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![]() Rhythm Incarnate 4,797 posts ![]() |
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Beatmap Appreciation Team 2,010 posts ![]() |
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Lybydose wrote: I was somewhat considering running a TF2 themed closed setup game. viewtopic.php?f=68&t=57934 *cough* ![]() |
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![]() Slider Savant 90 posts |
0_o wrote: How would you guys feel about a giant Ace-of-Hearts style Werewolf game that hopefully won't end up breaking? For anyone who doesn't know what I mean, it's the same as mafia but with no restrictions on communication - you can send PMs, chat in IRC, etc. whenever you want. Also on my list for games I'm going to host is an Ace-style WWG. Who knows when I'll get to it though. I figure this is a good list for my upcoming games (Not nessicarilly in order.) I'll take into account how much anyone says they want a specific game hosted on which ones I do next. Host's Poison 1 (Deep in-progress.) [Last one with crazy roles unless I'm asked to host another like it.] Mind Game Mafia (In-progress.) [Will have sequels.] Less Experimental Mafia 2 (Signups.) [Will have sequels.] Simple Host's Poison (Coming soon.) [Might have sequels. One role per player.] Unnamed WWG-style game. (On the list.) [Could have sequels if requested.] Bastard Mod Mafia (Maybe.) [Likely won't have sequels. Who would enjoy it?] Nightless Mafia (I feel like doing another one like this eventually) [May have sequels.] Edits to come later. Last edited by LadySuburu on , edited 1 time in total.
My thought process is like a Train on a train track shaped like a spider web. With portals.
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Pretty similar to No's actually, but I was thinking of having 2 or 3 weapon options per class and let each player pick what "loadout" to use.