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Chata - Otomegami Try-Angle

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Total Posts
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Topic Starter
hoLysoup
This beatmap was submitted using in-game submission on Thursday, December 20, 2012 at 7:45:22 PM

Artist: Chata
Title: Otomegami Try-Angle
Source: Hatsukoi 1/1
Tags: yukino morino tone work's
BPM: 120
Filesize: 7994kb
Play Time: 04:34
Difficulties Available:
  1. Hard (4.4 stars, 382 notes)
  2. Insane (4.89 stars, 605 notes)
  3. Normal (2.5 stars, 234 notes)
Download: Chata - Otomegami Try-Angle
Information: Scores/Beatmap Listing
---------------
茶太...❤
~森野雪乃イメージソング~





Full Version
skin: sherrie__fay :>!
Tata_old_1
Normal:
It has many sliders tell you some things to replace a bit without adding much difficulty
00:22:632: Silder Remove and set circle, if done in 00:22:989 add another circle clap sound to keep pace
00:39:755: Silder Remove and set circle, if done in 00:40:132 add another circle clap sound to keep pace
1:09 061: Remove slider slider and add 1/1 time with repetition (repetition with clap sound), if done in 01:10:132 add circle clap sound, if not understood http://osu pictured .ppy.sh/ss/482259
02:35:847 (2): Slider off limits
02:47:632 (3,4): ^ ^

Hard:
00:19:775 (1): Circle off limits
01:38:882: Add circle
01:46:204 (1,2,3,4,5): Are all with overlap, better accommodate
02:32:275: Remove slider (2) and add a slider double repetition (1) http://osu.ppy.sh/ss/482275
03:14:775 (1,2,3,4,5): Are all with overlap, better accommodate

Insane:
00:18:882 (4) off limits Slider
01:32:989 (1,2): Overlay

Suerte
y u c a
yappari chata moe sugi Tv T
tsuideni /me eats hoLysoup
Banana
Hi Banana here from my queue

Insane
00:49:945 (1) - move it left below the following notes?
01:22:070 (1) - use stream here? like this
02:05:820 (7) - vocal at the tail of the slider is not continuous, thus a stacked circle fits the vocal better than slider
02:18:195 (5) - so many blue tick note make this section much harder than other parts, and i suggust to use a 1/2 slider here to make it easier here and keep it in the second kiai, like this
02:22:195 - add a circle?
02:34:320 (7) - for the same reason as 02:05:820, two stacked circles are better here
03:59:820 (2,3,4) - use zigzag jump on this three notes with 1.7*ds?
04:05:820 (8) - same issue as 02:05:820 (7)

Hard
01:00:070 (3) - make it like a wave,
your: 448,169,60070,2,0,B|369:169,1,80,8|0,0:0|0:0,0:0:0
mine: 441,166,60070,2,0,B|419:161|381:173|360:170,1,80,8|0,0:0|0:0,0:0:0
01:06:195 - use a 3/4 slider here instead of 01:06:320 (5)?
01:30:445 - add circle here?
01:55:466 - ^
02:12:445 - ^
02:16:945 - ^
02:25:195 - ^
02:30:195 - ^
02:05:320 (6) - this jump is abrupt
02:06:320 - add a 1/4 slider here?
03:30:445 - add circle here?
03:55:945 -^
04:13:445 - ^
04:16:445 - ^
04:28:195 - ^
04:17:195 - use a 3/4 slider here instead of circles?

Normal
01:28:070 (3) - make the second slider point to be about x:104 y:48 to avoid reaching the top
01:32:070 (3) - about the same issue above x:312 y:352
02:02:570 (1) - curve to the down side

good luck
cirno-_old
I think overall all the diffs could use a little bit more finish

Normal seems good to me. Are you going to make an easy diff?

Insane
Some (not all) of the streams might look better if they weren't so close together. Namely the ones during kiai time:
01:54:070 (1,2,3,4) -
02:10:070 (1,2,3,4) -
03:54:070 (1,2,3,4) -
04:10:070 (1,2,3,4) -
Not really a big deal tho...

Hard
01:38:195 - Add circle (and bring closer to (1)
02:50:820 - Add circle
04:18:195 - ^
04:22:570 (1,2) - I think these would look better if wavy and blanketing circles/eachother or something
BeatofIke
This map is reallly well mapped. Nothing much I can say!

[Skin]
-> You're missing a skin (reversearrow.png). Consider adding one.
-> I think the hitsounds could be improved more if you add some soft whistles.

[Normal]
-> Reduce HP Drain Rate (-2). It's the same setting as Hard Difficulty.
-> Reduce Overall Difficulty (-2). It's the same setting as Hard Difficulty.

[Hard]
03:54:070 (1) - Try moving this slider at x:248 y:208. Blanklets are awesome :3

[Insane]
-> Nothing to point out I'm afraid. It's so flawless!

Very good Map. It has very good flow.
NewRulerNA
hi

[General]
  1. add "tone work's", "visual novel" to tag.
  2. move preview time to 01:53:820.
    I think this is little late for now.
[Normal]
  1. 00:59:070 (4) - add NC here.
    I think this combo is long.
  2. 02:32:570 - 02:34:570 - this is...dreary
    02:33:570 - 02:34:060 - 02:34:570 - if you follow vocal, add note
    02:33:070 - 02:34:570 - if you follow music, add spiner here
    long time to break.
  3. 03:36:070 (2,3,4) - you may say nazi. this is not constant distance.
    03:36:070 (2,3) - 1 grid up.
    this pointed out is stupid. >.<
  4. 03:38:070 (5,6,1) - ^
[Hard]
  1. 02:32:570 - 02:34:570 - same as Normal.
  2. 04:08:320 (4,6) - not like this overlap.
    try this.
[Insane]
  1. good
good job.
star~
/me runs away

gl
Topic Starter
hoLysoup
>grotle09, Banana, cirno-
Thank you!! I forgot which ones i changed.. LOL sry for posting so late

>BeatofIke
all fixed besides blanket haha
trying to keep same DS
Thanks!!

>NewRulerNA
ありがとう!!
all fixed! besides the break.. ww
I don't know what to do with the break yet
sherrie__fay
[Insane]
  1. 00:49:945 (1) - 这个往下的slider整体看上去有点丑 改成二连会好看一点 或者
    这样
  2. 00:50:570 (1) - 开头finish
  3. 01:06:195 (8) - 这个slider方向换成往下 打起来会舒服些
  4. 01:22:570 (3) - 开头finish
  5. 01:38:570 (1) - ^
  6. 02:13:320 (2,3) - ctrl+G换下位置
  7. 02:26:570 (1) - 开头finish
  8. 02:34:320 (7) - 是我的话我会只做一个单点然后把break拖到02:34:570 - 这里开始
  9. 02:49:570 - 这里是不是少note?打起来怪别扭的
  10. 02:50:570 (1) - 开头finish
  11. 03:22:570 (3) - ^
  12. 03:38:570 (1) - ^
[Hard]
  1. 01:05:570 (3,4) - 这里的节奏 circle和slider应该反过来 先slider后circle
  2. 01:58:570 (1,2,3) - 整体1 grid left(grid level 4
  3. 03:30:070 (7) - clap
[Normal]
  1. 01:15:070 (1) - Nazi:不对称
  2. 01:22:570 (1) - finish
  3. 01:27:570 (2,4) - Nazi:1 grid right(grid level 4
  4. 04:33:570 (3) - 结尾finish
满萌的曲子♪
祝早日rank的说XD
Curisu
Future Gadget Lab Week 6 #4

yay Chata~!
Refer 2 Sister_Mo sherrie__fay u can read Chinese...?

[Normal]
tick rate reduce to 1?
01:21:570 - soft-clap ; 01:22:070 - normal-hit
02:18:570 (1) - copy it from 02:16:570 (4) and rotate 180°(probably cause a problem in 02:20:320 (3)?)
03:40:320 (3) - hitsounds...ittle bit boring cuz about 80% in this diff is 2/4beat softclap lol

[Hard]
00:45:570 (2,3) - lol a wide gap +circle at 00:46:820?
01:06:570 - vol-5
01:21:320 (5,6) - overlapping nazi
02:05:320 (6) - 03:22:195 - +circle
03:54:570 - imo normal-fin(vol-15)
04:33:820 - +clap

[Insame]
00:49:945 (1) - imo use 2 circles instead is better
02:18:445 (1,2) - ctrl+J
02:21:070 (2) - x,y = 108,176 ; 04:21:070 (2) - <(ctrl+H)
03:03:320 - vol-10
03:37:570 (7) - refer to BGM..remove it and +3 circles stream?
04:33:820 (5) - clap(vol-10)
Topic Starter
hoLysoup
菲~

sherrie__fay wrote:

[Insane]
  1. 00:49:945 (1) - 这个往下的slider整体看上去有点丑 改成二连会好看一点 或者
    这样 ok~
  2. 00:50:570 (1) - 开头finish
  3. 01:06:195 (8) - 这个slider方向换成往下 打起来会舒服些
  4. 01:22:570 (3) - 开头finish ok~
  5. 01:38:570 (1) - ^
  6. 02:13:320 (2,3) - ctrl+G换下位置 恩 再想想看
  7. 02:26:570 (1) - 开头finish
  8. 02:34:320 (7) - 是我的话我会只做一个单点然后把break拖到02:34:570 - 这里开始 恩其實我一開始是這樣可是我還是不換好了
  9. 02:49:570 - 这里是不是少note?打起来怪别扭的 沒有阿.. 音樂裡也沒有
  10. 02:50:570 (1) - 开头finish 恩再想一下
  11. 03:22:570 (3) - ^
  12. 03:38:570 (1) - ^
[Hard]
  1. 01:05:570 (3,4) - 这里的节奏 circle和slider应该反过来 先slider后circle 感覺有點奇怪欸
  2. 01:58:570 (1,2,3) - 整体1 grid left(grid level 4 done~
  3. 03:30:070 (7) - clapdone~
[Normal]
  1. 01:15:070 (1) - Nazi:不对称 done~
  2. 01:22:570 (1) - finish done~
  3. 01:27:570 (2,4) - Nazi:1 grid right(grid level 4done~
  4. 04:33:570 (3) - 结尾finishdone~


满萌的曲子♪
祝早日rank的说XD
<3 恩 我也希望!
Curisu

Curisu wrote:

Future Gadget Lab Week 6 #4

yay Chata~!
Refer 2 Sister_Mo sherrie__fay u can read Chinese...?
:>! yay Curisu~!
[Normal]
tick rate reduce to 1? oh yea I forgot to do that
01:21:570 - soft-clap ; 01:22:070 - normal-hit ok
02:18:570 (1) - copy it from 02:16:570 (4) and rotate 180°(probably cause a problem in 02:20:320 (3)?) well it's ok actually I think it's fine
03:40:320 (3) - hitsounds...ittle bit boring cuz about 80% in this diff is 2/4beat softclap lol
you're right.. I fixed the hitsounds like the other diffs
[Hard]
00:45:570 (2,3) - lol a wide gap +circle at 00:46:820? ok
01:06:570 - vol-5 ok
01:21:320 (5,6) - overlapping nazi ok
02:05:320 (6) - 03:22:195 - +circle this actually flows really nicely.. I'll keep this in mind..
03:54:570 - imo normal-fin(vol-15) mm maybe
04:33:820 - +clap ok

[Insame]
00:49:945 (1) - imo use 2 circles instead is better I'll think about this
02:18:445 (1,2) - ctrl+J mm maybe.. but i'll leave it for now
02:21:070 (2) - x,y = 108,176 ; 04:21:070 (2) - <(ctrl+H) umm I'll keep this for now
03:03:320 - vol-10 ok
03:37:570 (7) - refer to BGM..remove it and +3 circles stream? yea.. I thought about this I guess I'll fix it
04:33:820 (5) - clap(vol-10)ok
Thanks for modding!! :>
kosiga
hoLysoup! :>

thank you for the request~

here my mod~

[General]
  1. hmm... There is not the problem with a way of ending, but It might seem a little sudden =x=;;
    so I suggest that you take fade-out from 04:34:570. I think more end is finished neatly
[Normal]
  1. 00:29:570 (1) - add NC ? here 1,1,1 combo colors or 1,2,3 combo colors is more beautiful than 1,2,1 combo colors imo =v=
  2. 00:46:070 (2,1) - Suggestion of the rhythm: http://puu.sh/1Bm99 00:46:070 (2) - I thought that you had better to put a sound to 00:46:820 if you used the sound of end of this. Because a sound begins in here. for ex: http://puu.sh/1Bmfs
    However, I suggest simple rhythm~ Anyway, current situation is not bad :)
  3. 00:48:570 (2) - i want you to use finish instead to whistle to end of the slider. It has a sound similar to a start and 00:48:570 (2,1) - Distinguish between loud and quiet sounds of these.
  4. 00:52:570 (3) - add clap to end of the slider? I thought that this was intentional, but you put it in hard diff. :P
  5. 01:04:570 (3) - add whistle to end of the slider. 01:04:570 (3) - I think you should put these whistle as a set. 01:06:070 (4) - If it is me, a place not to put a whistle is here to start of the slider.
  6. 01:13:570 (4) - nazi suggestion of the design: http://puu.sh/1BmII just suggestion. Accent of the sound and straight slider is continuing :P
  7. 01:30:570 (1) - maybe you use vol40% normalhitsound here in the same way as others o.o?
  8. 01:46:320 (1) - add normalhitsound or finish to start of the slider. i think the point that emphasizes this in the same way :D
  9. 01:48:570 (4,5) - Suggestion of the design: http://puu.sh/1Bnep
    SPOILER
    60,200,108570,2,0,P|120:192|180:200,1,120,0|8,0:0|0:0,0:0:0
    196,320,109570,2,0,P|256:328|316:320,2,120,0|8|2,0:0|0:0|0:0,0:0:0
  10. 02:26:570 (1) - Suggestion of the design: http://puu.sh/1BnCP It is a rounded slider. i think it matches next note more
    SPOILER
    360,88,146570,6,0,P|256:36|152:88,1,240
  11. 02:49:070 (2) - same as 00:48:570 (2)
  12. 02:55:070 (1,2,3,4,5) - You should put a sound to 02:57:320 if you match it with a vocal. Because follow from 02:56:320, the sound is audible in empty when do not put it :? i suggest for ex: http://puu.sh/1BnVs http://puu.sh/1BnWP
  13. 03:25:320 (4) - nazi suggest of the design: http://puu.sh/1Bo5k
    SPOILER
    196,96,205320,2,0,B|288:128|372:96,1,180,0|8,0:0|0:0,0:0:0
  14. 03:46:320 (1) - same as 01:46:320 (1)
  15. 03:50:820 (1) - add clap. same as 01:50:820 (1) -
  16. 04:23:320 (2) - I thought that this normalhitsound was unnecessary. if you want to put, I suggest that you put slider end together. ( If you do not do it, 04:24:070 (3) - add vol50% normalhitsound to repeat of the slider here. same as 02:24:070 (2). I thought that only this was enough :P )

    I am slightly anxious. it is the rhythm that is totally different from the first half in the latter half .
    This has the rhythm that the latter half is more complicated. I wanted you to use these without relations moderately in the first half and the latter half :(
    and some hitsound ↓ how to use is different, so I have some questions o.o;
    03:04:570 (1,2,3) -
    03:20:570 (1,2,3) -
    but anyway, It is not a big problem ;)
[Hard]
  1. 00:29:570 (2) - same as Normal diff.
  2. 00:33:445 (2,3,4) - I like this rhythm. but It is not so preferable for only here to use the different rhythm :( I recommend use this rhythm elsewhere or change to simple rhythm. ( use or change same rhythm for ex: 00:37:445~ )
  3. 00:49:070 (2) - add finish instead to whistle. reason same as Normal diff.
  4. 01:05:570 (3,4) - 01:05:570 (3) - add whistle. and 01:05:820 (4) - remove whistle to start of the slider. reason same as Normal diff 01:04:570 (3).
    If you used the simple rhythm, I thought that this was good sound. When it is not so, I think it should be according to the rhythm. for ex: http://puu.sh/1Bpjv ( add whistle with 01:06:195 )
  5. 01:12:570 (1,2,3,4) - Suggestion of a flow and the design: http://puu.sh/1BpsU
    388,212,72570,6,0,B|392:256|376:300,1,80,0|0,1:0|0:0,0:0:0
    304,364,73070,2,0,B|308:320|292:276,1,80,8|0,0:0|0:0,0:0:0
    224,208,73570,2,0,B|211:242|215:286,1,80,0|0,1:0|0:0,0:0:0
    304,196,74070,2,0,B|316:161|312:117,2,80,8|0|0,0:0|0:0|1:0,0:0:0
  6. 01:22:070 (6) - add normalhitsound instead to clap o.o? 01:22:195 - clap sound here so hear it as having been late a little ><;
  7. 01:38:070 (7) - ^ add whistle o.o?
  8. 01:54:070 (1) - end is 01:54:195. match it with a vocal and back sound.
  9. 02:49:070 (2) - same as 00:49:070 (2)
  10. 02:55:820 (4) - add NC ? ( same as 00:55:820 (1) -
  11. 03:01:070 (5,6) - Suggestion of the flow: http://puu.sh/1BpZ2 maybe the flow that is more natural than now o.o?
  12. 03:05:570 (3,4) - same as 01:05:570 (3,4)
  13. 03:22:070 (6) - same as 01:22:070 (6)
  14. 03:38:070 (7) - ^ 01:38:070 (7)
  15. 03:46:320 (1) - How to use different hitsound from 01:45:820 (6,1) o.o
  16. 03:54:070 (1) - same as 01:54:070 (1)
  17. 04:16:570 (4,5,6) - Suggestion of the rhythm: http://puu.sh/1Bqgk 04:17:195 - The sound of the point to be emphasized here. sound breaking off here, I think a little empty >< I suggested a rhythm that you can follow it.
  18. 04:31:320 (2,3,1,4) - - Why do you not use the center position x.x? http://puu.sh/1BqpQ It is the easiest way to look beautiful and The form that it is most suitable for ending :D
[Insane]
  1. 00:29:570 (2) - same as Normal diff.
  2. 00:46:320 (5) - add normalhitsound here. 00:44:570 (1,3) - have a similar sound there. so sound to hear naturally imo
  3. 00:49:070 (2) - add finish instead to whistle. reason same as Normal diff.
  4. 00:50:320 (2,3) - I prefer add clap here. same reason as 00:46:320 (5). 00:49:945 (1,2,3) - Because these have a similar sound~
  5. 00:54:570 (1) - you forgot put to normalhitsound o.o?
  6. 01:21:320 (2,3,1,2) - This is an original rhythm. I suggest that you take the sound of back rhythm. for ex: http://puu.sh/1Brdt ( and add clap to 01:21:570. 01:22:195. ) reason same as Hard diff 01:22:070 (6)
  7. 01:37:320 (6) - remove normal hitsound. and 01:37:570 (7) - add normalhitsound to start of the slider is better here imo.
  8. 01:50:570 (6,1) - Suggestion of rhythm and the design: http://puu.sh/1Bsa5 I think that this is rhythm to match a vocal best :D
    SPOILER
    180,292,110320,1,0,0:0:0
    332,292,110570,2,0,P|336:204|268:152,1,180,2|8,0:0|0:0,0:0:0
  9. 02:34:320 (7) - Are you intentionally break the flow o.o? yep. it is not bad xD but Ctrl+G flow is not bad, too :P
  10. 02:49:070 (2) - same as Normal diff.
  11. 02:50:320 (5,6) - same as 00:50:320 (2,3)
  12. 03:07:445 (4,5) - The spacing that you use for the first time. This is 1/2 rhythm and same distance. so I cannot recommend that only here uses it :P
  13. 03:21:320 (2,3,1,2) - same as 01:21:320 (2,3,1,2)
  14. 03:38:445 (x) - Suggestion of the rhythm: add note here. and 03:38:195 (5) - add clap. i think it matches back sound~
  15. 03:50:570 (5,1) - same as 01:50:570 (6,1).
love this song :> star☆~

Good luck~ :)
Topic Starter
hoLysoup
the best modder kosiga<3 :D! I only show things I didn't change~
kosiga<3

kosiga wrote:

hoLysoup! :>

thank you for the request~

here my mod~
kosiga!! :D!! yay!!
General

hmm... There is not the problem with a way of ending, but It might seem a little sudden =x=;;
so I suggest that you take fade-out from 04:34:570. I think more end is finished neatly
yea because the song is too long so I decided to end here. also I like to hear the song a little bit more before fading out :>!

Normal
00:46:070 (2,1) - Suggestion of the rhythm: http://puu.sh/1Bm99 00:46:070 (2) - I thought that you had better to put a sound to 00:46:820 if you used the sound of end of this. Because a sound begins in here. for ex: http://puu.sh/1Bmfs
However, I suggest simple rhythm~ Anyway, current situation is not bad :) yea I think current situation matches the song better :>
02:55:070 (1,2,3,4,5) - You should put a sound to 02:57:320 if you match it with a vocal. Because follow from 02:56:320, the sound is audible in empty when do not put it :? i suggest for ex: http://puu.sh/1BnVs http://puu.sh/1BnWP mm ok I will think about this
03:46:320 (1) - same as 01:46:320 (1) mm I'll keep this for now

I am slightly anxious. it is the rhythm that is totally different from the first half in the latter half .
This has the rhythm that the latter half is more complicated. I wanted you to use these without relations moderately in the first half and the latter half :(
and some hitsound ↓ how to use is different, so I have some questions o.o;
03:04:570 (1,2,3) -
03:20:570 (1,2,3) -
but anyway, It is not a big problem ;)
yea you're right. I made rhythm more simple :>!!


Hard

00:49:070 (2) - add finish instead to whistle. reason same as Normal diff. I think 2 finish = too loud
01:22:070 (6) - add normalhitsound instead to clap o.o? 01:22:195 - clap sound here so hear it as having been late a little ><;
01:54:070 (1) - end is 01:54:195. match it with a vocal and back sound.
02:49:070 (2) - same as 00:49:070 (2)
03:22:070 (6) - same as 01:22:070 (6)
03:38:070 (7) - ^ 01:38:070 (7)
03:54:070 (1) - same as 01:54:070 (1)

Insane

00:49:070 (2) - add finish instead to whistle. reason same as Normal diff. I think 2 finish = too loud
01:21:320 (2,3,1,2) - This is an original rhythm. I suggest that you take the sound of back rhythm. for ex: http://puu.sh/1Brdt ( and add clap to 01:21:570. 01:22:195. ) reason same as Hard diff 01:22:070 (6) I like this simple rhythm so didn't change here :>!
01:37:320 (6) - remove normal hitsound. and 01:37:570 (7) - add normalhitsound to start of the slider is better here imo. too loud I think
02:49:070 (2) - same as Normal diff.
03:07:445 (4,5) - The spacing that you use for the first time. This is 1/2 rhythm and same distance. so I cannot recommend that only here uses it :P www I think it's ok.. people won't miss the beat
03:38:445 (x) - Suggestion of the rhythm: add note here. and 03:38:195 (5) - add clap. i think it matches back sound~ mm I think too many beats


love this song :> star☆~

Good luck~ :)
you are the best modder ever.
you should be BAT right now I don't understand how you're not on the team
ありがとう!! really thank you! :>!
I wish I can give you 10kd
why can't I quote your post...? o.o

>Nyquill
Nyquill

Nyquill wrote:

Thanks for requesting from #ba- holy fuck its chata. I would have modded your map anyways if dkun didn't take on your map
hello! :D!
[Hard]
01:10:320 - Add a note here, everything in the music asks for it.
ok sure

[Insane]
00:49:945 (1) - Should just have this as two notes. I really do not see why not, and a outlying 1/4 slider just feels weird. a lot of ppl mentioned this so I guess i'll change it
00:54:320 (x) - Everything in the music here begs for a note here. Please do :< mm ok.. even though I do like the pause but I guess i'll add a note
01:55:320 (6,7) - Wanna make this go in this direction? Makes for a better drop-off (feels smoother). Just a suggestion.
02:34:320 (7) - This is fairly bad flow (unfortunately). If you ctrl-g it and then move it further it will play much better. well personally I really like this big jump at the end I think it's great. But i'll keep this in mind since kosiga mentioned this too
02:59:820 (3) - Just a suggestion: remove the repeat and stack a note under the end of this slider. Would make for a neat jump to the next slider. mm ok I rearranged it another way
03:05:570 (5) - mmm may be better if you put this note here. The current positioning makes it weird to play because of the suddenly smaller spacing.```` mm I'll keep this for now because this marks the centre of the pentagon
03:17:570 (7) - Remove a repeat and add a note 1/4 after the slider? It makes for better rhythm. Then add a note at 03:18:320 to cover the vocals better. All in all better rhythm for this section. yea it was like that before, but I changed it to this cuase I thought it was simpler and follows the voice more

I would star if I had kudosu stars.
:D thanks for modding!! lol it's ok you don't have to star

thanks dkun!! :>
Nyquill
Thanks for requesting from #ba- holy fuck its chata. I would have modded your map anyways if dkun didn't take on your map

[Hard]
01:10:320 - Add a note here, everything in the music asks for it.


[Insane]
00:49:945 (1) - Should just have this as two notes. I really do not see why not, and a outlying 1/4 slider just feels weird.
00:54:320 (x) - Everything in the music here begs for a note here. Please do :< .
01:55:320 (6,7) - Wanna make this go in this direction? Makes for a better drop-off (feels smoother). Just a suggestion.
02:34:320 (7) - This is fairly bad flow (unfortunately). If you ctrl-g it and then move it further it will play much better.
02:59:820 (3) - Just a suggestion: remove the repeat and stack a note under the end of this slider. Would make for a neat jump to the next slider.
03:05:570 (5) - mmm may be better if you put this note here. The current positioning makes it weird to play because of the suddenly smaller spacing.````
03:17:570 (7) - Remove a repeat and ad a note 1/4 after the slider? It makes for better rhythm. Then add a note at 03:18:320 to cover the vocals better. All in all better rhythm for this section.

I would star if I had kudosu stars.
dkun
have a star for a great map and on the behalf of nyquill

8-)
Gero
Mod Request From My Queue O3O/

because this map is not ranked? :<

I want to see it ranked TWT

[Normal]

* 00:32:570 (1) - This note is wrong the snap distance please check either the slider, because this can make the following notes continue with a bad snap distance.
* 01:02:570 (1) - ^
* 01:49:570 (5) - ^
* 02:50:570 (1) - This slider is being covered by previous circles, you could move it elsewhere to make it look better
* 00:32:570 (1) - Finish? Music is a highlight here

[Hard]

* 00:32:570 (1) - Finish, sounds good if you add
* 03:01:320 (6) - note no distance snap check please :)
* 03:07:820 (2) - ^ 03:12:070 (4) - ^

Nice Mapset *·*
I hope and I serve my mod n.n Good luck in your map :P
Topic Starter
hoLysoup
Gero

Gero wrote:

Mod Request From My Queue O3O/

because this map is not ranked? :<

I want to see it ranked TWT
hihi!! :D
[Normal]

* 00:32:570 (1) - This note is wrong the snap distance please check either the slider, because this can make the following notes continue with a bad snap distance. ok fixed~
* 01:02:570 (1) - ^ok fixed~
* 01:49:570 (5) - ^ok fixed~
* 02:50:570 (1) - This slider is being covered by previous circles, you could move it elsewhere to make it look better ok fixed~
* 00:32:570 (1) - Finish? Music is a highlight here no I think this is too loud

[Hard]

* 00:32:570 (1) - Finish, sounds good if you add no I think this is too loud
* 03:01:320 (6) - note no distance snap check please :) ok fixed~
* 03:07:820 (2) - ^ 03:12:070 (4) - ^ ok fixed~

Nice Mapset *·*
I hope and I serve my mod n.n Good luck in your map :P
Thanks for modding!! :D
Sure
[General]
  1. Since you used custom skins for notes, so you should add a line "SliderBorder : 255,255,255" into [Colours] to prevent skin blending. White would fit nicely.

[Insane]
00:38:570 (1,2,3,4,5,6,7,8) - I want to hear some whistles in this part. You added whistles in Hard diff at this time.
01:05:570 (5) - Add clap
01:28:570 (5) - Uhm.. I've never seen this kind of slider shape before, that linear style looks disharmonious imo.
02:10:570 (1) - Remove NC to be consistent with 01:54:570 (5)
02:58:070 (5) - Move down a bit, it touches HP bar.
03:28:570 (5) - Mentioned this above
04:10:570 (1) - Remove NC

I don't like copypasta like this... ;_;


[Hard]
01:05:820 (4) - Add whistle to tail
01:43:320 (2) - Bend this slider a little bit, it's a part of 01:42:570 (1,2,3,4,5), others were curved.
03:05:820 (4) - Add whistle to repeat arrow


[Normal]
  1. I suggest HP 4 & OD 4. It will increase score and reduce the huge score gap between Hard and Normal.
02:25:570 (3) - Add whistles to head and tail, seems you missed.
02:26:570 (1) - Add whistle to head. I heard those three whistles in other diffs, also music says so o3o
02:30:820 (1) - Add clap
02:57:570 (4) - Maybe change its shape to non-linear?
03:04:570 (1) - Add whistle to tail


Pretty good mapset, I would like to bubble this when you respond to my mod. ;)
Saten
hii

[General]
Default

Custom


The custom you are using are kinda uncomfortable to play with. It feels like it blends in with the background

[Insane]
AR8 feels kinda off in this difficulty.This difficulty kinda feels like a Hard (a bit harder than Hard)
00:50:445 (4) - add a clap here, feels odd without a clap here
01:05:570 (5) - clap
02:50:445 (4) - clap
02:53:320 (2) - Flipping this horizonally looks better imo 03:05:570 (5) - clap
03:37:570 (1) - ^
03:38:195 (5) - ^
04:10:195 (2,4) - ^
04:26:320 (8) - whistle

[Hard]
00:28:570 (1,1,1) - Why didn't you custom stack this like you did on Insane?
03:17:570 (7) - the clap here feels kinda off. Yeah, it's supposed to be on the upbeat (03:18:070 - )

[Normal]
01:35:070 (1) - What do you think of moving the middle points more to the middle? 01:38:070 (3) - same as above since it's a copy


I was hoping that I was going to sneak before yk but here we are lol
Goodluck anyway
Topic Starter
hoLysoup
ykcarrot

ykcarrot wrote:

[General]
  1. Since you used custom skins for notes, so you should add a line "SliderBorder : 255,255,255" into [Colours] to prevent skin blending. White would fit nicely.
oh yes sorry I forgot. fixed!

[Insane]
00:38:570 (1,2,3,4,5,6,7,8) - I want to hear some whistles in this part. You added whistles in Hard diff at this time. mm yea this will ruin the strong down beat drum sound i have on the big white ticks. but I guess it's ok.. I'll just add whistles to it
01:05:570 (5) - Add clap fixed~
01:28:570 (5) - Uhm.. I've never seen this kind of slider shape before, that linear style looks disharmonious imo. mm yea this one is just to add variety to the sliders because they're mostly S-sliders, so I'll add some angular ones.
02:10:570 (1) - Remove NC to be consistent with 01:54:570 (5) ok I fixed the NC at the start of the kiai so it's consistent now. I like having NC on the downbeat better.
02:58:070 (5) - Move down a bit, it touches HP bar. rearranged~
03:28:570 (5) - Mentioned this above explained above~
04:10:570 (1) - Remove NC fixed this like above

I don't like copypasta like this... ;_;
mm.. yea I copypasted different sections that's probably why it seems really similar in the second half. but I mostly just copied the sliders cause I like the s-sliders so I didn't want to keep remaking different looking ones.

[Hard]
01:05:820 (4) - Add whistle to tail done
01:43:320 (2) - Bend this slider a little bit, it's a part of 01:42:570 (1,2,3,4,5), others were curved. done
03:05:820 (4) - Add whistle to repeat arrowdone


[Normal]
  1. I suggest HP 4 & OD 4. It will increase score and reduce the huge score gap between Hard and Normal.
02:25:570 (3) - Add whistles to head and tail, seems you missed. done
02:26:570 (1) - Add whistle to head. I heard those three whistles in other diffs, also music says so o3o done
02:30:820 (1) - Add clap done
02:57:570 (4) - Maybe change its shape to non-linear? fixed this to be S-slider~
03:04:570 (1) - Add whistle to tail done


Pretty good mapset, I would like to bubble this when you respond to my mod. ;)
thanks for modding!! yk蘿蔔! :>
Saten

Saten wrote:

hii
hihi!~!!
[General]
Default

Custom


The custom you are using are kinda uncomfortable to play with. It feels like it blends in with the background
oh.. well the skin is a whole set together so I'd rather not change it. I thought it looked nicer than the original approach circle that's why I included it. mm nobody really mentioned this actually so I believe it's alright? but yea it's a preference thing so sorry it looks confusing to you :<
[Insane]
AR8 feels kinda off in this difficulty.This difficulty kinda feels like a Hard (a bit harder than Hard) really..? is it too hard?
00:50:445 (4) - add a clap here, feels odd without a clap here done!
01:05:570 (5) - clap fixed~
02:50:445 (4) - clapfixed~
02:53:320 (2) - Flipping this horizonally looks better imo fixed~
03:05:570 (5) - clapfixed~
03:37:570 (1) - ^fixed~
03:38:195 (5) - ^fixed~
04:10:195 (2,4) - ^well actually not this one.. I thought it sounded strange.. :O!
04:26:320 (8) - whistle mm this one i'll leave it for now

[Hard]
00:28:570 (1,1,1) - Why didn't you custom stack this like you did on Insane? mmm.. I actually don't really recall why I didn't do it D: fixed!!
03:17:570 (7) - the clap here feels kinda off. Yeah, it's supposed to be on the upbeat (03:18:070 - ) ok fixed

[Normal]
01:35:070 (1) - What do you think of moving the middle points more to the middle? mm maybe it's too curvy now? lol I'll leave this one
01:38:070 (3) - same as above since it's a copy ^


I was hoping that I was going to sneak before yk but here we are lol
Goodluck anyway
thanks for modding!!
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