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Ajikko - Zen Zen Zense

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Total Posts
11
Topic Starter
DivineEnigma
This beatmap was submitted using in-game submission on Tuesday, July 11, 2017 at 2:48:23 PM

Artist: Ajikko
Title: Zen Zen Zense
Source: 君の名は。
Tags: kimi no wa na your name taki mitsuha utaite
BPM: 190
Filesize: 21729kb
Play Time: 04:36
Difficulties Available:
  1. Hard (3.47 stars, 721 notes)
  2. Insane (4.59 stars, 969 notes)
  3. Past (5.1 stars, 1106 notes)
  4. Rocket's Normal (1.99 stars, 172 notes)
Download: Ajikko - Zen Zen Zense
Information: Scores/Beatmap Listing
---------------
 

I've been searching for you since your past-past-past life



Rocket's Normal wip
Hard
Insane
Past

Storyboard: done
missa1912
hey o/ #timinghelp

try offset: 360
Topic Starter
DivineEnigma

missa1912 wrote:

hey o/ #timinghelp

try offset: 360
Awesome, thank you. : )
A BCDe
00:40:149 (2,3) -
change hitsounds NN WN to WN WN.

01:47:254 (2,3) -
i bet this is a mistake; make distance same.

01:57:754 (8) -
delete whistle.

02:18:044 (1,2,1,2) -
Here, I prefer you to change patterns of hitsounds. I made like this : NCN CNC NCN CCC. YOU DON'T HAVE TO FOLLOW THIS.

03:48:991 (1,2,1,2,3,4,1,2,3,4,5,6,1,2,3,4,5,6,7,8,9,10,1) -
this doesn't seems nice for me. why not change the way it goes around?

04:03:201 (2,3,4,1) -
this may seem linear, but it's not.


Map is good, nice drum!
Topic Starter
DivineEnigma

A BCDe wrote:

00:40:149 (2,3) -
change hitsounds NN WN to WN WN. I did something similar.

01:47:254 (2,3) -
i bet this is a mistake; make distance same.

01:57:754 (8) -
delete whistle.

02:18:044 (1,2,1,2) -
Here, I prefer you to change patterns of hitsounds. I made like this : NCN CNC NCN CCC. YOU DON'T HAVE TO FOLLOW THIS. Did something else.

03:48:991 (1,2,1,2,3,4,1,2,3,4,5,6,1,2,3,4,5,6,7,8,9,10,1) -
this doesn't seems nice for me. why not change the way it goes around? Yeah I guess the shape was pretty ugly.. I'm not that great with making streams but I reworked it. Hopefully it's better than before, if you have a suggestion, tell me!

04:03:201 (2,3,4,1) -
this may seem linear, but it's not.


Map is good, nice drum!
Thank you for the mod!! : )
stUwUpid
hey mod from modreqs. I did this on a live stream, so i recorded one. Hope you can watch it!

https://drive.google.com/open?id=0B3jWl ... 0hIZXNqYms
Topic Starter
DivineEnigma

Kami-senpai wrote:

hey mod from modreqs. I did this on a live stream, so i recorded one. Hope you can watch it!

https://drive.google.com/open?id=0B3jWl ... 0hIZXNqYms
Here are some things I rejected;
  1. 00:57:360 (2) - I didn't want to move this because it was blanketed with the next upcoming slider.
  2. 01:01:938 (4,1) - You're right, I did introduce a 3/4 slider earlier because of a held vocal 00:51:833 (7,1) - but I feel like it plays weird here even though it would keep consistency.

Thank you! It really did help, thank you. I learned some new things and such~
Dr Sensei-Hugo
Ok, Im not good at modding but I found out some stuff that should be pointed out:

[Past]

02:15:202 (5) - Its really hard to hit this accurately. I know that theres no sound on the previous red tick, but I suggest you use a new combo or extend this as slider 02:14:886 (4) - .

02:30:675 (1,1) - A tick between these maybe? If so, relocate 02:30:675 (1) - to x:92 y:264.

There are also lots of overlaps that dont look nice in my opinion. Theyre especially prominent in kiais.

Im a noob modder so if youre better than me please dont take this granted. Just trying to make this map a bit better

Have a good day :)
Topic Starter
DivineEnigma

DrSensei-Hugo wrote:

Ok, Im not good at modding but I found out some stuff that should be pointed out:

[Past]

02:15:202 (5) - Its really hard to hit this accurately. I know that theres no sound on the previous red tick, but I suggest you use a new combo or extend this as slider 02:14:886 (4) - . You are right. I'll NC the slider rather than turn (4) into a slider since the recent testplays I got, they felt that it was weird so I'll go with NC.

02:30:675 (1,1) - A tick between these maybe? If so, relocate 02:30:675 (1) - to x:92 y:264. No thanks~ I want to emphasize the 1/4 drums that is right after

There are also lots of overlaps that dont look nice in my opinion. Theyre especially prominent in kiais. I looked over it, but imo I don't find it as distracting but I'll leave it for now

Im a noob modder so if youre better than me please dont take this granted. Just trying to make this map a bit better

Have a good day :)
Thank you so much for the mod! : )
HappyRocket88
Ayyy! missing two minutes! /w\

:arrow: https://pastebin.com/BdHMQR8s
Topic Starter
DivineEnigma
updated
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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