This beatmap was submitted using in-game submission on 15 October 2012 at 02:13:40
Artist: Doppelman
Title: Error!!
Source: Touhou
Tags: utsuho reiuji okuu nuclear fusion OnosakiHito RandomJibberish Deed David
BPM: 175
Filesize: 10512kb
Play Time: 02:43
Difficulties Available:
Information: Scores/Beatmap Listing
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A relatively fresh take on Touhou mapping, this is a part of OnosakiHito's Nuclear Fusion project--an ongoing series of remixes of Utsuho's theme, 'Nuclear Fusion' or 'Solar Sect of Mystic Wisdom'. Ono has provided three taiko difficulties and RandomJibberish has also provided a spectacular hard difficulty, which evokes an almost iNiS feel and incorporates some amazing flow.
Note that this is a high tier mapset. If the easier difficulties feel hard in relation to others, then that's because they were made that way. I believe that they fall well within the limits of their difficulty ranges.
Thanks so much to Jarby all of the help that he's given me with storyboarding. You really are a hero. <3
Thanks also to Larto, ztrot, Rena-Chan and jericho for their various help with all of this. Triggers are far too fussy for my liking and I hope that, one day, they will not make my life Hell. Also, thanks to DC for suggesting the use of huge snares during the bridge. Mmm, reverb.
Artist: Doppelman
Title: Error!!
Source: Touhou
Tags: utsuho reiuji okuu nuclear fusion OnosakiHito RandomJibberish Deed David
BPM: 175
Filesize: 10512kb
Play Time: 02:43
Difficulties Available:
- Caution (1.26 stars, 114 notes)
- Danger (3.63 stars, 202 notes)
- MELTDOWN (4.99 stars, 444 notes)
- Ono's Taiko Futsuu (3.84 stars, 401 notes)
- Ono's Taiko Muzukashii (4.67 stars, 627 notes)
- Ono's Taiko Oni (4.94 stars, 983 notes)
- RJ's iNiS Error (4.87 stars, 367 notes)
Information: Scores/Beatmap Listing
---------------
A relatively fresh take on Touhou mapping, this is a part of OnosakiHito's Nuclear Fusion project--an ongoing series of remixes of Utsuho's theme, 'Nuclear Fusion' or 'Solar Sect of Mystic Wisdom'. Ono has provided three taiko difficulties and RandomJibberish has also provided a spectacular hard difficulty, which evokes an almost iNiS feel and incorporates some amazing flow.
Note that this is a high tier mapset. If the easier difficulties feel hard in relation to others, then that's because they were made that way. I believe that they fall well within the limits of their difficulty ranges.
Thanks so much to Jarby all of the help that he's given me with storyboarding. You really are a hero. <3
Thanks also to Larto, ztrot, Rena-Chan and jericho for their various help with all of this. Triggers are far too fussy for my liking and I hope that, one day, they will not make my life Hell. Also, thanks to DC for suggesting the use of huge snares during the bridge. Mmm, reverb.