[quote="Rakuen"]( =`・ω・´) Rakuen's Modding Queue (NM/M4M)
[General]
Yay~ ✿ Hanatan ✿
Volume of notes is a bit too loud, try reducing them by by 20% especially in KIAI times
Clap hitsound is not visible, actually standard clap works better, tho it's your personal taste
1 question, what's Emi? Maybe you wanna explain that in the map's description (make a box to thank everyone, it's too crowded x_x)
from what i read, Hana Emi means beautiful flower, so i thought it would be a perfect difficulty name for this song because this song is incredibleDid a quick look thru...it's a bit overmapped and full with random jump 0.0"
jumps are kind of my style[Hana Emi]
00:01:936 (1) - Make it perfect symmetry, you can see it's not mirrored by pressing Ctrl+H. Try either scaling it or fix it manually
fixed00:07:753 (1) - Move to somewhere around X52 Y:240 if you're trying to blanket with 00:07:447 (3) -
fixed00:09:589 (2) - Whistle might be needed here to sound the piano
hmm ok fixed00:10:814 (4,5) - Make them look same shape, copy paste and rotate 180*
fixed00:11:885 (3) - Avoid stacking with 00:11:426 (1) -
uhh its not stacked00:12:038 (4) - Maybe you wanna stack this with 00:10:508 (2) -
ok fixed00:11:732 (2,3,4,5,6,7) - I would make the jump to fit the flow and cursor movement, then lead to 00:12:651 (1) - by swapping position of 00:12:038 (4,6) - . Looks better altho it makes not all of the notes jump
i think the flow is really good here00:12:651 (1,2,3) - Might wanna blanket one of these
i think its ok as it is00:13:263 (2) - Looks a bit random jump, try to move close to 00:12:651 (1) -
i wouldnt consider that a jump00:16:783 - This slider tail looks a bit extra, and also missing drum hit here 00:17:242 - , try this rhythm (from 00:16:018 (3) - ):
im trying to follow the guitar here, i think it is more of a dominant sound at that part of the song00:19:998 (1) - This slider tail is a bit extra too 00:20:150 -
im fine with it00:22:752 - Missing guitar sound here, try to shorten the slider, like this one 00:24:896 (1) -
fixed00:29:870 (1) - Seems it's extra, you're suggested to map here, don't let it stop
i think the spinner is really good here00:34:079 - ^ Yep, here as well
ok fixed00:36:528 (3) - Not really well blanket with 00:37:140 (1) - , refer the pic:
fixed00:38:977 (3) - Overmapped, only dragging vocal here. Try to extend 00:38:365 (2) - to 00:39:283 -
ok fixed00:44:793 (2,3) - Blanket them? Look at slider ball (refer pic), tho I suggest to make both of them a bit straight so it's easier to blanket:
fixed00:48:161 - Remove drum hitsound sample
fixed00:49:385 - ^ Here as well, didn't seem it's necessary there. Whistle might work better
fixed00:49:691 (1,2,3) - Make them same DS and look alike with 00:50:916 (4,5,6) - , they're just a small distance away with same rhythm, feel no point making 00:50:916 (4,5,6) - further DS
i dont see any issue with this00:53:365 - Might wanna map here, the hit is too loud for a slidetick
00:54:130 - There's actually a piano sound here and 00:54:360 - , can hear it if you play with 25% playback rate
ok fixed00:59:258 - ^ A piano sound here too, can try to move 00:59:181 (2) - a slot of 1/8 behind
its not very noticable when playing01:00:099 - Prefer to make this a hit, it's a start of a vocal sentence
fixed01:00:406 (4,5) - Make it Ctrl+G, to make it feel more flowy. If you want all of them to jump, try to arrange 00:59:793 (3) - in a better position
01:01:630 (1) - Nazi, blanket properly with 01:00:712 (5) - , refer pic:
[/color]
01:02:855 (3) - Move 1 tiny grid up (X:264 Y:312) to blanket with 01:02:549 (2) -
01:08:824 (6) - Remove this, it's too sudden and there's nothing here in music
following the vocals here01:11:426 - Missing drum hit
following the vocals here01:13:416 (2) - and 01:13:722 (4) - didn't seem to indicate anything tho, can't hear the drum in music. Try removing it, you'll find it sticks to the music more
i think its completely fine the way it is01:14:640 (4) - Doesn't have to be overmapped x_x
this is not overmapped to me01:19:538 (2) - Remove this and replace it with a circle here 01:19:691 -
im ok with this part01:26:885 (3) - Suggest to remove, don't like additions to the music
i think its ok^ Instead, I would map some parts there is actually a drum hit like 01:27:344 -
im following the vocals a lot of the time in this map01:31:018 (1,2) - Can be replaced to 1/2 notes (white and red)
following vocals01:34:079 (3,4) - These 2 starting to change to 1/8 instead of 1/6, try to fix it.
i think i fixed it, pretty confusing tho01:35:457 (2,3,4) - Remove finish hitsound, cuz you don't hit the clash 4 times when you playing drum (multi times and soft)
fixed01:36:681 (4) - Remove, feel it's extra
trying to keep the flow going since its kiai time01:37:293 (1) - Replace with a circle at 01:37:446 -
i dont like this at all01:37:906 (3) - Remove
^01:51:528 (1) - Remove the whistle sampleset
fixed02:15:099 - It's actually still in KIAI time until 02:22:446 - , suggest not to slow SV down and add KIAI there
fixed02:21:069 - There's a "A" sound here (datta > sang as da 'a' ta)
hmm ok i added a circle02:29:564 (1) - I don't get the point of slowing down SV here
i think its a cool effect02:42:651 (5) - Not to stack with 02:42:038 (4) - , feels awkward. You can try to mirror / symmetry with 02:42:038 (4) -
fixed02:43:416 (2) - Remove this, you'll find it sounds better
i think its fine the way it is 02:44:487 - Finish hitsound
fixed02:54:283 (1) - Umm...why combo color same with the last set?
fixed02:55:201 - I'd place a circle here instead of slider
not my style03:27:651 (3) - Ctrl+G fits better in the cursor movement
fixed03:28:569 - Try not to speed up your sliders too fast, sometimes it ruins soft songs
ok03:37:293 (2) - Remove and replace something at 03:37:446 - , both blue ticks are extra
i llike the rhythm here03:41:885 (5) - If you wanna follow both vocal and cover, either make 03:42:038 - and 03:42:344 - something to hit, or make the slider stop at 03:42:344 - without reverse
i think its ok03:44:793 (4,5,6) - Try to further the distance
ok fixed04:02:854 - Mmm...don't slow down the SV in KIAI (which it should be)
Try to remove some extra circles, making the diff between Hard and Insane, don't make them sound annoying
Make sure they are fit to the music, not like the feel of sweeping the floor (so quickly) while listening to the music
Other than that, patterns and arrangements are fine
Keep up~
Btw, I've mapped another version too! Might not have patterns or jumps as good as yours but maybe you wanna take a look?
Hanatan - Uta ni Katachi wa Nai Keredo[/quote
WE HAVE THE SAME SONG!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
ty for the mod!, very helpful indeed <3 Hanatan is the best