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Renard - Destination (Relapse) [Osu|Taiko|CTB]

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Topic Starter
Touche
This beatmap was submitted using in-game submission on jueves, 21 de junio de 2012 at 21:17:22

Artist: Renard
Title: Destination (Relapse)
Tags: Kuri Kurisuchianu Kazuki kazukisinx soyah revengexsoyah ScarletSky j4yj4ys3z j4y
BPM: 201,37
Filesize: 3141kb
Play Time: 01:35
Difficulties Available:
  1. Fruits OveRELAPSE (5 stars, 528 notes)
  2. j4y (4,82 stars, 443 notes)
  3. Kuri's Taiko Inner Oni (4,72 stars, 736 notes)
  4. Scarlet's Taiko Guru (4,94 stars, 697 notes)
  5. Taiko Zukisinx Oni (4,83 stars, 767 notes)
  6. TQBF (5 stars, 492 notes)
Download: Renard - Destination (Relapse)
Information: Scores/Beatmap Listing
---------------
FOR APPROVED! ( ~ ' o')~

Taiko Zukisinx Oni made by kazukisinx
Kuri's Taiko Inner Oni made by Kurisuchianu
Fruits OveRELAPSE made by Revengexsoyah
Scarlet's Taiko Guru made by ScarletSky
j4y made by j4yj4ys3z
Revengexsoyah
Topic Starter
Touche

Revengexsoyah wrote:

if
Added! Thank u sir :D!

(Hell CTB diff aa aaa a a)
Deif
Dudo que se pueda hacer FC en esta diff:

Topic Starter
Touche

Deif wrote:

Dudo que se pueda hacer FC en esta diff:

Meh, hablé con soyah y si es unrankeable la dejaremos como NS con un link en la song info o3o
Revengexsoyah
ahora, es fceable (creo)

arregle algunos saltos y stream imposibles

Download: Renard - Destination (Relapse) (The Quick Brown Fox) [Fruits OveRELAPSE].osu
Topic Starter
Touche

Revengexsoyah wrote:

ahora, es fceable (creo)

arregle algunos saltos y stream imposibles
Updateada, borré los puntajes de las personas que lo lograron pasar, ya que ahora es más fceable c: Gracias soyita!
ScreaM
Recuerda poner a ScarletSky en los tags, no aparece
Topic Starter
Touche
oh lo olvidé aaslgsdjgdks xD Graciaaaaaaas!
Deif
Cuesta algo... pero ahora es posible :3 Espera un mod mío un día de estos, amo esta canción.

EDIT: <3

TheVileOne
I'm unsure about your timing. I'm getting

BPM 201.046 Offset 1159

BPM 201.3xx Offset 220 sounds perfect.

I would really have the timing checked by someone. I'm really not 100% on this.
Revengexsoyah

Deif wrote:

Cuesta algo... pero ahora es posible :3 Espera un mod mío un día de estos, amo esta canción.

EDIT: <3


Deif use PWNED in soyah , its so effective... soya die and Deif win US$5000
Topic Starter
Touche

TheVileOne wrote:

I'm unsure about your timing. I'm getting

BPM 201.046 Offset 1159

I would really have the timing checked by someone. I'm really not 100% on this.
Thank u so much! My beatmap now sounds better >W< kd!

EDIT: You give me the actual offset, and it's good, kd for this!

Deif wrote:

EDIT: <3

Deif so prooooooooooooooooooooooooooooooooooooooooooooo D:!
Kashim_old_1
M4M

General:

  1. Countdown doesn't fit. Make it faster or let it be.

  2. BG needs to be 800x600 or 1024x768 ( currently 640x480 ).

  3. Use distance snap at least for streams.

  4. Rythm sounds a bit off after 00:19:067 . Let someone expirienced check timing on this. ( My proposal : Zapy )

  5. Try to make a bit more distance between New Combos where possible.
[TQBF] :
  1. 01:03:775 (3, 4, 5, 6) This looks weird. I suggest you change the shape of that pattern.

  2. 01:06:011 and 01:06:160 Unsnapped Green Sections. Snap them.

  3. 01:11:525 (1, ...) If you're suddenly changing the distance , let it come in with a small jump. Otherwise it looks weird.

  4. 01:16:293 - ... Use distance snap for all the streams and make them look a bit more delicious. You can do it way better. 01:18:678 - 01:19:779 for instance is a "No No No".

  5. 01:35:518 (1) More distance please. This looks like a part of the stream. Also unsnapped Green Line.

  6. 00:59:453 (1, 2, 3) Hard to read.

  7. 01:03:179 (1, 2) These are too far away from each other.

  8. 00:27:412 (1, 2, 3) This is hard to read. I would not read 1 as a 1/4 note. More distance therefore.

It's actually the same mistake everywhere, mostly based on distance. Just look for sections you made mistakes on that I mentioned and fix them. Shouldn't take long since this is only 01:19 minutes long. Hitsounds sound fine to me and it's quite fun to play. But the streams at the end just rape me because of their random placement. Distance Snap will help you out. Hope I didn't miss something.
Good luck.
HashishKabob
My mod bash is below. I'm going to update my taiko map too and send it back to you, it needs some adjusting.

Kuri's Taiko Oni
I didn't catch anything too major in this map. Mostly finish usage.
00:21:749 (29,31) - Could use finishers here like you used here 00:27:412 (79,81,83,85,86) ~ recommendation, not required.
00:26:220 (69) - You definitely missed a finisher here.
00:26:667 (72,73,74,75) - I don't know if this jumbled mess was intentional or not, but it should be fixed or justified.
00:31:287 (113,116) - More places where possible finishers could be used (also a recommendation).
00:35:757 (154) - Missed finisher.
00:36:950 (164,166,168) - More missed finishers.
00:59:900 (338,339,340,341) - Another jumbled mess of notes that don't make sense (but you could do something with actually).

Taiko ZukisinX's Oni
This map has a lot of consistency and flow issues. I would seriously recommend going back and changing the usage of random patterns that don't follow anything.
Change the finishers in the beginning, they don't go to anything and don't make any sense.
Also disable letterboxes.
Increase the hitsound volume. It's challenging to play with low volume for some because they aren't able to tell if their timing is off or not. Besides, taiko is all about making your own beat to the music.
00:30:244 (232,233,234) - Get rid of these pointless 1/8ths.
01:04:371 (153,154,155) - I suggest getting rid of these sliders too. Use normal notes if you want to make your own beat. There's no use for sliders here.
01:28:328 (337,338) - I highly suggest not using this kind of pattern ever unless the music itself is making that beat. It's offbeat entirely and completely interrupts the flow.

Fruits oveRELAPSE
I'm not entirely sure how to mod or map CtB. But at the very end autoplay misses, I would fix that to make FCing this possible for legit players.

TQBF
This standard map is a little harder than something I can play so modding it is kinda tricky for me since I can't get a feel for the map. Everything looks okay to me, but I'd look a second time at that aim-mod, it'll help fix a lot of the distance snap errors I caught.
00:57:366 (2,3,4,5,6,7,8) - This whole section here is following a 2-beat rhythm. I'd change those sliders to reflect that since that seems to be what you're following
Topic Starter
Touche

BonkuraChan wrote:

M4M in a hour i mod your map, thanks <3

General:

  1. Countdown doesn't fit. Make it faster or let it be. Done

  2. BG needs to be 800x600 or 1024x768 ( currently 640x480 ). Done. Full submitted

  3. Use distance snap at least for streams. No, because i use that for streams

  4. Rythm sounds a bit off after 00:19:067 . Let someone expirienced check timing on this. ( My proposal : Zapy ) Zapy fixed my timing, a lot of thanks for him!

  5. Try to make a bit more distance between New Combos where possible. Can't, imo this is nice, because... idk, but looks nice for me ;w; sry
[TQBF] :
  1. 01:03:775 (3, 4, 5, 6) This looks weird. I suggest you change the shape of that pattern. Done

  2. 01:06:011 and 01:06:160 Unsnapped Green Sections. Snap them. Done

  3. 01:11:525 (1, ...) If you're suddenly changing the distance , let it come in with a small jump. Otherwise it looks weird. Done

  4. 01:16:293 - ... Use distance snap for all the streams and make them look a bit more delicious. You can do it way better. 01:18:678 - 01:19:779 for instance is a "No No No". Remapped

  5. 01:35:518 (1) More distance please. This looks like a part of the stream. Also unsnapped Green Line. k

  6. 00:59:453 (1, 2, 3) Hard to read. jump, not changed

  7. 01:03:179 (1, 2) These are too far away from each other. not really, not changed

  8. 00:27:412 (1, 2, 3) This is hard to read. I would not read 1 as a 1/4 note. More distance therefore. k, changed

It's actually the same mistake everywhere, mostly based on distance. Just look for sections you made mistakes on that I mentioned and fix them. Shouldn't take long since this is only 01:19 minutes long. Hitsounds sound fine to me and it's quite fun to play. But the streams at the end just rape me because of their random placement. Distance Snap will help you out. Hope I didn't miss something.
Good luck. Thanks a lot!!!!! i mod your map now :3

ScarletSky wrote:

TQBF
This standard map is a little harder than something I can play so modding it is kinda tricky for me since I can't get a feel for the map. Everything looks okay to me, but I'd look a second time at that aim-mod, it'll help fix a lot of the distance snap errors I caught.
00:57:366 (2,3,4,5,6,7,8) - This whole section here is following a 2-beat rhythm. I'd change those sliders to reflect that since that seems to be what you're following It's a 2-beat jump, it's nice for me :o
Topic Starter
Touche
DOUBLE POST AAAAAAA
j4yj4ys3z
Topic Starter
Touche

j4yj4ys3z wrote:

Here I hope it's good.
Added, so nice diff! I love it! :D
Kurokami
Mod for the ctb diff.
00:28:744 (1,7,2) - This is uncatchable for a human.
01:34:591 (5,6) - something is wrong here because the autoplay is also made a mistake.
Thats all, crazy diff o.o
Topic Starter
Touche

Kurokami wrote:

Mod for the ctb diff.
00:28:744 (1,7,2) - This is uncatchable for a human.
01:34:591 (5,6) - something is wrong here because the autoplay is also made a mistake.
Thats all, crazy diff o.o
i'm not the ctb mapper of this diff, but...



Thanks for the mod, i'll send it to soyah
Kurokami
hmm, that's weird. o.o I got this with auto:
Topic Starter
Touche

Kurokami wrote:

hmm, that's weird. o.o I got this with auto:
Huh, Deif better than autoplay :o
Kurokami
Or something is changed soon after he played it. o.o I mean, if the autoplay has a miss, for a human it is impossible to get fc. Oh and also @ScarletSky was wrote the same thing as me.

EDIT: I found the problem. The last slider is starting where the previous is ends. This makes 2 note at one time BUT different place. Use 1/8 and place this here: 01:34:778 (6) -
Stefan
Hello. o3o
Topic Starter
Touche

Kurokami wrote:

Or something is changed soon after he played it. o.o I mean, if the autoplay has a miss, for a human it is impossible to get fc. Oh and also @ScarletSky was wrote the same thing as me.

EDIT: I found the problem. The last slider is starting where the previous is ends. This makes 2 note at one time BUT different place. Use 1/8 and place this here: 01:34:778 (6) -
Sent to Soyah, thanks a lot!

TheNutritiousGuy wrote:

Hello. o3o
OH YOUUUU DAT STAR <333333<3333<3
HashishKabob
There's a bit of a problem.
Because of your name change, there's now two sets of everything in the song folder. Might want to fix that.
Also because of that, I'm not sure which .osu file is being updated when I save my beatmap so here's both of them with the taiko_bg i made that was also still inside the song folder for absolutely no reason other than to use space (since the map was already using the background you made). xP

Also, for some reason the maps all say "Beatmap not yet Submitted" instead of "This is the Latest Version of This Map" for some reason.

Download: Destination Taiko Guru.rar
Topic Starter
Touche

ScarletSky wrote:

There's a bit of a problem.
Because of your name change, there's now two sets of everything in the song folder. Might want to fix that.
Also because of that, I'm not sure which .osu file is being updated when I save my beatmap so here's both of them with the taiko_bg i made that was also still inside the song folder for absolutely no reason other than to use space (since the map was already using the background you made). xP

Also, for some reason the maps all say "Beatmap not yet Submitted" instead of "This is the Latest Version of This Map" for some reason.
Updateddd!
Topic Starter
Touche

Kurokami wrote:

Mod for the ctb diff.
00:28:744 (1,7,2) - This is uncatchable for a human.
01:34:591 (5,6) - something is wrong here because the autoplay is also made a mistake.
Thats all, crazy diff o.o
Done by Soyah, updated diff, kd!
Revengexsoyah
Kryptogram
Hi T o u c h e

General


  1. The BMP in Scarlet's Taiko Guru is 201,380 and other diff's is 201,375 fix it (snap notes after that)

  2. Inconsistency in AudioLeadIn:

    - [Fruits OveRELAPSE] : 1996
    - [j4y] : 1996
    - [Kuri's Taiko Inner Oni] : 1496
    - [Scarlet's Taiko Guru] : 0
    - [Taiko ZukisinX's Oni] : 1996
    - [TQBF] : 1996

  3. Inconsistency in LetterboxInBreaks:

    - [Fruits OveRELAPSE] : 1
    - [j4y] : 1
    - [Kuri's Taiko Inner Oni] : 0
    - [Scarlet's Taiko Guru] : 0
    - [Taiko ZukisinX's Oni] : 1
    - [TQBF] : 1
Scarlet's Taiko Guru

  • I don't mod taiko but:
  1. 00:40:058 (3) - Unsnapped circle
  2. 01:30:118 (1) - Unsnapped circle
  3. 01:35:483 (1) - Unsnapped spinner end
Fruits OveRELAPSE

  • I don't mod CTB but:

    Non-Downbeat Kiai Times
  1. Kiai #1: Starts on 01:16:292, ends on 01:25:531
  2. Kiai #2: Starts on 01:25:829, ends on 01:35:069
  3. Kiai #3: Starts on 01:35:369, ends on 01:35:442

    Unsnapped inherited (green) timing point(s) at:

  4. 00:38:141 (snap to 00:38:129)
  5. 00:47:678 (snap to 00:47:664)
  6. 01:06:754 (snap to 01:06:733)
  7. 01:16:292 (snap to 01:16:267)
  8. 01:25:531 (snap to 01:25:504)
  9. 01:25:829 (snap to 01:25:802)
  10. 01:30:598 (snap to 01:30:569)
  11. 01:35:069 (snap to 01:35:038)
  12. 01:35:369 (snap to 01:35:336)
  13. 01:35:442 (snap to 01:35:411)
Kuri's Taiko Inner Oni

  • I don't mod taiko but:

    Non-Downbeat Kiai Times
  1. Kiai #1: Starts on 01:16:292, ends on 01:25:531
  2. Kiai #2: Starts on 01:25:829, ends on 01:35:367

    Unsnapped inherited (green) timing point(s) at:

  3. 00:38:141 (snap to 00:38:129)
  4. 00:47:678 (snap to 00:47:664)
  5. 01:06:158 (snap to 01:06:137)
  6. 01:06:456 (snap to 01:06:435)
  7. 01:06:605 (snap to 01:06:584)
  8. 01:06:754 (snap to 01:06:733)
  9. 01:16:292 (snap to 01:16:267)
  10. 01:25:531 (snap to 01:25:504)
  11. 01:25:829 (snap to 01:25:802)
  12. 01:35:367 (snap to 01:35:336)
Taiko ZukisinX's Oni

  • I don't mod taiko but:
  1. Its the tittle ok or it should be ZukisinX's Taiko Oni
  2. 00:30:281 (233) - Unsnapped circle.
  3. 00:30:318 (234) - Unsnapped circle.

    Unsnapped inherited (green) timing point(s) at:

  4. 00:18:767 (snap to 00:18:763)
  5. 00:19:065 (snap to 00:19:061)
  6. 00:38:141 (snap to 00:38:129)
  7. 00:47:678 (snap to 00:47:664)
  8. 01:06:754 (snap to 01:06:733)
  9. 01:16:292 (snap to 01:16:267)
  10. 01:25:531 (snap to 01:25:504)
  11. 01:25:829 (snap to 01:25:802)
  12. 01:35:069 (snap to 01:35:038)
  13. 01:35:367 (snap to 01:35:336)
  14. 01:35:442 (snap to 01:35:411)

    Non-Downbeat Kiai Times

  15. Kiai #1: Starts on 01:16:292, ends on 01:25:531
  16. Kiai #2: Starts on 01:25:829, ends on 01:35:069
  17. Kiai #3: Starts on 01:35:367, ends on 01:35:442
j4y

  • Non-Downbeat Kiai Times
  1. Kiai #1: Starts on 01:16:292, ends on 01:25:504

    Unsnapped inherited (green) timing point(s) at:

  2. 01:16:292 (snap to 01:16:267)

    There was sometihng that i didn't like in this diff, some notes looks like if they was placed whit no sence, you can use in APP songs symmetry maybe next time use Grid Level in 4 its really helpful
TQBF

  • Non-Downbeat Kiai Times
  1. Kiai #1: Starts on 01:16:292, ends on 01:25:504

    Unsnapped inherited (green) timing point(s) at:

  2. 01:16:292 (snap to 01:16:267)
Such a really long mod but its neccesary, i didn't focus in the mapset because i'm tired of write :( (Maybe call me other day to recheck if you want)

Good Luck ! And Star!
Topic Starter
Touche

[Te][Amo] wrote:

Hi T o u c h e

General


  1. The BMP in Scarlet's Taiko Guru is 201,380 and other diff's is 201,375 fix it (snap notes after that) FIXED
  2. Inconsistency in AudioLeadIn: FIXED

    - [Fruits OveRELAPSE] : 1996
    - [j4y] : 1996
    - [Kuri's Taiko Inner Oni] : 1496
    - [Scarlet's Taiko Guru] : 0
    - [Taiko ZukisinX's Oni] : 1996
    - [TQBF] : 1996

  3. Inconsistency in LetterboxInBreaks: Taiko onis doesn't need Letterbox, so DON'T FIXED

    - [Fruits OveRELAPSE] : 1
    - [j4y] : 1
    - [Kuri's Taiko Inner Oni] : 0
    - [Scarlet's Taiko Guru] : 0
    - [Taiko ZukisinX's Oni] : 1
    - [TQBF] : 1

TQBF

  • Non-Downbeat Kiai Times FIXED
  1. Kiai #1: Starts on 01:16:292, ends on 01:25:504

    Unsnapped inherited (green) timing point(s) at:

  2. 01:16:292 (snap to 01:16:267)FIXED
Such a really long mod but its neccesary, i didn't focus in the mapset because i'm tired of write :( (Maybe call me other day to recheck if you want)

Good Luck ! And Star!
KDS for u, thanks <3
[Luanny]
hi Touche <33
Just downloaded it and

Sacarlet changed his/her/its (nah, jk) name, so put HashishKabob on tags too

I'm too lazy so I'm not going to mod everything for now, orz

[Taiko Zukisinx Oni]
- Shouldn't the name be "Zukisinx's Taiko Oni" ? Sounds better o.o'
- Bpm here is 201,305 and all the other diffs are 201,375.. why?
- Offset here is 220 and all the other diffs are 1184.. why? +1
This wrong offset also change the white bars and the map is so damn confusing because of that
At least I really need the white bars for some orientation o.o'

-------------------------------------------------------------------------------------------------------------------

About your template..

wtf this ugly "d" is doing here? ew.
I fixed it for you (also made another bg with HashishKabob instead of ScarletSky because I'm not sure if he might want to change..)
I tried to change it with exactly the same font (aka spacing, size etc). If it's not similar enough, feel free to change it your way


Here your backgrounds

I think I'll make an insane overmapped shit FOR THE LULZ HUEHUE later. Just for fun.
(Obviously won't be submitted)
I'll show you ;)

I don't feel like modding now, maybe later...

Good luck, ql <3
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