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IOSYS - Shining Grace

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Topic Starter
Smoothie
This beatmap was submitted using in-game submission on Sonntag, 3. Februar 2013 at 13:23:21

Artist: IOSYS
Title: Shining Grace
Source: Project U-Ta-Hi-Me
Tags: ARM miko Alternative ending
BPM: 180
Filesize: 4145kb
Play Time: 01:58
Difficulties Available:
  1. Hard (4,92 stars, 273 notes)
  2. Insane (5 stars, 388 notes)
  3. Normal (2,95 stars, 133 notes)
Download: IOSYS - Shining Grace
Information: Scores/Beatmap Listing
---------------


Normal - Done
Hard - Done
Insane - Done
UnitedWeSin
Hello ~~
Modding from your request via #modreqs. :)
All suggestions, opinions, observations, etc. :D
I'm still learning this stuff myself. :oops:

General
Combo colors 3 and 4 are too alike IMO.

Add 1 second lead-in time for all difficulties. I just don't like seeing notes the moment I load the beatmap. The lead-in time makes it feel much better.

Normal
That slider tick sure is ugly in the beginning. :( Not much can be done there though I don't think.

00:03:208 (4,5) - Don't stack these it may be confusing for new players. Just do what you did here: 00:08:541 (4,5)

00:19:208 (3,4) - ^

00:20:874 - Start the spinner here instead. If the spinner starts at 00:20:791 then it appears before the slider end is hit and can be confusing for new players.

00:19:541 (4) - Maybe make this slider curve towards the center of the screen instead of away from it to set up for the spinner, I think it will help a bit with flow. I'd say make it 1/2 beat shorter also, it gives more time between it and the following spinner which I think is good.

00:22:541 (1,2) - Just get rid of these notes and make it a small break. The 1 is too soon after the spinner anyways for easiest difficulty since it appears long before the spinner is done. If you keep the 00:24:541 (1), which I think you should, then remove NC on 00:24:874 (1) as having two 1's on the screen can be really confusing.

00:34:541 (6,7) - This rhythm feel strange to me. Try this:

This means we play a note at 00:35:874 (3) which feels really nice because there's a large accent in the music.

01:43:874 - ^

00:36:208 - Start spinner here instead. If you change the rhythm before this spinner as suggested above, start it at 00:36:541.

01:45:541 - Start spinner here instead.

01:58:208 - Start spinner here instead.

00:51:541 (2) - I think you should avoid having more than 1 repeat on a slider in the easiest difficulty. Make it two sliders instead.

01:03:208 (3) - Avoid this stack. Can be confusing. :D

01:55:541 (1,2,3,4) - This rhythm doesn't feel right. I can't really come up with anything that I really like. Maybe this?

Although if you do that then start spinner at 01:58:208.

01:42:208 (1,2,3,4,5) - This section is really cool but I think it's dangerous to have these things in the easiest map of the set. There's just lots of overlap.

It's a really great map. I think it's a bit hard, MAT/BAT's might ask you to add an Easy difficulty to balance it out.
I love those sliders!

Hard
00:00:875 (1,2,3) - This rhythm throws me off when I'm trying to play to the music. Use the same rhythm here that you use at 00:06:208 (2,3,4). Maybe this:


00:21:874 - End spinner here. Then move 00:22:374 (1,2) to 00:22:208. Makes more sense.

00:24:041 (2,3,4) - Don't stack all these please. Make a triangle or something more fun to read, or do something similar to what you did in the Insane difficulty.

01:12:541 (3,4) - Inconsistent spacing here between the 3 and 4.

01:18:041 - Start spinner here.

That's all here. Really good hard. :D

Insane

00:22:041 - Same thing as Hard, end spinner here. 00:22:374 (1,2) - move to 00:22:208.

00:38:208 (11) - NC? I might feel neat since these double stacks are leading into the next verse.

01:47:541 (11) - ^

The mirror map in Kiai time works really well. :D I didn't even notice it really.

01:28:874 (6) - NC?

01:39:541 (6) - NC?

01:56:708 (6) - NC?

I think it's a really fun difficulty. The sliders play nicely.


Such a great mapset! Good luck with rank, you deserve it! :)
Topic Starter
Smoothie

UnitedWeSin wrote:

Hello ~~
Modding from your request via #modreqs. :)
All suggestions, opinions, observations, etc. :D
I'm still learning this stuff myself. :oops:

Changes
General
Combo colors 3 and 4 are too alike IMO. Should be better now

Add 1 second lead-in time for all difficulties. I just don't like seeing notes the moment I load the beatmap. The lead-in time makes it feel much better.
Ooops~ i totally forgot that.

Normal
That slider tick sure is ugly in the beginning. :( Not much can be done there though I don't think. I silenced the ticks~

00:03:208 (4,5) - Don't stack these it may be confusing for new players. Just do what you did here: 00:08:541 (4,5) Done

00:19:208 (3,4) - ^ Done

00:20:874 - Start the spinner here instead. If the spinner starts at 00:20:791 then it appears before the slider end is hit and can be confusing for new players. Done

00:19:541 (4) - Maybe make this slider curve towards the center of the screen instead of away from it to set up for the spinner, I think it will help a bit with flow. I'd say make it 1/2 beat shorter also, it gives more time between it and the following spinner which I think is good. You got a point there

00:22:541 (1,2) - Just get rid of these notes and make it a small break. The 1 is too soon after the spinner anyways for easiest difficulty since it appears long before the spinner is done. If you keep the 00:24:541 (1), which I think you should, then remove NC on 00:24:874 (1) as having two 1's on the screen can be really confusing. Done

00:34:541 (6,7) - This rhythm feel strange to me. Try this:

This means we play a note at 00:35:874 (3) which feels really nice because there's a large accent in the music. Done

01:43:874 - ^ Done

00:36:208 (1) - Start spinner here instead. If you change the rhythm before this spinner as suggested above, start it at 00:36:541. I changed the rhythm but i start the spinner here. 00:36:208

01:45:541 (1) - Start spinner here instead. Done

01:55:541 (1) - Start spinner here instead. Done

00:51:541 (2) - I think you should avoid having more than 1 repeat on a slider in the easiest difficulty. Make it two sliders instead. Done

01:03:208 (3) - Avoid this stack. Can be confusing. :D Done

01:55:541 (1,2,3,4) - This rhythm doesn't feel right. I can't really come up with anything that I really like. Maybe this?

Although if you do that then start spinner at 01:58:208.

01:42:208 (1,2,3,4,5) - This section is really cool but I think it's dangerous to have these things in the easiest map of the set. There's just lots of overlap. Should be better now~

It's a really great map. I think it's a bit hard, MAT/BAT's might ask you to add an Easy difficulty to balance it out.
I love those sliders!

Hard
00:00:875 (1,2,3) - This rhythm throws me off when I'm trying to play to the music. Use the same rhythm here that you use at 00:06:208 (2,3,4). Maybe this:

I think it fits just fine. But i made a little change on the slider here 00:04:372

00:21:874 - End spinner here. Then move 00:22:374 (1,2) to 00:22:208. Makes more sense. Doing this feels really awkward when playing IMO.

00:24:041 (2,3,4) - Don't stack all these please. Make a triangle or something more fun to read, or do something similar to what you did in the Insane difficulty. I hope its better now :3

01:12:541 (3,4) - Inconsistent spacing here between the 3 and 4. Fixed

01:18:041 (1) - Start spinner here. Done

That's all here. Really good hard. :D

Insane

00:22:041 - Same thing as Hard, end spinner here. 00:22:374 (1,2) - move to 00:22:208. Same as on hard :s

00:38:208 (11) - NC? I might feel neat since these double stacks are leading into the next verse. Done

01:47:541 (11) - ^ Done

The mirror map in Kiai time works really well. :D I didn't even notice it really.Hehe :)

01:28:874 (6) - NC? Done

01:39:541 (6) - NC? Done

01:56:708 (6) - NC? Done

I think it's a really fun difficulty. The sliders play nicely.

Such a great mapset! Good luck with rank, you deserve it! :)
Thanks for the your mod, it was really helpful :D
DakeDekaane
Hi from #modreqs~ o/

[General]
You should change the white color for combos, in kiai time it looks even more brighter (or something like that), a light gray could fit better
00:00:872 - Turn up the volume to 15-17%, it sounds very softly

[Normal]
00:00:872 - Try this rhythm pattern, follows better the vocals, if you are following them here, you can also not to put (2) in the pattern I suggest.

00:07:372 (3) - Extend this to 00:08:205
00:20:872 (1) - This spinner should begin in 00:20:705, as other difficulties.
00:36:205 (1) - This spinner should end in 00:38:539


[Hard]
00:00:872 - Try this rhythm pattern, follows better the vocals, if you are following them here.

00:29:205 (1) - Rotate this around 25° clockwise, and the next will be clearly visible, and it looks better, in my opinion.
01:09:539 (3) - Rotate this around 10° clockwise around, same reason as above
01:27:872 (1) - Rotate this around 25° clockwise around, ^
01:38:539 (1) - Rotate this around 25° anticlockwise around, ^
01:42:705 - A note should be here.
01:43:372 - ^

[Insane]
A bit overmapped.
^ I'll point only some notes that aren't following nothing in the song, you should delete them or follow the suggestion in case there's one (I'll ignore 1/4 triplets).
00:13:206 (6)
00:15:872 (3)
00:16:206 (3) - Change this to a circle in 00:16:539 and put the NC here.
00:18:539 (5)
00:38:289 (2) - You could also make a triplet here, but I recommend delete.
01:47:622 (2) - ^

That's all from my part, nice map and good luck o/
Topic Starter
Smoothie

DakeDekaane wrote:

Hi from #modreqs~ o/

Changes
[General]
You should change the white color for combos, in kiai time it looks even more brighter (or something like that), a light gray could fit better
00:00:872 - Turn up the volume to 15-17%, it sounds very softly Done... even though it barely makes a difference.

[Normal]
00:00:872 - Try this rhythm pattern, follows better the vocals, if you are following them here, you can also not to put (2) in the pattern I suggest.

Done
00:07:372 (3) - Extend this to 00:08:205 Done
00:20:872 (1) - This spinner should begin in 00:20:705, as other difficulties. Done
00:36:205 (1) - This spinner should end in 00:38:539 Oops, forgot to change the spinner length when i moved it :s


[Hard]
00:00:872 - Try this rhythm pattern, follows better the vocals, if you are following them here.
Done
00:29:205 (1) - Rotate this around 25° clockwise, and the next will be clearly visible, and it looks better, in my opinion. I'm not gonna change that... it would ruin the pattern.
01:09:539 (3) - Rotate this around 10° clockwise around, same reason as above Same as above.
01:27:872 (1) - Rotate this around 25° clockwise around, ^ Same as above.
01:38:539 (1) - Rotate this around 25° anticlockwise around, ^ Same as above.
01:42:705 - A note should be here. Feels kinda weird when playing IMO.
01:43:372 - ^ Same as above.

[Insane]
A bit overmapped.
^ I'll point only some notes that aren't following nothing in the song, you should delete them or follow the suggestion in case there's one (I'll ignore 1/4 triplets).
00:13:206 (6) Removed
00:15:872 (3) Feels really weird without a note there.
00:16:206 (3) - Change this to a circle in 00:16:539 and put the NC here. Slider fits better IMO.
00:18:539 (5) I removed the slider and added a circle instead.
00:38:289 (2) - You could also make a triplet here, but I recommend delete. That double stack follows the drum sound.
01:47:622 (2) - ^ Same as above.
That's all from my part, nice map and good luck o/
Thank you! :)
Regou
Hi~~

Oh it's IOSYS!!! ><

Sorry for my poor english in my mod ;___;...

[Insane]
Rename this to Lunatic? Nothing, I've made a bigggggg mistake lol...
00:00:872 (1) - Actually you can improve the "S" shape slider in this way:

You may apply this to the same kind of slider :)
00:02:039 (4,1) - You can increase the spacing to avoid confusion...
00:22:872 (1,2,1,2,3,4) - Increase the spacing :)
00:36:039 (2) - Missing clap here
00:38:205 (1,2) - lol wat
01:17:956 (1) - Use soft hitfinish?
01:56:705 (1,2,3,4,5) - Increase the spacing to make the flow better

Nice diff as a newbie mapper :)

[Hard]
00:03:539 (6) - This slider should end at 00:04:205 -
00:03:539 (6) - NC?
00:08:872 (6) - ^
00:20:705 (1) - You may end this at 00:21:872 -
00:31:539 (1,2,3,4) - You should avoid this kind of pattern to make the diff spread better...
01:10:872 (7,1) - Weird spacing :(
01:13:039 (5) - You may blanket 01:12:872 (4) - :)
01:50:539 (1,2,3,4,5,6,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,5,6,7) - The note density may be too high for your mapset (Diff spread!!)

[Normal]
01:16:539 (2) - 1 grid left to blanket 01:15:539 (1) - better :)
Be careful of your NC battern in this diff :/

Nice mapset! I'll like to leave a star here :)
Good luck!
Topic Starter
Smoothie

Regou wrote:

Hi~~

Oh it's IOSYS!!! ><

Sorry for my poor english in my mod ;___;...

Changes
[Insane]
Rename this to Lunatic? I'm not sure about this though. This song isn't related to touhou : /
00:00:872 (1) - Actually you can improve the "S" shape slider in this way:

You may apply this to the same kind of slider :) Done
00:02:039 (4,1) - You can increase the spacing to avoid confusion... Done
00:22:872 (1,2,1,2,3,4) - Increase the spacing :) Done
00:36:039 (2) - Missing clap here A clap here sounds a bit weird though.
00:38:205 (1,2) - lol wat *sight* Alright... I removed them :cry:
01:17:956 (1) - Use soft hitfinish? Done
01:56:705 (1,2,3,4,5) - Increase the spacing to make the flow better Done~

Nice diff as a newbie mapper :) Thanks :oops:

[Hard]
00:03:539 (6) - This slider should end at 00:04:205 - Done
00:03:539 (6) - NC? I don't see why there should be a NC D:
00:08:872 (6) - ^ Same as above.
00:20:705 (1) - You may end this at 00:21:872 - Done
00:31:539 (1,2,3,4) - You should avoid this kind of pattern to make the diff spread better... Aww... okay.
01:10:872 (7,1) - Weird spacing :( Should be better now.
01:13:039 (5) - You may blanket 01:12:872 (4) - :) Done
01:50:539 (1,2,3,4,5,6,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,5,6,7) - The note density may be too high for your mapset (Diff spread!!) Should be better now.

[Normal]
01:16:539 (2) - 1 grid left to blanket 01:15:539 (1) - better :) Done~
Be careful of your NC battern in this diff :/ I hope it is better now.
Nice mapset! I'll like to leave a star here :)
Good luck!
Thanks for your mod & star! :)
UnitedWeSin
Oh I forgot.
Star** :)
Topic Starter
Smoothie

UnitedWeSin wrote:

Oh I forgot.
Star** :)
Thank you! :)
Yumih
Hi! Thank you for requesting on my modding queue! :)

I'm sorry if it didn't help much. I'm still noob at modding!

My Mod
General
Sorry if it became a short mod. I didn't find much to fix ir suggest! :D

I loved how you used the inheriting points to change the slider tick sound! ^^
Normal

00:16:872 (1,2) - Small spacing compared to 00:14:206 (2,3).
01:57:705 (4) - Making this slider a 1/2 beat one would follow the song better!
01:56:372 (2) - ^
Hard

00:15:039 (1) - New combo?
00:16:039 - How about adding a note here? It looks good in my opinion.
01:07:539 (1,1) - Massive jump compared to 01:10:872 (7,1) and 01:13:539 (6,1).
01:31:205 (4,1) - Small spacing compared to 01:27:205 (4,1) and 01:33:872 (4,1).
01:52:872 (1,2) - I don't know if it's just me, but I don't think these sliders follow the song. I would recommend using those 1/2 beat sliders that you were using in the previous combo. :D
Topic Starter
Smoothie

Kitagami wrote:

Hi! Thank you for requesting on my modding queue! :)

I'm sorry if it didn't help much. I'm still noob at modding!

Changes
General
Sorry if it became a short mod. I didn't find much to fix ir suggest! :D

I loved how you used the inheriting points to change the slider tick sound! ^^
Normal

00:16:872 (1,2) - Small spacing compared to 00:14:206 (2,3). Fixed
01:57:705 (4) - Making this slider a 1/2 beat one would follow the song better! Done
01:56:372 (2) - ^ Done
Hard

00:15:039 (1) - New combo? Done
00:16:039 - How about adding a note here? It looks good in my opinion. I'm following the vocals here. A Slider fits better IMO.
01:07:539 (1,1) - Massive jump compared to 01:10:872 (7,1) and 01:13:539 (6,1). Fixed (kind of...)
01:31:205 (4,1) - Small spacing compared to 01:27:205 (4,1) and 01:33:872 (4,1). ^
01:52:872 (1,2) - I don't know if it's just me, but I don't think these sliders follow the song. I would recommend using those 1/2 beat sliders that you were using in the previous combo. :D I didn't change the sliders but i added a note here 01:53:372 instead.
Thank you! :)
yanlu
Hi :) ! see this map in #modreq.

I like your map style :33

good luck with Rank w
(maybe will mod this map in these days =3=)
Topic Starter
Smoothie
Oh, thank you!
I'm glad you like it~ :3
ToGlette
Hi! mod request from the queue!

All are suggestions~

[Normal]
  1. 00:22:205(1) - add finish?
  2. 00:35:872(8) - add finish?
  3. 00:48:539(1) - stack this at 00:46:205(1) 's end.
  4. 00:34:539(6,7,8) - how about placing these like this
  5. 00:54:205(1) - make this similar with (2) it will look better.
  6. 01:43:539(5) - align this with (4)
[Hard]
  1. 00:24:872(1) - maybe add finish at the start?
  2. 00:56:872(1) - same as above
  3. 01:07:539(1) - same as above
  4. 01:08:872(1) - same as above
  5. 01:10:205(5,6) - same as above
  6. 01:11:539(1) - same as above
  7. 01:12:872(4,5) - same as above
  8. 01:34:205(1) - same as above
[Insane]
  1. similar finish suggestions as Hard diff
  2. 01:47:705(2) - remove this note. It's sounds better with (1)
Nice map! I want to play it when ranked XD

Hope it get ranked soon.

Star! Good Luck! :)
Topic Starter
Smoothie

ToGlette wrote:

Hi! mod request from the queue!

All are suggestions~

Changes
[Normal]
  1. 00:22:205(1) - add finish? Done
  2. 00:35:872(8) - add finish? Done
  3. 00:48:539(1) - stack this at 00:46:205(1) 's end. It is already stacked. o_o
  4. 00:34:539(6,7,8) - how about placing these like this Done
  5. 00:54:205(1) - make this similar with (2) it will look better. Done
  6. 01:43:539(5) - align this with (4)
Done
[Hard]
  1. 00:24:872(1) - maybe add finish at the start? Done
  2. 00:56:872(1) - same as above Done
  3. 01:07:539(1) - same as above Done
  4. 01:08:872(1) - same as above Sounds a bit weird when there's already one at 01:07:539(1)
  5. 01:10:205(5,6) - same as above Sounds really odd IMO. D:
  6. 01:11:539(1) - same as above Done
  7. 01:12:872(4,5) - same as above No change here. (Same reason as above)
  8. 01:34:205(1) - same as above Done
[Insane]
  1. similar finish suggestions as Hard diff
  2. 01:47:705(2) - remove this note. It's sounds better with (1) Done

Nice map! I want to play it when ranked XD

Hope it get ranked soon.

Star! Good Luck! :)
Thanks for your mod & Star! :)
bomber34
hi from #modreqs

[General]
  1. not sure about the star rating of normal. But meh i don't have to decide if you need an Easy
[Normal]
  1. 00:03:539 (2,3) - please 1.3x DS
  2. 01:02:206 (2,3,4) - don't like the flow. I actually would like to see (3) stacked on (4)'s beginning or something like that. At least let (3) be under (2) and not next or above to it.
  3. 01:07:539 (4) - new combo. A new music phrase starts here and the vocal also changes in their tone
  4. 01:10:206 (1,2) - a stack plays better
  5. 01:42:205 (1,2,3) - (2) should be more up so these three are more like some kind of triangle. That has a better flow for me
  6. 01:43:872 (1,2) - instead of these two i would like to see a single slider starting from 01:43:872 - until 01:44:372 - and then add a repeat. The song gets slower and vocal also that's why i prefer that
  7. 01:56:372 (2,3) - these two have a better flow for me if you put (3) on X: 136 Y: 88
[Hard]
  1. 00:01:705 (2,3,4) - Waaaaaaaaaaaay to fast ;_; they play bad. Song is slow. Slider is slow and out of nowhere these have 2x DS
  2. 00:16:872 (2) - I don't really like the edge at the end. Feels awkward
  3. 00:23:539 (1,2,3) - higher spacing or stack (1,2). They play weird at the moment
  4. 00:25:872 (4,5) - stack these instead of (3,4)
  5. 01:01:372 (6) - better stack it under (5) than (7). Or place it somewhere else
  6. 01:03:539 (5) - bow/curve should face in the other direction. feels better
  7. 01:24:205 (3,4) - no stack please
  8. 01:34:872 (3,4) - ^
  9. 01:53:372 (2,3) - place/start (3) where (2) is and remove two and let the slider end on 01:53:872 - . Sounds way better.
[Insane]
  1. until 00:11:539 - . I don't feel like 2.0 x DS fits for the Hitcircles. Try 1.8 or lower please. The contrast between music, slider and movement does not feel right even for an Insane
  2. 00:28:539 (5,1) - spacing is to low. Plays not so great :(
  3. 00:31:205 (4,5) - jump is way to strong
  4. 00:42:206 (8) - new combo
  5. 00:59:205 (8,1) - I don't really see the need for such a high jump. Lower it to 2x DS or so
  6. 01:03:539 (5) - for some reason i like ctrl + g on this
  7. 01:24:539 (4,5) - lower jump to 1.9 DS. So (5) is symmetrycal to (3) with (4)
  8. 01:35:205 (4,5) - ^
  9. 01:49:539 (6,7,8) - make a triplet stream out of them
  10. 01:57:705 (2) - ctrl + j . That flow with going back to position of 01:57:039 (2,3,4) - is not so good.
maybe you like something i suggested.
If you have problems understanding ask me ingame
Topic Starter
Smoothie

bomber34 wrote:

hi from #modreqs

Changes
[General]
  1. not sure about the star rating of normal. But meh i don't have to decide if you need an Easy Well... we'll see about that.
[Normal]
  1. 00:03:539 (2,3) - please 1.3x DS Done
  2. 01:02:206 (2,3,4) - don't like the flow. I actually would like to see (3) stacked on (4)'s beginning or something like that. At least let (3) be under (2) and not next or above to it. I stacked it on (4).
  3. 01:07:539 (4) - new combo. A new music phrase starts here and the vocal also changes in their tone Done
  4. 01:10:206 (1,2) - a stack plays better Done
  5. 01:42:205 (1,2,3) - (2) should be more up so these three are more like some kind of triangle. That has a better flow for me I think it's just fine the way it is now.
  6. 01:43:872 (1,2) - instead of these two i would like to see a single slider starting from 01:43:872 - until 01:44:372 - and then add a repeat. The song gets slower and vocal also that's why i prefer that Done
  7. 01:56:372 (2,3) - these two have a better flow for me if you put (3) on X: 136 Y: 88 Done
[Hard]
  1. 00:01:705 (2,3,4) - Waaaaaaaaaaaay to fast ;_; they play bad. Song is slow. Slider is slow and out of nowhere these have 2x DS Orz... Should be better now.
  2. 00:16:872 (2) - I don't really like the edge at the end. Feels awkward Removed
  3. 00:23:539 (1,2,3) - higher spacing or stack (1,2). They play weird at the moment I Stacked (1,2)
  4. 00:25:872 (4,5) - stack these instead of (3,4) Done
  5. 01:01:372 (6) - better stack it under (5) than (7). Or place it somewhere else Feels better when stacked on (7) IMO.
  6. 01:03:539 (5) - bow/curve should face in the other direction. feels better Done
  7. 01:24:205 (3,4) - no stack please Stacked with (5) Instead.
  8. 01:34:872 (3,4) - ^ ^
  9. 01:53:372 (2,3) - place/start (3) where (2) is and remove two and let the slider end on 01:53:872 - . Sounds way better. Feels really odd when playing.
[Insane]
  1. until 00:11:539 - . I don't feel like 2.0 x DS fits for the Hitcircles. Try 1.8 or lower please. The contrast between music, slider and movement does not feel right even for an Insane Should be better now.
  2. 00:28:539 (5,1) - spacing is to low. Plays not so great :( I think it's fine.
  3. 00:31:205 (4,5) - jump is way to strong Should be better.
  4. 00:42:206 (8) - new combo Done
  5. 00:59:205 (8,1) - I don't really see the need for such a high jump. Lower it to 2x DS or so Done (kind of..)
  6. 01:03:539 (5) - for some reason i like ctrl + g on this Done
  7. 01:24:539 (4,5) - lower jump to 1.9 DS. So (5) is symmetrycal to (3) with (4) Done
  8. 01:35:205 (4,5) - ^ Done
  9. 01:49:539 (6,7,8) - make a triplet stream out of them It's fine the way it is.
  10. 01:57:705 (2) - ctrl + j . That flow with going back to position of 01:57:039 (2,3,4) - is not so good. Done

maybe you like something i suggested.
If you have problems understanding ask me ingame
Thank you~
Saten
Hi~

I love miko

[General]
00:00:206 - move this red timeline to 00:00:872 - . This is to correct the metronome. Yes it's allowed to have double sections if the other is for slow/speed-up. Also, move all the green lines -1ms (except the first green line). The reason it because you moved the red to a different position. So some may be correct snapped, while other wont (this also applies to hit-objects)

[Insane]
I tested with both AR 8 and 9, and I thought 8 would fit best, mostly because the spacing you are using. Higher spacing/velocity fits best with higher approach rate.
00:12:539 (4) - remove whistle, to make it fit the the rest
00:12:706 (5) - whistle on start instead
00:16:872 (1) - whistle on start
00:30:205 (7) - finish on start
00:41:206 (5) - ^
00:43:872 (3) - ^
00:46:206 (1) - ^
00:56:206 (7) - why is there an finish here? I don't really think it fits here
00:56:872 (1) - add a finish om start
01:02:205 (1) - finish on start
01:04:872 (1) - finish
01:12:872 (1) - ^
01:16:539 (3) - finish on start
01:17:872 (7) - finish
01:23:539 (1) - finish on start
01:25:539 (3) - This slider kinda looks weird imo. Would you like to try this? 01:28:872 (1) - finish on start
01:36:205 (3) - same as 01:25:539 (3) - . This is a copy but mirrored.
01:39:539 (1) - finish on start
01:44:705 (7) - try to put the red point more into the center of the slider 01:51:039 (1) - same here 01:53:205 (2) - finish
01:55:539 (1) - finish on start
01:56:705 (1) - ^
01:58:039 (5) - finish

[Hard]
AR 7 works pretty well here imo (Only change it if you changed it on Insane)
00:23:539 (1,2) - this can be deceiving if you look at 00:22:872 (1,2) -
00:30:205 (4) - finish on start
00:34:539 (6) - ^
00:43:872 (2) - finish
01:02:206 (1) - finish on start
01:04:872 (1) - ^
01:11:539 (1) - I don't really think this finish fit here
01:12:872 (4) - finish
01:16:539 (3) - finish on start
01:17:872 (6) - finish
01:23:539 (1) - finish on start
01:28:872 (4) - ^
01:39:539 (4) - ^
01:52:872 (1) - finish on end
01:55:539 (1) - finish on start
01:56:705 (4) - ^

[Normal]
HP or OD +1 at least
AR+1? make the flow smoother
00:22:539 - remove the break, since you did it later on as well (this will reduce the star rating a little bit)
00:24:539 (1) - Remove finish, it doesn't fit that much imo. Add clap instead
00:30:205 (3) - finish on start
00:34:539 (6) - finish
00:56:872 (1) - finish on start
01:02:206 (2) - ^
01:04:872 (6) - ^
01:07:539 (1) - ^
01:12:872 (3) - ^
01:16:539 (2) - ^
01:23:539 (1) - ^
01:34:205 (1) - make it more curvy?
SPOILER


You might have to fix few stuff on the next two objects though.
You can also rotate the slider so it doesn't touch the other slider
01:28:872 (3) - finish on start
01:39:539 (5) - ^
01:39:539 (5) - curve this as well? I guess you know how I mean now
01:55:539 (1) - finish on start
01:56:372 (2) - finish on end
01:57:705 (4) - ^


Mapset is neat, though I'm kinda 50/50 on the Insane with the Approach Rate.
AR 9 fits great on the jumps and so, but not on the other parts.
Well Good luck~~!
Topic Starter
Smoothie

Saten wrote:

Hi~

I love miko
Changes
[General]
00:00:206 - move this red timeline to 00:00:872 - . This is to correct the metronome. Yes it's allowed to have double sections if the other is for slow/speed-up. Also, move all the green lines -1ms (except the first green line). The reason it because you moved the red to a different position. So some may be correct snapped, while other wont (this also applies to hit-objects) Done

[Insane]
I tested with both AR 8 and 9, and I thought 8 would fit best, mostly because the spacing you are using. Higher spacing/velocity fits best with higher approach rate. Hm... I'll take it in consideration.
00:12:539 (4) - remove whistle, to make it fit the the rest Done
00:12:706 (5) - whistle on start instead Done
00:16:872 (1) - whistle on start Done
00:30:205 (7) - finish on start Done
00:41:206 (5) - ^ ^
00:43:872 (3) - ^ ^
00:46:206 (1) - ^ ^
00:56:206 (7) - why is there an finish here? I don't really think it fits here Removed
00:56:872 (1) - add a finish om start Done
01:02:205 (1) - finish on start Done
01:04:872 (1) - finish Done
01:12:872 (1) - ^ Done
01:16:539 (3) - finish on start Done
01:17:872 (7) - finish Done
01:23:539 (1) - finish on start Done
01:25:539 (3) - This slider kinda looks weird imo. Would you like to try this? Done 01:28:872 (1) - finish on start Done
01:36:205 (3) - same as 01:25:539 (3) - . This is a copy but mirrored. Done
01:39:539 (1) - finish on start Done
01:44:705 (7) - try to put the red point more into the center of the slider Done 01:51:039 (1) - same here Done 01:53:205 (2) - finish Done
01:55:539 (1) - finish on start Done
01:56:705 (1) - ^ Done
01:58:039 (5) - finish Done

[Hard]
AR 7 works pretty well here imo (Only change it if you changed it on Insane) Will do when I change it on Insane.
00:23:539 (1,2) - this can be deceiving if you look at 00:22:872 (1,2) - I placed 00:24:039 (2) Somewhere else.
00:30:205 (4) - finish on start Done
00:34:539 (6) - ^ Done
00:43:872 (2) - finish Done
01:02:206 (1) - finish on start Done
01:04:872 (1) - ^ Done
01:11:539 (1) - I don't really think this finish fit here Done
01:12:872 (4) - finish Done
01:16:539 (3) - finish on start Done
01:17:872 (6) - finish Done
01:23:539 (1) - finish on start Done
01:28:872 (4) - ^ Done
01:39:539 (4) - ^ Done
01:52:872 (1) - finish on end Done
01:55:539 (1) - finish on start Done
01:56:705 (4) - ^ Done

[Normal]
HP or OD +1 at least Done
AR+1? make the flow smoother Done
00:22:539 - remove the break, since you did it later on as well (this will reduce the star rating a little bit) Done I didn't thought the SR would actually reduce by removing a break... I shat bricks.
00:24:539 (1) - Remove finish, it doesn't fit that much imo. Add clap instead Done
00:30:205 (3) - finish on start Done
00:34:539 (6) - finish Done
00:56:872 (1) - finish on start Done
01:02:206 (2) - ^ Done
01:04:872 (6) - ^ Done
01:07:539 (1) - ^ Done
01:12:872 (3) - ^ Done
01:16:539 (2) - ^ Done
01:23:539 (1) - ^ Done
01:34:205 (1) - make it more curvy? Done
SPOILER


You might have to fix few stuff on the next two objects though.
You can also rotate the slider so it doesn't touch the other slider
01:28:872 (3) - finish on start Done
01:39:539 (5) - ^ Done
01:39:539 (5) - curve this as well? I guess you know how I mean now Yup :D
01:55:539 (1) - finish on start Done
01:56:372 (2) - finish on end Done
01:57:705 (4) - ^ Done


Mapset is neat, though I'm kinda 50/50 on the Insane with the Approach Rate.
AR 9 fits great on the jumps and so, but not on the other parts.
Well Good luck~~!
Thank you! :)
yanlu
Hi~ here I coming again x3
modding time~!


[Normal]

fine ~

[Hard]

00:16:206 (3) - don't put it down (2),will confuse with Hidden mod.
00:18:539 (6) - ^
00:20:372 (3) - ^
00:23:205 (2) - and 00:24:039 (2) - the timeimg not same but you put it overlap with prevsilders,this will confuse player..
00:29:205 (1,2) - like this ? http://osu.ppy.sh/ss/517273
00:32:205 (3) - dele (4) and repeat once?
00:43:872 (2) - put in x312 y348
00:44:372 (4) - put in x244 y240
00:58:706 (6) - put in x168 y40
01:07:205 (6) - overlap
01:33:872 (4) - same as 00:32:205 (3) -
01:47:372 (6) - note cange to silder..?

[Insane]

00:12:206 (2,3,4) - why you put (2)(3)same place and (4)don't? try other way~
00:15:872 (3) -
00:17:539 (2) - ctrl+G
00:18:539 (5) - overlap
01:10:872 (7) - ^
01:47:539 (1) - dele nc?

not much can find :) GL~
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