Hi :3 here's your mod
With Youfirst, maybe you need a higher difficulty setting, with HP7 and OD7, AR7 or 8 as you wish. After all you already have a Hard diff so I think this is supposed to be an Insane
00:03:560 (4) - you may wanna avoid this overlap, considering that this rarely happened at other parts of your map
00:15:227 (2) - as you're following vocal, I suggest that you replace this with a circle and start a slider at 00:15:435 - and remove 00:15:643 (1) - then the rhythm may be more intuitive
00:16:268 (3,4) - also a bit too intense rhythm for this part, because you're hesitating between vocal and piano, and that throws player off, you used 00:16:268 (3) - to show that you're mapping to vocal, but you didn't start a slider at 00:16:893 (4) - to follow the "zu~" , and 00:17:102 (5) - would be really surprising
00:20:227 (5) - whistle head for vocal, or whistle at mid for piano, you should at least one I think
00:31:477 (7,8) - what are these 2 circles doing here? too weird to make the rhythm like this. you may try to start a 1/2 slider at 00:31:268 -
00:37:518 (1) - a little weird small spacing
00:38:352 (3,4) - I think you messed up the rhythm again, better choose only one from vocal and piano. you can a rhythm like
http://puu.sh/4RkJi.jpg . In this way you can keep the piano sound and at least players don't need to hit anything at 00:38:768 - because when they think you're following vocal they would like to see sliders at long vocal tone
00:42:102 (1) - better turn down the volume for the single finish sound, too abrupt
00:44:185 (5,6,7,8) - better merge them into a pair of sliders, 4 circles are too intense
00:48:768 (1) - this is again confusing, who would know that you'll abandon the vocal at 00:48:560 - except yourself?
00:55:435 (1) - also add a clap on head
01:02:102 (1) - better use a big distance for this instead a small one, to emphasize the strong beat here
01:08:768 (1) - this is really hard throughout this diff
01:11:477 (7,1) - could avoid small overlap
01:12:727 (3) - why do you add more whistles like this
01:14:393 (1) - a bit hard, and the NC is confusing? cause this slider is coherent with 01:13:977 (6) - but not with 01:15:227 (2) - , and you used a small distance at 2, really not intuitive
hmm, I think you raelly reconsider about the rhythm at kiai part, you almost spammed it with 1/2 beats all the way, consider to use some long sliders and use some gaps
Hard00:01:685 (1) - too hard to know when to hit this, could just set a 1/4 reverse at 00:01:477 -
00:08:352 (5) - also confusing, what does it mean to set a single circle at the mid of a word
00:15:018 (5) - ^
I don't understand why the rhythm is always the same from here 00:42:102 (1,2,3,4,5) - and 00:45:435 (1,2,3,4) - and 00:48:768 (1,2,3,4,5) -
00:42:102 - same as that in Insane, and for other diffs
hitsound suggestions are quite the same
Normal00:01:685 (1,1) - suggest to avoid 1/2 stacks in Easy and Normal, it may be confusing for new players. Just simply split them up
00:08:352 (5,1) - the rhythm like this is ok in here as it's a Normal and almost consistent 1/2 is intuitive I think, but plz don't do this in Hard you should know
00:50:852 (5) - whistle end?
01:05:227 (1,2) - this kind of 1/4 stacks are ok, not like 1/2 stacks
01:22:102 (6) - hyw is this 20% volume, You're interesting to make every diff with different volume, plz make them consistent, check your Easy, Normal, Hard and Insane. Better make them all like what you've did in Easy. an ordinary volume finish and then turn down the volume of the spinner
Nothing need to say for Easy but more whistles like mentioned before
That's all, good luck