forum

Hatsune Miku - Nekomimi Switch

posted
Total Posts
55
Topic Starter
Yes_old
This beatmap was submitted using in-game submission on Tuesday, February 23, 2010 at 10:23:21 AM

Artist: Hatsune Miku
Title: Nekomimi Switch
Source: daniwellP
Tags: Vocaloid
BPM: 160
Filesize: 16266kb
Play Time: 02:38
Difficulties Available:
  1. Challenging (5 stars, 448 notes)
  2. Piece of Cake (3.88 stars, 127 notes)
  3. Relaxing (4.66 stars, 274 notes)
Download: Hatsune Miku - Nekomimi Switch
Download: Hatsune Miku - Nekomimi Switch (no video)
Information: Scores/Beatmap Listing
---------------
my 10th beatmap *O*

star ranking fails me T_T
Torran
OSU! Timing Help!
  • 1. BPM 160 , Offset 110
Starred~!
Topic Starter
Yes_old
soradg123 is always my hero :)
GabrielRKF
Awesome >w<
gdeath
[Normal]
fine

[Insane]
00:59:360 (11) - new combo?
01:18:297 (2) - move 1 grid to the left(level3)~nazi~
01:35:360 (11) - new combo?

Nice map
Star
ignorethis
<Normal>
This is... a bit hard for normal? Although I almost SS'd on my first try, I suggest a name like "relaxing" or something else.

<Insane>
These hitsound moddings are a bit nazi, you don't need to change if you don't agree.
00:35:360 (8) - Whistle on this slider?
01:31:422 (3) - Remove the whistle on this slider
01:34:985 (9) - Clap
02:29:547 (11) - Whistle on returning arrow


Star'd, call me for recheck and pubble.
happy30
[Insane]

01:03:860 (4) - new combo? it's pretty hard to see this coming ><
01:05:547 (12) - just move this closer to (11). this jump is not fun, it only adds difficulty... or you can change the spacing, horizontal jumps are hard to play.

relaxing is too hard to be the easiest diff IMO
it's like a [hard]

remove .osb and full submit < i really hate this, what's the point :(

great map, nice hitsounds, here a star :P
AdRon Zh3Ro
Relaxing:
>>1:14:360 Instead of 5 cirlces in the slider, only 3(sounds better).

Challenging:
>>0:35:360 end at 0:35:547 (again, sounds better).
>>Is advisable to keep circles in-screen.

Very nice ;)
Topic Starter
Yes_old
thanks :)
uploadeddd an easier difficulty!
Neo Adonis
Technically, your map is good and correct. These are only tips. No need to follow then if you don't want to.

General:
Why don't you use a 135,110 PreviewTime?

Piece of cake:
01:15:485 (1) - Align the slider vertically (move the finish one grid left)
01:20:735 (6) - Align the slider horizontally

Relaxing:
00:30:860 (2) - See image below:

00:55:422 (4) - Do this slider symmetrical
01:38:735 (3) - Align the slider horizontally (move the finish one grid up)

Challenging
00:38:360 (5) - Align the slider horizontally
01:03:860 (1,2,3,4) - Doing that jumps makes the map confuse. At least make a new combo at 01:04:610 (5)
01:09:860 (6) - Do new combo due of the jumps
01:19:422 (7) - ^
01:28:985 (8) - Align it vertically with 01:28:610 (6)
01:32:360 (8) - Align horizontally
02:00:860 (3,5) - Align vertically and horizontally making a right angle.
02:22:985 (6) - New combo due of the jumps.
Shinxyn
I now have three copies of this song on osu ._.;;
Star rating is high cuz you have a lot of notes~
Source: "daniwellP" (the composer) if you would~?

Piece of Cake- Fair enough
01:25:422 (2) - just stack this >: (turn off grid snap)
01:28:610 (3) - whoa random soft whistle much.. xD
01:33:860 (2) - this one sounded better than ^ for some reason (the ones in last combo sound fine)

Relaxing-
00:28:235 (3,4,5) - left a tick (makes 1,2,3,4's spacing consistent)
01:22:235 (3,4,5,6,7) - ^
01:53:360 (5) - slider whistle here sounds odd, and shouldn't 01:53:735 be a clap instead?
01:57:485 (2) - clap?
02:03:860 - wouldn't clap fit here? though it might make this part sound a bit fast...
02:09:860 - clap?
02:19:235 (3) - clap instead? though I can't hear the whistle xD
02:30:860 (3,4) - right a tick? (for 1,2,3 and 4,5's spacing)
02:32:735 (7,8) - down a tick? (for straighter line)

Challenging- wheee~! fun~
00:35:360 (7) - does this have to be a 1/4 slider..?
01:23:922 (12) - up a tick please (straighten this line)
01:25:235 - use the normal soft clap instead of whatever custom clap here? (shift the timing panel back, basically)
I think this needs a lot more new combos, for the sake of jumps, patterns, and.... readability... though I don't wanna be the one to make the list =]
Topic Starter
Yes_old
thanks :) fixed~
YGOkid8
Nothing wrong from what I can see :o

Star ~ ☆
Leorda
Hi!

[General]
1) You have to map to the end for all diff OR cut the mp3

[Piece of Cake]
00:22:235 (3) - Make symetric?
00:23:172 (5) - ^
00:33:485 (2) - Make parallel?
00:37:422 (3) - Make symetric?
00:57:485 (1) - ^
01:00:485 (2) - ^
01:12:110 (1) - ^
01:19:235 (3) - ^
01:22:422 (3) - ^
01:30:485 (1) - ^
01:34:422 (4) - ^


[Relaxing]
00:30:110 (1) - Make symetric?
00:32:360 (5) - Move 2 grid right?
00:56:360 (7) - Make symetric?
01:05:172 (5,6) - Move 1 grid down?
01:06:672 (x) - Add note?

01:19:422 (6) - Move to the right place, make sure this object is not overlapped by previous slider
01:25:422 (3) - ^
01:34:422 (5) - Make parallel, don't this object overlapped by hitcircle
01:36:110 (1) - Move to the right place, make sure this object is not overlapped by previous slider

02:04:422 (4) - Make symetric?
02:06:860 (5) - Move 1 grid up?
02:07:422 (6) - Make symetric?


[Challenging]
00:19:423 (6) - Move to the right place, make sure this object is not overlapped by previous slider
00:38:360 (5) - Make parallel?
00:56:360 (10) - Make symetric?

01:08:360 (4) - Move to the right place, make sure this object is not overlapped by previous slider
01:31:422 (3) - Make parallel?
01:36:860 (3) - Move to the right place, make sure this object is not overlapped by previous slider
01:37:797 (1) - Offscreen
02:14:360 (1,2,3,4,5,6) - Move 1 grid up?
02:22:422 (6) - Make parallel, don't this object overlapped by hitcircle


Good Map
STAR
Arusha Shuna
Request Accepted

Piece of Cake
ACE
Relaxing
00:19:985 (6) - align w/00:19:422 (5) ?
00:19:422 (5) - follow dist. snap and align w/ 00:31:985 (4)
00:32:547 (6) - follow dist. snap and align w/ 00:32:735 (7)
00:32:735 (7) - follow dist. snap
01:06:672 (3) - add a note?
01:18:485 (4) - spacing issue, consider moving it
01:23:172 (x) - add a note
01:52:985 (x) - ^?
01:56:172 (x) - ^
01:59:360 (7) - move 1 tiny grid right
02:00:297 (2) - remove
02:12:860 (3) - shorten the slider by 1/2 beat
Challenging
...i can't really mod this because there's so many random spacing and even if i send some suggestions, it may not suit your tastes

Yeah nekomimi! :) STAR!
Topic Starter
Yes_old
gosh so many nazis xD fixed some of them
James2250
I would cut mp3..

Piece of Cake:
01:28:610 (3) - this note sounds odd

Relaxing:
00:23:922 (7) - add note?
01:06:672 (3) - add note?
01:02:172 (6) - ^
01:23:172 (6) - ^
01:53:172 (4,5) - align?
02:06:485 (4,5) - ^
02:07:422 (6,7) - spacing
02:10:422 (5,6,7) - I still prefer it aligned....meh (stops mentioning aligning cuz its up to you)
02:32:547 (7) - add note?

challenging:
not sure I really understand combo changing in this diff....
00:16:048 (1) - remove new combo?
00:27:110 (9,1) - switch new combo
00:31:797 (1) - new combo not needed
00:32:360 (4) - new combo?
00:37:798 (1) - remove new combo
00:58:797 (1) - remove new combo
00:59:360 (11) - new combo?
01:01:797 (1) - remove new combo
01:07:422 (1) - ^
01:34:797 (1) - ^
01:35:360 (13) - new combo
02:04:235 (1) - remove new combo
02:11:360 (8,9) - spacing
02:19:985 (1) - remove new combo
02:22:985 (1) - ^
02:25:985 (1) - ^
02:29:172 (1) - ^
02:29:547 (11) - new combo?
02:35:360 (8) - ^
02:38:172 (1) - remove new combo?

you only need the new combo's for jumps and alot of those werent...but take them as suggestions anyway
sorry if all those combo suggestions make no sense...but I think it works better :P
*star*
Sure
[PoC]
Decrease Overall diff by 1 tick
00:19:610 (3) - whistle

[Relaxing]
Increase HP drain diff by 1 tick and Decrease Overall diff by 1 tick
Pretty hard to say it Relaxing. But map is Fine!

[Challenging]
01:22:985 (1,2,3,4,5,6) - consistent spacing is better IMO.
02:17:735 (9) - reverse ? (ctrl+R)


STAR :D
Sushi
I would say Offset 90

[Challenging]
00:15:485 (2,3) - symetry
00:16:985 (4,5,6) - consider centering (6) better
01:09:860 (1,2,3,4) - symetry
01:15:485 (3,4) - ^
02:25:985 (1,2) - align?
02:35:172 (7,8) - ^

8D
Diasios
Offset: 100

The mp3 you are using is a lot longer than the part which is mapped. Consider cropping it to reduce filesize



That's all~ Nice map :)
show more
Please sign in to reply.

New reply