Deleted top diff because I don't want Horizon v2 where the whole set is just being held up by top diff, just want to rank and move on with everything.
RoseusJaeger wrote:
M4M
Cup
00:03:912 (3,4) – You could make this more pleasing to look at in play by making it three notes at the same distance snap instead. yes
Salad
00:13:328 (2,3,4) – I don't like how the player has to suddenly stop the catcher to catch the first slider before flowing into the main pattern. Maybe make the first slider flow to the right and make (3,4) a stack on the end of (2)? changed
Platter
00:13:328 (2,3,4) – Maybe move (3) a bit to the left? Only like a pixel though just to make the pattern look a little more pleasing in game. just made it a bit easier
Rain
00:48:636 (1,2,3,4) and 00:49:420 (1,2,3,4) – Put a slight curve on these patterns so the player has some catcher leniancy and to make the pattern more varying to look at. done
00:45:497 (1,2,3,4) – and 00:46:282 (1,2,3,4) – Same here^ it helps the diff feel more like a Rain with the leniancy. imo fine but did anyway
Overdose and Gravity seem fine to me but I can tell Gravity is going to need a mod from a more experienced player than I am to make sure. Good luck, fam deleted gravity because I'd rather not spend more time flopping around on a diff when the overdose is already fantastic