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Donkey Kong Country 2 - Crocodile Cacophony

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Topic Starter
Lybydose
This beatmap was submitted using in-game submission on Sunday, April 12, 2009 at 2:11:19 PM

Artist: David Wise
Title: Crocodile Cacophony
Source: Donkey Kong Country 2
BPM: 117.5
Filesize: 1913kb
Play Time: 01:55
Difficulties Available:
  1. Cranky Kong (4.98 stars, 353 notes)
  2. Diddy Kong (2.73 stars, 111 notes)
  3. Donkey Kong (4.51 stars, 210 notes)
Download: David Wise - Crocodile Cacophony
Information: Scores/Beatmap Listing
---------------
K. Rool's theme in DKC2
mm201
BPM: 117.500
Offset: 8660

All difficulties:
  1. Many sliders weren't synched properly. Make sure the start, end, and all rebounds of sliders occur on important beats, or otherwise make sense.
  2. It feels the best and makes the most sense to start every difficulty right at 0:08:660, to get a really nice countdown.
  3. Slidertick 2 has better aesthetics for this song and doesn't inflate the score as much.
  4. The map should end before the music fades out.
  5. Lots of copypasta here. Repetition is fine (I do it :P), but try to mix things up with a smattering of different rhythms/shapes.
Donkey Kong:
  1. The spinners at the start of each section don't contribute much.
  2. There's an extreme variance in the level of difficulty of this map, ranging from the widely spaced deathstreams to the rather easy/sparse parts, such as at 00:16:80 (1), with very little to no reduction in the energy of the music to match. A steady difficulty is always preferred.
  3. 00:46:19 (2,3) - Spacing.
  4. 01:41:34 (2,3) - Spacing.
  5. I see what could be a really nice deathstream map here, but it still needs much work.
Diddy Kong:
  1. 00:16:95 (1) and 01:12:10 (1) - Weird slider not synched to anything. Move back by a 1/4 and extend by a 1/2?
  2. 00:18:87 (4) and 01:14:02 (4) - Extend this slider by a 1/4. Respace. Cool how this slider is shaped like a pirate's hat. =3
  3. 00:44:14 (5) and 01:39:29 (5) - Shorten by a 1/4.
  4. 00:47:97 (4) and 01:43:12 (4) - Shorten by a 1/4.
Dixie Kong:
  1. 00:08:37 (1) and 01:03:55 (1) - Strange, nonsensical pattern here. Move ahead by a 1/2 and shorten by a 1/2, or do something else along those lines.
  2. Spacing errors everywhere, too numerous to name! Go over everything with a 0.8x snap.
  3. 00:16:95 (1) and 01:12:10 (1) - Same strange slider from Normal.
  4. 00:18:87 (4) and 01:14:02 (4) - Extend by a 1/4.
  5. 00:29:08 (4) and 01:24:23 (4) - Shorten by a 1/4.
  6. 00:44:14 (4) and 01:39:29 (4) - Shorten by a 1/4.
  7. 00:50:02 (4) and 01:45:17 (4) - Shorten by a 1/4.
Shotgun on the beehive tune! :)
Skyripper
Is this distance snapped? You need to have it distance snapped for consistency and playability. I think this one is obviously very playable listening to the music and some of the distance visually between notes is good, but it's not the same throughout or properly spaced on some lengths. (e.g. notes that are closer together on the timeline should be closer together visually)

P.S. This was much longer, but I didn't see the post before mine :P

~Sky
Topic Starter
Lybydose
Went over everything with distance spacing again, let me know what you think.
Topic Starter
Lybydose
Bump!
Starrodkirby86
This map has been deleted on the request of its creator. It is no longer available.
vytalibus
This map has been deleted on the request of its creator. It is no longer available.
Skyripper
A star from me, because I know how hard you've worked on this and it's definitely come a long way.
Hara
This map has been deleted on the request of its creator. It is no longer available.
Karteler
Here I go... I'm not very good with modding, but I will never improve if I don't do it.

[Diddy Kong]
00:22:957 (4) - I don't like this slider shape very much... And it can be a little more difficult for new players, since this is supposed to be the easy difficulty, no?
01:18:106 (4) - Again that odd-shaped slider. It would be good to see something a little smoothier. And it should get one square up. Do you see how the bottom is off-screen? You should try to aviod that.

[Donkey Kong]
00:18:872 (4) - A piece of this slider is off-screen. This could make your map unrakable, since you have less space to click on the ball.
01:14:021 (9) - Again, a piece of the slider is off-screen.

Nothing wrong at Cranky Kong. Just fix the off-screen sliders in Donkey Kong, and it will be fine. Only need to change the Diddy Kong slidersif you want. ^^

You got a star from me.
Hara
Whoops, noticed some more grid annoyance:

[Cranky Kong]
00:27:808 (6) - Move 1 grid down.
00:44:915 (14) - Move 1 grid up and right to land on top of previous (10) in same combo.
01:03:553 (1,2,3,4,5,6) - It would really look better symmetry wise if these were moved 1 grid up.
01:06:617 (1,2,3,4) - Slightly nudge these to the right to snap them to the grid, they are currently in between two grid points.
01:26:276 (1,2,3,4,5,6,7,8,9) - I would love it if you put this whole combo on the same row but nothing I care too much about.
01:37:511 (4) - Move 1 grid up.
01:39:298 (11,13,14) - Move these 3 grids up maybe?

[Donkey Kong]
00:45:681 (1,2) - Not to be nitpicking or anything, but could you move these slightly to the right without grid or distance snap, to align slider end with (2) better? Or you could move the slider slightly to the left using same method :roll:
00:59:723 (5) - Same as above, to align slider end with (4) better.
01:12:108 (1,2,3,4,5,6,7,8) - Move 1 grid down.
01:41:340 (3) - Same as first.
Sushi
Pretty cool map =D

[Diddy Kong]

00:22:95 (4) - Make this slider finish at 00:24:489
01:18:10 (4) - Make this slider finish at 01:19:638

[Donkey Kong]
Err.....

[Cranky Kong]
Err....²


Pretty Cool map =D (I know it's the second time I say so)
Topic Starter
Lybydose
Re-did those two sections. Those two sliders were causing all kinds of problems. Also fixed some weird spacing issues in the same areas.
anonymous_old
The end of the song is out of place. I suggest moving it forward a combo and adding a note to the sound file to finish the song.

Something should be added one beat before Cranky Kong starts (and in the same place for the other difficulties) to match the music (of course). The map feels off beginning at the start of the masure.

Otherwise, looks good.

Personal note (because of my lack of skillz): The beginning section of Cranky Kong should have the notes closer together (maybe half the distance). Otherwise, I can't do it. x_x
minyeob
[Diddy Kong]
32:404(4)-> Add "Finish" (Ending point only)
50:206(4)-> Same as above.
1:27:804(5)-> Add "Finish"

[Cranky Kong]
13:004(5)-> Ugly. Move down just a little bit.

You need a BAT.
Star'd.
Larto
Nice work.
Zerostarry
Popped.

Open up the .mp3 in Audacity, and add some gain on it. The volume is way too low. :(

Other than that, awesome work, great song. PM me when you're done, and i'll rank.
Zerostarry
Ranked
halo398
ROAR da epic music of the pirate crocodile with blast u back nto snes retro times 8-)
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