GeneralAdd "osu!" as the source. I have no idea myself why is it like so but it is
This song wasn't created for osu!, it was FEATURED by osu!, so the source should be emptyAs Namki has helped with hitsounding (and is responding to mods ect.) his/her name could be added to the tags
hitsounders aren't allowed to be added to tags. we can add people to tags only if they mapped sth, made sb, but not hs.Not sure if the tags "of", "a" and "Hero" are necessary as those are included in the title already
this is a name of the album so it's greatDid you intentionally not hitsound some of the objects, like for example here 00:41:547 - ? Could you explain why have you made choices like so because this 00:37:181 - is hitsounded and i can not really see any kind of specific difference between them
BasicThe spacing is not exactly constant, the changes are small and theoretically unnoticeable but might aswell note it out
0.000001 changing aren't issues lol00:10:988 (3) - The sliderhead|followpoint|red anchor forms a bit tighter curve than the red anchor|followpoint|slidertail so to visually polish stuff out you could adjust the followpoints generally. And since you flipped this 00:28:450 (3) - from the other one, you could polish it similarly
this is everyone's own opinion, in my opinion it's great00:30:633 (1,2) - Subjective, these two could be little bit more curved so the pattern would look visually connected overall (And maybe even take the next slider 00:32:816 (3) - bit better into the pattern)
they were good imo but well did sth00:50:278 (3,1) - Stacking stuff under sliderheads is never a good idea even though there are two beats in between the objects. Though this is kinda inconsistant with 01:07:741 (3,1) - these two so could you change one of them to be like the other one? (preferably change the stacked one) Maybe the 1 ( 00:52:461 (1) - ) would not need to be as far away as the 1 here 01:09:923 (1) - as the melody between the objects on the second pattern is much more active but atleast some spacing would do good for 00:52:461 (1) - anyway
01:05:012 (5) - The 5 really feels disconnected from the combo it's a part of ( 01:01:192 (1,2,3,4) - ), maybe you could place it so it'd be in the middle of the following slider 01:05:558 (1) - . It would connect it with the combo it's a part of instead of the next combo
01:27:386 (1) - Idk did you change something on this spinner already but it really feels like it ends on absolutely nothing. Maybe you could explain why does it end where ever it ends and why it would be a better choice to end it there instead of 01:29:569 - for example which is pretty much the last audible beat of the song
said aboveMelancholy00:10:169 (4,5,6) - You could space these three little bit more than the generally used DS as they are placed on little bit higher tone beats (unless you want to strictly stay on the specific DS like normals usually do)
This diff was mapped for consistent DS, so I won't increase DS anywhere.00:18:627 (3,4) - These could be turned into hitcircles by one way or another since the changes in the melody ( 00:18:900 - 00:19:173 - 00:19:446 - ) would support that kind of mapping and so the whole pattern would be consistant with the other similar patterns prior to this one ( 00:00:074 (1,2,3,4,5,6) - for ex.) and the patterns after that one ( 00:21:902 (1,2,3,4,5,6) - )
00:54:644 (1) - Couldn't the loop here be just circular normally without the red anchor?
https://osu.ppy.sh/ss/7843761 This is everyone's own opinion, so I don't want to change it.If you want to use exactly that kind of a slider:
294,198,54644,6,0,B|274:242|282:306|302:342|302:342|430:318|350:198|286:278|286:278|234:310|191:312|146:278,1,490,2|0,0:0|0:0,0:0:0:0:
01:12:106 (1) - you possibly could use similar solution for this one
nah00:58:464 (3) - Sliders used on this kind of beats could be just two hitcircles since atleast imo the second beat 00:58:737 - is little bit stronger and kinda feels weird if it's not an active note
I placed many 1/2 circles only on piano sounds, there aren't any piano sounds so it would be inconsistent00:59:009 (1,2,3) - You could polish the visuals here aswell because currently the 2 is not exactly aligned with either of them. I personally would move the 2 upwards so it'd be clearly off the path of 1 and then move the 3 so the circularity of it would connect with the 2
https://osu.ppy.sh/ss/7843812 like so
I don't see any real diference, so no.Seems like SquirrelP already pointed out the two timing points