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Marina and The Diamonds - Valley of the Dolls

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Topic Starter
Shiranai
This beatmap was submitted using in-game submission on 11 Oktober 2015 at 19:53:25

Artist: Marina and The Diamonds
Title: Valley of the Dolls
Tags: Bakari -Bakari- wendao wendao2000 Harez Electra Heart Lambrini Diamandis Μαρίνα-Λαμπρινή Διαμαντή
BPM: 120
Filesize: 7317kb
Play Time: 02:43
Difficulties Available:
  1. Bakari's Normal (1,75 stars, 199 notes)
  2. Hard (2,64 stars, 257 notes)
  3. wendao's Valley (2,87 stars, 277 notes)
Download: Marina and The Diamonds - Valley of the Dolls
Information: Scores/Beatmap Listing
---------------
Candid photo above was taken by my friend when we were hiking on mount Bromo Indonesia
Bakari's Normal 100%
Hard 100%
wendao's Valley 100%
Storyboard 100%

Check out Marina & The Diamonds beatmap project by Mao and Desperate-kun
Mao
<3
Topic Starter
Shiranai
Thank you very much Mao :)
Frim4503
itu BGnya gnung bromo sis ?
Topic Starter
Shiranai

Frim4503 wrote:

itu BGnya gnung bromo sis ?
Kalo bg mah bukan kak, yang di banner baru di bromo😊
Myxo
Awesome ♥
Lasse
#modreqs

Hard
00:33:218 (3) - ctrl+j ?
00:49:718 (3) - move down, somewhere like 392|308 maybe?
00:58:218 (4) - move the sliderend like 1px to the right
00:58:968 (5,6) - make sliderend point towards 6
01:04:218 (1,3) - blanket seems minimally off
01:09:218 (3,4) - minimally off blanket
01:12:218 (1) - ctrl+h this
01:18:968 (5) - move a little bit right?
01:20:218 (1,2) - blanket is minimally off
01:53:218 (3,4) - plays a bit weird imo, how about flipping 3 and blanketing 4?
01:54:968 (6) - - you could blanket this with 01:53:968 (4) -

01:58:218 (4) - it fits the music, but it plays kinda bad, blue tick slider + even number repeat :/
How about sth like this? IMAGE but idk if that would be suitable for a hard

02:02:968 (5,6) - fix blanket
02:32:218 (1) - sliderend needs to be moved like half a tiny grid field upwards. not noticable during gameplay anyways though


Bakari's Normal
00:29:718 (3) - move a tiny bit left
00:42:718 (5,6) - blanket?
00:59:718 (6,1) - ^
01:08:968 (2) - move up a little bit
01:18:968 (5) - move sliderend one or two points left
01:39:718 (1) - rotate so the end goes upwards a bit for a better transition to the next circle?
02:20:218 (1,2) - use the same shape for those?
02:30:968 (5) - this look bad imo, maybe make the mthe same shape or sth?
wendao
dunno, but Hard seems so boring, same pattern all the time :((
Topic Starter
Shiranai

Lasse wrote:

#modreqs

Hard
00:33:218 (3) - ctrl+j ? The curent is fine, it also flows good on (4)
00:49:718 (3) - move down, somewhere like 392|308 maybe? Hmm that too low, I keep at it is now
00:58:218 (4) - move the sliderend like 1px to the right Fixed
00:58:968 (5,6) - make sliderend point towards 6 Fixed
01:04:218 (1,3) - blanket seems minimally off Fixed
01:09:218 (3,4) - minimally off blanket Fixed
01:12:218 (1) - ctrl+h this Nah, I want to keep blanket on 01:11:218 (6,1) -
01:18:968 (5) - move a little bit right? Fixed
01:20:218 (1,2) - blanket is minimally off Fixed
01:53:218 (3,4) - plays a bit weird imo, how about flipping 3 and blanketing 4? It is intentional, yet I think it fit well with the "broken" from the lyric
01:54:968 (6) - - you could blanket this with 01:53:968 (4) - You may be right, but I want to keep the square pattern on the next move

01:58:218 (4) - it fits the music, but it plays kinda bad, blue tick slider + even number repeat :/
How about sth like this? IMAGE but idk if that would be suitable for a hard Hmm the curent is fine, based on your sugested rhythm kinda out of place imo because I don't map anything like slider stopped on blue tick and the polarity might hard to read too, so I keep curent

02:02:968 (5,6) - fix blanket Fixed
02:32:218 (1) - sliderend needs to be moved like half a tiny grid field upwards. not noticable during gameplay anyways though Fixed
Thank you so much Lasse, such a detail mod sorry late reply~
Updated

wendao wrote:

dunno, but Hard seems so boring, same pattern all the time :((
Why you're so mean to me :(((
Kd'ed wendao for timing help on #indonesian :p
wendao
http://puu.sh/jKtNB.zip

not planning to pursue you to upload this diff to your mapset, meaning description is enough

however still W.i.P tho


eh beneran diupload bareng mapset, yaudah de lol
Topic Starter
Shiranai
Added wendao's and Tags
Nama diffnya terserah wendao ya
wendao
Kyouren
All diff is 200+ note? OwO
Sky Trias
Hi kak, M4M

[General]
  1. Tags : 'wenado2000' change to 'wendao2000' .
    Add Tags : Electra - Heart 'album song's'
  2. Really want keep 1500 Audio Lead-in?
  3. Is this cut version ? or something ?
[Bakari]
  1. 00:16:968 - better add not here or longer 00:16:218 (1) - sound's better , or added some hitsound on tail slider 00:16:218 (1) - same like 00:48:218 (1)
  2. 00:18:218 (4) - slider end 00:18:968 - sound's better , same like 00:26:218 (3) - don't forget add whistle on tail for consistency
  3. 01:03:218 (6) - add whistle (head) ?
  4. 01:43:218 (3) - 264|52 for better flow
  5. 02:03:718 (6) - 284|292 . same like 02:00:968 (2,3)
  6. 02:06:218 (3) - 284|152 for better flow
  7. 02:14:718 (5,6) - blanket?
  8. 02:39:718 (6) - 112|248 better
  9. 01:58:218 (1) - 5th point move to 296|332 (neat)
[Hard]
  1. 00:49:718 (3) - better move to 380|312 for better flow and move 00:50:218 (4) - straighten with 00:48:968 (2) - on X:192 (checking DS is fine) .. Cause you don't give NC on 00:50:218 (4) - for consistency DS
  2. 01:04:218 (1) - 2nd point move to 384|312 better
  3. 01:23:468 (6) - Ctrl+G better
  4. 01:46:218 (4) - move 1 grid (tiny) right for better blanket with 01:45:218 (3)
  5. 01:54:718 (5) - 404|368
  6. 01:54:968 (6) - 440|256
[wendao]
  1. why don't use same 'Finish' Hitsound for consistency (normal-hitfinish 2)
  2. 00:12:968 (2) - Ctrl+H slider ? same like you make on 00:14:968 (2)
  3. 00:16:968 (4) - 368|360 for better flow
  4. 00:34:968 (3) - 292|280 blanket with 00:33:968 (1) - or another placement for better flow-blanket
  5. 01:50:968 (5) - 376|48 for better flow and move 01:51:718 (6) - 144|20 for consistency same like 01:47:218 (6,7)
  6. 01:56:218 (1) - This is offscreen :(
  7. 01:57:718 (3,4) - better stack
  8. 02:40:218 (1) - unsnapped spinner
Beautiful mapset's and song's :D
Good Luck kak! o/
Topic Starter
Shiranai

Sky Trias wrote:

Hi kak, M4M Helloooo

[General]
  1. Tags : 'wenado2000' change to 'wendao2000' . Fixed
    Add Tags : Electra - Heart 'album song's' Fixed
  2. Really want keep 1500 Audio Lead-in? Yes
  3. Is this cut version ? or something ? Yes
[Hard]
  1. 00:49:718 (3) - better move to 380|312 for better flow and move 00:50:218 (4) - straighten with 00:48:968 (2) - on X:192 (checking DS is fine) .. Cause you don't give NC on 00:50:218 (4) - for consistency DS Hmm tbh it's already consistent in my calculation, because I did some math there to decide most suitable spacing in that part, so yeah it's intentional in the first place
  2. 01:04:218 (1) - 2nd point move to 384|312 better Fixed
  3. 01:23:468 (6) - Ctrl+G better Fixed
  4. 01:46:218 (4) - move 1 grid (tiny) right for better blanket with 01:45:218 (3) Fixed
  5. 01:54:718 (5) - 404|368 I keep the curent, somehow the spacing between them will become a bit weird
  6. 01:54:968 (6) - 440|256 Same
Beautiful mapset's and song's :D
Good Luck kak! o/
Thank you very much, updated!
Waiting wendao and bakari responds :p
wendao

Sky Trias wrote:

Hi kak, M4M

[General]
  1. Tags : 'wenado2000' change to 'wendao2000' . oh god Mako why
[wendao]
  1. why don't use same 'Finish' Hitsound for consistency (normal-hitfinish 2) found it too loud for me
  2. 00:12:968 (2) - Ctrl+H slider ? same like you make on 00:14:968 (2) same like, what?
  3. 00:16:968 (4) - 368|360 for better flow sure
  4. 00:34:968 (3) - 292|280 blanket with 00:33:968 (1) - or another placement for better flow-blanket found another way for this
  5. 01:50:968 (5) - 376|48 for better flow and move 01:51:718 (6) - 144|20 for consistency same like 01:47:218 (6,7) no
  6. 01:56:218 (1) - This is offscreen :( keep (for now)
  7. 01:57:718 (3,4) - better stack manual stacking, keep
  8. 02:40:218 (1) - unsnapped spinner intentional
Beautiful mapset's and song's :D
Good Luck kak! o/
http://puu.sh/jUVWq.zip thanks
Topic Starter
Shiranai
Iyaaaa aku typo tagnya huhu
Anyway updated all diffs!
Yahuri
Hello, from my queue!

Hard
The blankets aren't perfect (mostly just the beginning). You can improve them by decreasing the approach rate so that you can use the approach circles for reference.
01:07:468 (8) - I see you're doing some sorta larger-distance stacking for sections like this, like right here 01:03:468 (8) Replicate the same thing?
02:19:218 (7) - ^
02:23:218 (6) - ^
02:27:468 (8) - ^
02:13:968 (4,5) - Is this DS intentional?

wendao's Valley
01:40:218 (1,2) - these sliders are really far left.
01:56:218 (1) - ^scratch that. I have never seen a slider go this far left. Try to keep everything comfortably within reach!

Hoped this mod helped a little bit. Great job and good luck!
Topic Starter
Shiranai

Yahuri wrote:

Hello, from my queue! ;D

Hard
The blankets aren't perfect (mostly just the beginning). You can improve them by decreasing the approach rate so that you can use the approach circles for reference. Fixed some, whoa I just knew about that technique to make blanket more blanket :p
01:07:468 (8) - I see you're doing some sorta larger-distance stacking for sections like this, like right here 01:03:468 (8) Replicate the same thing?
02:19:218 (7) - ^
02:23:218 (6) - ^
02:27:468 (8) - ^ Yeah it's intentional on that part I put some jumps a bit larger, I think it still afordable and fit well with the stop moment on this kind of rhythm 02:15:718 (9,1) - furthermore I make it quite consitent
02:13:968 (4,5) - Is this DS intentional? Yes

wendao's Valley
01:40:218 (1,2) - these sliders are really far left. Probably fine
01:56:218 (1) - ^scratch that. I have never seen a slider go this far left. Try to keep everything comfortably within reach! Yeah everyone aware of thaaaat, waiting wendao to improve that pattern :p

Hoped this mod helped a little bit. Great job and good luck!
Thank you very much!

And I just change the metadata, based on her official website http://www.marinaandthediamonds.com/ and itunes which is linked on her official website too, so logically that itunes source is also official
Mystyk
Hi! Random mod because it's Marina and the Diamonds and I love this song!

[Storyboard]
  1. 00:00:218 - 00:48:218 - I think it would be a lot nicer if you made this section black and white and then at 00:48:218 - you put a flash and made the whole picture colorful, it will give emphasis to the chorus
    BUT even if you don't want to make that whole part black and white at least add a flash to 00:48:218 - since it is so plain like this >.<
  2. 02:00:218 - you could also add a flash here to emphasize the chorus part again
[Bakari's Normal]
  1. I think slider tick rate 2 would fit a lot better than 1 (and the highest difficulty also uses tick rate 2)
  2. 0:09:718 (3) - I don't really like the usage of an 1/2 slider here, because t here is no sound at the end of the slider, I suggest using a hit circle instead, it feels weird as well since you didn't use any 1/2 at the beginning either, this is the only part so it's kind of inconsistent
  3. 00:27:468 (4) - this is unnecessary, there are no sounds in the music, I don't think there should be anything here
  4. 01:39:718 (1) - this is very nazi but this doesn't look nice, I think you could do this better (more symmetrical maybe) because it looked like your aim was to make it symmetrical, but it is not symmetrical, but it is also not NOT symmetrical enough to be a non-symmetrical slider X_X (dunno if you get this but oh well xD)
[Hard]
  1. Tick rate 2 would fit better (highest diff also uses tick rate 2 so at least it would be consistent if all diffs used it).
  2. 01:02:218 (5) - the jumps should be here and not 01:02:968 (6,7,8) - I can hear the soft beat at 01:02:468 - however at 01:03:218 - there is nothing (apart from vocals), so I would suggest this: http://puu.sh/k0WZr/e018fa3761.jpg OR http://puu.sh/k0WWA/35df1c433c.jpg
  3. 01:07:218 (7) - there shouldn't be a circle here, it's unfitting, there is nothing to be emphasized with a circle here, it should be a slider instead: http://puu.sh/k0Xay/813eb895ee.jpg
  4. 01:08:218 (1) - you could have used hit circles here because of the vocals, it is weird because whenever you could use more hit circles, you use sliders, but when the music is kinda silent and doesn't ask for circles you use them (even though there are no loud background noises nor soft ones), there is nothing wrong with using long sliders at parts where you could use more hit circles to make it more exciting, but it is a bit of a problem when you use hit circles at parts that doesn't have anything emphasizable
  5. 01:10:968 (5,6,7,8) - this one for example FITs because I can hear the soft guitar sound at 01:11:218 (6) - but I can't hear anything similar at the previously mentioned examples
  6. 01:53:218 (3,4) - this overlap is not appealing in my opinion, and I also don't remember you using anything similar, so it looks kind of odd in the whole difficulty (since the diff is mostly very neat and clean)
  7. 02:14:218 (5,6,7,8) - same as 01:10:968 (5,6,7,8) - ctrl+g would fit
  8. 02:19:218 (7) - this is also too silent (as mentioned before) I would rather use a long slider
[wendao's Valley]
  1. 01:56:218 (1) - "Object's end if offscreen!" - says AiMod
  2. 00:47:218 (5,6) - these are mapped on nothing, I think you should make 00:46:718 (4) - longer - http://puu.sh/k0Uql/84fd053d2e.jpg
  3. 00:47:718 (1) - why is this a 3/4 slider? the slider should end on 1/2 because of the vocals, and also this was weird to play tbh, 1/2 fits a lot better and feel more comfortable because it fits to the vocals!
  4. 02:40:218 (1) - I don't think the spinner should end on an 1/16 tick, it makes no sense? o.o https://osu.ppy.sh/ss/3635913 - the spinner ends on the white tick in the other difficulties
    Although I can't exactly say the 3/4 sliders don't fit, but it's not like they fit so well either, I dislike it when people just turn down the volume as much that I can't even hear the ending of the slider, if you were going to turn the volume down that much then why did you use a slider in the first place?
  5. 00:55:718 (8) - for example this one, imo a circle would fit better since the vocals don't go like "me-e-e" anymore at this point, but even if you were going to follow the background sounds, it should be 1/2 long and not 3/4
  6. 02:07:718 (9) - same as above ^ 3/4 doesn't fit here that well imo :C
  7. 01:06:468 (6,7,8,9) - instead of 1/2 sliders, I thin circles and a long slider would play better, because this 01:07:218 - is basically silent, there is nothing that needs to be emphasized, so I would suggest this - http://puu.sh/k0ViP/776beaf494.jpg
  8. 02:10:968 (5,6,7) - same as above ^ a long slider would fit better since 02:11:218 (6) - is basically silent - http://puu.sh/k0VFh/b24927b03b.jpg
  9. 02:09:218 (3) - if you wanted to map more, then you should use this slider and remake it to a short slider or circles because on the red tick in the middle of the slider there is a weird sound that could be mapped to 02:09:468 - http://puu.sh/k0VMo/f4540a3d5b.jpg
Overall nice and neat difficulties and many things I mentioned are subjective so I understand if you don't want to change it, good luck and take my stars! :)
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