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Twin-Tails - Twintail Dreamer!

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Topic Starter
DreaM117er
This beatmap was submitted using in-game submission on 2014年12月13日 at 下午 02:29:54

Artist: Twin-Tails
Title: Twintail Dreamer!
Source: 俺、ツインテールになります。
Tags: twintails ore twintail ni narimasu. gonna be the twin-tails!! テイルレッド tail red 上坂すみれ uesaka sumire テイルブルー tail blue 相坂優歌 aisaka yuuka テイルイエロー tail yellow 赤崎千夏 chinatsu akasaki
BPM: 198
Filesize: 20390kb
Play Time: 01:26
Difficulties Available:
  1. Easy (1.5 stars, 82 notes)
  2. Hard (3.26 stars, 261 notes)
  3. Insane (4.42 stars, 322 notes)
  4. Normal (2.17 stars, 163 notes)
Download: Twin-Tails - Twintail Dreamer!
Download: Twin-Tails - Twintail Dreamer! (no video)
Information: Scores/Beatmap Listing
---------------
俺、ツインテールになります。ED song
TV anime - Twin-Tails ED song


All by me, Enjoy it~

Thanks all Moders
Moder list

AIR
Rtyzen
Estellia-
GGFFQQ55
Pappy
Tsumetaku
CelsiusLK
Crystal
Kibbleru
Aka
Garven
xxdeathx
Xinely

Log
-Insane Done at 14/11/12 4:00 AM
-Normal Done at 14/11/12 3:00 PM
-Add ED Video (old): -160 offset
-Hard Done at 14/11/13 4:10 AM
-Add Easy diff at 14/11/14 10:00 PM
-Change ED Video(new HD) at 14/12/7 4:00 AM: -141 offset
-Kibbleru give bubble at 14/12/7 9:32 PM
-Aka give rank at 14/12/9 7:51 PM
-Garven reset rank at 14/12/9 9:40 PM
-Xinely re-bubble at 14/12/10 9:33 PM

Thanks All Your Playing!!
AIR
  • [Normal]
  1. 最低难度来说节奏有点丰富,可以适当减些1/2降下难度
  • [Hard]
  1. 00:02:669 (1) - 蓝线效果听起来不太好,建议剪短些
  2. 00:03:881 (1) - same
  3. 00:12:215 (5,6) - 这里白线三连有点奇怪的感觉,可以试下向前接在4尾部
  4. 00:34:260 - circle
  5. 00:36:154 (7) - NC,00:36:760 (1) - del NC
  6. 00:49:033 - 这里感觉卡手,如果改的话这里00:49:336 - 也要修下
  7. 00:51:306 (1,2) - clap
  8. 01:17:821 (1,1,1) - 留1/2间隔比较合适
  • [Insane]
  1. 00:07:063 (7,8,9) - 有些卡手
    01:02:821 (2,3,4) - 这里玩起来比较顺,说不清总之就是这个感觉
  2. 00:20:851 (5,6) - 可以配合下前面合成一拍
  3. 00:25:700 (6,7) - 调下次序?还是不习惯大白线结尾,改的话类似的00:32:972 (4,5) - 00:40:245 (6,7) -
  4. 01:17:821 (1,1) - 和hard一样建议红线结尾
  5. 01:23:730 (9) - NC 01:24:033 (1) - del NC
~~~~
Rtyzen
M4M here~
There's this on all diffs pls fix http://puu.sh/cODQL/c15ab04335.png
[Normal]
  1. Easiest diff should be below 2 stars
  2. 00:16:003 (4) - Missing clap on end?

[Hard]
  1. OD abit high, maybe -1 or -0.5
  2. 00:02:669 (1,1) - These 2 sound better if you shorten them by 1 blue tick
  3. 00:23:427 (5) - Ctrl-J?
  4. 00:46:609 (2) - Ctrl-H this and then ctrl-H 00:47:063 (3). Better flow imo
  5. 01:13:730 (3,4) - ^
  6. 01:24:033 (1) - Ctrl-H

[Insane]
  1. 00:22:669 (2,3,1,2) - These slightly bent sliders look out of place. Either just make it a straight slider or more bent
  2. 01:24:942 (6,1) - Further apart?
  3. There's also the same "sliders pointing in different directions problems" like 00:46:609 (2,3) - as hard, but that one you can choose whether u want to change it or not

That's all I have, the map is really good and I couldn't find many problems after looking through all of them multiple times orz. You don't have to mod all my diffs since the mod was really short

Hope to see it ranked soon :D
emilia
Hey from your M4M queue :D

  • [Normal]
  1. 00:41:609 (1,2,3,4,5) - This rhythm feels a bit hard to do on first try

    Wow, a very neat normal. I really like it :)

    [Hard]
  2. 01:17:821 (1) - This slider looks very awkward IMO, try an ordinary circle slider?

    Wow, and you blew me away with your perfect mapping style away again. Its great! Just some tips though. I see a lot of very straight curved sliders like these: 00:02:669 (1) - . By doing so, you're wasting a lot of chances to blanket notes like here: 00:16:760 (7,1) - Consider blanket, 00:25:396 (5,7) - Consider blanket, so on and so forth. Its a pretty good diff, but I feel that it is greatly lacking in blankets. Just a suggestion though!

    [Insane]
  3. 00:25:093 (4,5,6) - Why not just have a triangle here? Rotate sliders by 120 deg to form a triangle
  4. 00:30:700 (7,9) - Suggest shift 9 higher for greater jump, since volume is kinda getting louder
  5. 00:43:124 (1,3) - Shift them further apart, or try these
  6. 00:48:578 (8,9,1,2) - May be too easy to miss 2. Try having the triplet further away, so its easier to not miss 2
  7. 01:10:548 (1) - Suggest ctrl g, shift notes after to fix flow
  8. 01:16:760 (1,1,1,1,1,1) - IMO this pattern is very lopsided and looks weird. Try having sliders that are more curved
  9. 01:24:033 (1,2,3,4,5,6,1) - Try something more regular with the polygon circle tool. I would suggest a hexagon

    Your flow is perfect, its the kind of flow I like in a map :) But same with Hard, you're missing too many blankets :? I feel that having more blankets will make a map look better, (as I've stated in Hard), some things like: 00:09:942 (1,2) - and 00:12:366 (1,2) - , I will highly suggest blanket. But still, great work on your Insane :)
I love it ;) This should rank immediately :D
GGFFQQ55
Hi, from m4m queue

Insane


00:07:063 (7,8,9,1) - kind of tricky, try reverse the last 1/4 slider

01:17:821 (1,1,1) - strange using slider here... I think spinner is much more reasonable

01:24:942 (6,1) - can be more jumpy here

01:25:169 (1) - try using the last three beat of the music? I mean after the spinner

Hard


00:12:215 (5,6,1) - for hard diff, I think using 1/2 here is well enough

00:22:669 (2,3,4,5,1) - strange flow here, try make it more fluent

01:16:609 (5,6,1) - same as the first one

Normal


00:14:336 (5,6) - kick slider maybe ?

00:31:003 (6,7,1) - blanket 6 and 1 maybe?

01:04:033 (2,3) - kick slider?

nice map! I like the ins diff, really great flow. good luck on this, and hope something may help!
Topic Starter
DreaM117er

AIR wrote:

  • [Normal]
  1. 最低难度来说节奏有点丰富,可以适当减些1/2降下难度
>我會加Easy上去,放心 :)

  • [Hard]
  1. 00:02:669 (1) - 蓝线效果听起来不太好,建议剪短些 > ↓
  2. 00:03:881 (1) - same >已改
  3. 00:12:215 (5,6) - 这里白线三连有点奇怪的感觉,可以试下向前接在4尾部 >感覺很好,改了
  4. 00:34:260 - circle >OK
  5. 00:36:154 (7) - NC,00:36:760 (1) - del NC
  6. 00:49:033 - 这里感觉卡手,如果改的话这里00:49:336 - 也要修下 >我想一下再改
  7. 00:51:306 (1,2) - clap >是whistle喔,已修正
  8. 01:17:821 (1,1,1) - 留1/2间隔比较合适 >>先不改
  • [Insane]
  1. 00:07:063 (7,8,9) - 有些卡手
    01:02:821 (2,3,4) - 这里玩起来比较顺,说不清总之就是这个感觉 >先不改,看下別的Mod再調整
  2. 00:20:851 (5,6) - 可以配合下前面合成一拍
  3. 00:25:700 (6,7) - 调下次序?还是不习惯大白线结尾,改的话类似的00:32:972 (4,5) - 00:40:245 (6,7) - >我自己測過其實還好
  4. 01:17:821 (1,1) - 和hard一样建议红线结尾 >Insane我不會改,Hard我會考慮
  5. 01:23:730 (9) - NC 01:24:033 (1) - del NC >已改
~~~~
謝謝你的Mod :)
Topic Starter
DreaM117er

Rtyzen wrote:

M4M here~
There's this on all diffs pls fix http://puu.sh/cODQL/c15ab04335.png >I found and fixed them last update
[Normal]
  1. Easiest diff should be below 2 stars >I see. I'll add Easy diff
  2. 00:16:003 (4) - Missing clap on end? >Fix

[Hard]
  1. OD abit high, maybe -1 or -0.5 >OK
  2. 00:02:669 (1,1) - These 2 sound better if you shorten them by 1 blue tick
  3. 00:23:427 (5) - Ctrl-J? >OK
  4. 00:46:609 (2) - Ctrl-H this and then ctrl-H 00:47:063 (3). Better flow imo >Nice, Change
  5. 01:13:730 (3,4) - ^ >↑
  6. 01:24:033 (1) - Ctrl-H >No change

[Insane]
  1. 00:22:669 (2,3,1,2) - These slightly bent sliders look out of place. Either just make it a straight slider or more bent >OK, fix
  2. 01:24:942 (6,1) - Further apart? >FIx
  3. There's also the same "sliders pointing in different directions problems" like 00:46:609 (2,3) - as hard, but that one you can choose whether u want to change it or not >I see, no change ;)

That's all I have, the map is really good and I couldn't find many problems after looking through all of them multiple times orz. You don't have to mod all my diffs since the mod was really short >too late= =

Hope to see it ranked soon :D

Done 5 maps' mod, Finally, just only my map not fix :o
Thanks your mod :)
Topic Starter
DreaM117er

Estellia- wrote:

Hey from your M4M queue :D

  • [Normal]
  1. 00:41:609 (1,2,3,4,5) - This rhythm feels a bit hard to do on first try >del a circle to try

    Wow, a very neat normal. I really like it :)

    [Hard]
  2. 01:17:821 (1) - This slider looks very awkward IMO, try an ordinary circle slider? >OK, but I put spinner to make good for here

    Wow, and you blew me away with your perfect mapping style away again. Its great! Just some tips though. I see a lot of very straight curved sliders like these: 00:02:669 (1) - . By doing so, you're wasting a lot of chances to blanket notes like here: 00:16:760 (7,1) - Consider blanket, 00:25:396 (5,7) - Consider blanket, so on and so forth. Its a pretty good diff, but I feel that it is greatly lacking in blankets. Just a suggestion though! >Maybe I was tired when I did this diff. I never sleep at that period. So I will try to do more good for this, thanks :)

    [Insane]
  3. 00:25:093 (4,5,6) - Why not just have a triangle here? Rotate sliders by 120 deg to form a triangle >I know what you say. Not a triangle here because I want to get this 00:26:003 (7,8) flow. And this is why 00:25:700 (6) isn't bent here
  4. 00:30:700 (7,9) - Suggest shift 9 higher for greater jump, since volume is kinda getting louder
  5. 00:43:124 (1,3) - Shift them further apart, or try these >First pic accept, fix :)
  6. 00:48:578 (8,9,1,2) - May be too easy to miss 2. Try having the triplet further away, so its easier to not miss 2 >OK, but I really want to hide in slider (2)
  7. 01:10:548 (1) - Suggest ctrl g, shift notes after to fix flow >No
  8. 01:16:760 (1,1,1,1,1,1) - IMO this pattern is very lopsided and looks weird. Try having sliders that are more curved >let me think, not fix
  9. 01:24:033 (1,2,3,4,5,6,1) - Try something more regular with the polygon circle tool. I would suggest a hexagon >Up-floor fix here

    Your flow is perfect, its the kind of flow I like in a map :) But same with Hard, you're missing too many blankets :? I feel that having more blankets will make a map look better, (as I've stated in Hard), some things like: 00:09:942 (1,2) - and 00:12:366 (1,2) - , I will highly suggest blanket. But still, great work on your Insane :) >I just don't want to put more far jump for here :(
I love it ;) This should rank immediately :D

GGFFQQ55 wrote:

Hi, from m4m queue

Insane


00:07:063 (7,8,9,1) - kind of tricky, try reverse the last 1/4 slider

01:17:821 (1,1,1) - strange using slider here... I think spinner is much more reasonable >I know. let me think how to do. not fix now :?

01:24:942 (6,1) - can be more jumpy here >fix

01:25:169 (1) - try using the last three beat of the music? I mean after the spinner >Ending put 3 beat isn't a good point, sorry

Hard


00:12:215 (5,6,1) - for hard diff, I think using 1/2 here is well enough

00:22:669 (2,3,4,5,1) - strange flow here, try make it more fluent >try to fix

01:16:609 (5,6,1) - same as the first one >slow down lyric here, put more object will do more strange.

Normal


00:14:336 (5,6) - kick slider maybe ?

00:31:003 (6,7,1) - blanket 6 and 1 maybe?

01:04:033 (2,3) - kick slider?

>Normal no fix

nice map! I like the ins diff, really great flow. good luck on this, and hope something may help!

Thank you very much, You help me a lot :)
And I'll learn to make Easy diff, I do my best :D
Pappy
[General]
  1. (Hard) 00:12:063 (6) - Unsnapped

[ Insane]
  1. 00:04:336 (2,3) - Change (3) to slider and note and do sth like this to get better flow.
  2. 00:07:063 (7,8,9) - Change every to note, looks overmapped.
  3. 00:07:518 (1,3) - Avoid bad overlap
  4. 00:09:487 (7,8,9) - Move (8) and (9) to sth like this for better flow with other notes. 00:07:972 (2,3,4,5,6) - is left-right repearing flow than suddenly that strange flow, you should change it.
  5. 00:10:851 (4) - Move it to 00:11:306 (2) - tail.
  6. 00:11:003 (1,2) - Swap NC
  7. 00:19:184 (7,8) - Move like this for better flow? Another suddenly change.
  8. 00:24:033 (1,3) - Swap NC
  9. 00:26:760 (1,2) - ^
  10. 00:28:881 (1,3) - ^
  11. 00:30:700 (7,1) - ^
  12. 00:33:881 (7) - Move to x:240|y:272, plays much better.
  13. 01:02:821 (2,3,4) - Normal stream feels much better.
  14. 01:02:063 (6,1) - Swap NC
  15. Fine \o/

[ Hard]
  1. 00:11:987 (5) - Deleting feels better.
  2. 00:34:260 (3) - Doesn't fit here. You don't have it on Insane diff.
  3. 00:52:366 (5,1) - Don't stack it please, it is combobreaker. xD Most of stack in this map are 1/1 an this is 3/2, it doesn't feel good. :P
  4. 01:02:821 (2,3,4) - Remove (2,3) and change all stream to (4)
  5. 01:12:518 (5,6,7) - ^ Do something similar.
  6. 01:17:821 - 01:17:896 - Unused green lines
  7. Fine \o/

[ Normal]
  1. 00:22:972 (3) - This slider should end at 00:23:275 -
  2. The most fine diff \o/

[ Easy]
  1. 00:14:942 - I prefer this break natural, move left two times.
  2. 00:29:790 (4) - Make third point more turned. pic
  3. 00:30:548 (1,3) - Swap NC
  4. Fineee \o/

Good luck;
Thank you for cooperation! ^_^
Tsumetaku
嗨窩來惹:)
感覺就是個水摸<<

= Some overall comments
= Suggestions
= Unrankable stuffs

General
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
其實紅線可以放到這裡 Vocal開始的地方 00:01:609 - 不過沒什麼關係啦
設定那邊Design 的WideScreen沒SB的話要取消>uO
Offset+4

E
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
排列真的都好完美Q_Q
00:03:881 (2) - 可以試試在這Slider多拉一個Reverse,這樣跟後面的兩個間格都會一樣是O/1.5個beat/O/1個beat/O/1.5個beat/O/1個beat/
00:12:518 (1) - 感覺這個spin的尾端拉到00:14:790 - 效果會更好一點
00:20:093 - 覺得拉這兩邊前後的Break也不是很必要OwO
01:25:093 (1) - 要拉spin的話我建議到這 第一個鼓音的落點比較適合強調音(apply to all Diffs

N
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
00:14:336 (5) - 建議跟後面一樣換成一個Reverse Slider (本來的一Slider+一Circle有一點點不好按
00:04:336 (5) - Move NC to 00:05:093 (1) - (保持一個pattern

H
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
01:01:912 - 噴泉瞎了(???
01:17:821 - spin 0.5x? www
Aimod有ㄍ問題

I
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
00:30:700 (7) - NC好像放這邊較好(純粹感覺
01:23:730 (1) - 建議分離這個3連,還有NC移來01:24:033 (3) - (根據前3個Diff

High Quality Mapset Q_________Q
GLLLLLLLLLLL On Ranking :)!
Topic Starter
DreaM117er

Pappy wrote:

[General]
  1. (Hard) 00:12:063 (6) - Unsnapped
>Fix from Ai mod

[ Insane]
  1. 00:04:336 (2,3) - Change (3) to slider and note and do sth like this to get better flow. >fix
  2. 00:07:063 (7,8,9) - Change every to note, looks overmapped. >No, Idon't think so.
  3. 00:07:518 (1,3) - Avoid bad overlap ^
  4. 00:09:487 (7,8,9) - Move (8) and (9) to sth like this for better flow with other notes. 00:07:972 (2,3,4,5,6) - is left-right repearing flow than suddenly that strange flow, you should change it. >Strange, where?? :?
  5. 00:10:851 (4) - Move it to 00:11:306 (2) - tail. >OK
  6. 00:11:003 (1,2) - Swap NC >Fix
  7. 00:19:184 (7,8) - Move like this for better flow? Another suddenly change. >No change, but It's nice :)
  8. 00:24:033 (1,3) - Swap NC >FIx
  9. 00:26:760 (1,2) - ^
  10. 00:28:881 (1,3) - ^
  11. 00:30:700 (7,1) - ^
  12. 00:33:881 (7) - Move to x:240|y:272, plays much better. >OK
  13. 01:02:821 (2,3,4) - Normal stream feels much better.
  14. 01:02:063 (6,1) - Swap NC >Is this wright NC??
  15. Fine \o/

[ Hard]
  1. 00:11:987 (5) - Deleting feels better. >OK, more better
  2. 00:34:260 (3) - Doesn't fit here. You don't have it on Insane diff. >Del it
  3. 00:52:366 (5,1) - Don't stack it please, it is combobreaker. xD Most of stack in this map are 1/1 an this is 3/2, it doesn't feel good. :P >remain this mod
  4. 01:02:821 (2,3,4) - Remove (2,3) and change all stream to (4) >No, I tried before
  5. 01:12:518 (5,6,7) - ^ Do something similar. >same as 00:11:987 (5)
  6. 01:17:821 - 01:17:896 - Unused green lines >Fix
  7. Fine \o/

[ Normal]
  1. 00:22:972 (3) - This slider should end at 00:23:275 -
  2. The most fine diff \o/

[ Easy]
  1. 00:14:942 - I prefer this break natural, move left two times. >Fix
  2. 00:29:790 (4) - Make third point more turned. pic >OK
  3. 00:30:548 (1,3) - Swap NC
  4. Fineee \o/

Good luck;
Thank you for cooperation! ^_^

Tsumetaku wrote:

嗨窩來惹:)
感覺就是個水摸<<

= Some overall comments
= Suggestions
= Unrankable stuffs

General
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
其實紅線可以放到這裡 Vocal開始的地方 00:01:609 - 不過沒什麼關係啦 >我是參考其他人的Map去設定的
設定那邊Design 的WideScreen沒SB的話要取消>uO >改了
Offset+4

E
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
排列真的都好完美Q_Q @_@
00:03:881 (2) - 可以試試在這Slider多拉一個Reverse,這樣跟後面的兩個間格都會一樣是O/1.5個beat/O/1個beat/O/1.5個beat/O/1個beat/ >我試過了,很怪 :?
00:12:518 (1) - 感覺這個spin的尾端拉到00:14:790 - 效果會更好一點 >沒改
00:20:093 - 覺得拉這兩邊前後的Break也不是很必要OwO >只是為了整齊、好看而已,不用介意
01:25:093 (1) - 要拉spin的話我建議到這 第一個鼓音的落點比較適合強調音(apply to all Diffs >全改了,不錯 :)

N
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
00:14:336 (5) - 建議跟後面一樣換成一個Reverse Slider (本來的一Slider+一Circle有一點點不好按 >先不改,看看狀況
00:04:336 (5) - Move NC to 00:05:093 (1) - (保持一個pattern >已改

H
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
01:01:912 - 噴泉瞎了(??? :shock: :?:
01:17:821 - spin 0.5x? www
Aimod有ㄍ問題 >全改了

I
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
00:30:700 (7) - NC好像放這邊較好(純粹感覺 >沒改,感覺?? :?
01:23:730 (1) - 建議分離這個3連,還有NC移來01:24:033 (3) - (根據前3個Diff >好怪...先保留這個Mod

High Quality Mapset Q_________Q
GLLLLLLLLLLL On Ranking :)!

Thanks All your mod :)
Iceskulls
Hi, modding here

Bold=Highly suggested
Blue=Questionable
Red=Somehow unrankable

[General]
offset= 402
Try NC every downbeat ( big white tick ) for consistent in NC , it works
Redundant green timing point 01:26:754 -

[Easy]
  1. 00:11:918 (3) - How about end this at 00:12:221 - so the beginner will have some reaction time to spin the spinner
  2. 00:28:584 (2) - The structure of this slider doesn't good to me try moving red anchor point a bit so the beginner can see the side of slider and know how to move cursor to play the slider
  3. 00:31:615 - Maybe add a note here it kinda empty here if you add a note here it might flow better
  4. 00:37:827 (1) - imo if you intend to follow the instrument here maybe you need start this slider at 00:37:675 - even if you don't follow the instrument you will still get nice transition from (3) to (1) which is good for beginners
  5. 00:40:251 (3) - Change this a bit too if you apply what I mods above
  6. 00:43:736 - Feel empty here
  7. 00:51:312 (1) - Maybe curve tail a bit more to make this flow nicier
  8. 00:54:342 (2) - You miss emphasized vocal at 00:54:796 - consider change to something like this
  9. 01:01:009 (4) - The structure of this slider is pretty bad imo it just didn't flow well at the tail , consider use something like this and it might be better
  10. 01:04:948 (3,4) - Now this really make me thinking , I'm thinking that are the beginners suppose to know how to play these slider perfectly since it just not the same slider at all,I'm thinking that the beginners will get confused after playing (3) like they think that (4) somehow gonna sound repeat just like (3) but it not , consider you change the rhythm here a bit
    suggestion 1 :
    suggestion 2 :
  11. 01:08:887 - How about a note then clap here?
  12. 01:11:009 (5) - Same as 00:28:584 (2) -
  13. 01:15:857 (1) - Change to 1/1 reverse slider so this will consistent with 01:11:918 (1) -
  14. 01:20:251 (2) - Move to 01:20:099 - the beat plays there
  15. 01:20:251 (2,1) - Now there something that bug me here about the rhythm , you skip this emphasized beat 01:20:706 - ,01:21:009 - if you suppose to change (2) to what I said above you might to change rhythm a bit too this should make it a bit consistent
  16. 01:22:675 (3) - Change this too if you change this 01:20:251 (2) - so it will consistent
  17. 01:22:675 (3) - Try move tail to the left a bit it will flow with (4) better
  18. 01:25:099 (1) - Move to 01:25:251 - same reason as 00:11:918 (3) -
    Overall I kinda like the flow here but some slider structure looks kinda not good to me , also a little bit problems in rhythm but that fine and NC is quite inconsistent at some part , to sum ups it okay Easy not too good and not too bad for me ( Atleast this one is better a lots than the one I modded before)
[Normal]
  1. 00:04:330 (5) - How about delete this and end (4) here instead I find that this part doesn't need to be clickable and ending slider here 00:03:875 (4) - make this rhythm play weird
  2. 00:22:663 (2,3) - How about Ctrl+G these rhythm it might play better
  3. 00:55:542 (4) - How about rotate this a bit to make this flow with (1) better
  4. 01:06:754 (3,4) - Unstack this so it will consistent with 01:04:027 (2,3,4) -
  5. 01:24:481 (2,3) - Somehow I find this a bit too crazy for Normal , how about this? Good Normal but I guess some part can be a bit easier but that fine
[Hard]
  1. 00:01:906 (1) - Somehow I dislike the way you put this kind of slider at the beginning of the song , well after I try listen to this closely I find that the blue tick here doesn't has any beat or it sound very soft but instead this one has 00:02:133 - and it looks really emphasized so consider change rhythm here a bit suggestion :
  2. 00:08:118 - Add a note here it feel much consistent with the hitsound the current one can make the player freeze or play the empty beat by mistake lol and mess up flow a bit
  3. 00:09:178 (4) - Ctrl+G so the pattern will somehowl consistent with 00:08:269 (1,2) -
  4. 00:27:815 (6) - Ctrl+G for better flow (+ fun imo)
  5. 00:41:451 (2) - No need to map 1/4 beat here imo it sound pretty soft and rhythm kinda weird here you end slider on downbeat then empty the next beat ? imo even you find that you want the player some reaction time for the next note , I find that the rhythm here need a transition between note so how about adding a note here 00:41:754 - , this pic sums up everything I have said
  6. 00:46:300 (1) - ^ same reason as above
  7. 00:48:724 (5) - ^
    Overall pretty okay Hard, I think NC is quite inconistent , flow is fine as it is , rhythm I see that some 1/4 beat doesn't need to be mapped but I guess that fine
[Insane]
  1. 00:02:209 (5,6) - How about change these to 1/2 slider I find that it flow much better than the current one
  2. 00:03:724 - Add a note, feel empty here
  3. 01:18:572 (1,1) - Unstack these so it will consistent with previous slider pattern
    Nice Insane I really enjoy it , honestly , I like Insane of this song more than the one I modded before a lots
[Hitsound mods]
Feel free to apply the one you like , all time stamps are from Insane
  1. 00:03:421 (3) - Whistle to emphasis beat there
  2. 00:03:572 (4) - ^
  3. 00:03:875 (1) - Whistle at tail
  4. 00:04:330 (2) - Whistle head
  5. 00:04:633 (3) - Whistle
  6. 00:04:784 (4) - Whistle head
  7. 00:06:148 (1) - Whistle
  8. 00:12:815 (2) - Whistle at tail so it consistent with 00:13:118 (3) -
  9. 00:14:784 (1) - Whistle at head to emphaiss the beat
  10. 00:15:239 (2) - Same as 00:12:815 (2) -
  11. 00:19:633 (1) - Whistle at head to emphaiss the beat
  12. 00:30:239 (4) - Clap at tail
  13. 00:30:845 (6) - Clap or whistle
  14. 00:31:300 (2) - Clap or whistle at tail
  15. 00:34:027 (8) - Clap or whistle at tail
  16. 00:35:391 (6) - Finish or whistle at head
  17. 00:36:451 (9) - Clap or whistle at tail
  18. 00:36:754 (1) - Whistle head
  19. 00:38:269 (6) - Whistle at head instead and clap at tail
  20. 00:39:633 (3) - Whistle
  21. 00:39:936 (5) - Finish head
  22. 00:40:239 (6) - Finish head
  23. 00:41:148 (9) - Clap
  24. 00:42:663 (7) - Clap at head instead of tail
  25. 00:44:784 (6) - Whistle at tail
  26. 00:47:057 (3) - Whistle instead of clap
  27. 00:47:360 (4) - Clap instead of whistle
  28. 00:47:663 (5) - Clap at tail
  29. 00:52:360 (5) - Finish instead
Good luck :) I really enjoy your Insane so here a star
Topic Starter
DreaM117er

CelsiusLK wrote:

Hi, modding here

Bold=Highly suggested
Blue=Questionable
Red=Somehow unrankable

[General]
offset= 402 >FIx
Try NC every downbeat ( big white tick ) for consistent in NC , it works >I try
Redundant green timing point 01:26:754 - >Del it

[Easy]
  1. 00:11:918 (3) - How about end this at 00:12:221 - so the beginner will have some reaction time to spin the spinner >How about tail's finish?? No Fix
  2. 00:28:584 (2) - The structure of this slider doesn't good to me try moving red anchor point a bit so the beginner can see the side of slider and know how to move cursor to play the slider >Fix
  3. 00:31:615 - Maybe add a note here it kinda empty here if you add a note here it might flow better >OK
  4. 00:37:827 (1) - imo if you intend to follow the instrument here maybe you need start this slider at 00:37:675 - even if you don't follow the instrument you will still get nice transition from (3) to (1) which is good for beginners
  5. 00:40:251 (3) - Change this a bit too if you apply what I mods above >Fix
  6. 00:43:736 - Feel empty here >Fix
  7. 00:51:312 (1) - Maybe curve tail a bit more to make this flow nicier >Fix
  8. 00:54:342 (2) - You miss emphasized vocal at 00:54:796 - consider change to something like this >Fix
  9. 01:01:009 (4) - The structure of this slider is pretty bad imo it just didn't flow well at the tail , consider use something like this and it might be better >Fix
  10. 01:04:948 (3,4) - Now this really make me thinking , I'm thinking that are the beginners suppose to know how to play these slider perfectly since it just not the same slider at all,I'm thinking that the beginners will get confused after playing (3) like they think that (4) somehow gonna sound repeat just like (3) but it not , consider you change the rhythm here a bit
    suggestion 1 :
    suggestion 2 : [/color]
  11. 01:08:887 - How about a note then clap here? >OK
  12. 01:11:009 (5) - Same as 00:28:584 (2) - >No
  13. 01:15:857 (1) - Change to 1/1 reverse slider so this will consistent with 01:11:918 (1) -
  14. 01:20:251 (2) - Move to 01:20:099 - the beat plays there >Fix1
  15. 01:20:251 (2,1) - Now there something that bug me here about the rhythm , you skip this emphasized beat 01:20:706 - ,01:21:009 - if you suppose to change (2) to what I said above you might to change rhythm a bit too this should make it a bit consistent >Fix1
  16. 01:22:675 (3) - Change this too if you change this 01:20:251 (2) - so it will consistent >Change other look
  17. 01:22:675 (3) - Try move tail to the left a bit it will flow with (4) better
  18. 01:25:099 (1) - Move to 01:25:251 - same reason as 00:11:918 (3) -
    Overall I kinda like the flow here but some slider structure looks kinda not good to me , also a little bit problems in rhythm but that fine and NC is quite inconsistent at some part , to sum ups it okay Easy not too good and not too bad for me ( Atleast this one is better a lots than the one I modded before) >I'm bad for making Easy diff, I can't say anything :(
[Normal]
  1. 00:04:330 (5) - How about delete this and end (4) here instead I find that this part doesn't need to be clickable and ending slider here 00:03:875 (4) - make this rhythm play weird >Fix
  2. 00:22:663 (2,3) - How about Ctrl+G these rhythm it might play better
  3. 00:55:542 (4) - How about rotate this a bit to make this flow with (1) better >Fix
  4. 01:06:754 (3,4) - Unstack this so it will consistent with 01:04:027 (2,3,4) - >Fix
  5. 01:24:481 (2,3) - Somehow I find this a bit too crazy for Normal , how about this?
    SPOILER
    >Fix, good flow
    Good Normal but I guess some part can be a bit easier but that fine
[Hard]
  1. 00:01:906 (1) - Somehow I dislike the way you put this kind of slider at the beginning of the song , well after I try listen to this closely I find that the blue tick here doesn't has any beat or it sound very soft but instead this one has 00:02:133 - and it looks really emphasized so consider change rhythm here a bit suggestion :
    SPOILER
    >Thanks a lot, I change other bit :)
  2. 00:08:118 - Add a note here it feel much consistent with the hitsound the current one can make the player freeze or play the empty beat by mistake lol and mess up flow a bit >change a slider
  3. 00:09:178 (4) - Ctrl+G so the pattern will somehowl consistent with 00:08:269 (1,2) -
  4. 00:27:815 (6) - Ctrl+G for better flow (+ fun imo) >same as 00:09:178 (4), but re-put object here
  5. 00:41:451 (2) - No need to map 1/4 beat here imo it sound pretty soft and rhythm kinda weird here you end slider on downbeat then empty the next beat ? imo even you find that you want the player some reaction time for the next note , I find that the rhythm here need a transition between note so how about adding a note here 00:41:754 - , this pic sums up everything I have said >Fix
  6. 00:46:300 (1) - ^ same reason as above >Fix
  7. 00:48:724 (5) - ^ >Fix
    Overall pretty okay Hard, I think NC is quite inconistent , flow is fine as it is , rhythm I see that some 1/4 beat doesn't need to be mapped but I guess that fine
[Insane]
  1. 00:02:209 (5,6) - How about change these to 1/2 slider I find that it flow much better than the current one >No
  2. 00:03:724 - Add a note, feel empty here >Make better start, I'll not add note here
  3. 01:18:572 (1,1) - Unstack these so it will consistent with previous slider pattern >Fix
    Nice Insane I really enjoy it , honestly , I like Insane of this song more than the one I modded before a lots
[Hitsound mods] >Some Fix :) :idea:
Feel free to apply the one you like , all time stamps are from Insane
  1. 00:03:421 (3) - Whistle to emphasis beat there
  2. 00:03:572 (4) - ^
  3. 00:03:875 (1) - Whistle at tail
  4. 00:04:330 (2) - Whistle head
  5. 00:04:633 (3) - Whistle
  6. 00:04:784 (4) - Whistle head
  7. 00:06:148 (1) - Whistle
  8. 00:12:815 (2) - Whistle at tail so it consistent with 00:13:118 (3) -
  9. 00:14:784 (1) - Whistle at head to emphaiss the beat
  10. 00:15:239 (2) - Same as 00:12:815 (2) -
  11. 00:19:633 (1) - Whistle at head to emphaiss the beat
  12. 00:30:239 (4) - Clap at tail
  13. 00:30:845 (6) - Clap or whistle
  14. 00:31:300 (2) - Clap or whistle at tail
  15. 00:34:027 (8) - Clap or whistle at tail
  16. 00:35:391 (6) - Finish or whistle at head
  17. 00:36:451 (9) - Clap or whistle at tail
  18. 00:36:754 (1) - Whistle head
  19. 00:38:269 (6) - Whistle at head instead and clap at tail
  20. 00:39:633 (3) - Whistle
  21. 00:39:936 (5) - Finish head
  22. 00:40:239 (6) - Finish head
  23. 00:41:148 (9) - Clap
  24. 00:42:663 (7) - Clap at head instead of tail
  25. 00:44:784 (6) - Whistle at tail
  26. 00:47:057 (3) - Whistle instead of clap
  27. 00:47:360 (4) - Clap instead of whistle
  28. 00:47:663 (5) - Clap at tail
  29. 00:52:360 (5) - Finish instead
Good luck :) I really enjoy your Insane so here a star

Thanks your Star and Your mod :)
Help me a lot

And good luck for you too :D
Crystal
Hi! from my queue

[Info]
  1. Red: Unrankable Issues
  2. Bold: Highly recommended
  3. Black: Personal Suggestions

[General]
  1. Prolong the ending spinner to 01:26:754 in every diff?
  2. I love Twintails! ❤

[Insane]
  1. The Insane diff is fine for me, so im just going to point out some nazi things ;)
  2. 00:04:330 (2,3) - I'd like to move these 2 objects to 456|100 and 460|276, in order to avoid the low distance between 2 and 1.
  3. 00:11:906 (3,4,5) - Whistles on the slider seems unnecessary, and they are too noisy, imo. (Btw, is this pattern nicer?)
  4. 00:19:481 (8) - 464|92 might be better because the flow is more smooth imo.
  5. 00:49:178 (2) - Just stack this at 00:48:875 (1) - , it looks nicer. XD
  6. 00:55:845 (9,1) - The pattern looks crowded for me, so im suggesting this.
  7. 01:15:239 (10) - There's no need to return to 8, just stack at 9 according to the similar rhythm (01:15:087 (9,10) - the tones and volumes on the 2 circles aren't changed much)
  8. 01:16:754 (1,1,1,1,1,1) - 1/4s don't seem to make such sense, just reduce the length of each of them by 1/4, it would be fine. If you accept this, consider making the spacing larger to make challenges! (Of course, using a spinner instead is also ok, it can keep consistant with other diffs.)
  9. 01:25:087 (1) - 104|252 to express the strong drum here :3

[Hard]
  1. 00:03:118 (2) - Prolong this slider to 00:03:421, and of course delete the circle at that time point. It fits the song and difficulty.
  2. 00:23:875 (6) - Add a circle here.
  3. 00:33:724 (1) - Delete the whistle on slider, might be better.

[Normal]
  1. 00:14:330 (5,6,1) - It might be a little hard for Normal, try this.

[Easy]
  1. Generally, flow in this diff is a bit strange for me, it might mainly caused by some shapes of sliders, which not seem organized. (For example. 01:00:997 (4,5,6) - 01:21:451 (1,2,3) - )
  2. 00:14:936 - Why setting a break here? ;w; It's fine to map, the rhythm is okay even for Easy.
  3. 00:49:481 (4,1) - Swap NC.
  4. 01:08:875 - Add a circle here, it seems empty.
  5. 01:17:360 (1) - The object after this spinner is too close to it, newcomers will not have the time to be back after spinning. Due to the rule, there must be a (at least) 4/1 break after spinners in Easy diff.

Nice mapset!
Good luck on ranking!
Topic Starter
DreaM117er

Crystal wrote:

Hi! from my queue

[Info]
  1. Red: Unrankable Issues
  2. Bold: Highly recommended
  3. Black: Personal Suggestions

[General]
  1. Prolong the ending spinner to 01:26:754 in every diff? >OK
  2. I love Twintails! ❤


[Insane]
  1. The Insane diff is fine for me, so im just going to point out some nazi things ;)
  2. 00:04:330 (2,3) - I'd like to move these 2 objects to 456|100 and 460|276, in order to avoid the low distance between 2 and 1. >Fix
  3. 00:11:906 (3,4,5) - Whistles on the slider seems unnecessary, and they are too noisy, imo. (Btw, is this pattern nicer?) >Sound Fix to clap, but 2nd slider no fix
  4. 00:19:481 (8) - 464|92 might be better because the flow is more smooth imo. >I don't want all objects more far to get hard, It's not my style
  5. 00:49:178 (2) - Just stack this at 00:48:875 (1) - , it looks nicer. XD
  6. 00:55:845 (9,1) - The pattern looks crowded for me, so im suggesting this.
  7. 01:15:239 (10) - There's no need to return to 8, just stack at 9 according to the similar rhythm (01:15:087 (9,10) - the tones and volumes on the 2 circles aren't changed much) >Change other look
  8. 01:16:754 (1,1,1,1,1,1) - 1/4s don't seem to make such sense, just reduce the length of each of them by 1/4, it would be fine. If you accept this, consider making the spacing larger to make challenges! (Of course, using a spinner instead is also ok, it can keep consistant with other diffs.) >OK, I try
  9. 01:25:087 (1) - 104|252 to express the strong drum here :3 >No Fix

[Hard]
  1. 00:03:118 (2) - Prolong this slider to 00:03:421, and of course delete the circle at that time point. It fits the song and difficulty. >Fix
  2. 00:23:875 (6) - Add a circle here. >OK
  3. 00:33:724 (1) - Delete the whistle on slider, might be better. >Fix

[Normal]
  1. 00:14:330 (5,6,1) - It might be a little hard for Normal, try this. >Fix

[Easy]
  1. Generally, flow in this diff is a bit strange for me, it might mainly caused by some shapes of sliders, which not seem organized. (For example. 01:00:997 (4,5,6) - 01:21:451 (1,2,3) - ) >Last mod Fix better, Thanks :)
  2. 00:14:936 - Why setting a break here? ;w; It's fine to map, the rhythm is okay even for Easy. >Unn...Let me think how to do this :?
  3. 00:49:481 (4,1) - Swap NC. >Fix
  4. 01:08:875 - Add a circle here, it seems empty. >Add :)
  5. 01:17:360 (1) - The object after this spinner is too close to it, newcomers will not have the time to be back after spinning. Due to the rule, there must be a (at least) 4/1 break after spinners in Easy diff. >Fix

Nice mapset!
Good luck on ranking!
Insane not fix> Sorry Moder :)

All Done, Thanks you Mod :)
Kibbleru
really nice mapset o-o

probably gunna be mainly nazi mods xD

[General]
  1. I think (TV-Size) needs to removed from the title, the other (now disqualified) version doesn't have tv size in it. unless you can find me something from the official source
  2. soft-sliderslide2 is NOT used, please remove it
  3. apparently preview points MUST be snapped now, so snap them please
  4. 01:12:901 - uh for this kiai pause, maybe pause it at 01:12:826 - instead?
  5. the white reverse arrow blends with the yellow combo colour a bit much, just make the combo colour a bit lighter untill it becomes a black reverse arrow
[Insane]
  1. 00:12:371 (1,3) - hm maybe u can avoid this overlap? or if its intentional overlap them a bit more?
    01:12:977 (1,4) - similar stuff ^
  2. 00:48:583 (8,9,1,2) - althought this pattern is perfectly fine to rank, an antijump after 1/4s are quite easy to break on. simple fix would to space it out more. your choice though. if you really want to keep it i wont stop you
  3. 01:25:174 (1) - maybe end this spinner on 01:26:841 - to get the end of the kick sound?
  4. 00:07:068 (7,8,9) - could add a few nc to help indicate SV change but idk if thats too important since thees sliders are all so short lol
    00:11:917 (3,4,5) - similar^
  5. 00:41:614 (3) - nc should be here imo >_> instead of 00:41:311 (1) -
  6. 00:43:129 (1) - remove nc inconsistent and add nc at 00:44:038 - to keep 2 measure consistency
  7. 00:48:811 (9,1) - idk if its just me but these kinda look weird in game lol, maybe u can expose the circles a bit more.

    -hitsounds-
  8. 00:13:583 - missing whistle
    00:14:795 -
    00:16:008 -
    00:18:432 -
    00:19:644 -
    00:32:371 -
    00:32:977 -
    00:33:886 -
    00:35:401 -
    00:37:220 -
    00:37:826 -
    00:39:189 -
    00:40:250 -
    00:42:371 - remove whistle and add whistle 00:42:523 -
    00:42:674 - add
    00:54:795 (6) - whistle head and tail
    00:56:008 (1) - head
    00:57:220 -
    00:58:432 -
    01:00:553 -
    01:04:492 (6) - head and tail
    01:05:705 -
    01:06:917 -
    01:09:492 (5) - add whistle head, remove from tail
    01:10:553 -
    01:20:250 -
    01:21:462 -
    01:22:674 -
  9. 00:30:553 - finish?
    please tell me you used hitsound copier so you can just copy the hitsounds over to other diffs lol
    otherwise, if you didnt use hitsound copier, tell me and ill check other diffs orz
[Hard]
  1. 00:55:553 (1,3) - swap nc, make them consistent on the downbeats
    00:57:977 (1,3) - ^
    01:05:250 (1,3) - ^
    01:19:795 (1,3) - ^
    01:22:220 (1,3) - ^
    00:24:038 (1,3) - ^
    00:26:462 (1,3) - ^
    00:28:886 (1,3) - ^
    00:36:159 (1,3) - ^
    00:43:129 (1,2) - ^
    00:33:735 (1) - remove this
    ahh okay so you've been ncing on the leadin notes quite often which imo is incorrect, its better to keep them on the strong beats
    also the NCing from ur hard is completely different from hard diff lol. for insane diff, you nc like i would prefer u to, but for hard you nc on the leadin vocals.
    so if you can, make your ncing like insane diff
  2. 01:06:917 - remove nc and nc at 01:08:129 -
  3. 01:08:886 (1) - remove nc add nc 01:10:553 -
  4. 01:17:447 (1,1) - hard diff needs at least 1 full beat of recovery time my suggestion would be to end spinner at 01:18:583 -
  5. 00:21:311 (1,2) - maybe swap nc here as well, makes more sense to start nc when the vocals start.
  6. 01:25:250 (1) - same spinner suggestion as insane
[Normal]
  1. 00:02:674 (3) - i think nc here would fit since the previous notes were only leadin
  2. 00:22:674 (2) - map this out like you do later on?
    00:27:523 - ^
    just for some consistency
  3. 01:10:098 (1,3) - swap nc, ur doing it aga >_<
  4. 01:17:371 (1,1) - needs 2 full beats of recovery time
  5. 01:25:250 (1) - u know it q:
    -----------------------------------
    This normal diff can be made a bit harder. the current hard difficulty is pretty jump heavy and i would say this normal is a bit on the lighter side difficulty wise. just map out some more sounds and stuff
    00:54:795 (3) - for example here, you can instead of having just a slider do this
[Easy]
  1. 00:07:068 (3,1,2) - ds looks a bit weird here
  2. 00:12:523 (1) - maybe end spinner 00:14:795 -
  3. 00:20:856 - i think this is a better place to end the break at
  4. 00:31:917 (1) - perhaps you can extend this slider by 1/2 to avoid the awkward 3/2 gap
  5. 00:24:038 (1,2) - swap nc
    00:36:159 (3,1) - ^ swap? fits better i think then nc 00:38:583 -
    01:11:917 (1,2) - ^
  6. 00:29:492 (3) - nc for the 2 measure consistency
    00:56:008 (4) - ^
    01:01:008 (4) - ^
    01:05:705 (4) - ^
    01:09:189 (3) - ^
  7. 01:17:371 (1,1) - spinner recovery time needs to be 1 full measure (4 beats) for easy
  8. 01:25:098 (1) - yeah
lol lots of ncing and hitsounding problems, but other than that, i love the mapset, call me back i will recheck!
Kibbleru
double post.

you can also get a better video.

this person is really good at video encoding so if u can ask him for a vid https://osu.ppy.sh/u/798668

or you can take it from image's set
Topic Starter
DreaM117er

Kibbleru wrote:

really nice mapset o-o

probably gunna be mainly nazi mods xD

[General]
  1. I think (TV-Size) needs to removed from the title, the other (now disqualified) version doesn't have tv size in it. unless you can find me something from the official source
  2. soft-sliderslide2 is NOT used, please remove it
  3. apparently preview points MUST be snapped now, so snap them please
  4. 01:12:901 - uh for this kiai pause, maybe pause it at 01:12:826 - instead?
  5. the white reverse arrow blends with the yellow combo colour a bit much, just make the combo colour a bit lighter untill it becomes a black reverse arrow
Fix General First,
1. Colour fix more deep
2. Del Video now, I'll find Shad0w1and san to do this :)
3. del useless sounds
4. preview point snapped
5. kiai time fix
Topic Starter
DreaM117er

Kibbleru wrote:

[Insane]
  1. 00:12:371 (1,3) - hm maybe u can avoid this overlap? or if its intentional overlap them a bit more? >Fix[/color
    01:12:977 (1,4) - similar stuff ^
  2. 00:48:583 (8,9,1,2) - althought this pattern is perfectly fine to rank, an antijump after 1/4s are quite easy to break on. simple fix would to space it out more. your choice though. if you really want to keep it i wont stop you
  3. 01:25:174 (1) - maybe end this spinner on 01:26:841 - to get the end of the kick sound? >fix it again :? , OK I won't fix this for next mod
  4. 00:07:068 (7,8,9) - could add a few nc to help indicate SV change but idk if thats too important since thees sliders are all so short lol
    00:11:917 (3,4,5) - similar^ >All fix
  5. 00:41:614 (3) - nc should be here imo >_> instead of 00:41:311 (1) - >Fix
  6. 00:43:129 (1) - remove nc inconsistent and add nc at 00:44:038 - to keep 2 measure consistency
  7. 00:48:811 (9,1) - idk if its just me but these kinda look weird in game lol, maybe u can expose the circles a bit more. >OK

    -hitsounds- >All Fix
  8. 00:13:583 - missing whistle
    00:14:795 -
    00:16:008 -
    00:18:432 -
    00:19:644 -
    00:32:371 -
    00:32:977 -
    00:33:886 -
    00:35:401 -
    00:37:220 -
    00:37:826 -
    00:39:189 -
    00:40:250 -
    00:42:371 - remove whistle and add whistle 00:42:523 -
    00:42:674 - add
    00:54:795 (6) - whistle head and tail
    00:56:008 (1) - head
    00:57:220 -
    00:58:432 -
    01:00:553 -
    01:04:492 (6) - head and tail
    01:05:705 -
    01:06:917 -
    01:09:492 (5) - add whistle head, remove from tail
    01:10:553 -
    01:20:250 -
    01:21:462 -
    01:22:674 -
  9. 00:30:553 - finish?
    please tell me you used hitsound copier so you can just copy the hitsounds over to other diffs lol
    otherwise, if you didnt use hitsound copier, tell me and ill check other diffs orz
    >I copy other diff's sounds to suit my diff. I have no sound here :?
[Hard]
  1. 00:55:553 (1,3) - swap nc, make them consistent on the downbeats
    00:57:977 (1,3) - ^
    01:05:250 (1,3) - ^
    01:19:795 (1,3) - ^
    01:22:220 (1,3) - ^
    00:24:038 (1,3) - ^
    00:26:462 (1,3) - ^
    00:28:886 (1,3) - ^
    00:36:159 (1,3) - ^
    00:43:129 (1,2) - ^
    00:33:735 (1) - remove this >NC all Fix
    ahh okay so you've been ncing on the leadin notes quite often which imo is incorrect, its better to keep them on the strong beats
    also the NCing from ur hard is completely different from hard diff lol. for insane diff, you nc like i would prefer u to, but for hard you nc on the leadin vocals.
    so if you can, make your ncing like insane diff
  2. 01:06:917 - remove nc and nc at 01:08:129 -
  3. 01:08:886 (1) - remove nc add nc 01:10:553 -
  4. 01:17:447 (1,1) - hard diff needs at least 1 full beat of recovery time my suggestion would be to end spinner at 01:18:583 - >Nice here, Fix :)
  5. 00:21:311 (1,2) - maybe swap nc here as well, makes more sense to start nc when the vocals start. >OK
  6. 01:25:250 (1) - same spinner suggestion as insane >Fix
[Normal]
  1. 00:02:674 (3) - i think nc here would fit since the previous notes were only leadin
  2. 00:22:674 (2) - map this out like you do later on?
    00:27:523 - ^ >Fix
    just for some consistency
  3. 01:10:098 (1,3) - swap nc, ur doing it aga >_<
  4. 01:17:371 (1,1) - needs 2 full beats of recovery time
  5. 01:25:250 (1) - u know it q: :oops:
    -----------------------------------
    This normal diff can be made a bit harder. the current hard difficulty is pretty jump heavy and i would say this normal is a bit on the lighter side difficulty wise. just map out some more sounds and stuff >Really?? May I let Normal more Harder?? Some say It don't. :o If I can, I'll re-fix Normal diff :)
    00:54:795 (3) - for example here, you can instead of having just a slider do this
[Easy]
  1. 00:07:068 (3,1,2) - ds looks a bit weird here >Fix
  2. 00:12:523 (1) - maybe end spinner 00:14:795 - >Fix
  3. 00:20:856 - i think this is a better place to end the break at >I can't move break-end line to here
  4. 00:31:917 (1) - perhaps you can extend this slider by 1/2 to avoid the awkward 3/2 gap >OK
  5. 00:24:038 (1,2) - swap nc
    00:36:159 (3,1) - ^ swap? fits better i think then nc 00:38:583 -
    01:11:917 (1,2) - ^
  6. 00:29:492 (3) - nc for the 2 measure consistency
    00:56:008 (4) - ^
    01:01:008 (4) - ^
    01:05:705 (4) - ^
    01:09:189 (3) - ^ >All fix for NC
  7. 01:17:371 (1,1) - spinner recovery time needs to be 1 full measure (4 beats) for easy [/color]
  8. 01:25:098 (1) - yeah :? :?:
lol lots of ncing and hitsounding problems, but other than that, i love the mapset, call me back i will recheck!
Thanks your Mod :)
Very helpful to me and this song
Kibbleru
uh sorry i don't think i explained the combo colors well enough.

red and blue are FINE so keep them as it is (i acually like the old colors better)

change the YELLOW combo color to something LIGHTER so that the slider repeat will become black like this

anyway, try this following code
[Colours]
Combo1 : 253,235,130
Combo2 : 255,83,83
Combo3 : 70,163,255

========================
-insane
01:13:735 (4,6) - sry can u also avoid this overlap too lol, doesnt look too good in my opinion
00:20:856 -additional missing whistle for insane

-easy
00:38:583 (3) - nc here too
01:17:068 (1,1) - still havent fixed spinner recovery time yet, there needs to be a minimum of 4 white ticks (2 beats) after a spinner before the next object

-normal
01:17:371 (1,1) - for normal difficulty there needs to be a minimum of 2 white ticks (2 beats) after a spinner before the next object

Once you have the normal diff sorted out and the video added, call me back for full recheck and bubble :)
perhaps if you can catch me over irc this would be faster >_>
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