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Jin Line ft. Alex Voloshyna - Ya skuchayu

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Topic Starter
Lally
This beatmap was submitted using in-game submission on sabato 24 gennaio 2015 at 18:31:58

Artist: Jin Line ft. Alex Voloshyna
Title: Ya skuchayu
Tags: russian short cut i miss you missing alone Rapitfly Beats gero
BPM: 125
Filesize: 4273kb
Play Time: 00:46
Difficulties Available:
  1. Alone (2,87 stars, 83 notes)
  2. Easy (1,17 stars, 29 notes)
  3. Hard (1,97 stars, 59 notes)
  4. Normal (1,53 stars, 46 notes)
Download: Jin Line ft. Alex Voloshyna - Ya skuchayu
Information: Scores/Beatmap Listing
---------------
#24 mappu (๑╹ω╹๑)




где ты?...







SB by Gero o3o
ZZHBOY
hi lally, m4m ._.
[General]
  1. color of combo 2 and 3 looks similar x.x maybe you can set them more different
  2. piano sound in beginning part sounds a little earlier than note's sound, i'm not sure if this song need more than one red time line
[Soft]
  1. 00:13:928 - useless timepoint
  2. 00:27:349 (2,4) - i suggest to set 1/1 sliders instead of these 2/1 sliders and add clap sound at 00:27:828 - 00:29:746 -
  3. 00:16:804 (1,2) - swap nc to avoid single note combo also stress the heavy beat at 00:17:283 -
  4. 00:30:704 (1,1) - ^
[Rough]
  1. 00:14:887 (1,1) - consecutive single combo look weird, consider to reduce the use of this to make it looks nicer? o.o
  2. 00:20:159 (4,5,1) - move them a little right for a better flow in low diff like this? https://osu.ppy.sh/ss/2514273
  3. 00:23:514 (4,1) - swap nc to follow the vocal?
  4. 00:40:770 (5) - make a blanket to make here looks better? https://osu.ppy.sh/ss/2514295
[Alone]
  1. hp 8 and od 8 is too difficult imo... consider to reduce them a little?
  2. 00:15:366 (1) - move to about 380 72 to make here looks nicer like this http://osu.ppy.sh/ss/2514301
  3. 00:24:473 (1) - curve this for a better flow also make here be consistent with 00:28:308 - like this? https://osu.ppy.sh/ss/2514309
  4. 00:32:022 - missed a drum beat? consider to add a circle here?
  5. 00:38:733 - ^
  6. 00:42:567 - ^
  7. 00:43:166 (1) - this slider overlaped with itself x.x though it plays fun but looks ugly and i don't know if it's safe for qualified now .-.
nice song and map. good luck :3
Topic Starter
Lally
o3o

ZZHBOY wrote:

hi lally, m4m ._.
[General]
  1. color of combo 2 and 3 looks similar x.x maybe you can set them more different gonna maybe change this
  2. piano sound in beginning part sounds a little earlier than note's sound, i'm not sure if this song need more than one red time line gonna check this
[Soft]
  1. 00:13:928 - useless timepoint
  2. 00:27:349 (2,4) - i suggest to set 1/1 sliders instead of these 2/1 sliders and add clap sound at 00:27:828 - 00:29:746 -
  3. 00:16:804 (1,2) - swap nc to avoid single note combo also stress the heavy beat at 00:17:283 -
  4. 00:30:704 (1,1) - ^
[Rough]
  1. 00:14:887 (1,1) - consecutive single combo look weird, consider to reduce the use of this to make it looks nicer? o.o here dunno T_T
  2. 00:20:159 (4,5,1) - move them a little right for a better flow in low diff like this? https://osu.ppy.sh/ss/2514273 dun like
  3. 00:23:514 (4,1) - swap nc to follow the vocal?
  4. 00:40:770 (5) - make a blanket to make here looks better? https://osu.ppy.sh/ss/2514295 was not supposed to be a blanket
[Alone]
  1. hp 8 and od 8 is too difficult imo... consider to reduce them a little? ups it was 7 :P
  2. 00:15:366 (1) - move to about 380 72 to make here looks nicer like this http://osu.ppy.sh/ss/2514301 don't see anything wrong actually
  3. 00:24:473 (1) - curve this for a better flow also make here be consistent with 00:28:308 - like this? https://osu.ppy.sh/ss/2514309
  4. 00:32:022 - missed a drum beat? consider to add a circle here? there is none
  5. 00:38:733 - ^-^ same
  6. 00:42:567 - ^-^ same
  7. 00:43:166 (1) - this slider overlaped with itself x.x though it plays fun but looks ugly and i don't know if it's safe for qualified now .-. we will see if not will change it
nice song and map. good luck :3


fixed = no reply

o3o
Andrea
~General~
  1. I know you want to make the colors fitting to your background, but right now they blend too much with the current one, make them lighter.
  2. Add a Grey Background Colour on every difficulty, would fit better than default one.
  3. Timing feels a bit off in some parts, BPM isn't probably correct and needs to be adjusted.
~Soft~
  1. I don't really like how you've placed the new combo on this difficulty, so I'll give you some suggestions, up to you though.
  2. There are some small spacing inconsistencies here and there on the whole difficulty, check all of it properly.
  1. 00:16:804 (1) - Remove new combo.
  2. 00:17:283 (2) - New combo.
  3. 00:21:118 (1) - Remove new combo.
  4. 00:23:035 (2) - New combo, also fix the spacing, it's not consistent here.
  5. 00:23:514 (1) - Remove new combo.
  6. 00:30:704 (1) - This is slightly touching the HP Bar, try to move it down a bit if possible.
  7. 00:31:663 (1) - As for the comboing on this part, the suggestions are pretty much the same of before.
  8. 00:34:059 (3,1) - Wrong spacing, they're too far each other.
  9. 00:41:728 (4,1) - Same as above.
~Rough~
  1. Disable the Widescreen Support since it's not needed.
  2. Same combo and spacing suggestions goes on this difficulty as well.
  1. 00:14:887 (1,1,1) - Why the new combo spam here? Also I don't understand why you've used the same color twice.
  2. 00:29:985 (6) - Adding a new combo here would be good, since there's a new kind of pattern and music change.
~Alone~
  1. Settings are way too high for this kind of song, I'd reduce HP/AR/OD by 1 tick, that would fit better and also make a nicer difficulty spread.
  2. Disable the Widescreen Support on this difficulty as well.
  1. 00:13:928 (1,2,3,4,1,2,3,4,1) - I don't know but this part sounds off to me, maybe you should give another check at your timing.
  2. 00:43:166 (1) - I don't really like the heart shape on this difficulty, you've made a better one on the other difficulties, maybe it looks weird because you didn't make it opened at the center like the others.
Kayano
  1. Red - Unrankable issue, you must fixed
  2. Purple - Highly recommended, consider to use it
  3. Black - Suggestion, feel free to fixed or not
  4. Gray - Personal preference
[General]
  1. Timing: 1. Offset: -20ms BPM: 125.00
  2. What is "SliderBorder : 200,237,240" for, if you don't want to add approach circle skin, please remove
  3. I prefer to AR,OD,HP+1 on Soft and Rough diffs
[ Soft]
  1. combo color usage conflict with other diffs, I mean, red combo color is only suppose to be appeared in kiai I guess
[ Rough]
  1. 00:14:887 (1) - move to somewhere like 300:236
  2. 00:16:085 (1) - change to combo color 2
[ Alone]
  1. 00:43:166 (1) - I prefer a more clear trail on this kind of sliders
Other NC things Andrea has pointed out, so I didn't want to make a repetition..
Anyway nice soft song, good luck!
riffy
Не вижу солнца, не вижу неба.

[General]
  1. If I'm not mistaken, the music is written by Jin Line, so the correct artist should be Jin Line ft. Alex Voloshyna
  2. Replace one of the gray colours with a dark-blue one, this will fit significantly better and bring some variety.
  3. The speed up here feels unnatural for a few reasons. This is the end of the song and no one expects it to be here, moreover, the music is fading out, so the slider looks really weird here.
  4. Consider removing the last spinner, it is too short and feels more like an unnecessary addition to me. The heart-slider will be the perfect final for every diff.
[Soft]
  1. 00:15:366 (1,2) - (2)'s tail is a little too close, I would suggest to move it a little away. Example.
  2. 00:32:621 (2,1) - I don't think that this is obvious enough. Maybe we could have a neat blanket instead of the stack? What do you think about this idea?

    Not much to say, just don't forget to look at what Andrea has mentioned. Everything else looks cool to me.
[Rough]
Rough is a diffname I would use for a Hard, this is a Normal, so, let's try to pick a better diffname. How about Average or Advanced? THis will sound more suitable, at least to me.
  1. Try Approach Rate 5 and OD/HP 4 as this will balance the set better and look nicerwith your slider velocity.
  2. 00:29:985 (6,7) - the 1/4 sliders seem to be out of place at this diff. They do not match well with a relaxing 1/2 rhythm of the diff, so I would suggest to use something easier. Example

    Ad one more well-mapped diff. :)
[Alone]
  1. 00:23:994 (4,1,2,3) - the switch from jumps to compressed triplets felt a little unpleasant to me. Maybe you should avoid jumps at this point, the lyrics/music aren't asking for jumps at this point anyways.
  2. 00:25:911 (2,3) - at this pattern the jump would make sense, though. as we can hear in the lyrics, Alex(a) sings "Я убегаю" which means "I'm escaping/running away", and a jump would represent the lyrics here.
  3. 00:29:985 (4,5) - the DS of these jumps becomes too big, I would NC them just to give more HP to players and warn them about this stuff.
  4. 00:37:414 (3,4) - minor - the transition seems a little unnatural here, mind cleaning it up? Example

    That's all I've to say. Good job! :)
Diffs are well mapped, but the main issue I see is the spread. Since the song is really short, I suggest you to map a diff that would be something in-between Normal and Hard. If you take a look at Star rating it feels like there i a diff missing. Alternatively, you can make Normal harder or simplify your Hard. More info.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Best of luck!
Nyukai
Poke me when you apply Bakari's mod.
Gero
Poke me when you apply Inyus' mod.

That BAT Spam.
Topic Starter
Lally
wtf i lol'd o3o gonna fix tomorrow maximum *busy*

baka o3o

Andrea wrote:

~General~
  1. I know you want to make the colors fitting to your background, but right now they blend too much with the current one, make them lighter. changed totally the combo things in the easier diffus
  2. Add a Grey Background Colour on every difficulty, would fit better than default one. no,since i don't have breaks in my map
  3. Timing feels a bit off in some parts, BPM isn't probably correct and needs to be adjusted.

    fixed
~Soft~
  1. I don't really like how you've placed the new combo on this difficulty, so I'll give you some suggestions, up to you though.
  2. There are some small spacing inconsistencies here and there on the whole difficulty, check all of it properly.about this the spacing is regular and there is no incosistency higher then 0,05 and you know aswell that i'm really nazi about this staff,checked all and nothing to fix except 2-3 patterns wich were 0,06
  1. 00:16:804 (1) - Remove new combo.
  2. 00:17:283 (2) - New combo.
  3. 00:21:118 (1) - Remove new combo.
  4. 00:23:035 (2) - New combo, also fix the spacing, it's not consistent here. where?
  5. 00:23:514 (1) - Remove new combo.
  6. 00:30:704 (1) - This is slightly touching the HP Bar, try to move it down a bit if possible. changed to see with def. skin and is totally ok
  7. 00:31:663 (1) - As for the comboing on this part, the suggestions are pretty much the same of before.
  8. 00:34:059 (3,1) - Wrong spacing, they're too far each other.
  9. 00:41:728 (4,1) - Same as above. here not

    where is no reply is fixed
~Rough~
  1. Disable the Widescreen Support since it's not needed.
  2. Same combo and spacing suggestions goes on this difficulty as well.
  1. 00:14:887 (1,1,1) - Why the new combo spam here? Also I don't understand why you've used the same color twice.
  2. 00:29:985 (6) - Adding a new combo here would be good, since there's a new kind of pattern and music change.
    changed everything
~Alone~
  1. Settings are way too high for this kind of song, I'd reduce HP/AR/OD by 1 tick, that would fit better and also make a nicer difficulty spread.
  2. Disable the Widescreen Support on this difficulty as well.
  1. 00:13:928 (1,2,3,4,1,2,3,4,1) - I don't know but this part sounds off to me, maybe you should give another check at your timing.
  2. 00:43:166 (1) - I don't really like the heart shape on this difficulty, you've made a better one on the other difficulties, maybe it looks weird because you didn't make it opened at the center like the others.
    fixed all and get new timing
Oni-sama o3o

OniJAM wrote:

  1. Red - Unrankable issue, you must fixed
  2. Purple - Highly recommended, consider to use it
  3. Black - Suggestion, feel free to fixed or not
  4. Gray - Personal preference
[General]
  1. Timing: 1. Offset: -20ms BPM: 125.00
  2. What is "SliderBorder : 200,237,240" for, if you don't want to add approach circle skin, please remove
  3. I prefer to AR,OD,HP+1 on Soft and Rough diffs
    fixed everything,works really better with this timing <3
[ Soft]
  1. combo color usage conflict with other diffs, I mean, red combo color is only suppose to be appeared in kiai I guess
fixed everything
[ Rough]
  1. 00:14:887 (1) - move to somewhere like 300:236 changed pattern here added 2 circles
  2. 00:16:085 (1) - change to combo color 2 y
[ Alone]
  1. 00:43:166 (1) - I prefer a more clear trail on this kind of sliders
Other NC things Andrea has pointed out, so I didn't want to make a repetition..
Anyway nice soft song, good luck!
Moeri o3o

-Bakari- wrote:

Не вижу солнца, не вижу неба.

[General]
  1. If I'm not mistaken, the music is written by Jin Line, so the correct artist should be Jin Line ft. Alex Voloshyna
  2. Replace one of the gray colours with a dark-blue one, this will fit significantly better and bring some variety. changed with another colour
  3. The speed up here feels unnatural for a few reasons. This is the end of the song and no one expects it to be here, moreover, the music is fading out, so the slider looks really weird here. changed the sv a bit and slider shape in the last diff
  4. Consider removing the last spinner, it is too short and feels more like an unnecessary addition to me. The heart-slider will be the perfect final for every diff. imo not since so is giving even more difference to the scores and it ends where the music ends since is a short version and a smal mappu T_T) personally i would like to map all the song but for my actual tastes is to repetitive and the male vocal is not fitting with the song
[Soft]
  1. 00:15:366 (1,2) - (2)'s tail is a little too close, I would suggest to move it a little away. Example. y
  2. 00:32:621 (2,1) - I don't think that this is obvious enough. Maybe we could have a neat blanket instead of the stack? What do you think about this idea? personally i prefer mine and imo is not so difficult ;_;

    Not much to say, just don't forget to look at what Andrea has mentioned. Everything else looks cool to me.
    didn't had allot of time this week due work but fixed ty <3
[Rough]
Rough is a diffname I would use for a Hard, this is a Normal, so, let's try to pick a better diffname. How about Average or Advanced? THis will sound more suitable, at least to me.
  1. Try Approach Rate 5 and OD/HP 4 as this will balance the set better and look nicerwith your slider velocity.
  2. 00:29:985 (6,7) - the 1/4 sliders seem to be out of place at this diff. They do not match well with a relaxing 1/2 rhythm of the diff, so I would suggest to use something easier. Example
    fixed everything but about the rhythm i wanna see more suggestions then i'll decide if to keep it or not

    Ad one more well-mapped diff. :)
[Alone]
  1. 00:23:994 (4,1,2,3) - the switch from jumps to compressed triplets felt a little unpleasant to me. Maybe you should avoid jumps at this point, the lyrics/music aren't asking for jumps at this point anyways. will think about this one ò-ò''
  2. 00:25:911 (2,3) - at this pattern the jump would make sense, though. as we can hear in the lyrics, Alex(a) sings "Я убегаю" which means "I'm escaping/running away", and a jump would represent the lyrics here. omg totally agree here changed to a naisu pattern imo o3o
  3. 00:29:985 (4,5) - the DS of these jumps becomes too big, I would NC them just to give more HP to players and warn them about this stuff. y
  4. 00:37:414 (3,4) - minor - the transition seems a little unnatural here, mind cleaning it up? Example

    That's all I've to say. Good job! :)
Diffs are well mapped, but the main issue I see is the spread. Since the song is really short, I suggest you to map a diff that would be something in-between Normal and Hard. If you take a look at Star rating it feels like there i a diff missing. Alternatively, you can make Normal harder or simplify your Hard. More info.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Best of luck!


  1. fixed timing
  2. comboing has been changed in the first 2 diffs and combo colors has been changed
  3. changed some patterns in the hardest diff
  4. widescreen support has been removed
  5. added hitcircle and approachrate skins part
  6. changed setting in all the diffs
  7. chenged artist (explanation: also i thought since the original artist is this one but since is a cutted version and i got just Alex(a) singing i changed the artist,but maybe is not the rght choise :P anyway changed to the official one)
(what is not pointed out with red colour has been fixed o3o

Ty really much to all of you guys <3
Nyukai
[General]

  1. Uh, I don't understand so much about this stuff but I post it just in case it's important:

    AIBat v3.1 wrote:

    Missing Skin Files
    hitcircleoverlay.png
    reversearrow.png
  2. I don't think there's need to add "missing" in tags too. "miss" and "missing" is almost the same so just one word is fine for tags imo :3
  3. Disable WS in Rough and Alone, since there's no SB.
  4. 00:44:260 (1) - I feel the end of this a bit empty. With the same volume, I think would fit adding whistle or finish, though I prefer whistle.
[Soft]

  1. 00:16:780 (1) - Unnecessary NC, this one is a bit out of place.
  2. 00:31:660 (1) - Same here.
  3. 00:32:620 (2,4) - !nazi - Fix the stack.
[Rough]

  1. 00:15:340 (1) - Same about the NC.
  2. 00:21:100 (1) - Remove NC, keep the consistency~
  3. 00:28:300 (3,4) - The flow is a bit weird here, you can try to curve 00:28:300 (3) - a bit, like this: http://puu.sh/eDqGH/70e24a48ae.jpg
  4. 00:30:700 (1) - Unnecessary NC.
[Alone]

  1. 00:15:820 (1) - Unnecessary NC.
  2. 00:24:460 (1,3) - Swap NC, keep the consistency.
  3. 00:25:420 (1) - Remove NC.
  4. 00:31:180 (1) - Unnecessary NC.
Ugh, I couldn't find anything bad, so I just mentioned minor things. :( Good map.
Momochikun


because i feel like it :>
Topic Starter
Lally
lol momoe-kun o3o


Niu-chan o3o

Inyuschan wrote:

[General]

  1. Uh, I don't understand so much about this stuff but I post it just in case it's important:

    AIBat v3.1 wrote:

    Missing Skin Files
    hitcircleoverlay.png
    reversearrow.png
    need to check about since is the first time that i'm using just a part of skin
  2. I don't think there's need to add "missing" in tags too. "miss" and "missing" is almost the same so just one word is fine for tags imo :3 gonna see
  3. Disable WS in Rough and Alone, since there's no SB.fixed again
  4. 00:44:260 (1) - I feel the end of this a bit empty. With the same volume, I think would fit adding whistle or finish, though I prefer whistle.y
[Soft]

  1. 00:16:780 (1) - Unnecessary NC, this one is a bit out of place.
  2. 00:31:660 (1) - Same here.
  3. 00:32:620 (2,4) - !nazi - Fix the stack.
won't change my actual combos,rest fixed
[Rough]

  1. 00:15:340 (1) - Same about the NC.
  2. 00:21:100 (1) - Remove NC, keep the consistency~
  3. 00:28:300 (3,4) - The flow is a bit weird here, you can try to curve 00:28:300 (3) - a bit, like this: http://puu.sh/eDqGH/70e24a48ae.jpg
  4. 00:30:700 (1) - Unnecessary NC.
same about NCs here and about the pattern change,imo is not necessary since the flow is fine
[Alone]

  1. 00:15:820 (1) - Unnecessary NC.
  2. 00:24:460 (1,3) - Swap NC, keep the consistency.
  3. 00:25:420 (1) - Remove NC.
  4. 00:31:180 (1) - Unnecessary NC.
00:24:460 (1,3) -will think about this one but the rest still the same no fix
Ugh, I couldn't find anything bad, so I just mentioned minor things. :( Good map.

o3o ty <3
Irreversible
gl, star :3
BeatofIke
The red spam is real owo
Have a star no 2 stars~
Krfawy
Боже мой, русская песня! (>o3o)> SAW BOOTYFUL SUNG OMG LET MEH MOWD ET PLIZ

Generally
  1. Combo colours are very similar if we look at the grey ones. Also I think you can make the red colour a bit more bright and the light purple (I don't know how to name this one) would be a bit more intense. Personally I suggest something like this:
    Krfawy's version
    Combo1 : 174,167,197
    Combo2 : 81,81,81
    Combo3 : 149,149,149
    Combo4 : 222,218,218
    Combo5 : 176,17,41
  2. Well... the difference between Alone and Rough is quite big. I don't think making the Hard easier is a good idea and the best way to solve the problem is making a diff IMO. And in Bakari's opinion too.
Rough
  1. 00:19:660 (2) - Just beacause of the flow I think you could make this slideru go in a bit different way. I mean: the middle point of the slider could be placed lower instead of higher. I mean it could go somehow like that: *CLICK ME*
  2. 00:25:420 (5) - Maybe try something like that: *CLICK ME* Personally I don't think the cute shape follows the moment that well as it could with a simple slideru.
  3. 00:31:420 (1,4) - Please, try to make them blanket perfectly, because now they do not when I know you can do it. =3=
    1. 00:19:180 (1) - I think you can also place it at (X=224 | Y=180) for a better flow if you change the thing above.
  4. 00:42:700 (1) - I like the idea of the slider, but I think it can be improved a bit. Tell me if you like my idea:
    Krfawy's version
    196,104,42700,6,0,B|161:107|142:158|142:158|90:142|66:167|43:191|58:224|92:256|124:256|158:255|180:254|199:274|199:274|194:247|209:231|230:204,1,420,0|2,0:0|0:0,0:0:0:0:
Alone
  1. AR7 is too slow with that high SV and some jumps and overlaps. Please, use AR8 so it's easier to read notes.
  2. 00:29:980 (1,2) - This jump is reaaaaly big. Comparing to the rest of the diff, it's the only moment which is too harsh. Maybe try to make something like this: *CLICK ME* so it's not that tiring.
The rest is fine and cool. BTW I have a business to you at the very forum PM. (>o3o)>

LVU Krfawy o3o
Topic Starter
Lally
mapped one more diff <_<
added SB by Gero o3o
119410501
My mod:
Song too long, cut it.
Topic Starter
Lally
*me hides*
Aka
/savelog
01:35 Aka: so just hard? o_o
01:36 Lally: yap o3o
01:38 Aka: 00:40:540 (3,4) -
01:38 Aka: aa
01:38 Aka: im not really into sliders from red ticks
01:38 Aka: since whites are stronger etc
01:38 Aka: and exactly here 2 words
01:38 Aka: no
01:38 Aka: and ubegayu
01:39 Lally: uguu will change
01:39 Aka: 00:25:180 (4,5) - and same here
01:40 Aka: :o
01:40 Aka: everything else it okay
01:40 Aka: as for me
01:42 Lally: ok will change this one aswell
cheesiest
o:

19:38 cheesiest: well ok here we go i suppose
19:38 *cheesiest is editing [http://osu.ppy.sh/b/605429 Jin Line ft. Alex Voloshyna - Ya skuchayu [Hard]]
19:38 cheesiest: so, 00:16:060 (1) - uh maybe you know what is going on here!?!?
19:38 cheesiest: like, why i am pointing this out
19:39 Lally: yap what about 2 circles? would be bettah?
19:39 cheesiest: ya i think o:
19:40 cheesiest: !!! i think what'd be real cool here: 00:18:220 (5) - is if you made the red tick land on the 1/2 o:
19:40 cheesiest: i mean
19:40 cheesiest: the red point in the slider
19:41 Lally: uhm didn't get that exsactly
19:41 cheesiest: [http://osu.ppy.sh/ss/2588289 like this kinda]
19:42 cheesiest: so that one half of the slider is the curve, and the other half is straight
19:42 cheesiest: because then the bend lands on the 1/2 o:
19:42 Lally: yap looks good for me
19:43 cheesiest: 00:22:300 (2,1) - maybe fix blanket
19:43 cheesiest: altho i guess that's not so important but w/e i just think it's v noticable
19:43 Lally: sure
19:43 cheesiest: hmm uh: 00:29:500 (6) -
19:44 cheesiest: two circles would be better since y'know ya
19:44 cheesiest: lol
19:45 cheesiest: uh hmm.
19:45 cheesiest: 00:29:980 (1,2) -
19:45 Lally: uhm here dunno since i really like this patten and i got a ''drum'' in the slider start wich is a strong sound and imo is fine
19:45 cheesiest: you also have a strong sound on the end
19:45 cheesiest: one i'd argue is stronger than the start sound
19:46 cheesiest: which could both be accented w/ circles o:
19:46 Lally: hmm hmm
19:47 cheesiest: 00:29:980 (1,2) - i was thinking maybe you could make these circles too but that would be a lot of pressure
19:47 cheesiest: so maybe it could be like:
19:48 cheesiest: http://osu.ppy.sh/ss/2588305
19:50 cheesiest: and uh
19:50 Lally: hmm interesting lemme try it
19:50 cheesiest: my last suggestion, like, mapping wise or w/e is:
19:50 cheesiest: 00:43:180 (1) - maybe move the 2nd point in the slider to be at 323, 47, and the 3rd point to be at 359, 38
19:50 cheesiest: so it looks a bit smoother
19:51 cheesiest: http://osu.ppy.sh/ss/2588325
19:54 cheesiest: and uh everything else seems fine i guess
19:54 cheesiest: nice sb B)
19:55 Lally: \o3o/ ty waw
19:55 Lally: gero is a nice SBorder u-u
19:55 cheesiest: ~yay~ :3
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