Onoken - P8107 Nervous Breakdown by CLSW
First and foremost I love how it has 3 parts. The beginning which is somewhat basic I suppose you could say. The Second part which is more timing focused with the change between dashing and normal moving. Like the Asymmetry map and one part in Cutie Panther. Kinda like a CLSW trademark in a sense since I have yet to see another mapper use this before him. And last part which is all streams. The transitions from each part is made really well, and is made in a sense that you can not let your guard down, even if it's a calm part. CLSW's take on streams is well polished and this part is a clear example of it. The stream part itself has 3 parts too from what I can remember. Each part has its own touch, and made so that it does not get boring.
Fleshgod Apocalypse Twisted Mind by Razor Sharp
This is his third hardest map by far. (Behind Apparition and The Deceit/The Violation) And I love how he tries to enforce leaderboard wars, which is only seen in standard. The map is unlike what you see on a regular, if even at all. The build is made really well, as nothing comes as a surprise, and everything works really well together. This is because the movements needed for the patterns are somewhat similar with a few exceptions. What I really love about this map is dash control. From having to dash into a slightly sharp antiflow stream and then release the dash for a clean pickup of the stream itself ending with a dash as a transition. The fast and sharp movements, including the timing for some of the places in the map is absolutely beautiful. Let alone, it makes you a much better player.
Imperial Circus Dead Decadance - Uta Madness by Kyuare
Kyuare is by far one of the most creative mappers I have seen. This map is like the embodiment of Kyuare. Not a single part is boring what so ever.
The reason for this is that he constantly comes with interesting, challenging and fun patterns. The love for actually moving your fingers to catch fruit is what I specifically love the most about this map, and his mapping style in general. The timing required for some parts of the map, and the changing from tight and strict movements to more forgiving movements really is satisfying when you hit them. The change between the two makes it stay fresh and doesn't exhaust you. As an example:
04:53:605 (1,2,3,4,1,2,3,4,1,2,3,4,5,6,1,2,3,4,1,2,3,4,1,2,3,4,5,6,1,2,3,4,1,2,3,4,1,2,3,4,5,6,1,2,3,4,1,2,3,4,1,2,3,4,5,6,1,2,3,4,5,6,7,8,1,2,3,4,5,6,1,2,3,4,5,6,7,8,1,2,3,4,5,6,1,2,3,4,5,6,7,8,1,2,3,4,5) -
This part is absolutely lovely.
The reason for this is that he constantly comes with interesting, challenging and fun patterns. The love for actually moving your fingers to catch fruit is what I specifically love the most about this map, and his mapping style in general. The timing required for some parts of the map, and the changing from tight and strict movements to more forgiving movements really is satisfying when you hit them. The change between the two makes it stay fresh and doesn't exhaust you. As an example:
04:53:605 (1,2,3,4,1,2,3,4,1,2,3,4,5,6,1,2,3,4,1,2,3,4,1,2,3,4,5,6,1,2,3,4,1,2,3,4,1,2,3,4,5,6,1,2,3,4,1,2,3,4,1,2,3,4,5,6,1,2,3,4,5,6,7,8,1,2,3,4,5,6,1,2,3,4,5,6,7,8,1,2,3,4,5,6,1,2,3,4,5,6,7,8,1,2,3,4,5) -
This part is absolutely lovely.