) - I am not sure about this, imo it should start at previous red tick, but its your choice.

[Normal]

00:04:161 (3) - Maybe NC here?
00:13:536 (1,2) - 1,2 do not line up, should line both correctly in y-axis
00:28:536 (1) - I think you should add finish here, to be consistent.
00:40:536 (1) - ^
00:48:036 (3) - Likewise in easy, you should add finish here too.
00:50:286 (3) - ^ but to the end of the slider.
00:15:036 (1,2,3) - The first note in this start late, it should start in previous red tick really, make sure if you do that
you move the 2nd note back 1 tick to , like this http://puu.sh/1KlE2
01:18:223 - Maybe add a note here?
01:26:661 - ^


[Sp3's Hard]

AR-1, Hard has same AR as insane.

00:04:536 (1) - Add whistle to the beginning?
00:15:786 (5) - Ctrl+G for better flow?
00:28:536 (1) - Maybe you should add a finish?
00:20:848 (5) - You really should make this into separate combo's like bossandy did.
00:46:536 (1) - Add whistle too >3<
00:46:161 (6) - ^
00:47:286 (3) - Like other diffs, Finish should be at the end of this slider.
00:50:661 (4) - ^
01:18:786 (6) - NC should really be here I think.
01:27:598 (3,4,5) - Maybe line 3 with 5?

[Insane]

00:22:536 (1) - Should add whistle or finish really.
00:48:036 (1) - Finish like other diffs
00:56:848 (1) - I think finish is missing here~
00:59:848 (3,4,1) - This look better i think http://puu.sh/1Kmff
01:13:536 (1) - This note need to blanket 01:12:973 (5) - it'll look much nicer ><
01:06:036 (1) - Maybe remove NC here?
01:06:598 (3) - Add here?

_______________________________________________________________________________________________

Really nice map~ Have a star.
Fumika
Done, It's impossible to make Taiko BG for this update orz
SPOILER
osu file format v11

[General]
AudioFilename: Kami Nomi zo Shiri-tai - Ai no Yokan (TV Size).mp3
AudioLeadIn: 1000
PreviewTime: 57786
Countdown: 0
SampleSet: Soft
StackLeniency: 0.5
Mode: 1
LetterboxInBreaks: 0

[Editor]
DistanceSpacing: 0
BeatDivisor: 4
GridSize: 32

[Metadata]
Title:Ai no Yokan (TV Size)
TitleUnicode:アイノヨカン (TV Size)
Artist:Kami Nomi zo Shiri-tai
ArtistUnicode:神のみぞ知り隊
Creator:bossandy
Version:Fumika's Taiko Muzukashii
Source:Kami Nomi zo Shiru Sekai II
Tags:boss the world god only knows devil soul game ending qoot8123 spboxer3
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:4
CircleSize:5
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.5
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
36,375,4,2,0,80,1,0
58348,-100,4,1,0,80,0,1
88348,-100,4,1,0,80,0,0


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Combo2 : 0,0,255

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