[Cheesecake's Easy]
Pretty good Easy, structure looks good, and it plays generally well with maybe a couple exceptions. There are a lot of hitsound inconsistencies so I recommend you run a double-check on them. I'll point out what I can.
Also I think I would've personally ended 01:39:292 (1,4) - etc. on the half beats preceding the beats for a more clear rhythm but that's your choice.
1) I would personally use a lower OD and HP than the current AR. Maybe OD2.5 and HP2.5 or just 2 for both?
2) 00:21:620 (2) - This slider start seems to be missing one of those finish hitsounds since you used one at 00:16:689 (3) -
3) 00:22:853 (3,4,5) - Isn't this slider end and these circles also missing hitsounds compared to 00:17:922 (4,5) - ? ?_?
Although it would seem like the section at 00:10:525 (1,2,3,4,1,2,3,4,5) - uses a lot more hitsounds than the rest of the entire section, so maybe remove some from there or something. It's good to have them consistent.
4) 00:26:552 (3,1) - I find the flow between these two very misleading. Newbies might easily confuse the slider start on 00:27:785 (1) - to be on the slider end instead, and it definitely screwed me over when playing the map on FLHD. The low AR makes it even more likely to miss on it. I recommend using a pattern that flows better here.
5) 00:30:251 (1,2,3,4,5) - Same as 3) basically. The hitsounding here differs from 00:10:525 (1,2,3,4) -
6) 01:15:867 (2,1) - I'd almost say the same about the flow between these. Maybe rotate (1) a bit so that it doesn't go straight back down again? It could be confusing for newbies otherwise.
7) 01:25:730 (2) - This slider start seems to be missing a finish like at 01:15:867 (2) -
8) 01:30:662 (2,1) - There's 1.21x spacing between these even though you normally use 1.40x, maybe make it consistent.
9) 01:56:552 (3) - I think this should be a soft sampleset finish instead of a drum because there's that clear snare hit in the song here.
10) 02:48:333 (1,2) - I think you have too many finishes here compared to 02:53:264 (1,2) -. Might wanna run a double check on hitsounds especially at this final segment. I also think 02:42:579 (2,2) - might've had a bit too many finishes compared to the rest of the map's finish hitsound density.
11) 02:54:497 (2) - This slider start could probably use a finish since 03:09:292 (4) - used one too
12) 03:32:716 (1) - This slider start could also use a soft finish instead of a drum finish.
[Normal]
An alright Normal, there are some rhythmical inconsistencies here and there that could probably be improved upon.
1) 00:05:593 (1,2,3,4) - The rhythm you use here differs from 00:00:662 (1,2,3,4,5) - and you leave things such as 00:07:237 - unlickable even though there's clearly a sound there that could be clicked like in the preceding section. Maybe change the rhythm a bit here for consistency's sake?
2) 00:08:059 (1,2,3) - The rhythm change used here threw me off quite a bit because you previously haven't had such a huge gap between the notes as here. I'd recommend adding a circle on 00:09:086 - to make the rhythm more consistent and less misleading.
3) 00:25:319 - Sure you wanna leave this unclickable? There's quite a noteworthy vocal here that would arguably feel better if it were clickable. You also made it clickable here 02:58:196 (1) - which I think works better. Should also help rhythm consistency which improves map integrity.
4) 00:30:251 (1) - I think this slider start could use a soft finish instead, I think it's more fitting.
5) 00:41:346 (3) - I would just end this slider on 00:41:757 - instead for a more clear rhythm and consistency with 00:43:812 (3,4) -
6) 00:54:908 - This part has a lot of rhythm that seems rather inconsistent, for example 00:54:908 (1,2,3) - compared to 00:59:840 (1,2,3) -. I think it would feel better to have another beat-long slider after the first one at 00:55:730 - than a half beat slider.
7) 00:57:168 - Pauses at this part are also rather inconsistent, for example this and 01:01:689 (4,5) - both differ from each other which isn't something what I'd recommend since I don't really notice significant different in the song rhythm tbh.
8) 01:02:305 (1) - I also wouldn't advise using rhythm like this at all, because I think where this slider ends should be clickable like at 00:57:990 (2) - etc. and having such a longer slider suddenly come up feels kinda weird because of that imo.
9) 01:08:470 - I also think this should be clickable like at 01:06:004 (3) - to emphasize the flute.
10) 01:24:497 (1) - I would also make this consistent with 01:26:963 (1,2) - mainly because 01:25:114 - is not clickable and 01:27:579 - is which isn't really a good thing imo.
11) 01:30:662 (3) - I don't think this should be so short because at 01:25:730 (3) - and 01:28:196 (3) - you basically use a beat-long reverse slider, so suddenly breaking the rhythm here is quite misleading especially for newbies.
12) 01:36:415 (1) - Soft finish on this slider end maybe?
13) 01:45:867 (4,5) - Hitsounding here differs from 01:40:935 (4,5) -, I think you should have the finishes etc. at the same spots.
14) 02:37:237 (3,4,5) - Stacking three circles like this could easily be misleading to a newbie, wouldn't advise doing it. I'd just replace the first 2 with a half beat slider.
15) 03:06:209 (2) - Missing drum clap here?
[Melody of Yearning]
Nice map, I like the way you use pauses and your patterns are in general quite enjoyable to play. I would've done some of the overlaps in a different way probably but that's just me. Not much to point out here.
1) 00:30:251 (1) - This slider start could use a soft finish instead imo, I find it more fitting. A similar sound seems to play here where you also used a soft finish: 00:45:045 (1) -
2) 01:01:072 (4) - Isn't this slider start missing a finish like at 00:58:607 - etc.? Same for 01:03:538 (3) -
3) 01:55:319 (3) - You could curve this slider downwards like so, I think it looks nicer and sorta flows better:
http://puu.sh/pWZbs/b3144cdb9f.jpg4) 02:23:675 (2) - The red anchor point on this slider makes the curve look rather crude. Maybe do it like this:
http://puu.sh/pWZ1D/296bfdc4cf.jpg