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EGOIST - All Alone With You (TV Edit)

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Topic Starter
AnreFM
This beatmap was submitted using in-game submission on Friday, November 08, 2013 at 8:18:29 PM

Artist: EGOIST
Title: All Alone With You (TV Edit)
Source: PSYCHO-PASS
Tags: サイコパス chelly ending path ryo supercell noitamina
BPM: 72
Filesize: 18494kb
Play Time: 01:28
Difficulties Available:
  1. Alone (4.87 stars, 187 notes)
  2. Easy (2.22 stars, 81 notes)
  3. Hard (4.5 stars, 143 notes)
  4. Normal (3.73 stars, 112 notes)
Download: EGOIST - All Alone With You (TV Edit)
Download: EGOIST - All Alone With You (TV Edit) (no video)
Information: Scores/Beatmap Listing
---------------

PSYCHO-PASS Ending 2
Full Mapset by : AnreFM
Easy : Done
Normal : Done
Hard : Done
With You : Done
Thanks for everyone Who Helped and favourited!
~ Thanks to all modders! and also the BATs ; Kytoxid, Breeze, YGOkid8 ~

madabau
Hi~
From my mod queue, sorry if it isn't really helpful...

[General]
->If you can, change the the title "(TV Edit)" to "(TV Size)" sorry, I didn't know it's official orz
-> I think the BPM should be 144, the double of the current. (Because there should be some 1/8 beat)
But I don't really good in timing, so you should confirm this with other people.

[Easy]
OD + 1
00:40:435 (5) - NC
00:40:852 - Add a beat here (I think it's too blank)
00:41:685 - ^
01:07:518 (4) - Move it to 01:07:727 and shorten it to 01:08:143
01:12:727 (2) - Extend it to 01:13:352
^If you do that, 01:13:352 (3) - Move it to 01:13:560 and shorten it to 01:13:977

[Normal]
00:22:727 (2) - Extend it to 00:23:143
^If you do that, 00:23:352 (3) - Remove this
00:27:518 (3) - Move it to 00:27:310 ?
00:41:685 (6) - Add a beat
01:00:018 (3) - Extend it to 01:00:643
01:13:352 (3) - Extend it to 01:13:977
01:07:518 (5) - Move it to 01:07:310
01:21:268 (4,5) - Turn them into one slider

[Hard]
00:21:268 (4) - I don't really like this stacking, please move it elsewhere.
00:56:893 (5,6) - Move them to 00:57:102 (5,6)
^if you do that 00:57:727 (6) - Remove the reverse and 00:56:893 - can add a beat here.
01:03:560 (5,6) - Move them to 01:03:768 (5,6)
^if you do that 01:04:393 (6) - Shorten it to 01:04:602 and 01:03:560 (5) - can add a beat here.
01:13:768 (5) - Turn it to a reverse slider?
01:17:102 (5) - Add a beat here

[With You]
For me, the jumps make me uncomfortable since this is a relaxing song. Consider decreasing the jumps and distances.
00:21:268 (6,7) - A too sudden jump for me. Please move it closer.
00:18:768 (1,2) - Makes me uncomfortable. Maybe you can make a better pattern?
00:32:518 (2,3) - ^
01:16:477 (3) - Moves it upper to make the flow better.
00:41:060 (11,1) - The distance is a bit too far, please move it closer.

Nice map, good luck! :)
Atrue
Hello~
From my modding queue
Here are some suggestions. And here are some problems I think.
General
Tv size you can add a video in it.
kiai time can increase the hitsound volume.
Easy
Good hitsound
since it is an Easy maybe 1/4 beat is faster for newbies. But the bpm is low so maybe it's ok.
00:01:685 (1) - 1/4 earlier will be fine.
00:28:768 (1) - here add a control point to increase the histound volume.
00:32:935 (2,1,2,3,4,1) - the first slider 1/4 shorter and the 4 circles 1/4 earlier and then the next slider 1/4 longer and earlier. And here better increase volume to adress the lyrics.
01:06:060 (2) - don't use drum here will be better
01:07:102 (3,4) - circle 3 1/4 earlier and slider 4 1/4 later and shorter.
01:21:268 (4) - 1/2 shorter the slider and add a circle on the long white line.
Normal
ar+1
00:01:685 (1) - same with Easy
00:03:352 (3) - 1/4 earlier and add a circle after it on the blue line.
00:28:768 (1) - same with Easy
Hard
A little easier than I supposed
00:32:102 - hitsound volume increase for prepare for the kiai
01:07:518 (1) - cancel the circle will be better
With You
Also easier than I supposed.
00:21:268 (6,7) - jump is sudden and here is not a point should address.
00:48:560 - add a circle will be better
01:08:143 (1) - the slider is too long and the jump is kind of fast I think.
And if you want to use 1/8 ,2*bpm is a good choice.
That's my suggestions. Thanks :) .
Topic Starter
AnreFM
madabau

madabau wrote:

Hi~
From my mod queue, sorry if it isn't really helpful...

[General]
-> If you can, change the the title "(TV Edit)" to "(TV Size)"no, this is the official song title
-> I think the BPM should be 144, the double of the current. (Because there should be some 1/8 beat)no, ranked version has 72 bpm and the intro clearly has 72 bpm in it
But I don't really good in timing, so you should confirm this with other people.

[Easy]
OD + 1no, this is easy, no need to
00:40:435 (5) - NCwhy? can't see a reason for this. The rhythm still uses the previous one
00:40:852 - Add a beat here (I think it's too blank) this is easy, no need to add a beat here. the silence is good too
00:41:685 - ^^
01:07:518 (4) - Move it to 01:07:727 and shorten it to 01:08:143
01:12:727 (2) - Extend it to 01:13:352
^If you do that, 01:13:352 (3) - Move it to 01:13:560 and shorten it to 01:13:977Changed this part ^

[Normal]
00:22:727 (2) - Extend it to 00:23:143did something else here
^If you do that, 00:23:352 (3) - Remove this
00:27:518 (3) - Move it to 00:27:310 ?
00:41:685 (6) - Add a beat
01:00:018 (3) - Extend it to 01:00:643
01:13:352 (3) - Extend it to 01:13:977
01:07:518 (5) - Move it to 01:07:310
01:21:268 (4,5) - Turn them into one sliderumm no to all above, doesn't really match with the song, and will break my rhythm

[Hard]
00:21:268 (4) - I don't really like this stacking, please move it elsewhere.the beat is still attach with the current vocal, so stacking is fit
00:56:893 (5,6) - Move them to 00:57:102 (5,6)
^if you do that 00:57:727 (6) - Remove the reverse and 00:56:893 - can add a beat here.
01:03:560 (5,6) - Move them to 01:03:768 (5,6)
^if you do that 01:04:393 (6) - Shorten it to 01:04:602 and 01:03:560 (5) - can add a beat here.
01:13:768 (5) - Turn it to a reverse slider?
01:17:102 (5) - Add a beat hereno to all of the rhythm chaning as I already mentioned on Normal, sorry

[With You]
For me, the jumps make me uncomfortable since this is a relaxing song. Consider decreasing the jumps and distances.
00:21:268 (6,7) - A too sudden jump for me. Please move it closer.deleted (6) to make the jump smaller
00:18:768 (1,2) - Makes me uncomfortable. Maybe you can make a better pattern?Not really a big problem and there are many ranked maps using this pattern, so no change
00:32:518 (2,3) - ^
01:16:477 (3) - Moves it upper to make the flow better.
00:41:060 (11,1) - The distance is a bit too far, please move it closer.uhh, is fine actually

Nice map, good luck! :)


sorry for the big denial, but I can't see why the rhythm should be changed throughly unless in the easier difficulties. And for azuretwinight, as for your volume, I will changed it when other ppl ask me to do so~

Thanks again for the mods and sorry again for the big denial orz
_AI
From the modding queue:

[Easy]
I will skip this

[Normal]
~No problem

[Hard]
00:02:102 (1) - Remove NC
00:18:352 (7) - Add a note
~Solid difficulty

[With you]
01:08:143 (1,1) - Rhythm is odd + the jump is too big

uh.... hope it helps ? o.o anyway here's a star >.o/ solid mapset
Do you mind if i make a GD for this ? <3 the song <<
Topic Starter
AnreFM
Ai

_AI wrote:

From the modding queue:

[Easy]
I will skip this

[Normal]
~No problem

[Hard]
00:02:102 (1) - Remove NCthis is to keep consistency with all of the comos in the mapset, so no change
00:18:352 (7) - Add a noteit already is?
~Solid difficulty

[With you]
01:08:143 (1,1) - Rhythm is odd + the jump is too bigwill keep this for now since this follows the background music, and I like the rhythm :p

uh.... hope it helps ? o.o anyway here's a star >.o/ solid mapset Thanks for the mod Ai, even I did no change, but it helps ouo/

Do you mind if i make a GD for this ? <3 the song << umm, Ai, as you already know, my mapset is already complete and I don't plan to add anymore difficulty here sorry>< but If you want to make a diff., I'll gladly put it in the description! :)
Zero__wind
Hi :3 here's your mod

With You
first, maybe you need a higher difficulty setting, with HP7 and OD7, AR7 or 8 as you wish. After all you already have a Hard diff so I think this is supposed to be an Insane
00:03:560 (4) - you may wanna avoid this overlap, considering that this rarely happened at other parts of your map
00:15:227 (2) - as you're following vocal, I suggest that you replace this with a circle and start a slider at 00:15:435 - and remove 00:15:643 (1) - then the rhythm may be more intuitive
00:16:268 (3,4) - also a bit too intense rhythm for this part, because you're hesitating between vocal and piano, and that throws player off, you used 00:16:268 (3) - to show that you're mapping to vocal, but you didn't start a slider at 00:16:893 (4) - to follow the "zu~" , and 00:17:102 (5) - would be really surprising
00:20:227 (5) - whistle head for vocal, or whistle at mid for piano, you should at least one I think
00:31:477 (7,8) - what are these 2 circles doing here? too weird to make the rhythm like this. you may try to start a 1/2 slider at 00:31:268 -
00:37:518 (1) - a little weird small spacing
00:38:352 (3,4) - I think you messed up the rhythm again, better choose only one from vocal and piano. you can a rhythm like http://puu.sh/4RkJi.jpg . In this way you can keep the piano sound and at least players don't need to hit anything at 00:38:768 - because when they think you're following vocal they would like to see sliders at long vocal tone
00:42:102 (1) - better turn down the volume for the single finish sound, too abrupt
00:44:185 (5,6,7,8) - better merge them into a pair of sliders, 4 circles are too intense
00:48:768 (1) - this is again confusing, who would know that you'll abandon the vocal at 00:48:560 - except yourself?
00:55:435 (1) - also add a clap on head
01:02:102 (1) - better use a big distance for this instead a small one, to emphasize the strong beat here
01:08:768 (1) - this is really hard throughout this diff
01:11:477 (7,1) - could avoid small overlap
01:12:727 (3) - why do you add more whistles like this
01:14:393 (1) - a bit hard, and the NC is confusing? cause this slider is coherent with 01:13:977 (6) - but not with 01:15:227 (2) - , and you used a small distance at 2, really not intuitive
hmm, I think you raelly reconsider about the rhythm at kiai part, you almost spammed it with 1/2 beats all the way, consider to use some long sliders and use some gaps

Hard
00:01:685 (1) - too hard to know when to hit this, could just set a 1/4 reverse at 00:01:477 -
00:08:352 (5) - also confusing, what does it mean to set a single circle at the mid of a word
00:15:018 (5) - ^
I don't understand why the rhythm is always the same from here 00:42:102 (1,2,3,4,5) - and 00:45:435 (1,2,3,4) - and 00:48:768 (1,2,3,4,5) -
00:42:102 - same as that in Insane, and for other diffs
hitsound suggestions are quite the same

Normal
00:01:685 (1,1) - suggest to avoid 1/2 stacks in Easy and Normal, it may be confusing for new players. Just simply split them up
00:08:352 (5,1) - the rhythm like this is ok in here as it's a Normal and almost consistent 1/2 is intuitive I think, but plz don't do this in Hard you should know
00:50:852 (5) - whistle end?
01:05:227 (1,2) - this kind of 1/4 stacks are ok, not like 1/2 stacks
01:22:102 (6) - hyw is this 20% volume, You're interesting to make every diff with different volume, plz make them consistent, check your Easy, Normal, Hard and Insane. Better make them all like what you've did in Easy. an ordinary volume finish and then turn down the volume of the spinner

Nothing need to say for Easy but more whistles like mentioned before

That's all, good luck
Topic Starter
AnreFM
Zero__Wind

Zero__wind wrote:

Hi :3 here's your mod

With You
first, maybe you need a higher difficulty setting, with HP7 and OD7, AR7 or 8 as you wish. After all you already have a Hard diff so I think this is supposed to be an Insaneokay fixed~
00:03:560 (4) - you may wanna avoid this overlap, considering that this rarely happened at other parts of your mapalso fixed, I was mapping this in the beginning, didn;t notice the rest is changed:p
00:15:227 (2) - as you're following vocal, I suggest that you replace this with a circle and start a slider at 00:15:435 - and remove 00:15:643 (1) - then the rhythm may be more intuitivefixed
00:16:268 (3,4) - also a bit too intense rhythm for this part, because you're hesitating between vocal and piano, and that throws player off, you used 00:16:268 (3) - to show that you're mapping to vocal, but you didn't start a slider at 00:16:893 (4) - to follow the "zu~" , and 00:17:102 (5) - would be really surprisingwoot, fixed by using long slider at Zu~
00:20:227 (5) - whistle head for vocal, or whistle at mid for piano, you should at least one I thinkuse one for the head
00:31:477 (7,8) - what are these 2 circles doing here? too weird to make the rhythm like this. you may try to start a 1/2 slider at 00:31:268 -fixed by using a 1/2 repeat here
00:37:518 (1) - a little weird small spacingwas aiming for an antijump, but oh well, fixed
00:38:352 (3,4) - I think you messed up the rhythm again, better choose only one from vocal and piano. you can a rhythm like http://puu.sh/4RkJi.jpg . In this way you can keep the piano sound and at least players don't need to hit anything at 00:38:768 - because when they think you're following vocal they would like to see sliders at long vocal tonefixed by changing the rhythm like yours with a bit differential
00:42:102 (1) - better turn down the volume for the single finish sound, too abruptfixed through all diff
00:44:185 (5,6,7,8) - better merge them into a pair of sliders, 4 circles are too intenseused 1/2 slider 2x
00:48:768 (1) - this is again confusing, who would know that you'll abandon the vocal at 00:48:560 - except yourself?changing the rhythm from the last part to make a similar with this one, so it will become more readable
00:55:435 (1) - also add a clap on headfixed
01:02:102 (1) - better use a big distance for this instead a small one, to emphasize the strong beat herekeeping this since I feel anti jump fits better
01:08:768 (1) - this is really hard throughout this diffalso keeping this since I saw many great slow maps use this pattern and I also like it so much:p
01:11:477 (7,1) - could avoid small overlapwelp fixed
01:12:727 (3) - why do you add more whistles like thisoops, removed
01:14:393 (1) - a bit hard, and the NC is confusing? cause this slider is coherent with 01:13:977 (6) - but not with 01:15:227 (2) - , and you used a small distance at 2, really not intuitivekeeping this since this is also similar with a part in the beginning kiai, changed a bit though
hmm, I think you raelly reconsider about the rhythm at kiai part, you almost spammed it with 1/2 beats all the way, consider to use some long sliders and use some gapsadded a few more 1/1 slider to a few part, but still, can't really find where I spammed this much u.u

Hard
00:01:685 (1) - too hard to know when to hit this, could just set a 1/4 reverse at 00:01:477 -fixed
00:08:352 (5) - also confusing, what does it mean to set a single circle at the mid of a word
00:15:018 (5) - ^^ fixed all kind of those wih 1/4 repeat, so stupid of me ugh
I don't understand why the rhythm is always the same from here 00:42:102 (1,2,3,4,5) - and 00:45:435 (1,2,3,4) - and 00:48:768 (1,2,3,4,5) -
00:42:102 - same as that in Insane, and for other diffs
hitsound suggestions are quite the sameFixed~

Normal
00:01:685 (1,1) - suggest to avoid 1/2 stacks in Easy and Normal, it may be confusing for new players. Just simply split them upsplitted
00:08:352 (5,1) - the rhythm like this is ok in here as it's a Normal and almost consistent 1/2 is intuitive I think, but plz don't do this in Hard you should knowhard has same rhythm because it really fits with vocal, and I don't really want to make a complex hard ouo
00:50:852 (5) - whistle end?added
01:05:227 (1,2) - this kind of 1/4 stacks are ok, not like 1/2 stacksokie dokie~
01:22:102 (6) - hyw is this 20% volume, You're interesting to make every diff with different volume, plz make them consistent, check your Easy, Normal, Hard and Insane. Better make them all like what you've did in Easy. an ordinary volume finish and then turn down the volume of the spinneroops, fixed

Nothing need to say for Easy but more whistles like mentioned beforeFixed

That's all, good luck
Thanks for the mod Zero__Wind, it really helps :D

Thanks for the mod~ OuO~
FrzR
Hi :3


[General]
EGOIST <3
I'm modding up to Hard diffs only. Forgive me. >_<
Set the Slider Tick Rate to 2. It works really well especially on chorus.
[Easy]
00:02:102 (1) - Remove NC? Too early for that imo. :3
[Normal]
00:02:102 (1) - Same with Easy. I don't know if others like this idea. I just don't feel like it. >_<
00:56:685 (3) - Add Whistle. It would be nice if you could add some of those. haha :D
01:10:018 (3) - ^
[Hard]
00:21:268 (4) - The circle here is barely visible. Suggest having it not stacked with 00:20:227 (3).
00:56:893 (5) - Whistle
01:03:560 (5) - ^
01:10:435 (5) - ^
[Conclusion]
Really nice map I love it. Love the song as well. Good luck! i hope this gets ranked. :
GIDZ
Hi, from M4M queue :3

General:
~Volume suggestions apply to all diffs.

Easy:
~00:00:000 - I think 50% volume is too loud as you've used only 20% for most parts. I suggest to keep the volume consistent even if it was intentional as the intro is soft.
~00:01:685 (1) - This note doesn't follow any beat, remove it.
~00:28:768 - You could raise the volume here a bit to follow the volume increase in the music.
~00:27:102 (2,1) - Curve them pls, it's boring if there are straight sliders for such a slow song.
~01:01:060 (3) - This slider's timing is confusing to beginners.
~01:07:518 (4) - Why is this so quiet all of a sudden? Doesn't make sense to me as there is no effect to it. 0.o
~01:07:102 (3) - Remove clap. Sounds inconsistent.
~01:07:518 (4) - Add clap on both head and end, works fine.
~01:12:102 (1,2) - Remove claps.
~01:12:935 (2) - Add clap on slider head.

Normal:
~00:01:685 (1) - Again, this deosn't follow anything, pls remove.
~This diff is quite similar to easy diff, but u've added the 1/2 beats after a slider. I think you could try to make this a little more different or it'll feel the same playing both easy and normal.

Hard:
~00:08:768 (1) - DS problem.
~00:13:768 (3,4) - ^ Snapping them further away makes more sense.
~Fix DS behind 00:14:602 after change.
~00:32:102 (1) - Sudden stop. Extend to red tick, the slider follows too precisely and not leaving space for the fading sound.
~01:02:102 (1) - Unnecessary clap. Remove pls.
~01:08:768 (1) - ^
~01:12:102 (1) - ^
~01:15:435 (1) - ^
~01:18:768 (1) - ^ You could add a finish on head though. to keep consistent with the other sliders.

With You:
~00:08:143 (6) - NC here to emphasis change of pace.
~00:17:935 (9) - Move it down, it's almost touching the HP bar.
~01:08:143 (1) - If you want to slow this SV down, then snap the slider end to the blue tick for more time to react to 01:08:768 (1). Furthermore, snapping the slider there fits the music more.
~01:08:768 (1) - DS this properly after change.
~01:12:102 (1) - Remove clap.
Nice diff :3

Overall, it's a pretty neat map. Now try to focus on the volume control. Good luck!~ :D
-Srui-
Hi~ :3

[Easy]
  • 00:32:102 (1,2) - blanket
    01:14:393 (4) - straight slider

    [Normal]
    • 00:06:060 (3) - a little bent

      [Hard]
      • Nice :3

        [With you]
        • 00:15:852 (4) - a little bent
          00:38:560 (4,5) - blanket
Topic Starter
AnreFM
fr33z3r

Fr33z3R wrote:

Hi :3hi~ :3

[General]
EGOIST <3
I'm modding up to Hard diffs only. Forgive me. >_<'s okay><
Set the Slider Tick Rate to 2. It works really well especially on chorus.fixed
[Easy]
00:02:102 (1) - Remove NC? Too early for that imo. :3welp, fixed throughout all diff, firstly because it emphasize a stanza but, w/e
[Normal]
00:02:102 (1) - Same with Easy. I don't know if others like this idea. I just don't feel like it. >_<^
00:56:685 (3) - Add Whistle. It would be nice if you could add some of those. haha :Dno, decided not to insert whistles on kiai
01:10:018 (3) - ^Y
[Hard]
00:21:268 (4) - The circle here is barely visible. Suggest having it not stacked with 00:20:227 (3).plays fine I guess :v, the stacks is for connecting vocals/bg music
00:56:893 (5) - Whistle
01:03:560 (5) - ^
01:10:435 (5) - ^^ as stated on normal
[Conclusion]
Really nice map I love it. Love the song as well. Good luck! i hope this gets ranked.Yay! Thanks for the mod fr33z3r>v<

gideon

gideon5504 wrote:

Hi, from M4M queue :3

General:
~Volume suggestions apply to all diffs.

Easy:
~00:00:000 - I think 50% volume is too loud as you've used only 20% for most parts. I suggest to keep the volume consistent even if it was intentional as the intro is soft.
~00:01:685 (1) - This note doesn't follow any beat, remove it.
~00:28:768 - You could raise the volume here a bit to follow the volume increase in the music.
~00:27:102 (2,1) - Curve them pls, it's boring if there are straight sliders for such a slow song.
~01:01:060 (3) - This slider's timing is confusing to beginners.
~01:07:518 (4) - Why is this so quiet all of a sudden? Doesn't make sense to me as there is no effect to it. 0.o
~01:07:102 (3) - Remove clap. Sounds inconsistent.
~01:07:518 (4) - Add clap on both head and end, works fine.
~01:12:102 (1,2) - Remove claps.
~01:12:935 (2) - Add clap on slider head.

Normal:
~00:01:685 (1) - Again, this deosn't follow anything, pls remove.
~This diff is quite similar to easy diff, but u've added the 1/2 beats after a slider. I think you could try to make this a little more different or it'll feel the same playing both easy and normal.

Hard:
~00:08:768 (1) - DS problem.
~00:13:768 (3,4) - ^ Snapping them further away makes more sense.
~Fix DS behind 00:14:602 after change.
~00:32:102 (1) - Sudden stop. Extend to red tick, the slider follows too precisely and not leaving space for the fading sound.
~01:02:102 (1) - Unnecessary clap. Remove pls.
~01:08:768 (1) - ^
~01:12:102 (1) - ^
~01:15:435 (1) - ^
~01:18:768 (1) - ^ You could add a finish on head though. to keep consistent with the other sliders.

With You:
~00:08:143 (6) - NC here to emphasis change of pace.
~00:17:935 (9) - Move it down, it's almost touching the HP bar.
~01:08:143 (1) - If you want to slow this SV down, then snap the slider end to the blue tick for more time to react to 01:08:768 (1). Furthermore, snapping the slider there fits the music more.
~01:08:768 (1) - DS this properly after change.
~01:12:102 (1) - Remove clap.
Nice diff :3

Overall, it's a pretty neat map. Now try to focus on the volume control. Good luck!~ :DFixed all volume suggestion, although the volume is on my liking, and that DS on hard is intentional and I guess it's fine~ Thanks for the mod gideon :3

Thanks for the mod guys~ *v*/
and srui I didn't really get what you're saying, but for the slider shapes I think the current one is fine enough, and thanks for looking at my map~:D
RandF
From my queue~

[Easy]
  1. 00:11:893 (1,2) - I prefer to change for 1 slider: 00:11:893~00:12:727
  2. 01:07:518 (4) - hitsound volume is too small. I can hardly hear the clap
  3. 01:15:435- remove clap
[Normal]
  1. 01:02:102- clap?
  2. 01:08:143- ^
  3. 01:08:768- ^
[Hard]
  1. 00:01:477 (1,2,3) - make DS 1.0x
  2. 00:14:810 (5,1) - ^
  3. 00:21:268 (4) - I prefer to delete
  4. 01:08:143- clap?
  5. 01:15:435- remove clap
  6. 01:17:102- add a note
  7. 01:18:768- remove clap
[With You]
  1. 01:12:727- this clap is unnatural. 01:12:935 is better (but need to remap)
if you fix clap position, this map would be better, i think
sorry for my poor hit-sound suggetion (I'm weak in hitsound) :?
~Good Luck~
Topic Starter
AnreFM
RandomEffect

RandomEffect wrote:

From my queue~

[Easy]
  1. 00:11:893 (1,2) - I prefer to change for 1 slider: 00:11:893~00:12:727fix
  2. 01:07:518 (4) - hitsound volume is too small. I can hardly hear the clap]intentional thoughout all diff since this is the lead in to the next kia
  3. 01:15:435- remove clapno
[Normal]
  1. 01:02:102- clap?
  2. 01:08:143- ^
  3. 01:08:768- ^no to all above since the claps are only used every 3rd white tick
[Hard]
  1. 00:01:477 (1,2,3) - make DS 1.0xdoes it really matter? fix
  2. 00:14:810 (5,1) - ^
  3. 00:21:268 (4) - I prefer to deleteno, this is to keep the flow going
  4. 01:08:143- clap?
  5. 01:15:435- remove clap
  6. 01:17:102- add a noteno this is intentional for the silence gap and for the next rhythm too
  7. 01:18:768- remove clapalso no to all the clap above
[With You]
  1. 01:12:727- this clap is unnatural. 01:12:935 is better (but need to remap)this is to keep the vocal and it will be awkward to insert a whistle
if you fix clap position, this map would be better, i think
sorry for my poor hit-sound suggetion (I'm weak in hitsound) :? then why do you mod the hitsound then--"
~Good Luck~thanks for your mod RandomEffect

ugh, thanks for the mod~
Fushimi Rio
Sorry for delay.

From queue

[General]
Nothing.

[Easy]

00:01:477 (1) - remove
01:07:518 (4) - shorten it. make it start at 01:07:727 -
01:21:268 (4,1) - spinner is too close to slider

[Normal]

01:00:018 (3,4) - try this rhythhm?
01:21:268 (4) - nc here?

[Hard]

01:06:268 (3) - remove clap on the end
01:14:393 (6,1) - too close. I suggest add a note at01:15:227 - and stack to 1's head

[Insane]

00:41:060 (10,1) - this jump is a bit too far
01:06:060 (3) - same to hard
01:07:935 (8) - move the nc of 01:08:143 (1) - here
01:11:477 (7,1) - overlapped. move them further.
01:21:685 (4) - add clap on the head

Sorry for short mod. I can't find issues in this map.star~
Topic Starter
AnreFM

Eggache0 wrote:

Sorry for delay.

From queue

[General]
Nothing.

[Easy]

00:01:477 (1) - removeno, to keep the start consistency on all diff.
01:07:518 (4) - shorten it. make it start at 01:07:727 - no? since the rhythm will be easier to grasp by beginner; following the vocal
01:21:268 (4,1) - spinner is too close to sliderIs okay, since the slider is before the spin, not after it

[Normal]

01:00:018 (3,4) - try this rhythhm?umm no, keeping consistency with the pattern before this to make the rhythm easier to grasp
01:21:268 (4) - nc here?fixed

[Hard]

01:06:268 (3) - remove clap on the endno, the bass sound is audible in the bg music, so leaving it as is
01:14:393 (6,1) - too close. I suggest add a note at01:15:227 - and stack to 1's headintentional for an antijump, the music fits, so no changes

[Insane]

00:41:060 (10,1) - this jump is a bit too far's alright since this is insane and the jump fits with the change of pace
01:06:060 (3) - same to hard^
01:07:935 (8) - move the nc of 01:08:143 (1) - herefix
01:11:477 (7,1) - overlapped. move them further.intentional, will keep them since the flow is better this way
01:21:685 (4) - add clap on the headadd on tail instead since it is where the sound is more audible

Sorry for short mod. I can't find issues in this map.star~thanks for the mod and star Eaggche0!
Zekmer
[Easy]

00:02:102 (1) - Too early for NC imo

[Normal]

No problems detected

[Hard]

No problems detected

[With You]

No problems detected


Overall really good beatmap. Love the song~
Topic Starter
AnreFM

Zekmer wrote:

[Easy]

00:02:102 (1) - Too early for NC imomissed this one. Fixed for consistency through all diff

[Normal]

No problems detected

[Hard]

No problems detected

[With You]

No problems detected


Overall really good beatmap. Love the song~thank you for your mod ouo
ichivictus
[Easy]
00:20:227 (3,4,1) - Maybe blanket like this? http://i.imgur.com/W9jAmbP.png
00:23:768 (3,4) - 1/4 is very hard for beginners and not fun. Reserve this for normal and up. I suggest: http://i.imgur.com/H9gmZDW.png (Delete 2 and move 3 to the left)

[Normal]
01:13:977 - Clap at the slider end right here?

[Hard]
00:32:102 (1) - Make 1/4 longer?

[Insane]
00:28:768 (1) - Add finish the same way you did this? 00:42:102 (1) -

(I have to go suddenly sorry for the short mod! I think you did a great job with finding rhythm in this song though. Good job! General advice, try to add a bit more pattern, symmetry that is, if at all possible. Good luck!)
Topic Starter
AnreFM

ichivictus wrote:

[Easy]
00:20:227 (3,4,1) - Maybe blanket like this? http://i.imgur.com/W9jAmbP.pngno that will be impossible with the DS and it is already that shape actually
00:23:768 (3,4) - 1/4 is very hard for beginners and not fun. Reserve this for normal and up. I suggest: http://i.imgur.com/H9gmZDW.png (Delete 2 and move 3 to the left)okay fixed to clear some rhythm since it doesn't follow vocal in this rhythm

[Normal]
01:13:977 - Clap at the slider end right here?woops fixed

[Hard]
00:32:102 (1) - Make 1/4 longer?a mistake when snapping to 1/4. Fixed

[Insane]
00:28:768 (1) - Add finish the same way you did this? 00:42:102 (1) - no, that wouldn't be necessary

(I have to go suddenly sorry for the short mod! I think you did a great job with finding rhythm in this song though. Good job! General advice, try to add a bit more pattern, symmetry that is, if at all possible. Good luck!)thanks for your mod!
Squichu
Hi! Mod from queue ~
There won't be much to say, though.. x:

[Easy]
  1. 00:11:893 (1) - the flow from 00:10:227 (3) to 00:11:060 (4) is sooo nice, but from 4 to 1.. too abrupt. x:
    you could move 1 to 16|263 , 00:13:768 (2) to 239|9 and 00:15:018 (3) to 277|266
    it's more or less the same, the placement is just slightly different
  2. 00:21:685 (4,1) - I get the feeling you changed the placement of them before, cause when I place them differently and rotate 1 a bitit works out perefctly.. and better than atm imo. sure, 00:20:227 (3) overlaps with the slider, but it looks fine to me. >o<
  3. 00:32:102 (1,2,3) - 3 doesn't work well with the others here, I'd perefer a straight slider
  4. 00:48:768 (1) - hmmh, you could do .. dun wanna change your style, I just think the reverse fits there well and the shape looks nice. .o.
  5. 01:07:518 - why is the volume decreased here? it feels a bit weird while playing, but I guess you have a reason for this, so.. keep it. :D
  6. 01:22:310 (1) - the slider is pretty long, it gets tiring. >< you could split it up and have two: 01:22:310 - 01:24:602 and 01:25:435 - end
[Normal]
nuffin to say here.. except for
  1. 00:15:435 (1) - every slider like this is perfectly shaped to match a cirlce/.., but this one is not and immediately caught my eye. xD
  2. 00:20:227 (3) -
  3. 01:20:435 (3) - why is this one curved in another direction than 01:18:768 (1,2) ? It looks better when the movements is anti-clockwise here, too
  4. 01:22:310 (1) - same for the spinner here as in Easy
[Hard]
not much here either.. ><
  1. 00:03:977 (6) - move a bit up and make it steeper(?).. it'd look more 'exciting' that way
  2. 01:17:935 (7) - has a nicer flow when bend in the other direction
  3. 01:22:310 (1) - same as in Easy/Normal
Overall this looks really nice, take a star! ^__^b
I couldn't find anything in With You, btw.. x:
Good luck with this!
Topic Starter
AnreFM

Squirrel wrote:

Hi! Mod from queue ~
There won't be much to say, though.. x:

[Easy]
  1. 00:11:893 (1) - the flow from 00:10:227 (3) to 00:11:060 (4) is sooo nice, but from 4 to 1.. too abrupt. x:
    you could move 1 to 16|263 , 00:13:768 (2) to 239|9 and 00:15:018 (3) to 277|266
    it's more or less the same, the placement is just slightly differentyeah, I get your point. Fixed for slightly different position
  2. 00:21:685 (4,1) - I get the feeling you changed the placement of them before, cause when I place them differently and rotate 1 a bitit works out perefctly.. and better than atm imo. sure, 00:20:227 (3) overlaps with the slider, but it looks fine to me. >o<wow yeah, this overlap is good since my doesn't have any of it(they did great on easy), soo fixed
  3. 00:32:102 (1,2,3) - 3 doesn't work well with the others here, I'd perefer a straight sliderwelp, as the curved slider goes better imo with the straights before it and it emphasize the vocal, so no change here
  4. 00:48:768 (1) - hmmh, you could do .. dun wanna change your style, I just think the reverse fits there well and the shape looks nice. .o.wow this is great *v* change this
  5. 01:07:518 - why is the volume decreased here? it feels a bit weird while playing, but I guess you have a reason for this, so.. keep it. :Dlol yeahxD
  6. 01:22:310 (1) - the slider is pretty long, it gets tiring. >< you could split it up and have two: 01:22:310 - 01:24:602 and 01:25:435 - endumm no, the dividing seems a bit weird and ranked version have this long spinner too, soo no change
[Normal]
nuffin to say here.. except for
  1. 00:15:435 (1) - every slider like this is perfectly shaped to match a cirlce/.., but this one is not and immediately caught my eye. xDfix by doing a better blanket.. i guess
  2. 00:20:227 (3) - same reason as the curvy one on easy, so no change here
  3. 01:20:435 (3) - why is this one curved in another direction than 01:18:768 (1,2) ? It looks better when the movements is anti-clockwise here, toogonna change this but as the note is really close on timeline, I can't get a better pattern with it, so no change u.u
  4. 01:22:310 (1) - same for the spinner here as in Easy^
[Hard]
not much here either.. ><
  1. 00:03:977 (6) - move a bit up and make it steeper(?).. it'd look more 'exciting' that waylol fixed by moving the tail up
  2. 01:17:935 (7) - has a nicer flow when bend in the other directioncouldn't quite get this, but I think this is fine atm imo so no change
  3. 01:22:310 (1) - same as in Easy/Normal^
Overall this looks really nice, take a star! ^__^b
I couldn't find anything in With You, btw.. x:
Good luck with this!Thanks for your mod! wow this is much better mod and thanks for the star too Squirrel! OuOb
Also BG changed btw, redl please~ hope it's not too yaoi
Topic Starter
AnreFM
edited for double post orz
Asgard
[general]
i think you must change Combo color http://puu.sh/4WhNm.png - not same...


[With you]
first KIAI time end - 01:07:518
00:15:435 (1) - reverse i can move smoothly when i reverse this note
01:11:477 (7) - i think this is overlap i recommend to rotate 20 http://puu.sh/4WhxP.jpg

[Hard]
00:03:977 (6) - one more repeat
00:25:227 (7,1) - too high.. it looks like touch HPbar http://puu.sh/4WhB9.jpg

[Normal]
00:29:602 (2,3) - i think this is more better then now for moving http://puu.sh/4WhI5.jpg

[Easy]
looks good
Topic Starter
AnreFM

AnreFM wrote:

edited for double post orz
Used for replying Asgard's mod to avoid useless pots><

Asgard wrote:

[general]
i think you must change Combo color http://puu.sh/4WhNm.png - not same...well, this one is a bug and I don't know how to solve it. Been knowing this for a long time, but i think I will ask BATs about it~


[With you]
first KIAI time end - 01:07:518
00:15:435 (1) - reverse i can move smoothly when i reverse this notehmm, well fixed then
01:11:477 (7) - i think this is overlap i recommend to rotate 20 http://puu.sh/4WhxP.jpguhh no, as stated in previous mod uu

[Hard]
00:03:977 (6) - one more repeatwhy? doesn't really match and this one is actually fine imo
00:25:227 (7,1) - too high.. it looks like touch HPbar http://puu.sh/4WhB9.jpgumm, no? not really, but if more poeple suggest it, the I need the better pattern~

[Normal]
00:29:602 (2,3) - i think this is more better then now for moving http://puu.sh/4WhI5.jpgno? currently for circle pattern

[Easy]
looks good
Thanks for the mod, Asgard!
UnderminE
<3

suggestion add psycho pass and path (psycho path) to tags as well, since source has "-" in it

Poke ampzz's queue for the video encoding
Topic Starter
AnreFM

UnderminE wrote:

<3

suggestion add psycho pass and path (psycho path) to tags as well, since source has "-" in it

Poke ampzz's queue for the video encoding
okay, tags added~ and thank you UnderminE o/ <3
Alarido
Modding on my own because.... you know why ♥ :oops:

:!: Unrankable | :?: My Doubtful Words | :idea: Tips & Tricks | ♥ Greetings | * Comments | Line starting with no icons are normal mods


[With You]
* The name of this diff is so suitable for a collab ...
♥ Nice and singletappable Insane -- I LOVE SINGLETAPPABNLE INSANES ♥ and seriously! osu! needs more Insanes suitable for singletap ♥ Not SS'ed it because I'm just a retard player. thelewa/Niva could SS it with DT because they are Pro.

01:11:893 (8,1) - Move them together to x:76 y:108, then raise the 2nd node of the slider to x:148 y:68, so it'll unglue from (7) and make a right path to next (2).

Nice diff ♥

[Hard]

00:05:227 - Add a note?

Nice too ♥

[Normal]

00:03:352 (4) - This note feels a lot awkward >< (I got a 100 here ><) How about a 1/2 slider staring from 00:03:143 and ending at 00:03:560 ? So it would fit better to the song imho.
:?: 00:15:018 (3) - This note feels dubious to me >< (or the sound behind it is so underlying to a Normal player?).
00:50:852 (5) - Ctrl-G ?

[Easy]

♥ No complaints ^^

♥ GOOD LUCK RANKING LOVE ♥

Star!!!

Att.

(I need stop wasting time and map my parts >< )
Topic Starter
AnreFM

Alarido wrote:

Modding on my own because.... you know why ♥ :oops: yay!

:!: Unrankable | :?: My Doubtful Words | :idea: Tips & Tricks | ♥ Greetings | * Comments | Line starting with no icons are normal mods


[With You]
* The name of this diff is so suitable for a collab ... well.. alone mapset is good to :p
♥ Nice and singletappable Insane -- I LOVE SINGLETAPPABNLE INSANES ♥ and seriously! osu! needs more Insanes suitable for singletap ♥ Not SS'ed it because I'm just a retard player. thelewa/Niva could SS it with DT because they are Pro.yeah definitely, I just hate too hard to enjoy insanes(cuz I'm a bad player lol)

01:11:893 (8,1) - Move them together to x:76 y:108, then raise the 2nd node of the slider to x:148 y:68, so it'll unglue from (7) and make a right path to next (2).well getting enough of the complain on this part, so changed~

Nice diff ♥

[Hard]

00:05:227 - Add a note?okay, to emphasize the vocal

Nice too ♥

[Normal]

00:03:352 (4) - This note feels a lot awkward >< (I got a 100 here ><) How about a 1/2 slider staring from 00:03:143 and ending at 00:03:560 ? So it would fit better to the song imho. welp okay, fixed then. Hope it read better now
:?: 00:15:018 (3) - This note feels dubious to me >< (or the sound behind it is so underlying to a Normal player?). will keep this one since easy has this too, and I don't see a very big problemo here
00:50:852 (5) - Ctrl-G ?eh? why? it doesn't change anything lol><

[Easy]

♥ No complaints ^^

♥ GOOD LUCK RANKING LOVE ♥

Star!!!thanks for your mod and star Alarido><

Att.

(I need stop wasting time and map my parts >< ) lol work on it then :p
yurunneram
Just a claim because Anre kun requested for it

I spammed kudosu cuz I was drunk

Thank you

EDIT: Btw if ur still up for getting banned I'm all for it ^^
ts8zs
[WY]
00:02:102 (2) - blanket
00:29:393 (2) - ^
00:33:560 (4) - ^
and many
01:00:852 (6,7) - http://osu.ppy.sh/ss/1056728
[Hard]
00:33:560 (3) - ^
01:03:560 (5) - 2nd point left 1 gird
[Normal]
01:13:352 (3) - blanket
please take blanket seriously,It shows how you take care of this map._.
[Easy]
01:02:102 (1) - ^
Edit:
Useless mod's star~☆
Topic Starter
AnreFM

ts8zs wrote:

[WY]
00:02:102 (2) - blanketok
00:29:393 (2) - ^
00:33:560 (4) - ^
and many
01:00:852 (6,7) - http://osu.ppy.sh/ss/1056728no, keeping the antijump there
[Hard]
00:33:560 (3) - ^
01:03:560 (5) - 2nd point left 1 gird
[Normal]
01:13:352 (3) - blanket
please take blanket seriously,It shows how you take care of this map._.
[Easy]
01:02:102 (1) - ^
I don't see many problem in the other blankets as I think I already used enough curve to make the blanket. If I curved it too much(having CS 5 will make you curve quite big), the flow will become bad and I also use enough curve so that I can use the slider leniency to make jumps more reachable and thus making a better flow. I hope you understand :D Thanks for the mod though!
EDIT: and thanks for the star! it's very helpful><
And big thanks to Yurun chan for her star spam!! :cry: though i really told her not to
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