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This beatmap was submitted using in-game submission on dimanche 5 février 2017 at 17:36:46

Artist: HoneyWorks feat.sana
Title: Kawaiku Naritai (Short Ver.)
Tags: cute utaite sharuresu shyotamaze
BPM: 110
Filesize: 6312kb
Play Time: 00:33
Difficulties Available:

Download: HoneyWorks feat.sana - Kawaiku Naritai (Short Ver.)
Download: HoneyWorks feat.sana - Kawaiku Naritai (Short Ver.) (no video)
Information: Scores/Beatmap Listing
---------------
ImageEasy by Me
ImageNormal by Me
ImageAdvanced by Me
ImageShyo's Hard by Shyotamaze
ImageLight Insane by Me
ImageSharu's Insane by Sharuresu

Redownload if you downloaded before 15/12/2016

Image by Nozhomi
Image by Sonnyc
Image by Xinely
Last edited by Kyuukai on , edited 67 times in total.
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Combo Commander
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General
  • the spinner sounds really loud on the end of the map? can you reduce the volume of the spinner with green timing points?
  • the clap hitsounds sounds really loud, can you maybe reduce the volume it with audacity?
  • Looks like a really clean mapset!

advanced


00:05:293 (1) - that bell sound would be nice with soft-hitwhistles it occurs every downbeat, (all diffs)





Sharu's
00:24:748 (6) - blanket could be better
00:28:384 (1,2) - looking from your map this double should be more spaced i think people will click to early cause previous doubles had more spacing


rank this it shouln't be 2 hard
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Rhythm Incarnate
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zev wrote:
General
  • the spinner sounds really loud on the end of the map? can you reduce the volume of the spinner with green timing points? It's reduced to 5% already ._.
  • the clap hitsounds sounds really loud, can you maybe reduce the volume it with audacity? The whole map is on Kiai, so I think it's okay
  • Looks like a really clean mapset!

advanced


00:05:293 (1) - that bell sound would be nice with soft-hitwhistles it occurs every downbeat, (all diffs) Added a new hitsound !


rank this it shouln't be 2 hard Thanks for modding ! And I hope so lol xd
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In general the map is clean.


Sharu's Insane : 00:12:112 (3) Maybe you should put the circle at x:256 y:256. people will click on the circle to early because it's a little close to the slider (2).

btw j'aime bien la musique, j’espère le rank bientot.
Last edited by AtoNiik on , edited 1 time in total.
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Rhythm Incarnate
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Ponoyoshi wrote:
tg mtnt

*clapclapclap*
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Rhythm Incarnate
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Ponoyoshi wrote:
tg mtnt

FLDKSNLKJHBNFKJLNCKSNJLHBDVKFHNDKHJDHFKJDS?FDSK MAIS ARRETE MDRRRRRRR

AtoNiik wrote:
btw j'aime bien la musique, j’espère le rank bientot. Merci, j'espère aussi tbh D:
Last edited by Kyuukai on , edited 1 time in total.
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hai hai, not an experienced mapper here but here's a thought of what should be changed!
note that these are usually in my opinion.


Advanced

00:03:112 - this note should be copy and pasted multiple times on where this map has curvy sliders to make everything cleaner
00:11:566 - i would take this note and put it a bit more down so its not too linear
00:20:021 - i would do it like in this picture https://puu.sh/sNpfh.png


Normal

I feel like in general the map is pretty good
In my opinion you should change a bit of the CS and the spacing because easy's spacing is higher than a normal's one

thats all gl~!
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Rhythm Incarnate
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GabyPichu wrote:
hai hai, not an experienced mapper here but here's a thought of what should be changed! ayyyy
note that these are usually in my opinion.


Advanced

00:03:112 - this note should be copy and pasted multiple times on where this map has curvy sliders to make everything cleaner Nah, no reason to copy&paste it
00:11:566 - i would take this note and put it a bit more down so its not too linear Yeap, done
00:20:021 - i would do it like in this picture https://puu.sh/sNpfh.png Feels uncomfortable to play for the player


Normal

I feel like in general the map is pretty good Thanks~
In my opinion you should change a bit of the CS and the spacing because easy's spacing is higher than a normal's one Can't change about the spacing because of the Distance Snapping, but I'll lower the CS tho

thats all gl~! Thanks for modding !
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zev wrote:
Sharu's
00:24:748 (6) - blanket could be better Fixed
00:28:384 (1,2) - looking from your map this double should be more spaced i think people will click to early cause previous doubles had more spacing Okok


AtoNiik wrote:

Sharu's Insane : 00:12:112 (3) Maybe you should put the circle at x:256 y:256. people will click on the circle to early because it's a little close to the slider (2). Uh no because it's 1/6 and i made the same patern before
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Rhythm Incarnate
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m4m

this song is so good but so short :(


Easy

just gonna blanket mod this because theres nothing else

00:03:112 (1) - slider middle x153 y142
00:11:839 (1) - slider middle x381 y180 | slider end x468 y127
00:20:566 (1) - slider middle x394 y186 | slider end x314 y259
00:27:112 (3) - slider middle x103 y182 | slider end x101 y234
00:29:293 (5) - Maybe have this on the right side of the playfield as the slider points towards that side of the map and makes a smoother flow
00:29:293 (5) - NC? You did in normal diff :p


Normal

00:29:021 (5) - This should be a tomtom hitsound not a snare (listen to the drum fill for confirmation)


Advanced

00:18:384 (1) - Maybe make this a straight slider like this for a better flow into (2)?
00:29:293 (7) - NC? (same reason as easy diff)


Hard

00:20:430 - The drum fill continues onto the blue tick, and it's really confusing to hit the first 4 notes but miss the 5th
00:24:930 (1) - Maybe turn this into a circle then slider on the red tick? The red tick is potentially a stronger note because of the vocal


Insane

Tiny stacking issues in here, otherwise good




Good luck!
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Rhythm Incarnate
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Log Off Now wrote:
m4m

this song is so good but so short :( EDIT : didn't even know that the full version was released, youtube didn't post it zzzzzzzz


Easy

just gonna blanket mod this because theres nothing else

00:03:112 (1) - slider middle x153 y142
00:11:839 (1) - slider middle x381 y180 | slider end x468 y127
00:20:566 (1) - slider middle x394 y186 | slider end x314 y259
00:27:112 (3) - slider middle x103 y182 | slider end x101 y234
00:29:293 (5) - Maybe have this on the right side of the playfield as the slider points towards that side of the map and makes a smoother flow
00:29:293 (5) - NC? You did in normal diff :p
Fixed all

Normal

00:29:021 (5) - This should be a tomtom hitsound not a snare (listen to the drum fill for confirmation) yea, removed te hitsound


Advanced

00:18:384 (1) - Maybe make this a straight slider like this for a better flow into (2)? Nah, I'm doing a circular flow there
00:29:293 (7) - NC? (same reason as easy diff) Yeap

Good luck! Thanks for modding !
Last edited by Kyuukai on , edited 1 time in total.
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Insane:
00:21:930 (7,8) - Blanket?
00:24:384 (6,1) - Blanket off
00:05:839 (3,4) - ^
00:06:293 (5,7) - ^
00:07:748 (3,4) - I don't like the flow to this

Hard:
Slider Velocity is weirdly slow for a hard diff
00:04:202 (3,1) - Blanket off
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Rhythm Incarnate
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j'ai rien a dire mais bon

shyo hard:

00:20:021 (7,8,9,10) - évite ça, c'est trop rapide pour un joueur basique de hard mskn aprés tu peux remplacer par un reverse ou truc du genre tahu
00:28:748 (5,6,7,8) - same

insane:

00:22:748 (1,2,3,4,5) - chaud le paté que ça fait, essaie d'aérer ton mapping, ça rend le bail lourd a lire

ENSUITE

gros débat a propos de la sv

pourquoi sur la easy tu as mis un 1.10x de vitesse de slider alors que sur la normal BOOM tu passes a 1.40x et pour la advanced tu passe a 1.50x, perso je trouve que ça fait bizarre, et puis ça rend un spacing vraiment cheum, et c'est pas consistant (j'ai voulu placer mon mot technique mdr)
a la limite, tu peux mettre 1.10x (ez) 1.30x (normal) 1.50x (adv) et la je pense que ça rendra mieux, parce que ça rend très bien sur la ez et la advanced, je trouve que ça pose juste probleme sur la normal. comme j'ai dis c'est mon point de vue

aprés pour les gd je dis rien parce que bon, c'est pas toi, mais bon, c'est dommage que la hard et la adv aient la même sv, mais ça reste un choix, et sur la hard et la advanced, ça reste exploité d'une très bonne manière, donc rien a redire pour ces deux diffs

bisous,
spotty
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Hello! m4m here
Please note that my English isn't very good ;_;



General

* Kawairu -> Kawaiku lol
Also, erase word spacing before "(Short Ver.)" so it could be Kawaiku Naritai(Short Ver.)
according to this : https://www.youtube.com/watch?v=uILBwAnmRHw

* maybe add the video?

* Tags : Delete "sharu yal yaleuf shyo shyota"
These can be searched without them therefore are unnecessary,
Becuz there are already "sharuresu shyotamaze" in Tags, and "yaleufeu" in Beatmap Creator section.



Easy
I got nothing of this short map so guess I'll just fix some blankets lo

collapsed text
00:05:293 (3) -
Code:
325,205,5293,2,0,P|319:260|287:303,1,110,2|8,0:0|0:0,0:0:0:0:

00:07:475 (1) -
Code:
187,187,7475,6,0,P|288:156|315:54,1,220,4|8,0:0|0:0,0:0:0:0:

00:20:566 (1) -
Code:
376,84,20566,6,0,P|394:191|318:261,1,220,4|8,0:0|0:0,0:0:0:0:

00:24:930 (1) -
Code:
401,175,24930,6,0,P|370:72|264:48,1,220,4|8,0:0|0:0,0:0:0:0:

00:27:112 (3) -
Code:
303,259,27112,2,0,P|249:248|208:212,1,110,4|8,0:0|0:0,0:0:0:0:

00:28:202 (4) -
Code:
149,118,28202,2,0,P|112:159|98:211,1,110,8|8,0:0|0:0,0:0:0:0:


* 00:23:839 (4,1) - this flow is a bit awkward.
maybe move 00:24:930 (1) - like this? http://puu.sh/sORU3/8040f50e3c.jpg



Normal

* How about using 1.05x ds instead of 1.0x?
to avoid those mini tiny micro overlaps and it'll look much better in general.

1.00x : http://puu.sh/sOOqe/6987cac437.jpg
1.05x : http://puu.sh/sOOmO/63cdba2417.jpg

* 00:20:566 (1) - maybe fix this flow like this? http://puu.sh/sOS4C/01955820b4.jpg
since you used a natural flow 00:11:293 (4,5,1) - here

* 00:27:930 (2) - clap


Advanced

* 00:08:293 (3,4) - why stack this? This has 1/2 gap.
and also this is the only stacked note throughout the whole map.
would be much better with a regular flow imo.

* 00:09:657 (1) - maybe blanket with 00:09:112 (5) - ?
It looks a bit weird cuz of the gap difference between the sliders.
http://puu.sh/sOSHp/a7781f4297.jpg

* 00:26:021 (3) - remove clap at the sliderend.

* 00:28:202 (4) - add clap at the sliderhead like other diffs.

* 00:29:021 (6) - This could be a slight reading issue.
how about sth like this? : http://puu.sh/sOT5w/5f98a1e960.jpg



Hard

* 00:07:475 (1) - ctrl+g?
you used the opposite going flow when there is a pair of two sliders. such as 00:08:566 (3,4) - 00:11:839 (1,2) -

* 00:03:112 (1) - ^same as above
how about this? http://puu.sh/sOTqD/58e21b6752.jpg

* 00:20:293 (10) - remove clap



Insane

* 00:21:930 (7) - would be better to keep blanket with 00:22:202 (8) - imo
http://puu.sh/sOTEK/7a56255174.jpg

* 00:26:566 (7) - a slight reading issue.
How about half-stacking this like 00:26:702 (8,1) - ?
http://puu.sh/sOTNH/4dd134db77.jpg

* 00:12:112 (3) - ^same as above

* 00:29:293 (7) - NC


That's all! GL!
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