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*Namirin - Koi no Hime Hime Pettanko

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Topic Starter
renew
This map has been deleted on the request of its creator. It is no longer available.
IA42
[General]
- Reduce image size (if you don't mind i'm just reducing it for you without reducing the quality from 2mb+ to 319kb so Here for the image)
[Normal]
- Change AR to 6
[Hard]
- Change AR to 8
[Insane]
- *Seems fine for me*

Anyway i really love this song :) , and i hope this gonna be ranked soon ;)
SasakiSayaka
offset=1795
Knotts
Cool map, have some stars
SoGa
[General]
  1. Enable Custom Colours?
  2. If ur not going to make StoryBoard , then pls disable wide screensupport.(NM and HD)
[Insane]

  1. 01:03:777 (2,3,4) - is not better to make them blanket ?
  2. 01:04:788 (5) - and then this one get blanket with 4 , and get more closer
  3. 01:18:946 (5,6) - i think it is not necessary to jump (Tho
  4. 01:35:294 (6,7) - maybe blanket
  5. 01:57:204 (1,2,1,2) - maybe no need to spam NC like this
  6. 02:45:912 (4,6) - idk but not recommend this overlap
  7. 03:42:878 (1,2,3,1,2,3,4) - 02:32:766 (1,2,3,1,2,3,4) - the same rhythm why , better to make those jump same as the 2nd kiai ,to make it more consistency .
wait , is this ur 1st map ~ So GOOOOD . :d
HIME HIME ! xD . and then finally 2nd season ~ :)
helpless mod and poor english , sry .
Ichigaki
Thanks for give me a chance to mod your map :)

Called from ♪ ichia7x's [AllMode] Modding Queue ♪


[General]
  1. Song Setup :
    1. Change the title to '*なみりん'
    2. Change the romanised title to '*Namirin'
    3. Add '弱虫ペダル' to Source
    4. Add 'Yowamushi Pedal insert song' to tags
      (Source)
  2. Music and background : Clear
  3. Kiai and preview audio : Clear
[Insane]

  • Really nice diff, so i just give you some suggestion here to improve the quality :oops: , feel free to reject
  1. 01:37:148 (1) - This code make the slider more neat
    356,304,97148,2,2,P|375:225|315:171,2,170,2|2|0,0:0|0:0|0:0,0:0:0:0:
  2. 01:56:193 (1) - Same reason with above
    88,216,116193,6,4,P|80:300|144:344,2,170,4|4|4,0:0|0:0|0:0,0:0:0:0:
  3. 02:11:530 (2) - Move to x:220 y:380
  4. 02:47:681 (1) - This spinner isn't recommended but still okay, try to change it to slider if you want
  5. 02:58:721 (1,1,1,1,1,1) - Would be better if you use just one combo colour
[Hard]
  1. OD +1
  2. 00:42:878 (2,3) - Blanket much better
  3. 00:43:384 (3,4) - Same as above
  4. 00:45:575 (2) - Maybe try this code
    384,216,45575,2,4,L|368:364,2,140,4|4|0,0:0|0:0|0:0,0:0:0:0:
  5. 01:07:653 (5,9) - Maybe try blanket?
  6. 01:31:417 (2,3) - Same as above
  7. 01:33:440 - Maybe add something here, but because you're following the vocal here, so this maybe unneeded
  8. 01:49:283 (5,6) - Try x:276 y:276
  9. 01:49:788 (7,8) - Try x:368 y:328 if you follow the last one
  10. 02:00:912 (7) - Try x:340 y: 136
  11. 02:01:249 (1) - Try x:324 y:148 if you follow the last one
  12. 02:12:035 (7) - Maybe blanket like this code
    224,211,132035,2,4,P|264:206|308:212,1,70
  13. 03:10:181 (1,1) - Make it sliderbow (Blanket)
I'll leave the Normal to another modder

Sorry if my mod is bad, good luck :oops:
tewbs
New modder from #modreq. Found the song pretty cool so i decided i would take a look at it :)

Insane
00:27:541 (2,3,4,5) - I suggest doing those 4 notes more jumpy kind of like those 00:26:193 (4,5,6,7) - for consistency
01:06:474 (1,2,3,4,5) - You might wanna try to bring (3) closer to (4) since there is no real reason for this change in distance snap there. Or you can make the distance between the 5 notes bigger.
01:13:215 (1,2,3,4,5) - ^ same with this, i think the jump for (3) and (4) is too big, and you can still make those 2 pattern symmetrical.
02:21:305 (4) - I suggest giving a curve to that slider and maybe bring it a little bit closer to (3). I made an exemple of how i think it plays a bit better. http://puu.sh/c9MWc.jpg
02:59:732 (1,2,3) - I feel like the distance here might be a bit too big after that stream/slider stream.
03:01:249 (4,5,6) - same with this i think the distance is a little too big for how the song goes at this part.
03:02:429 (8) - ^ i suggest to bring (8) a bit closer between (7) and (1)

I gave the hard and normal diff a look, but i am no experienced at all in mapping those difficulty. I didnt find anything that looked weird tho.

Really fun map :) Good luck i hope I was helpful.
Akatsuki Nagi
Called from Kagamine Ren & Nagi awa’s nm/m4m queue

[General]
None.

[Insane]

  • 00:25:856 (3,4,5,6,7,8,9) - I think it is necessary to put a regular hexagon
    00:31:754 (1,2,3,4,5,6,7) - Same as above. at least move 2 a little up
    00:44:058 (2,3,4,5,6,7) - Move 3,4 to (x:204 y:64) and move 5,6,7 to (x:128,y:236) to fit rhythm better
    00:57:710 (4,5,6) - Same reason with above. Move 4 to (x:284,y:184) and move 6 to (x:204,y:291)
    01:57:372 (4) - Same reason with above. Move to (x:248,y:60)
    02:00:912 (5) - Move to (x:253,y:110)
    02:32:092 (6,7,8) - Maybe move some up is better? >~<
    02:00:912 (5) - Try (x:325,y:153)
    03:30:238 (1,7) - Move a little up
[Hard]

  • 01:41:024 (3) - Delect the note because 01:40:350 (2) - is a little hard to read. Or u can use ↓↓↓03:07:485 (2) - Blanket?
[Normal]

  • Everything looks good :)
Hope useful (poor english :o
It's very nice song! I like it!
Good luck >~<
Topic Starter
renew

Nagi awa wrote:

[Insane]

  • 02:00:912 (5) - Move to (x:253,y:110)
    02:00:912 (5) - Try (x:325,y:153)
I think you type wrong here. :?
Akatsuki Nagi
I'm sorry for the mistake and it should be
[Insane]

  • 02:00:912 (5) - Move to (x:253,y:110)
    02:33:946 (4) - Try (x:313,y:150)
Kalxie
Normal:
Would probably be better off be named easy instead of normal

Insane:
SPOILER
00:30:406 (1,2,3,4) - Swapping the positions of 1/2 and 3/4 would make it flow better from the build up to the jumps.
00:44:226 (3,4,5,6,7) - I feel like making stacks here isn't the greatest. Perhaps making them into lines or curves would flow better instead of doing stack jumps.
01:41:193 (3) - Slider velocity change here is pretty random and could probably do without it.
02:40:687 (1,2) - Instead of just putting these two here, consider mapping more before and after it or simply removing these two and turn it into a break.
02:48:440 (1,2) - Perhaps having these closer to the middle of the axis rather than off to the slider would transition better from the spinner to it. It would leave a bit more margin for error.
bigfrog
hello, from queue
but it's not a mod, just want you to reply some mod above...
why? since the next modder will don't know if you have updated, and might will give the repeated questions

although it's may be not necessary, but i still said it in my queue :(
your reply also help we know what to give a better mod, so...
i just hope, if you still don't want to do it, i'll still give a mod, that all i want to said :|
feel sorry if i was too tough...
Topic Starter
renew

bigfrog wrote:

hello, from queue
but it's not a mod, just want you to reply some mod above...
why? since the next modder will don't know if you have updated, and might will give the repeated questions

although it's may be not necessary, but i still said it in my queue :(
your reply also help we know what to give a better mod, so...
i just hope, if you still don't want to do it, i'll still give a mod, that all i want to said :|
feel sorry if i was too tough...
I have poor English.I will try reply mod next time. :oops:
bigfrog
as i promised :3/
anyway, i think anyone who mod your map and see your reply will be glad
so don't worry ;)

Normal
00:12:204 (1) - try this rhythm :
i think it'll be more fit :)
00:22:822 (3,1) - blanket better
01:07:485 (2) - 2 grid left?
01:18:271 (2,3) - suggest to use this rhythm :
01:56:530 (3) - fix the place, move to 276|280?
02:45:912 (4,1) - try this for better flow? :
and fix the after objects
02:59:732 (3) - NC here instead of 03:00:743 (1)
03:02:092 (3) - NC here instead of 03:02:766 (1), since fit better :>

Hard
hmm...why dost the distance in your map have 1.2 & 1.3 :?
i think the regular distance will be more neat :3
00:50:968 (4,5,6) - prefer this pattern, since more easily to hit
00:57:710 (2) - how about this rhythm and shape, it'll be more fun! :
01:07:990 (6,7,8) - just think it's too hard for hidden mode :?
01:16:249 (3,4) - swap and (4) move to 01:16:923 (5)'s start
01:18:608 (2,3) - too close?? fix the distance between, maybe (1,2) move to 84|296?
01:40:350 (2) - remove a reversion and add a circle at 01:40:856??
02:12:035 (6) - blanket the 02:11:530 (5) start :
02:22:485 (5,1) - swap and (6) move to 02:23:159 (1) start and NC (remember remove the original NC)
03:22:822 (1) - remove a reversion and and add a circle please :? it'll be more easily to hit ;)

Insane
00:30:912 (3) - move to the farther place since it's very easy to confuse :(
01:43:721 (3) - maybe move to 01:43:889 (4)'s start?

oh...really have noting can said XD
just think the flow in the Insane is very nice~

that all, felt a little tired since this map have long times :P
GL~~!!
Topic Starter
renew

bigfrog wrote:

as i promised :3/
anyway, i think anyone who mod your map and see your reply will be glad
so don't worry ;)

Normal
00:12:204 (1) - try this rhythm :
i think it'll be more fit :)
yeah,Change as your suggestion
00:22:822 (3,1) - blanket better
Fixed
01:07:485 (2) - 2 grid left?
What that mean.Move left 2 grid ?
01:18:271 (2,3) - suggest to use this rhythm :
Change as your suggestion
01:56:530 (3) - fix the place, move to 276|280?
Fixed
02:45:912 (4,1) - try this for better flow? :
and fix the after objects
Change and fix as your suggestion
02:59:732 (3) - NC here instead of 03:00:743 (1)
yeah,It better.Fixed
03:02:092 (3) - NC here instead of 03:02:766 (1), since fit better :>
Fix this one too

Hard
hmm...why dost the distance in your map have 1.2 & 1.3 :?
i think the regular distance will be more neat :3
00:50:968 (4,5,6) - prefer this pattern, since more easily to hit
Change as your suggestion
00:57:710 (2) - how about this rhythm and shape, it'll be more fun! :
Change as your suggestion
01:07:990 (6,7,8) - just think it's too hard for hidden mode :?
yeah,I change it into slider
01:16:249 (3,4) - swap and (4) move to 01:16:923 (5)'s start
Change as your suggestion
01:18:608 (2,3) - too close?? fix the distance between, maybe (1,2) move to 84|296?
Fixed
01:40:350 (2) - remove a reversion and add a circle at 01:40:856??
Change as your suggestion
02:12:035 (6) - blanket the 02:11:530 (5) start :
Fixed
02:22:485 (5,1) - swap and (6) move to 02:23:159 (1) start and NC (remember remove the original NC)
Change as your suggestion
03:22:822 (1) - remove a reversion and and add a circle please :? it'll be more easily to hit ;)
Change as your suggestion

Insane
00:30:912 (3) - move to the farther place since it's very easy to confuse :(
No,I intended to make it a little confused.
01:43:721 (3) - maybe move to 01:43:889 (4)'s start?
No,I try to make jump on 3 and 4.But I will change position.

oh...really have noting can said XD
just think the flow in the Insane is very nice~

that all, felt a little tired since this map have long times :P
GL~~!!
vrrt
From modding queue~~~

v----All just suggestion, change what you want

Normal
^I think it's good.
<---sooo bad at modding normal/easy. Gomen

Hard
00:02:934 (1,2) - switch the nc
00:04:451 (4,1) - ^
00:05:631 (1,2) - ^
00:12:541 (1) - nc
00:25:856 (7,1) - switch nc
00:36:305 (1,3) - ^
00:51:305 (1) - take nc off
01:02:429 (5) - nc
01:03:608 (1,2) - switch nc
01:05:125 (6) - nc
01:06:305 (1,2) - switch nc
01:07:653 (1) - nc
01:10:856 (1) - ^
01:11:698 (1,2) - switch nc
01:13:215 (6,1) - ^
01:14:563 (5) - nc
01:15:743 (1,2) - switch nc
01:16:923 (5) - nc
uguuu. mostly gonna be nc
^ = map is good, just fix the nc

Insane
00:02:934 (1) - I moved it to x:216 y:244 so it plays better. Also take nc off here
^ add the nc here 00:03:103 (2) -
00:03:608 (5) - Move to x:4 y:140
00:03:777 (6,7) - i switched both of their places so it fits the music a bit better
00:04:620 (2,3,4,5,6,7) - Doesn't feel right stacked, so i suggest something like this maybe? http://puu.sh/ciZuy/74e7012b16.jpg
00:06:137 (4,5) - ctrl+g here to fit the music more.
00:13:384 (7,8,9) - Kinda plays out better like this to me http://puu.sh/ciZGA/66e74a8d69.jpg the nine is stacked with six
00:15:238 (7,8,9) - ^ http://puu.sh/ciZWt/d969c7913f.jpg
00:15:238 (7,1) - add nc at the 7 and take the nc after it
00:17:597 (2) - Change it into half a slider. 3/4 dont fit here that well
00:18:946 (5,1) - Can blanket a bit better
00:19:788 (2) - stack it with 00:20:125 (3) -
00:21:642 (5) - Make it a star jump with the 4 notes before it and let it blanket 00:21:305 (3) -
00:22:485 (2) - stack with 00:22:822 (3) -
00:24:339 (4,5) - Make it a slider. you can place it anywhere you want. I had it like this http://puu.sh/cj0hV/f2090d7600.jpg
00:27:035 (9) - stack it with 00:25:856 (3) -
00:27:541 (2,3) - ctrl+g
00:33:608 (3,4) - can make it into a slider
^ if you do, can be something like this or whatnot http://puu.sh/cj0GQ/233d28b22a.jpg
^00:33:946 (4) - stacked with 00:33:608 (3) -
00:34:114 (1) - nc here
01:07:316 (4,5) - ctrl+g here?
01:12:204 (2) - ^
01:12:541 (3) - ^
01:24:339 (1,2) - fix the overlap here
01:41:193 (3) - 1/2 slider, not 3/4 please.
01:43:384 (2) - Stack with 01:43:721 (3) -
02:04:620 (2,4) - can blanket better
00:16:670 (1) - almost forgot about the spinner. Try not to end it in the 3/4 or 1/4 time, so shorten by just a tick.
02:47:681 (1) - ^
02:48:608 (2) - ^ dun wry, can be easily replaced again since it's after a spinner :3
03:04:114 (8) - move to x:240 y:260
Good mapset. Good luck getting it rankeed ^^
Topic Starter
renew

FrozenSakura wrote:

From modding queue~~~

v----All just suggestion, change what you want

Normal
^I think it's good.
<---sooo bad at modding normal/easy. Gomen

Hard
00:02:934 (1,2) - switch the nc
00:04:451 (4,1) - ^
00:05:631 (1,2) - ^
00:12:541 (1) - nc
00:25:856 (7,1) - switch nc
No
00:36:305 (1,3) - ^
No
00:51:305 (1) - take nc off
01:02:429 (5) - nc
01:03:608 (1,2) - switch nc
01:05:125 (6) - nc
01:06:305 (1,2) - switch nc
01:07:653 (1) - nc
01:10:856 (1) - ^
01:11:698 (1,2) - switch nc
01:13:215 (6,1) - ^
01:14:563 (5) - nc
01:15:743 (1,2) - switch nc
01:16:923 (5) - nc
Fix all the remaining
uguuu. mostly gonna be nc
^ = map is good, just fix the nc

Insane
00:02:934 (1) - I moved it to x:216 y:244 so it plays better. Also take nc off here
^ add the nc here 00:03:103 (2) -
00:03:608 (5) - Move to x:4 y:140
00:03:777 (6,7) - i switched both of their places so it fits the music a bit better
00:04:620 (2,3,4,5,6,7) - Doesn't feel right stacked, so i suggest something like this maybe? http://puu.sh/ciZuy/74e7012b16.jpg
I like this.Change as your suggestion
00:06:137 (4,5) - ctrl+g here to fit the music more.
No,But I change 4,5 position instead.
00:13:384 (7,8,9) - Kinda plays out better like this to me http://puu.sh/ciZGA/66e74a8d69.jpg the nine is stacked with six
Change as your suggestion
00:15:238 (7,8,9) - ^ http://puu.sh/ciZWt/d969c7913f.jpg
Change as your suggestion
00:15:238 (7,1) - add nc at the 7 and take the nc after it
Fix
00:17:597 (2) - Change it into half a slider. 3/4 dont fit here that well
I wll keep 3/4 for now,but I decrease sv instead
00:18:946 (5,1) - Can blanket a bit better
That best I can do lol.
00:19:788 (2) - stack it with 00:20:125 (3) -
I like this.Change as your suggestion
00:21:642 (5) - Make it a star jump with the 4 notes before it and let it blanket 00:21:305 (3) -
00:22:485 (2) - stack with 00:22:822 (3) -
Change as your suggestion
00:24:339 (4,5) - Make it a slider. you can place it anywhere you want. I had it like this http://puu.sh/cj0hV/f2090d7600.jpg
00:27:035 (9) - stack it with 00:25:856 (3) -
Change as your suggestion
00:27:541 (2,3) - ctrl+g
Change as your suggestion
00:33:608 (3,4) - can make it into a slider
^ if you do, can be something like this or whatnot http://puu.sh/cj0GQ/233d28b22a.jpg
^00:33:946 (4) - stacked with 00:33:608 (3) -
00:34:114 (1) - nc here
01:07:316 (4,5) - ctrl+g here?
01:12:204 (2) - ^
01:12:541 (3) - ^
01:24:339 (1,2) - fix the overlap here
01:41:193 (3) - 1/2 slider, not 3/4 please.
I wll keep 3/4 for now,but I decrease sv instead
01:43:384 (2) - Stack with 01:43:721 (3) -
Change as your suggestion
02:04:620 (2,4) - can blanket better
Fix
00:16:670 (1) - almost forgot about the spinner. Try not to end it in the 3/4 or 1/4 time, so shorten by just a tick.
02:47:681 (1) - ^
02:48:608 (2) - ^ dun wry, can be easily replaced again since it's after a spinner :3
03:04:114 (8) - move to x:240 y:260
Change as your suggestion
Good mapset. Good luck getting it rankeed ^^
-Yuzuriha
From mod req~

Insane

00:12:204 finish remove . like clap

00:31:417 this NC
00:31:754 remove NC

00:33:777 Sampleset Drum . clap
00:39:170 ^

00:43:384 slider add
00:43:721 Note add
00:43:889 Note add

01:46:586(6,7,8) few near

02:47:007 remove

03:47:766 NC

Hard

01:01:417(2,3) Blanket

01:49:957 NC
01:50:462 NC remove

02:39:507 Note
02:42:204 Note

03:04:957 remove NC
03:05:125 NC

03:07:316 remove NC
03:07:485 NC

03:06:811(6,1,2) Blanket

03:13:215 Note?

mod finish

nice map

good luck :)
Topic Starter
renew

-Yuzuriha-inori- wrote:

From mod req~

Insane

00:12:204 finish remove . like clap
I like this too.Change as your suggestion
00:31:417 this NC
00:31:754 remove NC
fix
00:33:777 Sampleset Drum . clap
00:39:170 ^
Change as your suggestion
00:43:384 slider add
00:43:721 Note add
added
00:43:889 Note add
No
01:46:586(6,7,8) few near
fix
02:47:007 remove
No
03:47:766 NC
fix
Hard

01:01:417(2,3) Blanket
fix
01:49:957 NC
01:50:462 NC remove
fix
02:39:507 Note
02:42:204 Note
No,I try to follow drum sound
03:04:957 remove NC
03:05:125 NC
fix
03:07:316 remove NC
03:07:485 NC
fix
03:06:811(6,1,2) Blanket
fix
03:13:215 Note?
Nope
mod finish

nice map

good luck :)
I Want a Cuddle
[Normal]
Change both OD and HPDR to 4 & AR to 5 ?
00:04:114 (1,4) - This overlap doesnt look good.
00:06:474 (1) - Dont NC here. (this gives alot of hp)
00:47:934 (3,4) - These sliders don't follow the rhythm imo.
01:20:631 (1) - Dont NC here.
01:42:878 (1,2) - Improve Blanket.
02:43:552 (1) - Dont NC here.
03:08:159 (1) - Dont NC here.
03:10:856 (1) - Dont NC here.
03:21:642 (1) - ^
03:22:822 (1) - ^
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